summaryrefslogtreecommitdiff
path: root/firmware/thread.c
blob: 205375a44d3e9897295cf0425ba8c3a94f059cf5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 by Ulf Ralberg
 *
 * All files in this archive are subject to the GNU General Public License.
 * See the file COPYING in the source tree root for full license agreement.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "config.h"
#include <stdbool.h>
#include "thread.h"
#include "panic.h"
#include "system.h"
#include "kernel.h"
#include "cpu.h"
#include "string.h"
#ifdef RB_PROFILE
#include <profile.h>
#endif

#define DEADBEEF ((unsigned int)0xdeadbeef)
/* Cast to the the machine int type, whose size could be < 4. */

struct core_entry cores[NUM_CORES] IBSS_ATTR;
#ifdef HAVE_PRIORITY_SCHEDULING
static unsigned short highest_priority IBSS_ATTR;
#endif

/* Define to enable additional checks for blocking violations etc. */
// #define THREAD_EXTRA_CHECKS

static const char main_thread_name[] = "main";

extern int stackbegin[];
extern int stackend[];

#ifdef CPU_PP
#ifndef BOOTLOADER
extern int cop_stackbegin[];
extern int cop_stackend[];
#else
/* The coprocessor stack is not set up in the bootloader code, but the
   threading is.  No threads are run on the coprocessor, so set up some dummy
   stack */
int *cop_stackbegin = stackbegin;
int *cop_stackend = stackend;
#endif
#endif

/* Conserve IRAM
static void add_to_list(struct thread_entry **list,
                        struct thread_entry *thread) ICODE_ATTR;
static void remove_from_list(struct thread_entry **list,
                             struct thread_entry *thread) ICODE_ATTR;
*/

void switch_thread(bool save_context, struct thread_entry **blocked_list)
    ICODE_ATTR;

static inline void store_context(void* addr) __attribute__ ((always_inline));
static inline void load_context(const void* addr) __attribute__ ((always_inline));

#if defined(CPU_ARM)
/*---------------------------------------------------------------------------
 * Store non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void store_context(void* addr)
{
    asm volatile(
        "stmia  %0, { r4-r11, sp, lr }\n"
        : : "r" (addr)
    );
}

/*---------------------------------------------------------------------------
 * Load non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void load_context(const void* addr)
{
    asm volatile(
        "ldmia  %0, { r4-r11, sp, lr }\n" /* load regs r4 to r14 from context */
        "ldr    r0, [%0, #40]    \n" /* load start pointer */
        "mov    r1, #0           \n"
        "cmp    r0, r1           \n" /* check for NULL */
        "strne  r1, [%0, #40]    \n" /* if it's NULL, we're already running */
        "movne  pc, r0           \n" /* not already running, so jump to start */
        : : "r" (addr) : "r0", "r1"
    );
}

#elif defined(CPU_COLDFIRE)
/*---------------------------------------------------------------------------
 * Store non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void store_context(void* addr)
{
    asm volatile (
        "move.l  %%macsr,%%d0    \n"
        "movem.l %%d0/%%d2-%%d7/%%a2-%%a7,(%0)   \n"
        : : "a" (addr) : "d0" /* only! */
    );
}

/*---------------------------------------------------------------------------
 * Load non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void load_context(const void* addr)
{
    asm volatile (
        "movem.l (%0),%%d0/%%d2-%%d7/%%a2-%%a7   \n"  /* Load context */
        "move.l  %%d0,%%macsr    \n"
        "move.l  (52,%0),%%d0    \n"  /* Get start address */
        "beq.b   .running        \n"  /* NULL -> already running */
        "clr.l   (52,%0)         \n"  /* Clear start address.. */
        "move.l  %%d0,%0         \n"
        "jmp     (%0)            \n"  /* ..and start the thread */
    ".running:                   \n"
        : : "a" (addr) : "d0" /* only! */
    );
}

#elif CONFIG_CPU == SH7034
/*---------------------------------------------------------------------------
 * Store non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void store_context(void* addr)
{
    asm volatile (
        "add     #36,%0    \n"
        "sts.l   pr, @-%0  \n"
        "mov.l   r15,@-%0  \n"
        "mov.l   r14,@-%0  \n"
        "mov.l   r13,@-%0  \n"
        "mov.l   r12,@-%0  \n"
        "mov.l   r11,@-%0  \n"
        "mov.l   r10,@-%0  \n"
        "mov.l   r9, @-%0  \n"
        "mov.l   r8, @-%0  \n"
        : : "r" (addr)
    );
}

