Age | Commit message (Expand) | Author |
---|---|---|
2019-04-01 | drm/vc4: Make sure to emit a tile coordinates between two MSAA loads. | Eric Anholt |
2017-08-08 | drm/vc4: Add exec flags to allow forcing a specific X/Y tile walk order. | Eric Anholt |
2017-08-08 | drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG. | Eric Anholt |
2017-07-28 | drm/vc4: Add an ioctl for labeling GEM BOs for summary stats | Eric Anholt |
2017-04-18 | drm/vc4: Allow using more than 256MB of CMA memory. | Eric Anholt |
2017-02-28 | drm/vc4: Extend and edit documentation for output from the RST | Eric Anholt |
2017-01-17 | drm/vc4: fix a bounds check | Dan Carpenter |
2016-10-06 | drm/vc4: Fix races when the CS reads from render targets. | Eric Anholt |
2016-02-16 | drm/vc4: Return an ERR_PTR from BO creation instead of NULL. | Eric Anholt |
2016-02-16 | drm/vc4: Fix the clear color for the first tile rendered. | Eric Anholt |
2015-12-07 | drm/vc4: Add support for drawing 3D frames. | Eric Anholt |