diff options
author | Michael Sevakis <jethead71@rockbox.org> | 2007-04-16 03:34:56 +0000 |
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committer | Michael Sevakis <jethead71@rockbox.org> | 2007-04-16 03:34:56 +0000 |
commit | eb4dcd80b7778d5765b5bcfc38982ee3d56e2cc1 (patch) | |
tree | 576130bebaf3eded62abafee5f9c61626dd6442a /apps/plugins/mpegplayer | |
parent | 7a5d4011f56334c05b55bb511c2f1f6a4639c8c1 (diff) |
mpegplayer: Better sync, smoother frames - corrected a few minor flaws. Keep timestamps 32-bit in stead of 33 - a 45kHz clock is good enough for humans. Increase pts queue size since the mpeg buffer is now filled when buffering the audio stream. Cleanup frame drop code a little too.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13175 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/mpegplayer')
-rw-r--r-- | apps/plugins/mpegplayer/mpegplayer.c | 211 |
1 files changed, 119 insertions, 92 deletions
diff --git a/apps/plugins/mpegplayer/mpegplayer.c b/apps/plugins/mpegplayer/mpegplayer.c index 7d97766c35..b4b3281225 100644 --- a/apps/plugins/mpegplayer/mpegplayer.c +++ b/apps/plugins/mpegplayer/mpegplayer.c @@ -108,10 +108,6 @@ FPS | 27Mhz | 100Hz | 44.1KHz | 48KHz #include "mpeg2.h" #include "mpeg_settings.h" #include "video_out.h" -#ifndef ATTR_ALIGN -#define ATTR_ALIGN(a) __attribute__((aligned (a))) -#endif -#include "mpeg2_internal.h" #include "../../codecs/libmad/mad.h" PLUGIN_HEADER @@ -493,12 +489,13 @@ static void init_mad(void* mad_frame_overlap) #define SYSTEM_HEADER_START_CODE 0x000001bbul /* p = base pointer, b0 - b4 = byte offsets from p */ +/* We only care about the MS 32 bits of the 33 and so the ticks are 45kHz */ #define TS_FROM_HEADER(p, b0, b1, b2, b3, b4) \ - ((uint32_t)(((p)[b0] >> 1 << 30) | \ - ((p)[b1] << 22) | \ - ((p)[b2] >> 1 << 15) | \ - ((p)[b3] << 7) | \ - ((p)[b4] >> 1 ))) + ((uint32_t)(((p)[b0] >> 1 << 29) | \ + ((p)[b1] << 21) | \ + ((p)[b2] >> 1 << 14) | \ + ((p)[b3] << 6) | \ + ((p)[b4] >> 2 ))) /* This function demuxes the streams and gives the next stream data pointer */ static void get_next_data( Stream* str ) @@ -612,10 +609,12 @@ static void get_next_data( Stream* str ) /* header points to the mpeg2 pes header */ if (header[7] & 0x80) { + /* header has a pts */ uint32_t pts = TS_FROM_HEADER(header, 9, 10, 11, 12, 13); if (stream >= 0xe0) { + /* video stream - header may have a dts as well */ uint32_t dts = (header[7] & 0x40) == 0 ? pts : TS_FROM_HEADER(header, 14, 15, 16, 17, 18); @@ -659,10 +658,12 @@ static void get_next_data( Stream* str ) if ((ptsbuf[-1] & 0xe0) == 0x20) { + /* header has a pts */ uint32_t pts = TS_FROM_HEADER(ptsbuf, -1, 0, 1, 2, 3); if (stream >= 0xe0) { + /* video stream - header may have a dts as well */ uint32_t dts = (ptsbuf[-1] & 0xf0) != 0x30 ? pts : TS_FROM_HEADER(ptsbuf, 4, 5, 6, 7, 18); @@ -723,8 +724,8 @@ static void get_next_data( Stream* str ) /* For simple lowpass filtering of sync variables */ #define AVERAGE(var, x, count) (((var) * (count-1) + (x)) / (count)) -/* Convert 90kHz PTS/DTS ticks to our clock ticks */ -#define TS_TO_TICKS(pts) ((uint64_t)CLOCK_RATE*(pts) / 90000) +/* Convert 45kHz PTS/DTS ticks to our clock ticks */ +#define TS_TO_TICKS(pts) ((uint64_t)CLOCK_RATE*(pts) / 45000) /* Convert 27MHz ticks to our clock ticks */ #define TIME_TO_TICKS(stamp) ((uint64_t)CLOCK_RATE*(stamp) / 27000000) @@ -737,14 +738,14 @@ static bool init_mpabuf(void) return mpa_buffer != NULL; } -#define PTS_QUEUE_LEN (1 << 4) /* 16 should be way more than sufficient - +#define PTS_QUEUE_LEN (1 << 5) /* 32 should be way more than sufficient - if not, the case is handled */ #define PTS_QUEUE_MASK (PTS_QUEUE_LEN-1) struct pts_queue_slot { uint32_t pts; /* Time stamp for packet */ ssize_t size; /* Number of bytes left in packet */ -} pts_queue[PTS_QUEUE_MASK+1]; +} pts_queue[PTS_QUEUE_LEN]; /* This starts out wr == rd but will never be emptied to zero during streaming again in order to support initializing the first packet's @@ -752,12 +753,6 @@ struct pts_queue_slot static unsigned pts_queue_rd; static unsigned pts_queue_wr; -/* Resets the pts queue - call when starting and seeking */ -static void pts_queue_reset(void) -{ - pts_queue_rd = pts_queue_wr; -} - /* Increments the queue