summaryrefslogtreecommitdiff
path: root/firmware/thread.c
blob: d1cd8da6eff7e2557f78125cea2f306bcac61ec9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 by Ulf Ralberg
 *
 * All files in this archive are subject to the GNU General Public License.
 * See the file COPYING in the source tree root for full license agreement.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "thread.h"

struct regs
{
    unsigned int  r[7]; /* Registers r8 thru r14 */
    void          *sp;  /* Stack pointer (r15) */
    unsigned int  mach;
    unsigned int  macl;
    unsigned int  sr;   /* Status register */
    void*         pr;   /* Procedure register */
};

static int num_threads;
static int current_thread;
static struct regs thread_contexts[MAXTHREADS];

/*--------------------------------------------------------------------------- 
 * Store non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void store_context(void* addr)
{
    asm volatile ("add #48, %0\n\t"
                  "sts.l pr,  @-%0\n\t"
                  "stc.l sr,  @-%0\n\t"
                  "sts.l macl,@-%0\n\t"
                  "sts.l mach,@-%0\n\t"
                  "mov.l r15, @-%0\n\t"
                  "mov.l r14, @-%0\n\t"
                  "mov.l r13, @-%0\n\t"
                  "mov.l r12, @-%0\n\t"
                  "mov.l r11, @-%0\n\t"
                  "mov.l r10, @-%0\n\t"
                  "mov.l r9,  @-%0\n\t"
                  "mov.l r8,  @-%0" : : "r" (addr));
}

/*--------------------------------------------------------------------------- 
 * Load non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void load_context(void* addr)
{
    asm volatile ("mov.l @%0+,r8\n\t"
                  "mov.l @%0+,r9\n\t"
                  "mov.l @%0+,r10\n\t"
                  "mov.l @%0+,r11\n\t"
                  "mov.l @%0+,r12\n\t"
                  "mov.l @%0+,r13\n\t"
                  "mov.l @%0+,r14\n\t"
                  "mov.l @%0+,r15\n\t"
                  "lds.l @%0+,mach\n\t"
                  "lds.l @%0+,macl\n\t"
                  "ldc.l @%0+,sr\n\t"
                  "mov.l @%0,%0\n\t"
                  "lds %0,pr\n\t"
                  "mov.l %0, @(0, r15)" : "+r" (addr));
}

/*--------------------------------------------------------------------------- 
 * Switch thread in round robin fashion.
 *---------------------------------------------------------------------------
 */
void switch_thread(void)
{
    int current;
    int next;

    next = current = current_thread;
    if (++next >= num_threads)
        next = 0;
    current_thread = next;
    store_context(&thread_contexts[current]);
    load_context(&thread_contexts[next]);
}

/*--------------------------------------------------------------------------- 
 * Create thread.
 * Return 0 if context area could be allocated, else -1.
 *---------------------------------------------------------------------------
 */
int create_thread(void* function, void* stack, int stack_size)
{
    unsigned int i;
    unsigned int stacklen;
    unsigned int *stackptr;
        
    if (num_threads >= MAXTHREADS)
        return -1;
    else
    {
	/* Munge the stack to make it easy to spot stack overflows */
	stacklen = stack_size / 4;
	stackptr = stack;
	for(i = 0;i < stacklen;i++)
	{
	    stackptr[i] = 0xdeadbeef;
	}

        struct regs* regs = &thread_contexts[num_threads++];
        store_context(regs);
        /* Subtract 4 to leave room for the PR push in ldctx()
           Align it on an even 32 bit boundary */
        regs->sp = (void*)(((unsigned int)stack + stack_size - 4) & ~3);
        regs->sr = 0;
        regs->pr = function;
    }
    return 0;
}

void init_threads(void)
{
    num_threads = 1; /* We have 1 thread to begin with */
    current_thread = 0; /* The current thread is number 0 */
}