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-rw-r--r--apps/codecs/SOURCES2
-rw-r--r--apps/codecs/libgme/resampler.c426
-rw-r--r--apps/codecs/libgme/resampler.h74
-rw-r--r--apps/codecs/libgme/vgm_emu.c59
-rw-r--r--apps/codecs/libgme/vgm_emu.h6
-rw-r--r--manual/appendix/file_formats.tex6
6 files changed, 229 insertions, 344 deletions
diff --git a/apps/codecs/SOURCES b/apps/codecs/SOURCES
index 6862eeda8e..db6e82c75f 100644
--- a/apps/codecs/SOURCES
+++ b/apps/codecs/SOURCES
@@ -37,8 +37,8 @@ gbs.c
hes.c
nsf.c
sgc.c
-#if MEMORYSIZE > 2
vgm.c
+#if MEMORYSIZE > 2
kss.c
#endif
diff --git a/apps/codecs/libgme/resampler.c b/apps/codecs/libgme/resampler.c
index a69a92cc53..e2e0734fc9 100644
--- a/apps/codecs/libgme/resampler.c
+++ b/apps/codecs/libgme/resampler.c
@@ -25,294 +25,194 @@ enum { shift = 14 };
int const unit = 1 << shift;
blargg_err_t Resampler_setup( struct Resampler* this, int fm_rate, int fm_gain, int rate, int gain )
- {
- this->gain_ = (int)( ((1LL << gain_bits) * fm_gain * gain) / FP_ONE_GAIN );
- this->step = (int)( ((1LL << shift) * fm_rate) / rate + 1);
- this->rate_ = this->step;
- return 0;
- }
+{
+ this->gain_ = (int)( ((1LL << gain_bits) * fm_gain * gain) / FP_ONE_GAIN );
+ this->step = (int)( ((1LL << shift) * fm_rate) / rate + 1);
+ this->rate_ = this->step;
+ return 0;
+}
blargg_err_t Resampler_reset( struct Resampler* this, int pairs )
{
- // expand allocations a bit
- Resampler_resize( this, pairs );
- this->resampler_size = this->oversamples_per_frame + (this->oversamples_per_frame >> 2);
-
- this->buffer_size = this->resampler_size;
- this->pos = 0;
- this->write_pos = 0;
- return 0;
+ // expand allocations a bit
+ this->sample_buffer_size = (pairs + (pairs >> 2)) * 2;
+ Resampler_resize( this, pairs );
+ this->resampler_size = this->oversamples_per_frame + (this->oversamples_per_frame >> 2);
+
+ this->buffer_size = this->resampler_size;
+ this->pos = 0;
+ this->write_pos = 0;
+
+ Resampler_clear( this );
+ return 0;
}
void Resampler_resize( struct Resampler* this, int pairs )
{
- int new_sample_buf_size = pairs * 2;
- if ( this->sample_buf_size != new_sample_buf_size )
- {
- this->sample_buf_size = new_sample_buf_size;
- this->oversamples_per_frame = (int) ((pairs * this->rate_ * 2LL) / unit) + 2;
- Resampler_clear( this );
- }
+ int new_sample_buf_size = pairs * 2;
+ if ( this->sample_buf_size != new_sample_buf_size )
+ {
+ if ( new_sample_buf_size > this->sample_buffer_size )
+ {
+ check(false);
+ return;
+ }
+
+ this->sample_buf_size = new_sample_buf_size;
+ this->oversamples_per_frame = (int) ((pairs * this->rate_ * 2LL) / unit) + 2;
+ Resampler_clear( this );
+ }
}
-static void mix_mono( struct Resampler* this, struct Stereo_Buffer* stereo_buf, dsample_t* out_ )
+void mix_samples( struct Resampler* this, struct Blip_Buffer* blip_buf, sample_t out_ [] )
{
- int const bass = BLIP_READER_BASS( stereo_buf->bufs [0] );
- BLIP_READER_BEGIN( sn, stereo_buf->bufs [0] );
-
- int count = this->sample_buf_size >> 1;
- BLIP_READER_ADJ_( sn, count );
-
- typedef dsample_t stereo_dsample_t [2];
- stereo_dsample_t* BLARGG_RESTRICT out = (stereo_dsample_t*) out_ + count;
- stereo_dsample_t const* BLARGG_RESTRICT in =
- (stereo_dsample_t const*) this->sample_buf + count;
- int offset = -count;
