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#include "config.h"

ENTRY(start)

OUTPUT_FORMAT(elf32-littlearm)
OUTPUT_ARCH(arm)
STARTUP(target/arm/crt0-pp.o)

#define PLUGINSIZE PLUGIN_BUFFER_SIZE
#define CODECSIZE CODEC_SIZE

#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - CODECSIZE

#define DRAMORIG 0x00000000
#define IRAMORIG 0x40000000
#define IRAMSIZE 0xc000

#ifdef CPU_PP502x
#define NOCACHE_BASE 	0x10000000
#else
#define NOCACHE_BASE 	0x28000000
#endif

#define CACHEALIGN_SIZE 16

/* End of the audio buffer, where the codec buffer starts */
#define ENDAUDIOADDR  (DRAMORIG + DRAMSIZE)

/* Where the codec buffer ends, and the plugin buffer starts */
#define ENDADDR (ENDAUDIOADDR + CODECSIZE)

MEMORY
{
    DRAM : ORIGIN = DRAMORIG,     LENGTH = DRAMSIZE
    IRAM : ORIGIN = IRAMORIG,     LENGTH = IRAMSIZE
}

SECTIONS
{
    .text :
    {
        loadaddress = .;
        _loadaddress = .;
        . = ALIGN(0x200);
        *(.init.text)
        *(.text*)
        *(.glue_7)
        *(.glue_7t)
        . = ALIGN(0x4);
    } > DRAM

    .rodata :
    {
        *(.rodata)  /* problems without this, dunno why */
        *(.rodata*)
        *(.rodata.str1.1)
        *(.rodata.str1.4)
        . = ALIGN(0x4);

        /* Pseudo-allocate the copies of the data sections */
        _datacopy = .;
    } > DRAM

    /* TRICK ALERT! For RAM execution, we put the .data section at the
       same load address as the copy. Thus, we don't waste extra RAM
       when we don't actually need the copy.  */
    .data : AT ( _datacopy )
    {
        _datastart = .;
        *(.data*)
        . = ALIGN(0x4);
        _dataend  = .;
    } > DRAM

#if NOCACHE_BASE != 0
    /* .ncdata section is placed at uncached physical alias address and is
     * loaded at the proper cached virtual address - no copying is
     * performed in the init code */
    .ncdata . + NOCACHE_BASE :
    {
        . = ALIGN(CACHEALIGN_SIZE);
        *(.ncdata*)
        . = ALIGN(CACHEALIGN_SIZE);
    } AT> DRAM
#endif
    
    /DISCARD/ :
    {
        *(.eh_frame)
    }

    .vectors 0x0 :
    {
        _vectorsstart = .;
        *(.vectors);
        _vectorsend = .;
    } AT> DRAM

    _vectorscopy = LOADADDR(.vectors);
    _noloaddram  = LOADADDR(.vectors);

    .ibss IRAMORIG (NOLOAD) :
    {
        _iedata = .;
        *(.qharray)
        *(.ibss)
        . = ALIGN(0x4);
        _iend = .;
    } > IRAM

    .iram _iend :
    {
        _iramstart = .;
        *(.icode)
        *(.irodata)
        *(.idata)
        . = ALIGN(0x4);
        _iramend = .;
    } > IRAM AT> DRAM

    _iramcopy = LOADADDR(.iram);


    .init ENDAUDIOADDR : 
    {
        . = ALIGN(4);
        _initstart = .;
        *(.init)
        _initend = .;
    } AT> DRAM

    _initcopy = LOADADDR(.init);

    .idle_stacks (NOLOAD) :
    {
       *(.idle_stacks)
#if NUM_CORES > 1
       cpu_idlestackbegin = .;
       . += IDLE_STACK_SIZE;
       cpu_idlestackend = .;
#endif
       cop_idlestackbegin = .;
       . += IDLE_STACK_SIZE;
       cop_idlestackend = .;
    } > IRAM

    .stack (NOLOAD) :
    {
       *(.stack)
       stackbegin = .;
       . += 0x2000;
       stackend = .;
    } > IRAM
    
    /* .bss and .ncbss are treated as a single section to use one init loop to
     * zero it - note "_edata" and "_end" */
    .bss _noloaddram (NOLOAD) :
    {
       _edata = .;
        *(.bss*)
        *(COMMON)
        . = ALIGN(0x4);
    } > DRAM

#if NOCACHE_BASE != 0
    .ncbss . + NOCACHE_BASE (NOLOAD):
    {
    	. = ALIGN(CACHEALIGN_SIZE);
        *(.ncbss*)
    	. = ALIGN(CACHEALIGN_SIZE);
    } AT> DRAM
#endif

    /* This will be aligned by preceding alignments */
    .endaddr . - NOCACHE_BASE (NOLOAD) :
    {
        _end = .;
    } > DRAM

    .audiobuf (NOLOAD) :
    {
        _audiobuffer = .;
        . = ALIGN(0x4);
        audiobuffer = .;
    } > DRAM
    
    .audiobufend ENDAUDIOADDR (NOLOAD) :
    {
        audiobufend = .;
        _audiobufend = .;
    } > DRAM

    .codec ENDAUDIOADDR (NOLOAD) :
    {
        codecbuf = .;
        _codecbuf = .;
    }

    .plugin ENDADDR (NOLOAD) :
    {
        _pluginbuf = .;
        pluginbuf = .;
    }
}