/*---------------------------------------------------------------------------
 * Load non-volatile context.
 *---------------------------------------------------------------------------
 */
static inline void load_context(const void* addr)
{
    asm volatile (
        "mov.l   @%0+,r8   \n"
        "mov.l   @%0+,r9   \n"
        "mov.l   @%0+,r10  \n"
        "mov.l   @%0+,r11  \n"
        "mov.l   @%0+,r12  \n"
        "mov.l   @%0+,r13  \n"
        "mov.l   @%0+,r14  \n"
        "mov.l   @%0+,r15  \n"
        "lds.l   @%0+,pr   \n"
        "mov.l   @%0,r0    \n"  /* Get start address */
        "tst     r0,r0     \n"
        "bt      .running  \n"  /* NULL -> already running */
        "lds     r0,pr     \n"
        "mov     #0,r0     \n"
        "rts               \n"  /* Start the thread */
        "mov.l   r0,@%0    \n"  /* Clear start address */
    ".running:             \n"
        : : "r" (addr) : "r0" /* only! */
    );
}

#elif CONFIG_CPU == TCC730
/*---------------------------------------------------------------------------
 * Store non-volatile context.
 *---------------------------------------------------------------------------
 */
#define store_context(addr)				\
    __asm__ volatile (                                  \
        "push r0,r1\n\t"				\
        "push r2,r3\n\t"				\
        "push r4,r5\n\t"				\
        "push r6,r7\n\t"				\
        "push a8,a9\n\t"				\
        "push a10,a11\n\t"				\
        "push a12,a13\n\t"				\
        "push a14\n\t"                                  \
        "ldw @[%0+0], a15\n\t" : : "a" (addr) );

/*---------------------------------------------------------------------------
 * Load non-volatile context.
 *---------------------------------------------------------------------------
 */
#define load_context(addr)                      \
    {                                           \
        if (!(addr)->started) {                 \
            (addr)->started = 1;                \
            __asm__ volatile (                  \
                "ldw a15, @[%0+0]\n\t"          \
                "ldw a14, @[%0+4]\n\t"		\
                "jmp a14\n\t" : : "a" (addr)	\
                );				\
        } else                                  \
            __asm__ volatile (                  \
                "ldw a15, @[%0+0]\n\t"		\
                "pop a14\n\t"			\
                "pop a13,a12\n\t"               \
                "pop a11,a10\n\t"               \
                "pop a9,a8\n\t"			\
                "pop r7,r6\n\t"			\
                "pop r5,r4\n\t"			\
                "pop r3,r2\n\t"			\
                "pop r1,r0\n\t" : : "a" (addr)	\
                );                              \
                                                \
    }

#endif

static void add_to_list(struct thread_entry **list,
                        struct thread_entry *thread)
{
    if (*list == NULL)
    {
        thread->next = thread;
        thread->prev = thread;
        *list = thread;
    }
    else
    {
        /* Insert last */
        thread->next = *list;
        thread->prev = (*list)->prev;
        thread->prev->next = thread;
        (*list)->prev = thread;
        
        /* Insert next
         thread->next = (*list)->next;
         thread->prev = *list;
         thread->next->prev = thread;
         (*list)->next = thread;
         */
    }
}

static void remove_from_list(struct thread_entry **list,
                      struct thread_entry *thread)
{
    if (list != NULL)
    {
        if (thread == thread->next)
        {
            *list = NULL;
            return;
        }
        
        if (thread == *list)
            *list = thread->next;
    }
    
    /* Fix links to jump over the removed entry. */
    thread->prev->next = thread->next;
    thread->next->prev = thread->prev;
}

/* Compiler trick: Don't declare as static to prevent putting 
 * function in IRAM. */
void check_sleepers(void)
{
    struct thread_entry *current, *next;
    
    /* Check sleeping threads. */
    current = cores[CURRENT_CORE].sleeping;
    if (current == NULL)
        return ;
    
    for (;;)
    {
        next = current->next;
        
        if ((unsigned)current_tick >= GET_STATE_ARG(current->statearg))
        {
            /* Sleep timeout has been reached so bring the thread
             * back to life again. */
            remove_from_list(&cores[CURRENT_CORE].sleeping, current);
            add_to_list(&cores[CURRENT_CORE].running, current);
            
