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path: root/apps/plugins/brickmania.c
AgeCommit message (Expand)Author
2010-02-27Brickmania: Test if power-up hit side of paddleTomer Shalev
2010-02-27Brickmania: Use helper function check_rect to test whether ball hits brickTomer Shalev
2010-02-27use same variable/macro name for highscore among plugins.Teruaki Kawashima
2010-02-27Brickmania: Use NUMBER_OF_POWERUPS in enumTomer Shalev
2010-02-27Brickmania: Revert to using intersection checks for testing if powerup hitTomer Shalev
2010-02-27Brickmania: Use static whenever possibleTomer Shalev
2010-02-27Brickmania: Fix inner loop used the same variable as outer loop, which trashedTomer Shalev
2010-02-26Brickmania: Fix NUMBER_OF_POWERUPS and POWER_TYPE_COUNT were used for the sam...Tomer Shalev
2010-02-26Brickmania: Re-arrange code (no functional change)Tomer Shalev
2010-02-26Brickmania: Fix wrong power image in shown, caused by previous commitTomer Shalev
2010-02-26FS#11057 - brickmania: simplify the powerupsTomer Shalev
2010-02-24FS#11049 - Brickmania: Make brick a two-dimensional arrayTomer Shalev
2010-02-22some changes to use of display_text.Teruaki Kawashima
2010-02-21Brickmania: Hopefully prevent dissappearing of the ballTomer Shalev
2010-02-21Brickmania: Use predefined macro definition when possibleTomer Shalev
2010-02-19FS#10485 - Some changes for brickmaniaTomer Shalev
2010-02-19Brickmania: Use defines for score valuesTomer Shalev
2010-02-19Brickmania: Remove spaces at the end of lineTomer Shalev
2010-02-19Brickmania: Forgotten one more hard-coded valueTomer Shalev
2010-02-19Brickmania: Use constant for default value and rename variable of flip-sides ...Tomer Shalev
2010-02-19Brickmania: Use constants for number of bricks rows and columns, and for numb...Tomer Shalev
2010-02-19Brickmania: Use constant for number of firesTomer Shalev
2010-02-18Brickmania: Test returned value of file operationsTomer Shalev
2010-02-16Brickmania: Fix FS#10959 - Ball disappearsTomer Shalev
2010-02-15Brickmania: Fix continue message for Cowon D2Tomer Shalev
2010-02-13Packard Bell Vibe 500: More plugin keymaps (second portion).Szymon Dziok
2010-02-07Brickmania: Use touchpad actions even if buttons are assigned to them (Cowon D2)Tomer Shalev
2010-02-07Cowon D2: Use buttons for Brickmania instead of touchscreen, which hides the ...Tomer Shalev
2010-01-02Brickmania: Change the drawing/collision detection to simplify position manag...Karl Kurbjun
2009-12-23Brickmania: Improve screen collision detection.Karl Kurbjun
2009-12-18Accept a form of FS #10561 by Clément Pit-Claudel: Fullscreen Brickmania for...Karl Kurbjun
2009-12-18Accept FS #10568 by Asael Reiter: Brickmania Lasers not working properly.Karl Kurbjun
2009-12-15Cowon D2: Rename COWOND2_PAD -> COWON_D2_PAD to match macro used in manual, andTomer Shalev
2009-12-06Correct checking return value of open in plugins.Teruaki Kawashima
2009-12-02Red is bad, mmmkay? And this should get rid of all thatRobert Menes
2009-12-02Begone, red!Robert Menes
2009-12-02Fix red.Robert Menes
2009-12-02Start committing plugin keymaps for the Philips GoGear SA9200.Robert Menes
2009-11-03brickmania: fix scrollwheel useRafaël Carré
2009-10-18Use wrap-safe TIME_BEFORE/TIME_AFTER macros to compare times with current_tim...Bertrik Sikken
2009-10-13brickmania: There are only 9 powerupsRobert Kukla
2009-10-09add Seth Opgenorth to docs/CREDITSMichael Chicoine
2009-10-08FS#10661 by Seth Opgenorth, adding more levels to brickmaniaNils Wallménius
2009-10-08Brickmania: Paddle selection needs to be done with the integer portion, not i...Karl Kurbjun
2009-10-08Brickmania: Fix the paddle drawing - The strides were wrong with paddles othe...Karl Kurbjun
2009-10-05Brickmania: Add an extra check in the hit logic to make sure that the brick i...Karl Kurbjun
2009-10-05Brickmania: Fix the flip_sides powerup on touchscreens.Karl Kurbjun
2009-10-05Brickmania: Touchscreen improvements - Take advantage of the immediate button...Karl Kurbjun
2009-10-04Brickmania: Some code refactoring - no functional changes.Karl Kurbjun
2009-10-04Brickmania: Fix the flip-sides powerup with touchscreen and make the whole ga...Karl Kurbjun