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-rw-r--r--apps/plugins/mpegplayer/mpegplayer.c211
1 files changed, 119 insertions, 92 deletions
diff --git a/apps/plugins/mpegplayer/mpegplayer.c b/apps/plugins/mpegplayer/mpegplayer.c
index 7d97766c35..b4b3281225 100644
--- a/apps/plugins/mpegplayer/mpegplayer.c
+++ b/apps/plugins/mpegplayer/mpegplayer.c
@@ -108,10 +108,6 @@ FPS | 27Mhz | 100Hz | 44.1KHz | 48KHz
#include "mpeg2.h"
#include "mpeg_settings.h"
#include "video_out.h"
-#ifndef ATTR_ALIGN
-#define ATTR_ALIGN(a) __attribute__((aligned (a)))
-#endif
-#include "mpeg2_internal.h"
#include "../../codecs/libmad/mad.h"
PLUGIN_HEADER
@@ -493,12 +489,13 @@ static void init_mad(void* mad_frame_overlap)
#define SYSTEM_HEADER_START_CODE 0x000001bbul
/* p = base pointer, b0 - b4 = byte offsets from p */
+/* We only care about the MS 32 bits of the 33 and so the ticks are 45kHz */
#define TS_FROM_HEADER(p, b0, b1, b2, b3, b4) \
- ((uint32_t)(((p)[b0] >> 1 << 30) | \
- ((p)[b1] << 22) | \
- ((p)[b2] >> 1 << 15) | \
- ((p)[b3] << 7) | \
- ((p)[b4] >> 1 )))
+ ((uint32_t)(((p)[b0] >> 1 << 29) | \
+ ((p)[b1] << 21) | \
+ ((p)[b2] >> 1 << 14) | \
+ ((p)[b3] << 6) | \
+ ((p)[b4] >> 2 )))
/* This function demuxes the streams and gives the next stream data pointer */
static void get_next_data( Stream* str )
@@ -612,10 +609,12 @@ static void get_next_data( Stream* str )
/* header points to the mpeg2 pes header */
if (header[7] & 0x80)
{
+ /* header has a pts */
uint32_t pts = TS_FROM_HEADER(header, 9, 10, 11, 12, 13);
if (stream >= 0xe0)
{
+ /* video stream - header may have a dts as well */
uint32_t dts = (header[7] & 0x40) == 0 ?
pts : TS_FROM_HEADER(header, 14, 15, 16, 17, 18);
@@ -659,10 +658,12 @@ static void get_next_data( Stream* str )
if ((ptsbuf[-1] & 0xe0) == 0x20)
{
+ /* header has a pts */
uint32_t pts = TS_FROM_HEADER(ptsbuf, -1, 0, 1, 2, 3);
if (stream >= 0xe0)
{
+ /* video stream - header may have a dts as well */
uint32_t dts = (ptsbuf[-1] & 0xf0) != 0x30 ?
pts : TS_FROM_HEADER(ptsbuf, 4, 5, 6, 7, 18);
@@ -723,8 +724,8 @@ static void get_next_data( Stream* str )
/* For simple lowpass filtering of sync variables */
#define AVERAGE(var, x, count) (((var) * (count-1) + (x)) / (count))
-/* Convert 90kHz PTS/DTS ticks to our clock ticks */
-#define TS_TO_TICKS(pts) ((uint64_t)CLOCK_RATE*(pts) / 90000)
+/* Convert 45kHz PTS/DTS ticks to our clock ticks */
+#define TS_TO_TICKS(pts) ((uint64_t)CLOCK_RATE*(pts) / 45000)
/* Convert 27MHz ticks to our clock ticks */
#define TIME_TO_TICKS(stamp) ((uint64_t)CLOCK_RATE*(stamp) / 27000000)
@@ -737,14 +738,14 @@ static bool init_mpabuf(void)
return mpa_buffer != NULL;
}
-#define PTS_QUEUE_LEN (1 << 4) /* 16 should be way more than sufficient -
+#define PTS_QUEUE_LEN (1 << 5) /* 32 should be way more than sufficient -
if not, the case is handled */
#define PTS_QUEUE_MASK (PTS_QUEUE_LEN-1)
struct pts_queue_slot
{
uint32_t pts; /* Time stamp for packet */
ssize_t size; /* Number of bytes left in packet */
-} pts_queue[PTS_QUEUE_MASK+1];
+} pts_queue[PTS_QUEUE_LEN];
/* This starts out wr == rd but will never be emptied to zero during
streaming again in order to support initializing the first packet's
@@ -752,12 +753,6 @@ struct pts_queue_slot
static unsigned pts_queue_rd;
static unsigned pts_queue_wr;
-/* Resets the pts queue - call when starting and seeking */
-static void pts_queue_reset(void)
-{
- pts_queue_rd = pts_queue_wr;
-}
-
/* Increments the queue head postion - should be used to preincrement */
static bool pts_queue_add_head(void)
{
@@ -790,6 +785,16 @@ static struct pts_queue_slot * pts_queue_tail(void)
return &pts_queue[pts_queue_rd & PTS_QUEUE_MASK];
}
+/* Resets the pts queue - call when starting and seeking */
+static void pts_queue_reset(void)
+{
+ struct pts_queue_slot *pts;
+ pts_queue_rd = pts_queue_wr;
+ pts = pts_queue_tail();
+ pts->pts = 0;
+ pts->size = 0;
+}
+
struct pcm_frame_header /* Header added to pcm data every time a decoded
mpa frame is sent out */