- int const gain = this->gain_;
- do
- {
- int s = BLIP_READER_READ_RAW( sn ) >> (blip_sample_bits - 16);
- BLIP_READER_NEXT_IDX_( sn, bass, offset );
-
- int l = (in [offset] [0] * gain >> gain_bits) + s;
- int r = (in [offset] [1] * gain >> gain_bits) + s;
-
- BLIP_CLAMP( l, l );
- out [offset] [0] = (blip_sample_t) l;
-
- BLIP_CLAMP( r, r );
- out [offset] [1] = (blip_sample_t) r;
- }
- while ( ++offset );
-
- BLIP_READER_END( sn, stereo_buf->bufs [0] );
+ int const bass = BLIP_READER_BASS( *blip_buf );
+ BLIP_READER_BEGIN( sn, *blip_buf );
+
+ int count = this->sample_buf_size >> 1;
+ BLIP_READER_ADJ_( sn, count );
+
+ typedef sample_t stereo_dsample_t [2];
+ stereo_dsample_t* BLARGG_RESTRICT out = (stereo_dsample_t*) out_ + count;
+ stereo_dsample_t const* BLARGG_RESTRICT in =
+ (stereo_dsample_t const*) this->sample_buf + count;
+ int offset = -count;
+ int const gain = this->gain_;
+ do
+ {
+ int s = BLIP_READER_READ_RAW( sn ) >> (blip_sample_bits - 16);
+ BLIP_READER_NEXT_IDX_( sn, bass, offset );
+
+ int l = (in [offset] [0] * gain >> gain_bits) + s;
+ int r = (in [offset] [1] * gain >> gain_bits) + s;
+
+ BLIP_CLAMP( l, l );
+ out [offset] [0] = (blip_sample_t) l;
+
+ BLIP_CLAMP( r, r );
+ out [offset] [1] = (blip_sample_t) r;
+ }
+ while ( ++offset );
+
+ BLIP_READER_END( sn, *blip_buf );
}
-static void mix_stereo( struct Resampler* this, struct Stereo_Buffer* stereo_buf, dsample_t* out_ )
+sample_t const* resample_( struct Resampler* this, sample_t** out_,
+ sample_t const* out_end, sample_t const in [], int in_size )
{
- int const bass = BLIP_READER_BASS( stereo_buf->bufs [0] );
- BLIP_READER_BEGIN( snc, stereo_buf->bufs [0] );
- BLIP_READER_BEGIN( snl, stereo_buf->bufs [1] );
- BLIP_READER_BEGIN( snr, stereo_buf->bufs [2] );
-
- int count = this->sample_buf_size >> 1;
- BLIP_READER_ADJ_( snc, count );
- BLIP_READER_ADJ_( snl, count );
- BLIP_READER_ADJ_( snr, count );
-
- typedef dsample_t stereo_dsample_t [2];
- stereo_dsample_t* BLARGG_RESTRICT out = (stereo_dsample_t*) out_ + count;
- stereo_dsample_t const* BLARGG_RESTRICT in =
- (stereo_dsample_t const*) this->sample_buf + count;
- int offset = -count;
- int const gain = this->gain_;
- do
- {
- int sc = BLIP_READER_READ_RAW( snc ) >> (blip_sample_bits - 16);
- int sl = BLIP_READER_READ_RAW( snl ) >> (blip_sample_bits - 16);
- int sr = BLIP_READER_READ_RAW( snr ) >> (blip_sample_bits - 16);
- BLIP_READER_NEXT_IDX_( snc, bass, offset );
- BLIP_READER_NEXT_IDX_( snl, bass, offset );
- BLIP_READER_NEXT_IDX_( snr, bass, offset );
-
- int l = (in [offset] [0] * gain >> gain_bits) + sl + sc;
- int r = (in [offset] [1] * gain >> gain_bits) + sr + sc;
-
- BLIP_CLAMP( l, l );
- out [offset] [0] = (blip_sample_t) l;
-
- BLIP_CLAMP( r, r );
- out [offset] [1] = (blip_sample_t) r;
- }
- while ( ++offset );
-
- BLIP_READER_END( snc, stereo_buf->bufs [0] );
- BLIP_READER_END( snl, stereo_buf->bufs [1] );
- BLIP_READER_END( snr, stereo_buf->bufs [2] );
+ in_size -= write_offset;
+ if ( in_size > 0 )
+ {
+ sample_t* BLARGG_RESTRICT out = *out_;
+ sample_t const* const in_end = in + in_size;
+
+ int const step = this->step;
+ int pos = this->pos;
+
+ // TODO: IIR filter, then linear resample
+ // TODO: detect skipped sample, allowing merging of IIR and resample?