head postion - should be used to preincrement */ static bool pts_queue_add_head(void) { @@ -790,6 +785,16 @@ static struct pts_queue_slot * pts_queue_tail(void) return &pts_queue[pts_queue_rd & PTS_QUEUE_MASK]; } +/* Resets the pts queue - call when starting and seeking */ +static void pts_queue_reset(void) +{ + struct pts_queue_slot *pts; + pts_queue_rd = pts_queue_wr; + pts = pts_queue_tail(); + pts->pts = 0; + pts->size = 0; +} + struct pcm_frame_header /* Header added to pcm data every time a decoded mpa frame is sent out */ { @@ -992,6 +997,21 @@ static void audio_thread(void) if (audiostatus == PLEASE_STOP) goto done; + if (pts->size <= 0) + { + /* Carry any overshoot to the next size since we're technically + -pts->size bytes into it already. If size is negative an audio + frame was split accross packets. Old has to be saved before + moving the tail. */ + if (pts_queue_remove_tail()) + { + struct pts_queue_slot *old = pts; + pts = pts_queue_tail(); + pts->size += old->size; + old->size = 0; + } + } + /** Buffering **/ if (mpabuf_used >= MPA_MAX_FRAME_SIZE + MAD_BUFFER_GUARD) { @@ -999,46 +1019,53 @@ static void audio_thread(void) } else if (audio_str.curr_packet != NULL) { - /* Get data from next audio packet */ - len = audio_str.curr_packet_end - audio_str.curr_packet; - - if (audio_str.tagged) + do { - struct pts_queue_slot *stamp = pts; + /* Get data from next audio packet */ + len = audio_str.curr_packet_end - audio_str.curr_packet; + + if (audio_str.tagged) + { + struct pts_queue_slot *stamp = pts; - if (pts_queue_add_head()) + if (pts_queue_add_head()) + { + stamp = pts_queue_head(); + stamp->pts = TS_TO_TICKS(audio_str.curr_pts); + /* pts->size should have been zeroed when slot was + freed */ + } + /* else queue full - just count up from the last to make + it look like more data in the same packet */ + stamp->size += len; + audio_str.tagged = 0; + } + else { - stamp = pts_queue_head(); - stamp->pts = TS_TO_TICKS(audio_str.curr_pts); - /* pts->size should have been zeroed when slot was freed */ + /* Add to the one just behind the head - this may be the + tail or the previouly added head - whether or not we'll + ever reach this is quite in question since audio always + seems to have every packet timestamped */ + pts_queue_head()->size += len; } - /* else queue full - just count up from the last to make it look - like more data in the same packet */ - stamp->size += len; - audio_str.tagged = 0; - } - else - { - /* Add to the one just behind the head - this may be the tail or - the previouly added head - whether or not we'll ever reach this - is quite in question since audio always seems to have every - packet timestamped */ - pts_queue_head()->size += len; - } - /* Slide any remainder over to beginning - avoid function call overhead if - no data remaining as well */ - if (mpabuf > mpa_buffer && mpabuf_used > 0) - rb->memmove(mpa_buffer, mpabuf, mpabuf_used); + /* Slide any remainder over to beginning - avoid function + call overhead if no data remaining as well */ + if (mpabuf > mpa_buffer && mpabuf_used > 0) + rb->memmove(mpa_buffer, mpabuf, mpabuf_used); - /* Splice this packet onto any remainder */ - rb->memcpy(mpa_buffer + mpabuf_used, audio_str.curr_packet, len); + /* Splice this packet onto any remainder */ + rb->memcpy(mpa_buffer + mpabuf_used, audio_str.curr_packet, + len); - mpabuf_used += len; - mpabuf = mpa_buffer; + mpabuf_used += len; + mpabuf = mpa_buffer; - /* Move stream position to the next packet */ - get_next_data(&audio_str); + /* Get data from next audio packet */ + get_next_data(&audio_str); + } + while (audio_str.curr_packet != NULL && + mpabuf_used < MPA_MAX_FRAME_SIZE + MAD_BUFFER_GUARD); } else if (mpabuf_used <= 0) { @@ -1051,6 +1078,13 @@ static void audio_thread(void) mad_stat = mad_frame_decode(&frame, &stream); + if (stream.next_frame == NULL) + { + /* What to do here? (This really is fatal) */ + DEBUGF("/* What to do here? */\n"); + break; + } + /* Next mad stream buffer is the next frame postion */ mpabuf = (uint8_t *)stream.next_frame; @@ -1059,25 +1093,6 @@ static void audio_thread(void) mpabuf_used -= len; pts->size -= len; - if (pts->size <= 0) - { - /* Carry any overshoot to the next size since we're technically - -pts->size