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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Daniel Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/*****************************************************************************
*
* Dynamic small-blocks Memory Allocation
*
* Author: Daniel Stenberg <daniel@haxx.se>
*
* Read THOUGHTS for theories and details on the implementation.
*
*****************************************************************************/
#include <stdio.h>
#include <string.h> /* memcpy */
#ifdef DEBUG_MALLOC
#include <stdarg.h>
#endif
#ifdef PSOS
#include <psos.h>
#define SEMAPHORE /* the PSOS routines use semaphore protection */
#else
#endif
#define BMALLOC /* we use our own big-malloc system */
#ifdef BMALLOC
#include "bmalloc.h"
#endif
/* Each TOP takes care of a chain of BLOCKS */
struct MemTop {
struct MemBlock *chain; /* pointer to the BLOCK chain */
long nfree; /* total number of free FRAGMENTS in the chain */
short nmax; /* total number of FRAGMENTS in this kind of BLOCK */
size_t fragsize; /* the size of each FRAGMENT */
#ifdef SEMAPHORE /* if we're protecting the list with SEMAPHORES */
long semaphore_id; /* semaphore used to lock this particular list */
#endif
};
/* Each BLOCK takes care of an amount of FRAGMENTS */
struct MemBlock {
struct MemTop *top; /* our TOP struct */
struct MemBlock *next; /* next BLOCK */
struct MemBlock *prev; /* prev BLOCK */
struct MemFrag *first; /* the first free FRAGMENT in this block */
short nfree; /* number of free FRAGMENTS in this BLOCK */
};
/* This is the data kept in all _free_ FRAGMENTS */
struct MemFrag {
struct MemFrag *next; /* next free FRAGMENT */
struct MemFrag *prev; /* prev free FRAGMENT */
};
/* This is the data kept in all _allocated_ FRAGMENTS and BLOCKS. We add this
to the allocation size first thing in the ALLOC function to make room for
this smoothly. */
struct MemInfo {
void *block;
/* which BLOCK is our father, if BLOCK_BIT is set it means this is a
stand-alone, large allocation and then the rest of the bits should be
treated as the size of the block */
#define BLOCK_BIT 1
};
/* ---------------------------------------------------------------------- */
/* Defines */
/* ---------------------------------------------------------------------- */
#ifdef DEBUG_VERBOSE
#define MEMINCR(addr,x) memchange(addr, x)
#define MEMDECR(addr,x) memchange(addr,-(x))
#else
#define MEMINCR(a,x)
#define MEMDECR(a,x)
#endif
/* The low level functions used to get memory from the OS and to return memory
to the OS, we may also define a stub that does the actual allocation and
free, these are the defined function names used in the dmalloc system
anyway: */
#ifdef PSOS
#ifdef DEBUG_MALLOC
#define DMEM_OSALLOCMEM(size,pointer,type) pointer=(type)dbgmalloc(size)
#define DMEM_OSFREEMEM(x) dbgfree(x)
#else
#define DMEM_OSALLOCMEM(size,pointer,type) rn_getseg(0,size,RN_NOWAIT,0,(void **)&pointer)
/* Similar, but this returns the memory */
#define DMEM_OSFREEMEM(x) rn_retseg(0, x)
#endif
/* Argument: <id> */
#define SEMAPHOREOBTAIN(x) sm_p(x, SM_WAIT, 0)
/* Argument: <id> */
#define SEMAPHORERETURN(x) sm_v(x)
/* Argument: <name> <id-variable name> */
#define SEMAPHORECREATE(x,y) sm_create(x, 1, SM_FIFO, (ULONG *)&(y))
#else
#ifdef BMALLOC /* use our own big-memory-allocation system */
#define DMEM_OSALLOCMEM(size,pointer,type) pointer=(type)bmalloc(size)
#define DMEM_OSFREEMEM(x) bfree(x)
#elif DEBUG_MALLOC
#define DMEM_OSALLOCMEM(size,pointer,type) pointer=(type)dbgmalloc(size)
#define DMEM_OSFREEMEM(x) dbgfree(x)
#else
#define DMEM_OSALLOCMEM(size,pointer,type) pointer=(type)malloc(size)
#define DMEM_OSFREEMEM(x) free(x)
#endif
#endif
/* the largest memory allocation that is made a FRAGMENT: (grab the highest
number from the list below) */
#define DMEM_LARGESTSIZE 2032
/* The total size of a BLOCK used for FRAGMENTS
In order to make this use only *1* even alignment from the big-block-
allocation-system (possible the bmalloc() system also written by me)
we need to subtract the [maximum] struct sizes that could get added all
the way through to the grab from the memory. */
#define DMEM_BLOCKSIZE 4064 /* (4096 - sizeof(struct MemBlock) - 12) */
/* Since the blocksize isn't an even 2^X story anymore, we make a table with
the FRAGMENT sizes and amounts that fills up a BLOCK nicely */
/* a little 'bc' script that helps us maximize the usage:
- for 32-bit aligned addresses (SPARC crashes otherwise):
for(i=20; i<2040; i+=4) { a=4064/i; if(a*i >= 4060) { {i;} } }
I try to approximate a double of each size, starting with ~20. We don't do
ODD sizes since several CPU flavours dump core when accessing such
addresses. We try to do 32-bit aligned to make ALL kinds of CPUs to remain
happy with us.