+
+ do
+ {
+ #define INTERP( i, out )\
+ out = (in [0 + i] * (unit - pos) + ((in [2 + i] + in [4 + i] + in [6 + i]) << shift) +\
+ in [8 + i] * pos) >> (shift + 2);
+
+ int out_0;
+ INTERP( 0, out_0 )
+ INTERP( 1, out [0] = out_0; out [1] )
+ out += stereo;
+
+ pos += step;
+ in += ((unsigned) pos >> shift) * stereo;
+ pos &= unit - 1;
+ }
+ while ( in < in_end && out < out_end );
+
+ this->pos = pos;
+ *out_ = out;
+ }
+ return in;
}
-static void mix_stereo_no_center( struct Resampler* this, struct Stereo_Buffer* stereo_buf, dsample_t* out_ )
+inline int resample_wrapper( struct Resampler* this, sample_t out [], int* out_size,
+ sample_t const in [], int in_size )
{
- int const bass = BLIP_READER_BASS( stereo_buf->bufs [0] );
- BLIP_READER_BEGIN( snl, stereo_buf->bufs [1] );
- BLIP_READER_BEGIN( snr, stereo_buf->bufs [2] );
-
- int count = this->sample_buf_size >> 1;
- BLIP_READER_ADJ_( snl, count );
- BLIP_READER_ADJ_( snr, count );
-
- typedef dsample_t stereo_dsample_t [2];
- stereo_dsample_t* BLARGG_RESTRICT out = (stereo_dsample_t*) out_ + count;
- stereo_dsample_t const* BLARGG_RESTRICT in =
- (stereo_dsample_t const*) this->sample_buf + count;
- int offset = -count;
- int const gain = this->gain_;
- do
- {
- int sl = BLIP_READER_READ_RAW( snl ) >> (blip_sample_bits - 16);
- int sr = BLIP_READER_READ_RAW( snr ) >> (blip_sample_bits - 16);
- BLIP_READER_NEXT_IDX_( snl, bass, offset );
- BLIP_READER_NEXT_IDX_( snr, bass, offset );
-
- int l = (in [offset] [0] * gain >> gain_bits) + sl;
- int r = (in [offset] [1] * gain >> gain_bits) + sr;
-
- BLIP_CLAMP( l, l );
- out [offset] [0] = (blip_sample_t) l;
-
- BLIP_CLAMP( r, r );
- out [offset] [1] = (blip_sample_t) r;
- }
- while ( ++offset );
-
- BLIP_READER_END( snl, stereo_buf->bufs [1] );
- BLIP_READER_END( snr, stereo_buf->bufs [2] );
-}
+ assert( Resampler_rate( this ) );
-static dsample_t const* resample_( struct Resampler* this, dsample_t** out_,
- dsample_t const* out_end, dsample_t const in [], int in_size )
-{
- in_size -= write_offset;
- if ( in_size > 0 )
- {
- dsample_t* BLIP_RESTRICT out = *out_;
- dsample_t const* const in_end = in + in_size;
-
- int const step = this->step;
- int pos = this->pos;
-
- // TODO: IIR filter, then linear resample
- // TODO: detect skipped sample, allowing merging of IIR and resample?
