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authorPete Johanson <peter@peterjohanson.com>2020-09-01 10:08:03 -0400
committerGitHub <noreply@github.com>2020-09-01 10:08:03 -0400
commit4202db5a01e04e2e403941f40aea47a11f668853 (patch)
tree45e1fd6b27849bf275f25f13840135c78a340ae0 /app/src/keymap.c
parentb85ac13564a1838fa04af78f6ece5044d32f6fb6 (diff)
parent639a338c2dd6801ae8fa4d82c9d7101405b2dc7b (diff)
Merge pull request #126 from BrainWart/fix-layer-release
Fix keys not releasing when layers change
Diffstat (limited to 'app/src/keymap.c')
-rw-r--r--app/src/keymap.c56
1 files changed, 30 insertions, 26 deletions
diff --git a/app/src/keymap.c b/app/src/keymap.c
index ee6e370..57cdad6 100644
--- a/app/src/keymap.c
+++ b/app/src/keymap.c
@@ -51,10 +51,10 @@ static u8_t zmk_keymap_layer_default = 0;
// State
-// When a behavior handles a key position "down" event, we record that layer
+// When a behavior handles a key position "down" event, we record the layer state
// here so that even if that layer is deactivated before the "up", event, we
// still send the release event to the behavior in that layer also.
-static u8_t zmk_keymap_active_behavior_layer[ZMK_KEYMAP_LEN];
+static u32_t zmk_keymap_active_behavior_layer[ZMK_KEYMAP_LEN];
static struct zmk_behavior_binding zmk_keymap[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_LEN] = {
DT_INST_FOREACH_CHILD(0, TRANSFORMED_LAYER)
@@ -101,47 +101,51 @@ int zmk_keymap_layer_toggle(u8_t layer)
return zmk_keymap_layer_activate(layer);
};
-bool is_active_position(u32_t position, u8_t layer)
+bool is_active_layer(u8_t layer, u32_t layer_state)
{
- return (zmk_keymap_layer_state & BIT(layer)) == BIT(layer)
- || layer == zmk_keymap_layer_default
- || zmk_keymap_active_behavior_layer[position] == layer;
+ return (layer_state & BIT(layer)) == BIT(layer)
+ || layer == zmk_keymap_layer_default;
}
+int zmk_keymap_apply_position_state(int layer, u32_t position, bool pressed)
+{
+ struct zmk_behavior_binding *binding = &zmk_keymap[layer][position];
+ struct device *behavior;
+
+ LOG_DBG("layer: %d position: %d, binding name: %s", layer, position, log_strdup(binding->behavior_dev));
+
+ behavior = device_get_binding(binding->behavior_dev);
+
+ if (!behavior) {
+ LOG_DBG("No behavior assigned to %d on layer %d", position, layer);
+ return 1;
+ }
+
+ if (pressed) {
+ return behavior_keymap_binding_pressed(behavior, position, binding->param1, binding->param2);
+ } else {
+ return behavior_keymap_binding_released(behavior, position, binding->param1, binding->param2);
+ }
+}
+
int zmk_keymap_position_state_changed(u32_t position, bool pressed)
{
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= zmk_keymap_layer_default; layer--)
{
- if (is_active_position(position, layer))
+ u32_t layer_state = pressed ? zmk_keymap_layer_state : zmk_keymap_active_behavior_layer[position];
+ if (is_active_layer(layer, layer_state))
{
- struct zmk_behavior_binding *binding = &zmk_keymap[layer][position];
- struct device *behavior;
- int ret;
-
- LOG_DBG("layer: %d position: %d, binding name: %s", layer, position, log_strdup(binding->behavior_dev));
+ int ret = zmk_keymap_apply_position_state(layer, position, pressed);
- behavior = device_get_binding(binding->behavior_dev);
-
- if (!behavior) {
- LOG_DBG("No behavior assigned to %d on layer %d", position, layer);
- continue;
- }
- if (pressed) {
- ret = behavior_keymap_binding_pressed(behavior, position, binding->param1, binding->param2);
- } else {
- ret = behavior_keymap_binding_released(behavior, position, binding->param1, binding->param2);
- }
-
+ zmk_keymap_active_behavior_layer[position] = zmk_keymap_layer_state;
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
continue;
} else if (ret < 0) {
LOG_DBG("Behavior returned error: %d", ret);
- zmk_keymap_active_behavior_layer[position] = 0;
return ret;
} else {
- zmk_keymap_active_behavior_layer[position] = pressed ? layer : 0;
return ret;
}
}