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authorMax Kellermann <max@duempel.org>2008-04-12 04:18:38 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-12 04:18:38 +0000
commitf2cdac6ee7a338ace92c6e884f65b9f89841970e (patch)
treeccd66e5181ab8d9ad0c95dcc91df1572247bf848 /src/playerData.c
parentb6881345860b7ea1465e746b33d15c8e9be3e505 (diff)
added output_buffer_free()
To do proper cleanup before exiting, we have to provide a destructor for OutputBuffer. One day, valgrind will not complain about memory leaks! git-svn-id: https://svn.musicpd.org/mpd/trunk@7315 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/playerData.c')
-rw-r--r--src/playerData.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/playerData.c b/src/playerData.c
index 91a7ef661..6cc98ccc6 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -116,5 +116,6 @@ void freePlayerData(void)
* access playerData_pd and we need to keep it available for them */
waitpid(-1, NULL, 0);
+ output_buffer_free(&playerData_pd.buffer);
free(playerData_pd.audioDeviceStates);
}