-
- do
- {
- #define INTERP( i, out )\
- out = (in [0 + i] * (unit - pos) + ((in [2 + i] + in [4 + i] + in [6 + i]) << shift) +\
- in [8 + i] * pos) >> (shift + 2);
-
- int out_0;
- INTERP( 0, out_0 )
- INTERP( 1, out [0] = out_0; out [1] )
- out += stereo;
-
- pos += step;
- in += ((unsigned) pos >> shift) * stereo;
- pos &= unit - 1;
- }
- while ( in < in_end && out < out_end );
-
- this->pos = pos;
- *out_ = out;
- }
- return in;
-}
+ sample_t* out_ = out;
+ int result = resample_( this, &out_, out + *out_size, in, in_size ) - in;
+ assert( out_ <= out + *out_size );
+ assert( result <= in_size );
-static inline int resample_wrapper( struct Resampler* this, dsample_t out [], int* out_size,
- dsample_t const in [], int in_size )
-{
- assert( Resampler_rate( this ) );
-
- dsample_t* out_ = out;
- int result = resample_( this, &out_, out + *out_size, in, in_size ) - in;
- assert( out_ <= out + *out_size );
- assert( result <= in_size );
-
- *out_size = out_ - out;
- return result;
+ *out_size = out_ - out;
+ return result;
}
-static int skip_input( struct Resampler* this, int count )
+int skip_input( struct Resampler* this, int count )
{
- this->write_pos -= count;
- if ( this->write_pos < 0 ) // occurs when downsampling
- {
- count += this->write_pos;
- this->write_pos = 0;
- }
- memmove( this->buf, &this->buf [count], this->write_pos * sizeof this->buf [0] );
- return count;
+ this->write_pos -= count;
+ if ( this->write_pos < 0 ) // occurs when downsampling
+ {
+ count += this->write_pos;
+ this->write_pos = 0;
+ }
+ memmove( this->buf, &this->buf [count], this->write_pos * sizeof this->buf [0] );
+ return count;
}
-static void play_frame_( struct Resampler* this, struct Stereo_Buffer* stereo_buf, dsample_t* out )
+void play_frame_( struct Resampler* this, struct Blip_Buffer* blip_buf, sample_t* out )
{
- long pair_count = this->sample_buf_size >> 1;
- blip_time_t blip_time = Blip_count_clocks( &stereo_buf->bufs [0], pair_count );
- int sample_count = this->oversamples_per_frame - this->write_pos + resampler_extra;
-
- int new_count = this->callback( this->callback_data, blip_time, sample_count, &this->buf [this->write_pos] );
- assert( new_count < resampler_size );
-
- Buffer_end_frame( stereo_buf, blip_time );
- /* Blip_end_frame( &stereo_buf->bufs [0], blip_time ); */
- assert( Blip_samples_avail( &stereo_buf->bufs [0] ) == pair_count * 2 );
-
- this->write_pos += new_count;
- assert( (unsigned) this->write_pos <= this->buffer_size );
-
- new_count = this->sample_buf_size;
- if ( new_count )
- skip_input( this, resample_wrapper( this, this->sample_buf, &new_count, this->buf, this->write_pos ) );
- assert( new_count == (long) this->sample_buf_size );
-
- int bufs_used = stereo_buf->stereo_added | stereo_buf->was_stereo;
- if ( bufs_used <= 1 ) {
- mix_mono( this, stereo_buf, out );
- Blip_remove_samples( &stereo_buf->bufs [0], pair_count );
- Blip_remove_silence( &stereo_buf->bufs [1], pair_count );
- Blip_remove_silence( &stereo_buf->bufs [2], pair_count );
- }
- else if ( bufs_used & 1 ) {
- mix_stereo( this, stereo_buf, out );
- Blip_remove_samples( &stereo_buf->bufs [0], pair_count );
- Blip_remove_samples( &stereo_buf->bufs [1], pair_count );