            /* If there is no more processes in the list, break the loop. */
            if (cores[CURRENT_CORE].sleeping == NULL)
                break;
            
            current = next;
            continue;
        }
        
        current = next;
        
        /* Break the loop once we have walked through the list of all
         * sleeping processes. */
        if (current == cores[CURRENT_CORE].sleeping)
            break;
    }
}

static inline void sleep_core(void)
{
    static long last_tick = 0;
    
    for (;;)
    {
        if (last_tick != current_tick)
        {
            check_sleepers();
            last_tick = current_tick;
        }
        
        /* We must sleep until there is at least one process in the list
         * of running processes. */
        if (cores[CURRENT_CORE].running != NULL)
            break;

        /* Enter sleep mode to reduce power usage, woken up on interrupt */
#ifdef CPU_COLDFIRE
        asm volatile ("stop #0x2000");
#elif CONFIG_CPU == SH7034
        and_b(0x7F, &SBYCR);
        asm volatile ("sleep");
#elif CONFIG_CPU == PP5020
        /* This should sleep the CPU. It appears to wake by itself on
           interrupts */
        CPU_CTL = 0x80000000;
#elif CONFIG_CPU == TCC730
	    /* Sleep mode is triggered by the SYS instr on CalmRisc16.
         * Unfortunately, the manual doesn't specify which arg to use.
         __asm__ volatile ("sys #0x0f");
         0x1f seems to trigger a reset;
         0x0f is the only one other argument used by Archos.
         */
#elif CONFIG_CPU == S3C2440
        CLKCON |= 2;
#endif
    }
}

#ifdef RB_PROFILE
static int get_threadnum(struct thread_entry *thread)
{
    int i;
    
    for (i = 0; i < MAXTHREADS; i++)
    {
        if (&cores[CURRENT_CORE].threads[i] == thread)
            return i;
    }
    
    return -1;
}

void profile_thread(void) {
    profstart(get_threadnum(cores[CURRENT_CORE].running));
}
#endif

/* Compiler trick: Don't declare as static to prevent putting 
 * function in IRAM. */
void change_thread_state(struct thread_entry **blocked_list)
{
    struct thread_entry *old;
    
    /* Remove the thread from the list of running threads. */
    old = cores[CURRENT_CORE].running;
    remove_from_list(&cores[CURRENT_CORE].running, old);
    
    /* And put the thread into a new list of inactive threads. */
    if (GET_STATE(old->statearg) == STATE_BLOCKED)
        add_to_list(blocked_list, old);
    else
        add_to_list(&cores[CURRENT_CORE].sleeping, old);
    
#ifdef HAVE_PRIORITY_SCHEDULING
    /* Reset priorities */
    if (old->priority == highest_priority)
        highest_priority = 100;
#endif
}

/*---------------------------------------------------------------------------
 * Switch thread in round robin fashion.
 *---------------------------------------------------------------------------
 */
void switch_thread(bool save_context, struct thread_entry **blocked_list)
{
#ifdef RB_PROFILE
    profile_thread_stopped(get_threadnum(cores[CURRENT_CORE].running));
#endif
    unsigned int *stackptr;
    
#ifdef SIMULATOR
    /* Do nothing */
#else
    
    /* Begin task switching by saving our current context so that we can
     * restore the state of the current thread later to the point prior
     * to this call. */
    if (save_context)
    {
        store_context(&cores[CURRENT_CORE].running->context);

# if CONFIG_CPU != TCC730
        /* Check if the current thread stack is overflown */
        stackptr = cores[CURRENT_CORE].running->stack;
        if(stackptr[0] != DEADBEEF)
        panicf("Stkov %s", cores[CURRENT_CORE].running->name);
# endif
        
        /* Check if a thread state change has been requested. */
        if (cores[CURRENT_CORE].running->statearg)
        {
            /* Change running thread state and switch to next thread. */
            change_thread_state(blocked_list);
        }
        else
        {
            /* Switch to the next running thread. */
            cores[CURRENT_CORE].running = cores[CURRENT_CORE].running->next;
        }
    }
    
    /* Go through the list of sleeping task to check if we need to wake up
     * any of them due to timeout. Also puts core into sleep state until
     * there is at least one running process again. */
    sleep_core();
    
