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authorBertrik Sikken <bertrik@sikken.nl>2011-09-17 17:20:27 +0000
committerBertrik Sikken <bertrik@sikken.nl>2011-09-17 17:20:27 +0000
commitd91e67acc97263504a7338856b055d565e14c99a (patch)
tree47f4e8f80c99b7c049afeeb4ee926ce1b2ff24f8 /apps/plugins/solitaire.c
parente03faf835dd7b879f589e3dc080991bab86dfae7 (diff)
plugins: make local functions static for a subset of plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30564 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/solitaire.c')
-rw-r--r--apps/plugins/solitaire.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/apps/plugins/solitaire.c b/apps/plugins/solitaire.c
index 7ff75537aa..42069d813f 100644
--- a/apps/plugins/solitaire.c
+++ b/apps/plugins/solitaire.c
@@ -802,7 +802,7 @@ void solitaire_init(void);
enum { MENU_RESUME, MENU_SAVE_AND_QUIT, MENU_QUIT, MENU_USB };
static bool _ingame;
-int solitaire_menu_cb(int action, const struct menu_item_ex *this_item)
+static int solitaire_menu_cb(int action, const struct menu_item_ex *this_item)
{
int i = (intptr_t)this_item;
if( action == ACTION_REQUEST_MENUITEM )
@@ -813,7 +813,7 @@ int solitaire_menu_cb(int action, const struct menu_item_ex *this_item)
return action;
}
-int solitaire_menu(bool in_game)
+static int solitaire_menu(bool in_game)
{
int selected = 0;
int result = -1;
@@ -907,7 +907,7 @@ int stacks[SUITS];
* Card handling routines
*/
-int next_random_card( card_t *deck )
+static int next_random_card( card_t *deck )
{
int i,r;
@@ -1012,7 +1012,7 @@ void solitaire_init( void )
}
/* find the column number in which 'card' can be found */
-int find_card_col( int card )
+static int find_card_col( int card )
{
int i;
int c;
@@ -1044,7 +1044,7 @@ int find_card_col( int card )
/* find the card preceding 'card' */
/* if it doesn't exist, return NOT_A_CARD */
-int find_prev_card( int card ){
+static int find_prev_card( int card ){
int i;
for( i=0; i < NUM_CARDS; i++ )
@@ -1056,7 +1056,7 @@ int find_prev_card( int card ){
}
/* find the last card of a given column */
-int find_last_card( int col )
+static int find_last_card( int col )
{
int c;
@@ -1085,7 +1085,7 @@ int find_last_card( int col )
enum move { MOVE_OK, MOVE_NOT_OK };
-enum move move_card( int dest_col, int src_card )
+static enum move move_card( int dest_col, int src_card )
{
/* the column on which to take src_card */
int src_col;
@@ -1238,7 +1238,7 @@ enum { SOLITAIRE_WIN, SOLITAIRE_SAVE_AND_QUIT, SOLITAIRE_QUIT, SOLITAIRE_USB };
#define BC_MYSPEED (6*BC_ACCEL)
#define BC_MXSPEED (6*LCD_HEIGHT/128)
-int bouncing_cards( void )
+static int bouncing_cards( void )
{
int i, j, x, vx, y, fp_y, fp_vy, button;
@@ -1299,7 +1299,7 @@ int bouncing_cards( void )
/**
* Game save/load routines
*/
-void get_save_filename( char *buf )
+static void get_save_filename( char *buf )
{
#ifdef APPLICATION
rb->snprintf(buf, sizeof(buf), PLUGIN_DATA_DIR "/sol.save");
@@ -1312,14 +1312,14 @@ void get_save_filename( char *buf )
#endif
}
-int open_save_file( int flags )
+static int open_save_file( int flags )
{
char buf[MAX_PATH];
get_save_filename( buf );
return rb->open( buf, flags, 0666);
}
-void delete_save_file( void )
+static void delete_save_file( void )
{
char buf[MAX_PATH];
get_save_filename( buf );
@@ -1329,7 +1329,7 @@ void delete_save_file( void )
#ifdef write
# undef write
#endif
-int save_write( int fd, const void *buf, size_t count, int *checksum )
+static int save_write( int fd, const void *buf, size_t count, int *checksum )
{
size_t i;
if( rb->write( fd, buf, count ) < (ssize_t)count )
@@ -1342,7 +1342,7 @@ int save_write( int fd, const void *buf, size_t count, int *checksum )
#ifdef read
# undef read
#endif
-int save_read( int fd, void *buf, size_t count, int *checksum )
+static int save_read( int fd, void *buf, size_t count, int *checksum )
{
size_t i;
if( rb->read( fd, buf, count ) < (ssize_t)count )
@@ -1352,7 +1352,7 @@ int save_read( int fd, void *buf, size_t count, int *checksum )
return 0;
}
-int save_game( void )
+static int save_game( void )
{
int fd = open_save_file( O_CREAT|O_WRONLY|O_TRUNC );
int checksum = 42;
@@ -1378,7 +1378,7 @@ int save_game( void )
return 0;
}
-int load_game( void )
+static int load_game( void )
{
int checksum, retval;
@@ -1422,7 +1422,7 @@ int load_game( void )
* game will resume.
*/
-int solitaire( int skipmenu )
+static int solitaire( int skipmenu )
{
int i,j;