- Blip_remove_samples( &stereo_buf->bufs [2], pair_count );
- }
- else {
- mix_stereo_no_center( this, stereo_buf, out );
- Blip_remove_silence( &stereo_buf->bufs [0], pair_count );
- Blip_remove_samples( &stereo_buf->bufs [1], pair_count );
- Blip_remove_samples( &stereo_buf->bufs [2], pair_count );
- }
-
- // to do: this might miss opportunities for optimization
- if ( !Blip_samples_avail( &stereo_buf->bufs [0] ) )
- {
- stereo_buf->was_stereo = stereo_buf->stereo_added;
- stereo_buf->stereo_added = 0;
- }
-
- /* mix_mono( this, stereo_buf, out );
- Blip_remove_samples( &stereo_buf->bufs [0], pair_count ); */
+ int pair_count = this->sample_buf_size >> 1;
+ blip_time_t blip_time = Blip_count_clocks( blip_buf, pair_count );
+ int sample_count = this->oversamples_per_frame - this->write_pos + resampler_extra;
+
+ int new_count = this->callback( this->callback_data, blip_time, sample_count, &this->buf [this->write_pos] );
+ assert( new_count < this->resampler_size );
+
+ Blip_end_frame( blip_buf, blip_time );
+ assert( Blip_samples_avail( blip_buf ) == pair_count );
+
+ this->write_pos += new_count;
+ assert( (unsigned) this->write_pos <= this->buffer_size );
+
+ int count = this->sample_buf_size;
+ if ( count )
+ skip_input( this, resample_wrapper( this, this->sample_buf, &count, this->buf, this->write_pos ) );
+ assert( count == this->sample_buf_size );
+
+ mix_samples( this, blip_buf, out );
+ Blip_remove_samples( blip_buf, pair_count );
}
-void Resampler_play( struct Resampler* this, long count, dsample_t* out, struct Stereo_Buffer* stereo_buf )
+void Resampler_play( struct Resampler* this, int count, sample_t* out, struct Blip_Buffer* blip_buf )
{
- // empty extra buffer
- long remain = this->sample_buf_size - this->buf_pos;
- if ( remain )
- {
- if ( remain > count )
- remain = count;
- count -= remain;
- memcpy( out, &this->sample_buf [this->buf_pos], remain * sizeof *out );
- out += remain;
- this->buf_pos += remain;
- }
-
- // entire frames
- while ( count >= (long) this->sample_buf_size )
- {
- play_frame_( this, stereo_buf, out );
- out += this->sample_buf_size;
- count -= this->sample_buf_size;
- }
-
- // extra
- if ( count )
- {
- play_frame_( this, stereo_buf, this->sample_buf );
- this->buf_pos = count;
- memcpy( out, this->sample_buf, count * sizeof *out );
- out += count;
- }
+ // empty extra buffer
+ int remain = this->sample_buf_size - this->buf_pos;
+ if ( remain )
+ {
+ if ( remain > count )
+ remain = count;
+ count -= remain;
+ memcpy( out, &this->sample_buf [this->buf_pos], remain * sizeof *out );
+ out += remain;
+ this->buf_pos += remain;
+ }
+
+ // entire frames
+ while ( count >= this->sample_buf_size )
+ {
+ play_frame_( this, blip_buf, out );
+ out += this->sample_buf_size;
+ count -= this->sample_buf_size;
+ }
+
+ // extra
+ if ( count )
+ {
+ play_frame_( this, blip_buf, this->sample_buf );
+ this->buf_pos = count;
+ memcpy( out, this->sample_buf, count * sizeof *out );
+ out += count;
+ }
}
diff --git a/apps/codecs/libgme/resampler.h b/apps/codecs/libgme/resampler.h
index 3106b84d35..1d8f86670b 100644
--- a/apps/codecs/libgme/resampler.h
+++ b/apps/codecs/libgme/resampler.h
