summaryrefslogtreecommitdiff
path: root/firmware/target/coldfire/iriver/app.lds
blob: d087f997c8561fe327b656662c0509aec070cf5d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
#include "config.h"

ENTRY(start)

OUTPUT_FORMAT(elf32-m68k)
STARTUP(target/coldfire/crt0.o)

#define PLUGINSIZE PLUGIN_BUFFER_SIZE
#define CODECSIZE CODEC_SIZE

#ifdef DEBUG
#define STUBOFFSET 0x10000
#else
#define STUBOFFSET 0
#endif

#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - STUBOFFSET - CODECSIZE

#define DRAMORIG 0x31000000 + STUBOFFSET
#define IRAMORIG 0x10000000
#define IRAMSIZE 0xc000

/* End of the audio buffer, where the codec buffer starts */
#define ENDAUDIOADDR  (DRAMORIG + DRAMSIZE)

/* Where the codec buffer ends, and the plugin buffer starts */
#define ENDADDR (ENDAUDIOADDR + CODECSIZE)

MEMORY
{
    DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
    IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
}

SECTIONS
{
    .vectors :
    {
        loadaddress = .;
        _loadaddress = .;
        KEEP(*(.resetvectors));
        *(.resetvectors);
        KEEP(*(.vectors));
        *(.vectors);
    } > DRAM

    .text :
    {
        . = ALIGN(0x200);
        *(.init.text)
        *(.text*)
        . = ALIGN(0x4);
    } > DRAM

    .rodata :
    {
        *(.rodata)  /* problems without this, dunno why */
        *(.rodata*)
        *(.rodata.str1.1)
        *(.rodata.str1.4)
        . = ALIGN(0x4);

        /* Pseudo-allocate the copies of the data sections */
        _datacopy = .;
    } > DRAM

    /* TRICK ALERT! For RAM execution, we put the .data section at the
       same load address as the copy. Thus, we don't waste extra RAM
       when we don't actually need the copy.  */
    .data : AT ( _datacopy )
    {
        _datastart = .;
        *(.data*)
        . = ALIGN(0x4);
        _dataend  = .;
    } > DRAM

    /DISCARD/ :
    {
        *(.eh_frame)
    }

    .iram IRAMORIG :
    {
        _iramstart = .;
        *(.icode)
        *(.irodata)
        *(.idata)
        _iramend = .;
    } > IRAM AT> DRAM

    _iramcopy = LOADADDR(.iram);
    _noloaddram = LOADADDR(.iram);

    .ibss (NOLOAD) :
    {
        _iedata = .;
        *(.ibss)
        . = ALIGN(0x4);
        _iend = .;
    } > IRAM

    .stack (NOLOAD) :
    {
       *(.stack)
       stackbegin = .;
       . += 0x2000;
       stackend = .;
    } > IRAM

    .bss _noloaddram (NOLOAD) :
    {
       _edata = .;
        *(.bss*)
        *(COMMON)
        . = ALIGN(0x4);
       _end = .;
    } > DRAM

    .audiobuf (NOLOAD) :
    {
    	. = ALIGN(4);
        _audiobuffer = .;
        audiobuffer = .;
    } > DRAM

    .audiobufend ENDAUDIOADDR (NOLOAD) :
    {
        audiobufend = .;
        _audiobufend = .;
    } > DRAM

    .codec ENDAUDIOADDR (NOLOAD) :
    {
        codecbuf = .;
        _codecbuf = .;
    }

    .plugin ENDADDR (NOLOAD) :
    {
        _pluginbuf = .;
        pluginbuf = .;
    }
}