diff options
Diffstat (limited to 'manual/plugins/rockblox.tex')
-rw-r--r-- | manual/plugins/rockblox.tex | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 101c69b64b..0e892bdfd2 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex @@ -18,13 +18,13 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{GIGABEAT_PAD}{\ButtonA} \opt{MROBE100_PAD}{\ButtonDisplay} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Restart game\\ \ButtonLeft - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Move left\\ \ButtonRight - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Move right\\ \opt{PLAYER_PAD}{\ButtonMenu} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% @@ -32,7 +32,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o {\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Move down\\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay} @@ -44,7 +44,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{SANSA_C200_PAD}{\ButtonVolDown} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} \opt{MROBE100_PAD}{\ButtonMenu} - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Rotate left\\ \opt{PLAYER_PAD}{\ButtonPlay} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} @@ -55,7 +55,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} \opt{MROBE100_PAD}{\ButtonPlay} - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Rotate right\\ \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonMenu} @@ -64,11 +64,11 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o ,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonFF} - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Drop\\ \opt{hold_button}{ \ButtonHold{} switch - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Pause\\ } \opt{PLAYER_PAD}{\ButtonStop} @@ -76,7 +76,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{GIGABEAT_S_PAD}{\ButtonBack} - \opt{IRIVER_RC_H100_PAD}{&} + \opt{HAVEREMOTEKEYMAP}{& } & Quit\\ \end{btnmap} \end{table} |