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authorNicolas Pennequin <nicolas.pennequin@free.fr>2008-05-05 10:32:46 +0000
committerNicolas Pennequin <nicolas.pennequin@free.fr>2008-05-05 10:32:46 +0000
commit357ffb3c46a6c371fd84b56acd6f69cb6aad9bb8 (patch)
tree29035132e1313259010b945c7e37595939d369d9 /firmware/target/coldfire/iaudio/m3/adc-m3.c
parentef5fa8eaf541a19ccf953051f119e4f56cf3c445 (diff)
Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17369 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/target/coldfire/iaudio/m3/adc-m3.c')
-rw-r--r--firmware/target/coldfire/iaudio/m3/adc-m3.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/firmware/target/coldfire/iaudio/m3/adc-m3.c b/firmware/target/coldfire/iaudio/m3/adc-m3.c
index 5997f2419a..9f5bf04a64 100644
--- a/firmware/target/coldfire/iaudio/m3/adc-m3.c
+++ b/firmware/target/coldfire/iaudio/m3/adc-m3.c
@@ -25,8 +25,8 @@
#define ADC_I2C_ADDR 0xa0
-/* The M3 ADC is hooked exclusively to the secondary I²C bus, and requires
- * very slow transfers (I²C clock <= 16kHz). So we start one 4-byte read
+/* The M3 ADC is hooked exclusively to the secondary I²C bus, and requires
+ * very slow transfers (I²C clock <= 16kHz). So we start one 4-byte read
* transfer each tick, and handle it via an ISR. At 11MHz, one transfer
* takes too long to be started every tick, but it seems we have to live
* with that. */
@@ -92,7 +92,7 @@ unsigned short adc_read(int channel)
void adc_init(void)
{
- MFDR2 = 0x1f; /* I²C clock = SYSCLK / 3840 */
+ MFDR2 = 0x1f; /* I²C clock = SYSCLK / 3840 */
MBCR2 = IEN; /* Enable interface */
MBSR2 = 0; /* Clear flags */
MBCR2 = (IEN|IIEN); /* Enable interrupts */
@@ -105,7 +105,7 @@ void adc_init(void)
sleep(1); /* Ensure valid readings when adc_init returns */
}
-/* The ADC (most probably the PIC12F675) obviously has a slow and buggy I²C
+/* The ADC (most probably the PIC12F675) obviously has a slow and buggy I²C
* implementation. If a transfer is stopped prematurely, it often locks up
* and doesn't react anymore until the unit is power cycled. */