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2021-11-26fix: Ensure power and underglow behaviors built.HEADmasterPeter Johanson
* Remove `/omit-if-no-ref/` from the behavior nodes.
2021-11-26feature(split): behavior locality support.Pete Johanson
* GATT characteristic allowing passng data + behavior label to invoke the behavior on the peripheral side. * Behaviors have a locality setting to specify where they run. * Build reset/power/RGB on peripheral.
2021-02-10style(hold-tap)!: Write hold-tap params with dashesOkke Formsma
tapping_term_ms -> tapping-term-ms quick_tap_ms -> quick-tap-ms The old style works, although it's deprecated.
2021-02-04refactor(core): Use /omit-if-no-ref/ for behaviors.Pete Johanson
* Use lesser-known DT features to skip behaviors not referenced in the user keymap * Update the behaviors to skip code if no nodes found. * Remove some empty config/data structs where unused in behaviors.
2021-01-28feature(sticky_keys): add quick-releaseOkke Formsma
when quick-release is enabled, the sticky key is released immediately after another key is pressed
2021-01-22feat(grave-escape): implement grave-escapeOkke Formsma
closes #85
2021-01-08(feat) Allow setting underglow color by key pressKemoNine
2020-12-29(feature) Add &to keycode/behavior (#489)KemoNine
feat(behaviors): Add `&to` behavior to switch to a layer.
2020-11-28feat(sticky keys): initial implementationOkke Formsma
2020-11-16add license headers to behavior dtsi filesOkke Formsma
2020-11-10refactor(app): Remove obsolete include's of `hid_usage_pages.h`innovaker
This should've been done in eff1b8223b5010d526914530c5d1d469eff356df.
2020-11-05refactor(keys): Unify usage page.Pete Johanson
* Remove need for separate `&cp` behavior, but keep it for now for backward compat. * Refactor sensor inc/dec as well.
2020-11-03refactor(hid): Replace deprecated HID usage page referencesinnovaker
Deprecate `USAGE_KEYPAD` and replace with `HID_USAGE_KEY`. Deprecate `USAGE_CONSUMER` and replace with `HID_USAGE_CONSUMER`. Closes #217.
2020-10-28feat(endpoints): rename behavior to outputsJoel Spadin
"Outputs" is probably easier for most people to understand than "endpoints".
2020-10-28feat(endpoints): add preferred endpoint settingJoel Spadin
Added a new setting to remember the user's preferred endpoint. When both USB and BLE are connected, the preferred endpoint will be used. Added a new behavior to control this setting. It supports commands: &end END_USB - Prefer USB output &end END_BLE - Prefer BLE output &end END_TOG - Toggle between USB and BLE
2020-10-13Fix compilation errors and minor tweaksMega Mind
2020-10-12New behavior for ext power controlMega Mind
2020-09-13feat(bluetooth): Proper bond management, identity support for non-splitsPete Johanson
* Add `bt` behavior that can be used to perform certain actions, such as next/prev identity, reset identity, etc. NOTE: Multiple identities is only supported for non-split shields, due to missing Zephyr identity functionality for dual central/peripheral devices. * Proper bond reset tied to action, that honors peripheral bonds, so folks can reset and pair to other hosts, without breaking bonds between splt halves.
2020-09-10fix: Switch to single AUTHORS file.* Closes #164Pete Johanson
2020-09-02fixes for feedback round 2Okke Formsma
2020-09-02some fixes based on feedbackOkke Formsma
2020-09-01Initial implementation of hold-tapOkke Formsma
2020-08-21feat(behaviors): Add `&bootloader` behavior.Pete Johanson
* Allow reset behavior to have a type property. * Add `bootloader` node that triggers DFU UF2 bootloader mode using the AdaFruit nrf52 bootloader.
2020-08-18Merge pull request #100 from petejohanson/behaviors/add-nonePete Johanson
Add `&none` behavior.
2020-08-18feat(behaviors): Add &none behaviorPete Johanson
2020-08-18fix(keymap): move the toggle layer logic to keymap.cCody McGinnis
2020-08-18feat(keymap): allow users to toggle layersCody McGinnis
2020-07-25Add suggested changesNick
2020-07-24Initial RGB Underglow implementationNick
2020-07-22Naming tweaks for the sensor behavior.Pete Johanson
2020-07-22Initial behavior for key presses on encoder rotatePete Johanson
2020-06-30LIngering "global behavior" bit.Pete Johanson
2020-06-30Lots of cleanup of old events/behavior mash.Pete Johanson
2020-06-30Initial event manager work, and two first events.Pete Johanson
* Add initial event manager implementation, roughly mimicking Nordic's API. * Add `position_state_changed` and `keycode_state_changed` events. * Hook up HID and keymap to new events instead of using behaviour global event crazy.
2020-06-22Fix consumer keys w/ refactored behaviors.Pete Johanson
2020-06-21Implement momentary layer + transparent behaviorsPete Johanson
* Implement "momentary layer" behavior with `&mo` reference. * Implement basic "transparent" behavior with `&trans` reference.
2020-06-21Refactor global bindings, implement mod-tap.Pete Johanson
* Use extra comptible = "zmk,behavior-global" to add behaviors to global bindings for event notification. * Implement mod-tap, as a keymap binding and global one to skip tap if other keycode pressed while held.
2020-06-20Lots more pieces toward HID working again.Pete Johanson
2020-06-19Some initial work on behavior bindings for keymapsPete Johanson