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authorKemoNine <mcrosson@users.noreply.github.com>2020-12-29 11:57:49 -0500
committerGitHub <noreply@github.com>2020-12-29 11:57:49 -0500
commitd207c3c30f7f2d0648b32d59f481498fe048230c (patch)
tree885efa8c436c58fca8a5c39a952898f36d3da4e4 /app/src
parent43f6d798be70ef247b0717730ec34202cb81e96d (diff)
(feature) Add &to keycode/behavior (#489)
feat(behaviors): Add `&to` behavior to switch to a layer.
Diffstat (limited to 'app/src')
-rw-r--r--app/src/behaviors/behavior_to_layer.c38
-rw-r--r--app/src/keymap.c42
2 files changed, 70 insertions, 10 deletions
diff --git a/app/src/behaviors/behavior_to_layer.c b/app/src/behaviors/behavior_to_layer.c
new file mode 100644
index 0000000..3ec1bf8
--- /dev/null
+++ b/app/src/behaviors/behavior_to_layer.c
@@ -0,0 +1,38 @@
+/*
+ * Copyright (c) 2020 The ZMK Contributors
+ *
+ * SPDX-License-Identifier: MIT
+ */
+
+#define DT_DRV_COMPAT zmk_behavior_to_layer
+
+#include <device.h>
+#include <drivers/behavior.h>
+#include <logging/log.h>
+
+#include <zmk/keymap.h>
+#include <zmk/behavior.h>
+
+LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
+
+static int behavior_to_init(const struct device *dev) { return 0; };
+
+static int to_keymap_binding_pressed(struct zmk_behavior_binding *binding,
+ struct zmk_behavior_binding_event event) {
+ LOG_DBG("position %d layer %d", event.position, binding->param1);
+ return zmk_keymap_layer_to(binding->param1);
+}
+
+static int to_keymap_binding_released(struct zmk_behavior_binding *binding,
+ struct zmk_behavior_binding_event event) {
+ LOG_DBG("position %d layer %d", event.position, binding->param1);
+ return 0;
+}
+
+static const struct behavior_driver_api behavior_to_driver_api = {
+ .binding_pressed = to_keymap_binding_pressed,
+ .binding_released = to_keymap_binding_released,
+};
+
+DEVICE_AND_API_INIT(behavior_to, DT_INST_LABEL(0), behavior_to_init, NULL, NULL, APPLICATION,
+ CONFIG_KERNEL_INIT_PRIORITY_DEFAULT, &behavior_to_driver_api);
diff --git a/app/src/keymap.c b/app/src/keymap.c
index 3a3d4e9..786a177 100644
--- a/app/src/keymap.c
+++ b/app/src/keymap.c
@@ -78,11 +78,23 @@ static struct zmk_behavior_binding zmk_sensor_keymap[ZMK_KEYMAP_LAYERS_LEN]
#endif /* ZMK_KEYMAP_HAS_SENSORS */
static inline int set_layer_state(uint8_t layer, bool state) {
- if (layer >= 32) {
+ if (layer >= ZMK_KEYMAP_LAYERS_LEN) {
return -EINVAL;
}
+
+ // Default layer should *always* remain active
+ if (layer == _zmk_keymap_layer_default && !state) {
+ return 0;
+ }
+
+ zmk_keymap_layers_state_t old_state = _zmk_keymap_layer_state;
WRITE_BIT(_zmk_keymap_layer_state, layer, state);
- ZMK_EVENT_RAISE(create_layer_state_changed(layer, state));
+ // Don't send state changes unless there was an actual change
+ if (old_state != _zmk_keymap_layer_state) {
+ LOG_DBG("layer_changed: layer %d state %d", layer, state);
+ ZMK_EVENT_RAISE(create_layer_state_changed(layer, state));
+ }
+
return 0;
}
@@ -90,12 +102,18 @@ uint8_t zmk_keymap_layer_default() { return _zmk_keymap_layer_default; }
zmk_keymap_layers_state_t zmk_keymap_layer_state() { return _zmk_keymap_layer_state; }
+bool zmk_keymap_layer_active_with_state(uint8_t layer, zmk_keymap_layers_state_t state_to_test) {
+ // The default layer is assumed to be ALWAYS ACTIVE so we include an || here to ensure nobody
+ // breaks up that assumption by accident
+ return (state_to_test & (BIT(layer))) == (BIT(layer)) || layer == _zmk_keymap_layer_default;
+};
+
bool zmk_keymap_layer_active(uint8_t layer) {
- return (_zmk_keymap_layer_state & (BIT(layer))) == (BIT(layer));
+ return zmk_keymap_layer_active_with_state(layer, _zmk_keymap_layer_state);
};
uint8_t zmk_keymap_highest_layer_active() {
- for (uint8_t layer = 31; layer > 0; layer--) {
+ for (uint8_t layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer > 0; layer--) {
if (zmk_keymap_layer_active(layer)) {
return layer;
}
@@ -115,8 +133,14 @@ int zmk_keymap_layer_toggle(uint8_t layer) {
return zmk_keymap_layer_activate(layer);
};
-bool is_active_layer(uint8_t layer, zmk_keymap_layers_state_t layer_state) {
- return (layer_state & BIT(layer)) == BIT(layer) || layer == _zmk_keymap_layer_default;
+int zmk_keymap_layer_to(uint8_t layer) {
+ for (int i = ZMK_KEYMAP_LAYERS_LEN - 1; i >= 0; i--) {
+ zmk_keymap_layer_deactivate(i);
+ }
+
+ zmk_keymap_layer_activate(layer);
+
+ return 0;
}
int zmk_keymap_apply_position_state(int layer, uint32_t position, bool pressed, int64_t timestamp) {
@@ -150,7 +174,7 @@ int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t t
zmk_keymap_active_behavior_layer[position] = _zmk_keymap_layer_state;
}
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
- if (is_active_layer(layer, zmk_keymap_active_behavior_layer[position])) {
+ if (zmk_keymap_layer_active_with_state(layer, zmk_keymap_active_behavior_layer[position])) {
int ret = zmk_keymap_apply_position_state(layer, position, pressed, timestamp);
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
@@ -171,9 +195,7 @@ int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t t
int zmk_keymap_sensor_triggered(uint8_t sensor_number, const struct device *sensor,
int64_t timestamp) {
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
- if (((_zmk_keymap_layer_state & BIT(layer)) == BIT(layer) ||
- layer == _zmk_keymap_layer_default) &&
- zmk_sensor_keymap[layer] != NULL) {
+ if (zmk_keymap_layer_active(layer) && zmk_sensor_keymap[layer] != NULL) {
struct zmk_behavior_binding *binding = &zmk_sensor_keymap[layer][sensor_number];
const struct device *behavior;
int ret;