diff options
author | KemoNine <mcrosson@users.noreply.github.com> | 2020-12-29 11:57:49 -0500 |
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committer | GitHub <noreply@github.com> | 2020-12-29 11:57:49 -0500 |
commit | d207c3c30f7f2d0648b32d59f481498fe048230c (patch) | |
tree | 885efa8c436c58fca8a5c39a952898f36d3da4e4 /app/src/keymap.c | |
parent | 43f6d798be70ef247b0717730ec34202cb81e96d (diff) |
(feature) Add &to keycode/behavior (#489)
feat(behaviors): Add `&to` behavior to switch to a layer.
Diffstat (limited to 'app/src/keymap.c')
-rw-r--r-- | app/src/keymap.c | 42 |
1 files changed, 32 insertions, 10 deletions
diff --git a/app/src/keymap.c b/app/src/keymap.c index 3a3d4e9..786a177 100644 --- a/app/src/keymap.c +++ b/app/src/keymap.c @@ -78,11 +78,23 @@ static struct zmk_behavior_binding zmk_sensor_keymap[ZMK_KEYMAP_LAYERS_LEN] #endif /* ZMK_KEYMAP_HAS_SENSORS */ static inline int set_layer_state(uint8_t layer, bool state) { - if (layer >= 32) { + if (layer >= ZMK_KEYMAP_LAYERS_LEN) { return -EINVAL; } + + // Default layer should *always* remain active + if (layer == _zmk_keymap_layer_default && !state) { + return 0; + } + + zmk_keymap_layers_state_t old_state = _zmk_keymap_layer_state; WRITE_BIT(_zmk_keymap_layer_state, layer, state); - ZMK_EVENT_RAISE(create_layer_state_changed(layer, state)); + // Don't send state changes unless there was an actual change + if (old_state != _zmk_keymap_layer_state) { + LOG_DBG("layer_changed: layer %d state %d", layer, state); + ZMK_EVENT_RAISE(create_layer_state_changed(layer, state)); + } + return 0; } @@ -90,12 +102,18 @@ uint8_t zmk_keymap_layer_default() { return _zmk_keymap_layer_default; } zmk_keymap_layers_state_t zmk_keymap_layer_state() { return _zmk_keymap_layer_state; } +bool zmk_keymap_layer_active_with_state(uint8_t layer, zmk_keymap_layers_state_t state_to_test) { + // The default layer is assumed to be ALWAYS ACTIVE so we include an || here to ensure nobody + // breaks up that assumption by accident + return (state_to_test & (BIT(layer))) == (BIT(layer)) || layer == _zmk_keymap_layer_default; +}; + bool zmk_keymap_layer_active(uint8_t layer) { - return (_zmk_keymap_layer_state & (BIT(layer))) == (BIT(layer)); + return zmk_keymap_layer_active_with_state(layer, _zmk_keymap_layer_state); }; uint8_t zmk_keymap_highest_layer_active() { - for (uint8_t layer = 31; layer > 0; layer--) { + for (uint8_t layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer > 0; layer--) { if (zmk_keymap_layer_active(layer)) { return layer; } @@ -115,8 +133,14 @@ int zmk_keymap_layer_toggle(uint8_t layer) { return zmk_keymap_layer_activate(layer); }; -bool is_active_layer(uint8_t layer, zmk_keymap_layers_state_t layer_state) { - return (layer_state & BIT(layer)) == BIT(layer) || layer == _zmk_keymap_layer_default; +int zmk_keymap_layer_to(uint8_t layer) { + for (int i = ZMK_KEYMAP_LAYERS_LEN - 1; i >= 0; i--) { + zmk_keymap_layer_deactivate(i); + } + + zmk_keymap_layer_activate(layer); + + return 0; } int zmk_keymap_apply_position_state(int layer, uint32_t position, bool pressed, int64_t timestamp) { @@ -150,7 +174,7 @@ int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t t zmk_keymap_active_behavior_layer[position] = _zmk_keymap_layer_state; } for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) { - if (is_active_layer(layer, zmk_keymap_active_behavior_layer[position])) { + if (zmk_keymap_layer_active_with_state(layer, zmk_keymap_active_behavior_layer[position])) { int ret = zmk_keymap_apply_position_state(layer, position, pressed, timestamp); if (ret > 0) { LOG_DBG("behavior processing to continue to next layer"); @@ -171,9 +195,7 @@ int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t t int zmk_keymap_sensor_triggered(uint8_t sensor_number, const struct device *sensor, int64_t timestamp) { for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) { - if (((_zmk_keymap_layer_state & BIT(layer)) == BIT(layer) || - layer == _zmk_keymap_layer_default) && - zmk_sensor_keymap[layer] != NULL) { + if (zmk_keymap_layer_active(layer) && zmk_sensor_keymap[layer] != NULL) { struct zmk_behavior_binding *binding = &zmk_sensor_keymap[layer][sensor_number]; const struct device *behavior; int ret; |