*/
static const unsigned short qinfo[]= {
20, 28, 52, 116, 312, 580, 1016, 2032
};
#define MIN(x,y) ((x)<(y)?(x):(y))
/* ---------------------------------------------------------------------- */
/* Globals */
/* ---------------------------------------------------------------------- */
/* keeper of the chain of BLOCKS */
static struct MemTop top[ sizeof(qinfo)/sizeof(qinfo[0]) ];
/* ---------------------------------------------------------------------- */
/* Start of the real code */
/* ---------------------------------------------------------------------- */
#ifdef DEBUG_MALLOC
/************
* A few functions that are verbose and tells us about the current status
* of the dmalloc system
***********/
void dmalloc_status(void)
{
unsigned int i;
int used;
int num;
int totalfree=0;
struct MemBlock *block;
for(i=0; i<sizeof(qinfo)/sizeof(qinfo[0]);i++) {
block = top[i].chain;
used = 0;
num = 0;
while(block) {
used += top[i].nmax-block->nfree;
num++;
block = block->next;
}
printf("Q %d (FRAG %4d), USED %4d FREE %4ld (SIZE %4ld) BLOCKS %d\n",
i, top[i].fragsize, used, top[i].nfree,
top[i].nfree*top[i].fragsize, num);
totalfree += top[i].nfree*top[i].fragsize;
}
printf("Total unused memory stolen by dmalloc: %d\n", totalfree);
}
#endif
#ifdef DEBUG_VERBOSE
static void dmalloc_failed(size_t size)
{
printf("*** " __FILE__ " Couldn't allocate %d bytes\n", size);
dmalloc_status();
}
#else
#define dmalloc_failed(x)
#endif
#ifdef DEBUG_VERBOSE
#define DBG(x) syslog x
void syslog(char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vfprintf(stdout, fmt, ap);
va_end(ap);
}
void memchange(void *a, int x)
{
static int memory=0;
static int count=0;
static int max=0;
if(memory > max)
max = memory;
memory += x;
DBG(("%d. PTR %p / %d TOTAL %d MAX %d\n", ++count, a, x, memory, max));
}
#else
#define DBG(x)
#endif
/****************************************************************************
*
* FragBlock()
*
* This function makes FRAGMENTS of the BLOCK sent as argument.
*
***************************************************************************/
static void FragBlock(char *memp, int size)
{
struct MemFrag *frag=(struct MemFrag *)memp;
struct MemFrag *prev=NULL; /* no previous in the first round */
int count=0;
while((count+size) <= DMEM_BLOCKSIZE) {
frag->next = (struct MemFrag *)((char *)frag + size);
frag->prev = prev;
prev = frag;
(char *)frag += size;
count += size;
}
prev->next = NULL; /* the last one has no next struct */
}
/***************************************************************************
*
* dmalloc_initialize();
*
* Call before the first dmalloc(). Inits a few memory things.
*
**************************************************************************/
void dmalloc_initialize(void)
{
unsigned int i;
/* Setup the nmax and fragsize fields of the top structs */
for(i=0; i< sizeof(qinfo)/sizeof(qinfo[0]); i++) {
top[i].fragsize = qinfo[i];
top[i].nmax = DMEM_BLOCKSIZE/qinfo[i];
#ifdef PSOS
/* for some reason, these aren't nulled from start: */
top[i].chain = NULL; /* no BLOCKS */
top[i].nfree = 0; /* no FRAGMENTS */
#endif
#ifdef SEMAPHORE
{
char name[7];
snprintf(name, 7, "MEM%d", i);
SEMAPHORECREATE(name, top[i].semaphore_id);
/* doesn't matter if it failed, we continue anyway ;-( */
}
#endif
}
}
/****************************************************************************
*
* fragfromblock()
*
* This should return a fragment from the block and mark it as used
* accordingly.