#ifdef HAVE_PRIORITY_SCHEDULING
    /* Select the new task based on priorities and the last time a process
     * got CPU time. */
    for (;;)
    {
        int priority = cores[CURRENT_CORE].running->priority;
        
        if (priority < highest_priority)
            highest_priority = priority;
        
        if (priority == highest_priority || (current_tick 
            - cores[CURRENT_CORE].running->last_run > priority * 8))
        {
            break;
        }
        cores[CURRENT_CORE].running = cores[CURRENT_CORE].running->next;
    }
    
    /* Reset the value of thread's last running time to the current time. */
    cores[CURRENT_CORE].running->last_run = current_tick;
#endif
    
#endif
    /* And finally give control to the next thread. */
    load_context(&cores[CURRENT_CORE].running->context);
    
#ifdef RB_PROFILE
    profile_thread_started(get_threadnum(cores[CURRENT_CORE].running));
#endif
}

void sleep_thread(int ticks)
{
    /* Set the thread's new state and timeout and finally force a task switch
     * so that scheduler removes thread from the list of running processes
     * and puts it in list of sleeping tasks. */
    cores[CURRENT_CORE].running->statearg = 
        SET_STATE(STATE_SLEEPING, current_tick + ticks + 1);
    switch_thread(true, NULL);
    
    /* Clear all flags to indicate we are up and running again. */
    cores[CURRENT_CORE].running->statearg = 0;
}

void block_thread(struct thread_entry **list, int timeout)
{
    struct thread_entry *current;
    
    /* Get the entry for the current running thread. */
    current = cores[CURRENT_CORE].running;
    
    /* At next task switch scheduler will immediately change the thread
     * state (and we also force the task switch to happen). */
    if (timeout)
    {
#ifdef THREAD_EXTRA_CHECKS
        /* We can store only one thread to the "list" if thread is used
         * in other list (such as core's list for sleeping tasks). */
        if (*list)
            panicf("Blocking violation T->*B");
#endif
        
        current->statearg = 
            SET_STATE(STATE_BLOCKED_W_TMO, current_tick + timeout);
        *list = current;

        /* Now force a task switch and block until we have been woken up
         * by another thread or timeout is reached. */
        switch_thread(true, NULL);
        
        /* If timeout is reached, we must set list back to NULL here. */
        *list = NULL;
    }
    else
    {
#ifdef THREAD_EXTRA_CHECKS
        /* We are not allowed to mix blocking types in one queue. */
        if (*list && GET_STATE((*list)->statearg) == STATE_BLOCKED_W_TMO)
            panicf("Blocking violation B->*T");
#endif
        
        current->statearg = SET_STATE(STATE_BLOCKED, 0);
        
        /* Now force a task switch and block until we have been woken up
         * by another thread or timeout is reached. */
        switch_thread(true, list);
    }
    
    /* Clear all flags to indicate we are up and running again. */
    current->statearg = 0;
}

void wakeup_thread(struct thread_entry **list)
{
    struct thread_entry *thread;
    
    /* Check if there is a blocked thread at all. */
    if (*list == NULL)
        return ;
    
    /* Wake up the last thread first. */
    thread = *list;
    
    /* Determine thread's current state. */
    switch (GET_STATE(thread->statearg)) 
    {
        case STATE_BLOCKED:
            /* Remove thread from the list of blocked threads and add it
             * to the scheduler's list of running processes. */
            remove_from_list(list, thread);
            add_to_list(&cores[CURRENT_CORE].running, thread);
            thread->statearg = 0;
            break;
        
        case STATE_BLOCKED_W_TMO:
            /* Just remove the timeout to cause scheduler to immediately
             * wake up the thread. */
            thread->statearg &= 0xC0000000;
            *list = NULL;
            break;
        
        default:
            /* Nothing to do. Thread has already been woken up
             * or it's state is not blocked or blocked with timeout. */
            return ;
    }
}

/*---------------------------------------------------------------------------
 * Create thread on the current core.
 * Return ID if context area could be allocated, else -1.
 *---------------------------------------------------------------------------
 */
struct thread_entry* 
    create_thread(void (*function)(void), void* stack, int stack_size,
                  const char *name IF_PRIO(, int priority))
{
    return create_thread_on_core(CURRENT_CORE, function, stack, stack_size,
                  name IF_PRIO(, priority));
}

/*---------------------------------------------------------------------------
 * Create thread on a specific core.
 * Return ID if context area could be allocated, else -1.
 *---------------------------------------------------------------------------
 */
struct thread_entry* 
    create_thread_on_core(unsigned int core, void (*function)(void), 
                          void* stack, int stack_size,
                          const char *name IF_PRIO(, int priority))
{
    unsigned int i;
    unsigned int stacklen;
    unsigned int *stackptr;
    int n;
    struct regs *regs;
    struct thread_entry *thread;

    for (n = 0; n < MAXTHREADS; n++)
    {
        if (cores[core].threads[n].name == NULL)
            break;
    }
    
    if (n == MAXTHREADS)
        return NULL;
    