{
@@ -992,6 +997,21 @@ static void audio_thread(void)
if (audiostatus == PLEASE_STOP)
goto done;
+ if (pts->size <= 0)
+ {
+ /* Carry any overshoot to the next size since we're technically
+ -pts->size bytes into it already. If size is negative an audio
+ frame was split accross packets. Old has to be saved before
+ moving the tail. */
+ if (pts_queue_remove_tail())
+ {
+ struct pts_queue_slot *old = pts;
+ pts = pts_queue_tail();
+ pts->size += old->size;
+ old->size = 0;
+ }
+ }
+
/** Buffering **/
if (mpabuf_used >= MPA_MAX_FRAME_SIZE + MAD_BUFFER_GUARD)
{
@@ -999,46 +1019,53 @@ static void audio_thread(void)
}
else if (audio_str.curr_packet != NULL)
{
- /* Get data from next audio packet */
- len = audio_str.curr_packet_end - audio_str.curr_packet;
-
- if (audio_str.tagged)
+ do
{
- struct pts_queue_slot *stamp = pts;
+ /* Get data from next audio packet */
+ len = audio_str.curr_packet_end - audio_str.curr_packet;
+
+ if (audio_str.tagged)
+ {
+ struct pts_queue_slot *stamp = pts;
- if (pts_queue_add_head())
+ if (pts_queue_add_head())
+ {
+ stamp = pts_queue_head();
+ stamp->pts = TS_TO_TICKS(audio_str.curr_pts);
+ /* pts->size should have been zeroed when slot was
+ freed */
+ }
+ /* else queue full - just count up from the last to make
+ it look like more data in the same packet */
+ stamp->size += len;
+ audio_str.tagged = 0;
+ }
+ else
{
- stamp = pts_queue_head();
- stamp->pts = TS_TO_TICKS(audio_str.curr_pts);
- /* pts->size should have been zeroed when slot was freed */
+ /* Add to the one just behind the head - this may be the
+ tail or the previouly added head - whether or not we'll
+ ever reach this is quite in question since audio always
+ seems to have every packet timestamped */
+ pts_queue_head()->size += len;
}
- /* else queue full - just count up from the last to make it look
- like more data in the same packet */
- stamp->size += len;
- audio_str.tagged = 0;
- }
- else
- {
- /* Add to the one just behind the head - this may be the tail or
- the previouly added head - whether or not we'll ever reach this
- is quite in question since audio always seems to have every
- packet timestamped */
- pts_queue_head()->size += len;
- }
- /* Slide any remainder over to beginning - avoid function call overhead if
- no data remaining as well */
- if (mpabuf > mpa_buffer && mpabuf_used > 0)
- rb->memmove(mpa_buffer, mpabuf, mpabuf_used);
+ /* Slide any remainder over to beginning - avoid function
+ call overhead if no data remaining as well */
+ if (mpabuf > mpa_buffer && mpabuf_used > 0)
+ rb->memmove(mpa_buffer, mpabuf, mpabuf_used);
- /* Splice this packet onto any remainder */
- rb->memcpy(mpa_buffer + mpabuf_used, audio_str.curr_packet, len);
+ /* Splice this packet onto any remainder */
+ rb->memcpy(mpa_buffer + mpabuf_used, audio_str.curr_packet,
+ len);
- mpabuf_used += len;
- mpabuf = mpa_buffer;
+ mpabuf_used += len;
+ mpabuf = mpa_buffer;
- /* Move stream position to the next packet */
- get_next_data(&audio_str);
+ /* Get data from next audio packet */
+ get_next_data(&audio_str);
+ }
+ while (audio_str.curr_packet != NULL &&
+ mpabuf_used < MPA_MAX_FRAME_SIZE + MAD_BUFFER_GUARD);
}
else if (mpabuf_used <= 0)
{
@@ -1051,6 +1078,13 @@ static void audio_thread(void)
mad_stat = mad_frame_decode(&frame, &stream);
+ if (stream.next_frame == NULL)
+ {
+ /* What to do here? (This really is fatal) */
+ DEBUGF("/* What to do here? */\n");
+ break;
+ }
+
/* Next mad stream buffer is the next frame postion */
mpabuf = (uint8_t *)stream.next_frame;
@@ -1059,25 +1093,6 @@ static void audio_thread(void)
mpabuf_used -= len;
pts->size -= len;
- if (pts->size <= 0)
- {
- /* Carry any overshoot to the next size since we're technically
- -pts->size bytes into it already. If size is negative an audio
- frame was split accross packets. Old has to be saved before
- moving the tail. */
- struct pts_queue_slot *old = pts;
-
- if (pts_queue_remove_tail())
- {
- pts = pts_queue_tail();
- pts->size += old->size;