@@ -4,10 +4,10 @@
#ifndef RESAMPLER_H
#define RESAMPLER_H
-#include "blargg_config.h"
+#include "blargg_common.h"
#include "multi_buffer.h"
-typedef short dsample_t;
+typedef short sample_t;
enum { stereo = 2 };
enum { max_buf_size = 3960 };
@@ -15,54 +15,62 @@ enum { max_resampler_size = 5942 };
enum { write_offset = 8 * stereo };
enum { gain_bits = 14 };
-struct Resampler {
- int (*callback)( void*, blip_time_t, int, dsample_t* );
- void* callback_data;
-
- dsample_t sample_buf [max_buf_size];
- int sample_buf_size;
- int oversamples_per_frame;
- int buf_pos;
- int resampler_size;
- int gain_;
-
- // Internal resampler
- dsample_t buf [max_resampler_size];
- int buffer_size;
-
- int write_pos;
- int rate_;
-
- int pos;
- int step;
+struct Resampler {
+ int (*callback)( void*, blip_time_t, int, sample_t* );
+ void* callback_data;
+
+ int sample_buffer_size;
+ int sample_buf_size;
+ int oversamples_per_frame;
+ int buf_pos;
+ int resampler_size;
+ int gain_;
+
+ int buffer_size;
+ int write_pos;
+
+ int pos;
+ int step;
+
+ int rate_;
+
+ sample_t sample_buf [max_buf_size];
+ sample_t buf [max_resampler_size]; // Internal resampler
};
static inline void Resampler_init( struct Resampler* this )
{
- this->pos = 0;
- this->write_pos = 0;
- this->rate_ = 0;
+ this->pos = 0;
+ this->write_pos = 0;
+ this->rate_ = 0;
+ this->sample_buf_size = 0;
+ this->sample_buffer_size = 0;
+ this->oversamples_per_frame = 0;
}
blargg_err_t Resampler_reset( struct Resampler* this, int max_pairs );
void Resampler_resize( struct Resampler* this, int pairs_per_frame );
-
-void Resampler_play( struct Resampler* this, long count, dsample_t* out, struct Stereo_Buffer* );
+void Resampler_play( struct Resampler* this, int count, sample_t* out, struct Blip_Buffer* );
-static inline void Resampler_set_callback(struct Resampler* this, int (*func)( void*, blip_time_t, int, dsample_t* ), void* user_data )
+static inline void Resampler_set_callback(struct Resampler* this, int (*func)( void*, blip_time_t, int, sample_t* ), void* user_data )
{
- this->callback = func;
- this->callback_data = user_data;
+ this->callback = func;
+ this->callback_data = user_data;
}
blargg_err_t Resampler_setup( struct Resampler* this, int fm_rate, int fm_gain, int rate, int gain );
static inline void Resampler_clear( struct Resampler* this )
{
- this->buf_pos = this->sample_buf_size;
+ this->buf_pos = this->sample_buf_size;
+
+ this->pos = 0;
+ this->write_pos = 0;
+}
- this->pos = 0;
- this->write_pos = 0;
+static inline int Resampler_rate( struct Resampler* this )
+{
+ return this->rate_;
}
#endif
diff --git a/apps/codecs/libgme/vgm_emu.c b/apps/codecs/libgme/vgm_emu.c
index d599056bca..391bd02d73 100644
--- a/apps/codecs/libgme/vgm_emu.c
+++ b/apps/codecs/libgme/vgm_emu.c
@@ -89,8 +89,7 @@ void Vgm_init( struct Vgm_Emu* this )
Synth_init( &this->pcm );
Buffer_init( &this->buf );
- Buffer_init( &this->stereo_buf );
- this->blip_buf = &this->stereo_buf.bufs [0];
+ Blip_init( &this->blip_buf );
// Init fm chips
Ym2413_init( &this->ym2413 );
@@ -279,7 +278,7 @@ blargg_err_t Vgm_load_mem( struct Vgm_Emu* this, byte const* new_data, long new_
if ( !this->psg_rate )
this->psg_rate = 3579545;