    
    /* Munge the stack to make it easy to spot stack overflows */
    stacklen = stack_size / sizeof(int);
    stackptr = stack;
    for(i = 0;i < stacklen;i++)
    {
        stackptr[i] = DEADBEEF;
    }

    /* Store interesting information */
    thread = &cores[core].threads[n];
    thread->name = name;
    thread->stack = stack;
    thread->stack_size = stack_size;
    thread->statearg = 0;
#ifdef HAVE_PRIORITY_SCHEDULING
    thread->priority = priority;
    highest_priority = 100;
#endif
    add_to_list(&cores[core].running, thread);
    
    regs = &thread->context;
#if defined(CPU_COLDFIRE) || (CONFIG_CPU == SH7034) || defined(CPU_ARM)
    /* Align stack to an even 32 bit boundary */
    regs->sp = (void*)(((unsigned int)stack + stack_size) & ~3);
#elif CONFIG_CPU == TCC730
   /* Align stack on word boundary */
    regs->sp = (void*)(((unsigned long)stack + stack_size - 2) & ~1);
    regs->started = 0;
#endif
    regs->start = (void*)function;

    return thread;
}

/*---------------------------------------------------------------------------
 * Remove a thread on the current core from the scheduler.
 * Parameter is the ID as returned from create_thread().
 *---------------------------------------------------------------------------
 */
void remove_thread(struct thread_entry *thread)
{
    if (thread == NULL)
        thread = cores[CURRENT_CORE].running;
    
    /* Free the entry by removing thread name. */
    thread->name = NULL;
#ifdef HAVE_PRIORITY_SCHEDULING
    highest_priority = 100;
#endif
    
    if (thread == cores[CURRENT_CORE].running)
    {
        remove_from_list(&cores[CURRENT_CORE].running, thread);
        switch_thread(false, NULL);
        return ;
    }
    
    if (thread == cores[CURRENT_CORE].sleeping)
        remove_from_list(&cores[CURRENT_CORE].sleeping, thread);
    else
        remove_from_list(NULL, thread);
}

#ifdef HAVE_PRIORITY_SCHEDULING
void thread_set_priority(struct thread_entry *thread, int priority)
{
    if (thread == NULL)
        thread = cores[CURRENT_CORE].running;
    
    thread->priority = priority;
    highest_priority = 100;
}
#endif

void init_threads(void)
{
    unsigned int core = CURRENT_CORE;

    memset(cores, 0, sizeof cores);
    cores[core].sleeping = NULL;
    cores[core].running = NULL;
    cores[core].threads[0].name = main_thread_name;
    cores[core].threads[0].statearg = 0;
#ifdef HAVE_PRIORITY_SCHEDULING
    cores[core].threads[0].priority = PRIORITY_USER_INTERFACE;
    highest_priority = 100;
#endif
    add_to_list(&cores[core].running, &cores[core].threads[0]);
    
    /* In multiple core setups, each core has a different stack.  There is probably
     a much better way to do this. */
    if (core == CPU)
    {
        cores[CPU].threads[0].stack = stackbegin;
        cores[CPU].threads[0].stack_size = (int)stackend - (int)stackbegin;
    } else {
#if NUM_CORES > 1  /* This code path will not be run on single core targets */
        cores[COP].threads[0].stack = cop_stackbegin;
        cores[COP].threads[0].stack_size = (int)cop_stackend - (int)cop_stackbegin;
#endif
    }
#if CONFIG_CPU == TCC730
    cores[core].threads[0].context.started = 1;
#else
    cores[core].threads[0].context.start = 0; /* thread 0 already running */
#endif
}

int thread_stack_usage(const struct thread_entry *thread)
{
    unsigned int i;
    unsigned int *stackptr = thread->stack;

    for (i = 0;i < thread->stack_size/sizeof(int);i++)
    {
        if (stackptr[i] != DEADBEEF)
            break;
    }

    return ((thread->stack_size - i * sizeof(int)) * 100) /
        thread->stack_size;
}

int thread_get_status(const struct thread_entry *thread)
{
    return GET_STATE(thread->statearg);
}