*
***************************************************************************/
static void *fragfromblock(struct MemBlock *block)
{
/* make frag point to the first free FRAGMENT */
struct MemFrag *frag = block->first;
struct MemInfo *mem = (struct MemInfo *)frag;
/*
* Remove the FRAGMENT from the list and decrease the free counters.
*/
block->first = frag->next; /* new first free FRAGMENT */
block->nfree--; /* BLOCK counter */
block->top->nfree--; /* TOP counter */
/* heal the FRAGMENT list */
if(frag->prev) {
frag->prev->next = frag->next;
}
if(frag->next) {
frag->next->prev = frag->prev;
}
mem->block = block; /* no block bit set here */
return ((char *)mem)+sizeof(struct MemInfo);
}
/***************************************************************************
*
* dmalloc()
*
* This needs no explanation. A malloc() look-alike.
*
**************************************************************************/
void *malloc(size_t size)
{
void *mem;
DBG(("malloc(%d)\n", size));
/* First, we make room for the space needed in every allocation */
size += sizeof(struct MemInfo);
if(size < DMEM_LARGESTSIZE) {
/* get a FRAGMENT */
struct MemBlock *block=NULL; /* SAFE */
struct MemBlock *newblock=NULL; /* SAFE */
struct MemTop *memtop=NULL; /* SAFE */
/* Determine which queue to use */
unsigned int queue;
for(queue=0; size > qinfo[queue]; queue++)
;
do {
/* This is the head master of our chain: */
memtop = &top[queue];
DBG(("Top info: CHAIN %p FREE %d MAX %d FRAGSIZE %d\n",
memtop->chain,
memtop->nfree,
memtop->nmax,
memtop->fragsize));
#ifdef SEMAPHORE
if(SEMAPHOREOBTAIN(memtop->semaphore_id))
return NULL; /* failed somehow */
#endif
/* get the first BLOCK in the chain */
block = memtop->chain;
/* check if we have a free FRAGMENT */
if(memtop->nfree) {
/* there exists a free FRAGMENT in this chain */
/**** We'd prefer to not have this loop here! ****/
/* search for the free FRAGMENT */
while(!block->nfree)
block = block->next; /* check next BLOCK */
/*
* Now 'block' is the first BLOCK with a free FRAGMENT
*/
mem = fragfromblock(block);
}
else {
/* we do *not* have a free FRAGMENT but need to get us a new
* BLOCK */
DMEM_OSALLOCMEM(DMEM_BLOCKSIZE + sizeof(struct MemBlock),
newblock,
struct MemBlock *);
if(!newblock) {
if(++queue < sizeof(qinfo)/sizeof(qinfo[0])) {
/* There are queues for bigger FRAGMENTS that we
* should check before we fail this for real */
#ifdef DEBUG_VERBOSE
printf("*** " __FILE__ " Trying a bigger Q: %d\n",
queue);
#endif
mem = NULL;
}
else {
dmalloc_failed(size- sizeof(struct MemInfo));
return NULL; /* not enough memory */
}
}
else {
/* allocation of big BLOCK was successful */
MEMINCR(newblock, DMEM_BLOCKSIZE +
sizeof(struct MemBlock));
memtop->chain = newblock; /* attach this BLOCK to the
chain */
newblock->next = block; /* point to the previous first
BLOCK */
if(block)
block->prev = newblock; /* point back on this new
BLOCK */
newblock->prev = NULL; /* no previous */
newblock->top = memtop; /* our head master */
/* point to the new first FRAGMENT */
newblock->first = (struct MemFrag *)
((char *)newblock+sizeof(struct MemBlock));
/* create FRAGMENTS of the BLOCK: */
FragBlock((char *)newblock->first, memtop->fragsize);
/* fix the nfree counters */
newblock->nfree = memtop->nmax;
memtop->nfree += memtop->nmax;
/* get a FRAGMENT from the BLOCK */
mem = fragfromblock(newblock);
}
}
#ifdef SEMAPHORE
SEMAPHORERETURN(memtop->semaphore_id); /* let it go */
#endif
} while(NULL == mem); /* if we should retry a larger FRAGMENT */
}
else {
/* get a stand-alone BLOCK */
struct MemInfo *meminfo;
if(size&1)
/* don't leave this with an odd size since we'll use that bit for
information */
size++;
DMEM_OSALLOCMEM(size, meminfo, struct MemInfo *);
if(meminfo) {
MEMINCR(meminfo, size);
meminfo->block = (void *)(size|BLOCK_BIT);
mem = (char *)meminfo + sizeof(struct MemInfo);
}
else {
dmalloc_failed(size);
mem = NULL;
}
}
return (void *)mem;
}
/***************************************************************************
*
* dfree()
*
* This needs no explanation. A free() look-alike.