bytes into it already. If size is negative an audio - frame was split accross packets. Old has to be saved before - moving the tail. */ - struct pts_queue_slot *old = pts; - - if (pts_queue_remove_tail()) - { - pts = pts_queue_tail(); - pts->size += old->size; - } - - /* Zero the size of the last slot to simplify stamping code and ensure - that it is never negative if the tail didn't move */ - old->size = 0; - } - if (mad_stat != 0) { DEBUGF("Audio stream error - %d\n", stream.error); @@ -1113,13 +1128,6 @@ static void audio_thread(void) /* Generate the pcm samples */ mad_synth_frame(&synth, &frame); - if (stream.next_frame == NULL) - { - /* What to do here? */ - DEBUGF("/* What to do here? */\n"); - break; - } - /** Output **/ /* TODO: Output through core dsp. We'll still use our own PCM buffer @@ -1257,6 +1265,7 @@ static void video_thread(void) char str[80]; int dither_index = 0; uint32_t curr_time = 0; + uint32_t period = 0; /* Frame period in clock ticks */ uint32_t eta_audio = UINT_MAX, eta_video = 0; int32_t eta_early = 0, eta_late = 0; int frame_drop_level = 0; @@ -1307,6 +1316,8 @@ static void video_thread(void) while (videostatus == STREAM_PAUSING) rb->sleep(HZ/10); + + continue; } state = mpeg2_parse (mpeg2dec); @@ -1336,7 +1347,6 @@ static void video_thread(void) case STATE_PICTURE: { /* A new picture is available - see if we should draw it */ - uint32_t period; /* Frame period in clock ticks */ int32_t offset; /* Tick adjustment to keep sync */ /* No limiting => no dropping so simply make sure skipping is off @@ -1344,12 +1354,12 @@ static void video_thread(void) if (!settings.limitfps) goto picture_done; - period = TIME_TO_TICKS(info->sequence->frame_period); - /* Get presentation times in audio samples - quite accurate - enough */ - curr_time = (info->current_picture->flags & PIC_FLAG_TAGS) ? - TS_TO_TICKS(info->current_picture->tag) : (curr_time + period); + enough - add previous frame duration if not stamped */ + curr_time = (info->display_picture->flags & PIC_FLAG_TAGS) ? + TS_TO_TICKS(info->display_picture->tag) : (curr_time + period); + + period = TIME_TO_TICKS(info->sequence->frame_period); eta_video = curr_time; eta_audio = get_stream_time(); @@ -1442,21 +1452,32 @@ static void video_thread(void) if (frame_drop_level > 1 || offset > CLOCK_RATE*167/1000) { /* Frame type: I/P/B/D */ - int type = info->current_picture->flags & PIC_MASK_CODING_TYPE; + int type = info->display_picture->flags & PIC_MASK_CODING_TYPE; /* Things are running a bit late or all frames are being dropped until a key frame */ - - if (frame_drop_level > 1 && (type == I_TYPE || type == D_TYPE)) - frame_drop_level = 0; /* This frame can be drawn */ + if (frame_drop_level > 1) + { + switch (type) + { + case PIC_FLAG_CODING_TYPE_I: + case PIC_FLAG_CODING_TYPE_D: + frame_drop_level = 0; /* This frame can be drawn */ + } + } if (frame_drop_level <= 1 && offset > CLOCK_RATE*250/1000) { /* Things are very, very late. Resort to stronger measures to keep sync by dropping a I/D/P frame. Drawing cannot take place again until the next key frame. */ - if (type == I_TYPE || type == D_TYPE || type == P_TYPE) + switch (type) + { + case PIC_FLAG_CODING_TYPE_I: + case PIC_FLAG_CODING_TYPE_P: + case PIC_FLAG_CODING_TYPE_D: frame_drop_level = 2; + } } drop_frame = 1 << frame_drop_level; @@ -1466,12 +1487,18 @@ static void video_thread(void) /* Timeout has expired and this frame will be drawn if it is available. This may reverse the decision to drop a key frame above. */ - if (frame_drop_level <= 1 || type == I_TYPE || type == D_TYPE) + switch (type) { - drop_frame = 0; + default: + if (frame_drop_level <= 1) + { + case PIC_FLAG_CODING_TYPE_I: + case PIC_FLAG_CODING_TYPE_D: + drop_frame = 0; + } } } - else if (type == B_TYPE) + else if (type == PIC_FLAG_CODING_TYPE_B) { /* We want to drop something, so this B frame won't even be decoded. Drawing can happen on the next frame if so @@ -1538,7 +1565,7 @@ static void video_thread(void) if (clock_ticks != 0) fps = num_drawn*CLOCK_RATE*10ll / clock_ticks; - rb->snprintf(str, sizeof(str), "%d.%d %d %d", + rb->snprintf(str, sizeof(str), "%d.%d %d %d ", fps / 10, fps % 10, num_skipped, info->display_picture->temporal_reference); rb->lcd_putsxy(0, 0, str); |