- Buffer_clock_rate( &this->stereo_buf, this->psg_rate );
+ Blip_set_clock_rate( &this->blip_buf, this->psg_rate );
// Disable FM
this->fm_rate = 0;
@@ -342,14 +341,14 @@ blargg_err_t setup_fm( struct Vgm_Emu* this )
{
int fm_rate = 0;
if ( !this->disable_oversampling )
- this->fm_rate = (this->sample_rate * 3) / 2; // oversample factor = 1.5
+ fm_rate = (this->sample_rate * 3) / 2; // oversample factor = 1.5
RETURN_ERR( init_fm( this, &fm_rate ) );
if ( uses_fm( this ) )
{
this->voice_count = 8;
RETURN_ERR( Resampler_setup( &this->resampler, fm_rate, fm_gain, this->sample_rate, this->gain ) );
- RETURN_ERR( Resampler_reset( &this->resampler, Buffer_length( &this->stereo_buf ) * this->sample_rate / 1000 ) );
+ RETURN_ERR( Resampler_reset( &this->resampler, Blip_length( &this->blip_buf ) * this->sample_rate / 1000 ) );
Sms_apu_volume( &this->psg, ((this->gain/5)-(this->gain*5)/1000) * fm_gain );
}
else
@@ -399,7 +398,7 @@ static blargg_err_t play_( struct Vgm_Emu* this, long count, sample_t* out )
return 0;
}
- Resampler_play( &this->resampler, count, out, &this->stereo_buf );
+ Resampler_play( &this->resampler, count, out, &this->blip_buf );
return 0;
}
@@ -428,19 +427,16 @@ static inline blip_time_t to_psg_time( struct Vgm_Emu* this, vgm_time_t t )
static void write_pcm( struct Vgm_Emu* this, vgm_time_t vgm_time, int amp )
{
- if ( this->blip_buf )
- {
- check( amp >= 0 );
- blip_time_t blip_time = to_psg_time( this, vgm_time );
- int old = this->dac_amp;
- int delta = amp - old;
- this->dac_amp = amp;
- Blip_set_modified( this->blip_buf );
- if ( old >= 0 ) // first write is ignored, to avoid click
- Synth_offset_inline( &this->pcm, blip_time, delta, this->blip_buf );
- else
- this->dac_amp |= this->dac_disabled;
- }
+ check( amp >= 0 );
+ blip_time_t blip_time = to_psg_time( this, vgm_time );
+ int old = this->dac_amp;
+ int delta = amp - old;
+ this->dac_amp = amp;
+ Blip_set_modified( &this->blip_buf );
+ if ( old >= 0 ) // first write is ignored, to avoid click
+ Synth_offset_inline( &this->pcm, blip_time, delta, &this->blip_buf );
+ else
+ this->dac_amp |= this->dac_disabled;
}
blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time )
@@ -514,22 +510,7 @@ blip_time_t run( struct Vgm_Emu* this, vgm_time_t end_time )
case cmd_ym2612_port1:
if ( Ym2612_run_until( &this->ym2612, to_fm_time( this, vgm_time ) ) )
- {
- if ( pos [0] == ym2612_dac_pan_port )
- {
- struct Blip_Buffer* blip_buf = NULL;
- switch ( pos [1] >> 6 )
- {
- case 0: blip_buf = NULL; break;
- case 1: blip_buf = &this->stereo_buf.bufs [2]; break;
- case 2: blip_buf = &this->stereo_buf.bufs [1]; break;
- case 3: blip_buf = &this->stereo_buf.bufs [0]; break;
- }
- this->blip_buf = blip_buf;
- }
-
Ym2612_write1( &this->ym2612, pos [0], pos [1] );
- }
pos += 2;
break;
@@ -664,7 +645,7 @@ void update_fm_rates( struct Vgm_Emu* this, int* ym2413_rate, int* ym2612_rate )
blargg_err_t Vgm_set_sample_rate( struct Vgm_Emu* this, long rate )
{
require( !this->sample_rate ); // sample rate can't be changed once set
- RETURN_ERR( Buffer_set_sample_rate( &this->stereo_buf, rate, 1000 / 30 ) );
+ RETURN_ERR( Blip_set_sample_rate( &this->blip_buf, rate, 1000 / 30 ) );
