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path: root/firmware/load_code.c
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/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2010 by Thomas Martitz
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#include "config.h"
#include "system.h"
#include "file.h"
#include "debug.h"
#include "load_code.h"

#if (CONFIG_PLATFORM & PLATFORM_NATIVE)

/* load binary blob from disk to memory, returning a handle */
void * lc_open(const char *filename, unsigned char *buf, size_t buf_size)
{
    int fd = open(filename, O_RDONLY);
    ssize_t read_size;
    struct lc_header hdr;
    unsigned char *buf_end = buf+buf_size;
    off_t copy_size;

    if (fd < 0)
    {
        DEBUGF("Could not open file");
        goto error;
    }

#if NUM_CORES > 1
    /* Make sure COP cache is flushed and invalidated before loading */
    {
        int my_core = switch_core(CURRENT_CORE ^ 1);
        switch_core(my_core);
    }
#endif

    /* read the header to obtain the load address */
    read_size = read(fd, &hdr, sizeof(hdr));

    if (read_size < 0)
    {
        DEBUGF("Could not read from file");
        goto error_fd;
    }

    /* hdr.end_addr points to the end of the bss section,
     * but there might be idata/icode behind that so the bytes to copy
     * can be larger */
    copy_size = MAX(filesize(fd), hdr.end_addr - hdr.load_addr);

    if (hdr.load_addr < buf || (hdr.load_addr+copy_size) > buf_end)
    {
        DEBUGF("Binary doesn't fit into memory");
        goto error_fd;
    }

    /* go back to beginning to load the whole thing (incl. header) */
    if (lseek(fd, 0, SEEK_SET) < 0)
    {
        DEBUGF("lseek failed");
        goto error_fd;
    }

    /* the header has the addresses where the code is linked at */
    read_size = read(fd, hdr.load_addr, copy_size);
    close(fd);

    if (read_size < 0)
    {
        DEBUGF("Could not read from file");
        goto error;
    }

    /* commit dcache and discard icache */
    commit_discard_idcache();
    /* return a pointer the header, reused by lc_get_header() */
    return hdr.load_addr;

error_fd:
    close(fd);
error:
    return NULL;
}

#elif (CONFIG_PLATFORM & PLATFORM_HOSTED)
/* libdl wrappers */


#ifdef WIN32
/* win32 */
#include <windows.h>
#define dlopen(_x_, _y_) LoadLibraryW(_x_)
#define dlsym(_x_, _y_) (void *)GetProcAddress(_x_, _y_)
#define dlclose(_x_) FreeLibrary(_x_)
static inline char *_dlerror(void)
{
    static char err_buf[64];
    FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
                   err_buf, sizeof(err_buf), NULL);
    return err_buf;
}
#define dlerror _dlerror
#else
/* unix */
#include <dlfcn.h>
#endif
#include <stdio.h>
#include "rbpaths.h"
#include "general.h"

void * _lc_open(const _lc_open_char *filename, unsigned char *buf, size_t buf_size)
{
    (void)buf;
    (void)buf_size;
    return dlopen(filename, RTLD_NOW);
}

void *lc_open_from_mem(void *addr, size_t blob_size)
{
#ifndef SIMULATOR
    (void)addr;
    (void)blob_size;
    /* we don't support loading code from memory on application builds,
     * it doesn't make sense (since it means writing the blob to disk again and
     * then falling back to load from disk) and requires the ability to write
     * to an executable directory */
    return NULL;
#else
    /* support it in the sim for the sake of simulating */
    int fd, i;
    char temp_filename[MAX_PATH];

    /* We have to create the dynamic link library file from ram so we
       can simulate the codec loading. With voice and crossfade,
       multiple codecs may be loaded at the same time, so we need
       to find an unused filename */
    for (i = 0; i < 10; i++)
    {
        snprintf(temp_filename, sizeof(temp_filename),
                 ROCKBOX_DIR "/libtemp_binary_%d.dll", i);
        fd = open(temp_filename, O_WRONLY|O_CREAT|O_TRUNC, 0700);
        if (fd >= 0)
            break;  /* Created a file ok */
    }

    if (fd < 0)
    {
        DEBUGF("open failed\n");
        return NULL;
    }

    if (write(fd, addr, blob_size) < (ssize_t)blob_size)
    {
        DEBUGF("Write failed\n");
        close(fd);
        remove(temp_filename);
        return NULL;
    }

    close(fd);
    return lc_open(temp_filename, NULL, 0);
#endif
}


void *_lc_get_header(void *handle)
{
    char *ret = dlsym(handle, "__header");
    if (ret == NULL)
        ret = dlsym(handle, "___header");

    return ret;
}

void _lc_close(void *handle)
{
    if (handle)
        dlclose(handle);
}

const char *lc_last_error(void)
{
    return dlerror();
}
#endif