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playerData.c
Age
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Author
2008-08-26
merged start, stop, seek into DecoderControl.command
Max Kellermann
2008-06-02
remove audioDeviceStates from playerData and getPlayerData
Eric Wong
2008-06-01
notify: don't use camelCase in notify.[ch]
Max Kellerman
2008-04-13
Make the OutputBuffer API more consistent
Eric Wong
2008-04-13
Stop passing our single OutputBuffer object everywhere
Eric Wong
2008-04-13
Stop passing our single DecoderControl object everywhere
Eric Wong
2008-04-13
Get rid of PlayerControl inside the PlayerData struct
Eric Wong
2008-04-12
clean up CPP includes
Max Kellermann
2008-04-12
added output_buffer_free()
Max Kellermann
2008-04-12
remove buffered_chunks, use cb->size
Max Kellermann
2008-04-12
pass buffered_chunks to initOutputBuffer()
Max Kellermann
2008-04-12
make playerData_pd static
Max Kellermann
2008-04-12
allocate playerData_pd from heap instead of shm
Max Kellermann
2008-04-12
don't allocate pd.auddioDeviceStates from shm
Max Kellermann
2008-04-12
let initOutputBuffer() allocate memory
Max Kellermann
2008-04-12
use the notify API in the player
Max Kellermann
2008-04-12
use the notify API in the decoder
Max Kellermann
2008-04-12
added struct OutputBufferChunk
Max Kellermann
2008-04-12
Start using song pointers in core data structures
Eric Wong
2008-04-12
Drop metadata updates from HTTP for now (input HTTP, and shout)
Eric Wong
2008-04-12
Initial cut of fork() => pthreads() for decoder and player
Eric Wong
2008-04-12
unsigned integers in playerData.[ch]
Max Kellermann
2008-03-26
moved code to initOutputBuffer()
Max Kellermann
2008-01-03
Cleanup #includes of standard system headers and put them in one place
Eric Wong
2007-12-28
Merge branches/ew r7104
Eric Wong
2007-06-04
Set a flag if we've sent the player process SIGSTOP so that we know not to
J. Alexander Treuman
2007-06-04
Don't kill the player process (and effectively the decode process) when
J. Alexander Treuman
2007-06-01
Tell the player process (and thus also the decode process) to quit when
J. Alexander Treuman
2007-05-27
Increasing default buffer_before_play from 0% to 10%.
J. Alexander Treuman
2007-05-26
Changing all calls to ERROR() followed by exit(EXIT_FAILURE) with a single
J. Alexander Treuman
2007-05-24
Reverting to the full lsr API. Turns out the simple API needs all of the
J. Alexander Treuman
2007-04-05
The massive copyright update
Avuton Olrich
2006-08-18
fix a few warnings on 64-bit machines
Eric Wong
2006-08-14
Several bugfixes during exit found by valgrind
Eric Wong
2006-08-06
merge changes from mpd-tree:
Warren Dukes
2006-08-01
audio: get rid of the myAudioDevicesEnabled array
Eric Wong
2006-08-01
audio: remove AUDIO_MAX_DEVICES limit
Eric Wong
2006-08-01
playerData: move player_pid into the main playerData structure
Eric Wong
2006-08-01
Several fixes uncovered with -pedantic
Eric Wong
2006-07-20
Add mpd-indent.sh
Avuton Olrich
2006-07-17
sparse: replace 0 (integer) usage with NULL where appropriate
Eric Wong
2006-07-17
sparse: ANSI-fy function declarations
Eric Wong
2006-07-14
Fix the undefined reference to `playerInitReal'
Avuton Olrich
2006-07-14
Change shank's email address
J. Alexander Treuman
2006-07-13
Huge header update, update the copyright and add
Avuton Olrich
2006-03-16
fix some uninitialized variables (found by valgrind)
Eric Wong
2005-11-16
DJWLindenaar balanced tree and master process patch
Qball Cow
2005-03-05
set buffer_before_play default to 0%
Warren Dukes
2004-10-28
merge shank-rewrite-config changes
Warren Dukes
2004-06-06
mechanism for updating metadata while decoding
Warren Dukes
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