RETURN_ERR( Buffer_set_sample_rate( &this->buf, rate, 1000 / 20 ) );
// Set bass frequency
@@ -712,7 +693,7 @@ void Sound_mute_voices( struct Vgm_Emu* this, int mask )
if ( uses_fm( this ) )
{
for ( i = sms_osc_count; --i >= 0; )
- Sms_apu_set_output( &this->psg, i, ( mask & 0x80 ) ? 0 : &this->stereo_buf.bufs [0], NULL, NULL );
+ Sms_apu_set_output( &this->psg, i, ( mask & 0x80 ) ? 0 : &this->blip_buf, NULL, NULL );
if ( Ym2612_enabled( &this->ym2612 ) )
{
Synth_volume( &this->pcm, (mask & 0x40) ? 0 : (int)((long long)(0.1115*FP_ONE_VOLUME) / 256 * fm_gain * this->gain / FP_ONE_VOLUME) );
@@ -743,7 +724,7 @@ void Sound_set_tempo( struct Vgm_Emu* this, int t )
if ( this->file_begin )
{
this->vgm_rate = (long) ((44100LL * t) / FP_ONE_TEMPO);
- this->blip_time_factor = (int) (((1LL << blip_time_bits) * Blip_clock_rate( &this->stereo_buf.bufs [0] )) / this->vgm_rate);
+ this->blip_time_factor = (int) (((1LL << blip_time_bits) * Blip_clock_rate( &this->blip_buf )) / this->vgm_rate);
//debug_printf( "blip_time_factor: %ld\n", blip_time_factor );
//debug_printf( "vgm_rate: %ld\n", vgm_rate );
// TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only)
@@ -761,8 +742,6 @@ blargg_err_t Vgm_start_track( struct Vgm_Emu* this )
Sms_apu_reset( &this->psg, get_le16( header( this )->noise_feedback ), header( this )->noise_width );
- this->blip_buf = &this->stereo_buf.bufs [0];
-
this->dac_disabled = -1;
this->pos = this->file_begin + header_size;
this->pcm_data = this->pos;
@@ -785,7 +764,7 @@ blargg_err_t Vgm_start_track( struct Vgm_Emu* this )
if ( Ym2612_enabled( &this->ym2612 ) )
Ym2612_reset( &this->ym2612 );
- Buffer_clear( &this->stereo_buf );
+ Blip_clear( &this->blip_buf, 1 );
Resampler_clear( &this->resampler );
}
diff --git a/apps/codecs/libgme/vgm_emu.h b/apps/codecs/libgme/vgm_emu.h
index bc04086e9d..773b850a09 100644
--- a/apps/codecs/libgme/vgm_emu.h
+++ b/apps/codecs/libgme/vgm_emu.h
@@ -12,7 +12,6 @@
#include "ym2612_emu.h"
#include "sms_apu.h"
-typedef short sample_t;
typedef int vgm_time_t;
typedef int fm_time_t;
@@ -85,7 +84,7 @@ struct Vgm_Emu {
int dac_amp;
int dac_disabled; // -1 if disabled
- struct Blip_Buffer* blip_buf;
+ struct Blip_Buffer blip_buf;
// general
long clock_rate_;
@@ -124,10 +123,7 @@ struct Vgm_Emu {
struct Sms_Apu psg;
struct Blip_Synth pcm;
- struct Stereo_Buffer stereo_buf;
-
struct Resampler resampler;
-
struct Stereo_Buffer buf;
};
diff --git a/manual/appendix/file_formats.tex b/manual/appendix/file_formats.tex
index f75bd53786..8062694e32 100644
--- a/manual/appendix/file_formats.tex
+++ b/manual/appendix/file_formats.tex
@@ -227,13 +227,12 @@
& \fname{.sgc}
& Supports Sega Master System and Game Gear Sound Format.
Progress bar and seek use subtracks instead of seconds.\\
- \nopt{clipv1,c200v2}{
Video Game Music Format
& \fname{.vgm}
& \\
Gzipped Video Game Music Format
& \fname{.vgz}
- & \\}
+ & \\
MOD
& \fname{.mod}
& \\
@@ -251,6 +250,9 @@
& \\
\end{rbtabular}
+ \note{NSF and VGM might not play in realtime on all devices due to CPU
+ performance requirements.}
+
\subsection{Codec featureset}
\begin{rbtabular}{.95\textwidth}{lXXX}%
{\textbf{Format} & \textbf{Seek} & \textbf{Resume} & \textbf{Gapless}}{}{}