- }
-
- /* Zero the size of the last slot to simplify stamping code and ensure
- that it is never negative if the tail didn't move */
- old->size = 0;
- }
-
if (mad_stat != 0)
{
DEBUGF("Audio stream error - %d\n", stream.error);
@@ -1113,13 +1128,6 @@ static void audio_thread(void)
/* Generate the pcm samples */
mad_synth_frame(&synth, &frame);
- if (stream.next_frame == NULL)
- {
- /* What to do here? */
- DEBUGF("/* What to do here? */\n");
- break;
- }
-
/** Output **/
/* TODO: Output through core dsp. We'll still use our own PCM buffer
@@ -1257,6 +1265,7 @@ static void video_thread(void)
char str[80];
int dither_index = 0;
uint32_t curr_time = 0;
+ uint32_t period = 0; /* Frame period in clock ticks */
uint32_t eta_audio = UINT_MAX, eta_video = 0;
int32_t eta_early = 0, eta_late = 0;
int frame_drop_level = 0;
@@ -1307,6 +1316,8 @@ static void video_thread(void)
while (videostatus == STREAM_PAUSING)
rb->sleep(HZ/10);
+
+ continue;
}
state = mpeg2_parse (mpeg2dec);
@@ -1336,7 +1347,6 @@ static void video_thread(void)
case STATE_PICTURE:
{
/* A new picture is available - see if we should draw it */
- uint32_t period; /* Frame period in clock ticks */
int32_t offset; /* Tick adjustment to keep sync */
/* No limiting => no dropping so simply make sure skipping is off
@@ -1344,12 +1354,12 @@ static void video_thread(void)
if (!settings.limitfps)
goto picture_done;
- period = TIME_TO_TICKS(info->sequence->frame_period);
-
/* Get presentation times in audio samples - quite accurate
- enough */
- curr_time = (info->current_picture->flags & PIC_FLAG_TAGS) ?
- TS_TO_TICKS(info->current_picture->tag) : (curr_time + period);
+ enough - add previous frame duration if not stamped */
+ curr_time = (info->display_picture->flags & PIC_FLAG_TAGS) ?
+ TS_TO_TICKS(info->display_picture->tag) : (curr_time + period);
+
+ period = TIME_TO_TICKS(info->sequence->frame_period);
eta_video = curr_time;
eta_audio = get_stream_time();
@@ -1442,21 +1452,32 @@ static void video_thread(void)
if (frame_drop_level > 1 || offset > CLOCK_RATE*167/1000)
{
/* Frame type: I/P/B/D */
- int type = info->current_picture->flags & PIC_MASK_CODING_TYPE;
+ int type = info->display_picture->flags & PIC_MASK_CODING_TYPE;
/* Things are running a bit late or all frames are being
dropped until a key frame */
-
- if (frame_drop_level > 1 && (type == I_TYPE || type == D_TYPE))
- frame_drop_level = 0; /* This frame can be drawn */
+ if (frame_drop_level > 1)
+ {
+ switch (type)
+ {
+ case PIC_FLAG_CODING_TYPE_I:
+ case PIC_FLAG_CODING_TYPE_D:
+ frame_drop_level = 0; /* This frame can be drawn */
+ }
+ }
if (frame_drop_level <= 1 && offset > CLOCK_RATE*250/1000)
{
/* Things are very, very late. Resort to stronger measures
to keep sync by dropping a I/D/P frame. Drawing cannot
take place again until the next key frame. */
- if (type == I_TYPE || type == D_TYPE || type == P_TYPE)
+ switch (type)
+ {
+ case PIC_FLAG_CODING_TYPE_I:
+ case PIC_FLAG_CODING_TYPE_P:
+ case PIC_FLAG_CODING_TYPE_D:
frame_drop_level = 2;
+ }
}
drop_frame = 1 << frame_drop_level;
@@ -1466,12 +1487,18 @@ static void video_thread(void)
/* Timeout has expired and this frame will be drawn if it
is available. This may reverse the decision to drop a
key frame above. */
- if (frame_drop_level <= 1 || type == I_TYPE || type == D_TYPE)
+ switch (type)
{
- drop_frame = 0;
+ default:
+ if (frame_drop_level <= 1)
+ {
+ case PIC_FLAG_CODING_TYPE_I:
+ case PIC_FLAG_CODING_TYPE_D:
+ drop_frame = 0;
+ }
}
}
- else if (type == B_TYPE)
+ else if (type == PIC_FLAG_CODING_TYPE_B)
{
/* We want to drop something, so this B frame won't even be
decoded. Drawing can happen on the next frame if so
@@ -1538,7 +1565,7 @@ static void video_thread(void)
if (clock_ticks != 0)
fps = num_drawn*CLOCK_RATE*10ll / clock_ticks;
- rb->snprintf(str, sizeof(str), "%d.%d %d %d",
+ rb->snprintf(str, sizeof(str), "%d.%d %d %d ",
fps / 10, fps % 10, num_skipped,
info->display_picture->temporal_reference);
rb->lcd_putsxy(0, 0, str);