*
**************************************************************************/
void free(void *memp)
{
struct MemInfo *meminfo = (struct MemInfo *)
((char *)memp- sizeof(struct MemInfo));
DBG(("free(%p)\n", memp));
if(!((size_t)meminfo->block&BLOCK_BIT)) {
/* this is a FRAGMENT we have to deal with */
struct MemBlock *block=meminfo->block;
struct MemTop *memtop = block->top;
#ifdef SEMAPHORE
SEMAPHOREOBTAIN(memtop->semaphore_id);
#endif
/* increase counters */
block->nfree++;
memtop->nfree++;
/* is this BLOCK completely empty now? */
if(block->nfree == memtop->nmax) {
/* yes, return the BLOCK to the system */
if(block->prev)
block->prev->next = block->next;
else
memtop->chain = block->next;
if(block->next)
block->next->prev = block->prev;
memtop->nfree -= memtop->nmax; /* total counter subtraction */
MEMDECR(block, DMEM_BLOCKSIZE + sizeof(struct MemBlock));
DMEM_OSFREEMEM((void *)block); /* return the whole block */
}
else {
/* there are still used FRAGMENTS in the BLOCK, link this one
into the chain of free ones */
struct MemFrag *frag = (struct MemFrag *)meminfo;
frag->prev = NULL;
frag->next = block->first;
if(block->first)
block->first->prev = frag;
block->first = frag;
}
#ifdef SEMAPHORE
SEMAPHORERETURN(memtop->semaphore_id);
#endif
}
else {
/* big stand-alone block, just give it back to the OS: */
/* clean BLOCK_BIT */
MEMDECR(meminfo->block, (size_t)meminfo->block&~BLOCK_BIT);
DMEM_OSFREEMEM((void *)meminfo);
}
}
/***************************************************************************
*
* drealloc()
*
* This needs no explanation. A realloc() look-alike.
*
**************************************************************************/
void *realloc(char *ptr, size_t size)
{
struct MemInfo *meminfo = (struct MemInfo *)
((char *)ptr- sizeof(struct MemInfo));
/*
* ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
* NOTE: the ->size field of the meminfo will now contain the MemInfo
* struct size too!
* ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*/
void *mem=NULL; /* SAFE */
size_t prevsize;
/* NOTE that this is only valid if BLOCK_BIT isn't set: */
struct MemBlock *block;
DBG(("realloc(%p, %d)\n", ptr, size));
if(NULL == ptr)
return malloc( size );
block = meminfo->block;
/* Here we check if this is a FRAGMENT and if the new size is
still smaller than the fragsize for this block. */
if(!((size_t)block&BLOCK_BIT) &&
(size + sizeof(struct MemInfo) < block->top->fragsize )) {
prevsize = block->top->fragsize;
/* This is a FRAGMENT and new size is possible to retain within the
same FRAGMENT */
if((prevsize > qinfo[0]) &&
/* this is not the smallest memory Q */
(size < (block->top-1)->fragsize))
/* This fits in a smaller fragment, so we will make a realloc
here */
;
else
mem = ptr; /* Just return the same pointer as we got in. */
}
if(!mem) {
if((size_t)meminfo->block&BLOCK_BIT) {
/* This is a stand-alone BLOCK */
prevsize = ((size_t)meminfo->block&~BLOCK_BIT) -
sizeof(struct MemInfo);
}
else
/* a FRAGMENT realloc that no longer fits within the same FRAGMENT
* or one that fits in a smaller */
prevsize = block->top->fragsize;
/* No tricks involved here, just grab a new bite of memory, copy the
* data from the old place and free the old memory again. */
mem = malloc(size);
if(mem) {
memcpy(mem, ptr, MIN(size, prevsize) );
free(ptr);
}
}
return mem;
}
/***************************************************************************
*
* dcalloc()
*
* This needs no explanation. A calloc() look-alike.
*
**************************************************************************/
/* Allocate an array of NMEMB elements each SIZE bytes long.
The entire array is initialized to zeros. */
void *
calloc (size_t nmemb, size_t size)
{
void *result = malloc (nmemb * size);
if (result != NULL)
memset (result, 0, nmemb * size);
return result;
}
/* -----------------------------------------------------------------
* local variables:
* eval: (load-file "../rockbox-mode.el")
* end:
*/
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