summaryrefslogtreecommitdiff
path: root/firmware/backlight.c
blob: f15eb33530c475896ec5505d8f67f272100ffa92 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 by Linus Nielsen Feltzing
 * Additional work by Martin Ritter (2007) and Thomas Martitz (2008)
 *                  for backlight thread fading
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "config.h"
#include <stdlib.h>
#include "cpu.h"
#include "kernel.h"
#include "thread.h"
#include "i2c.h"
#include "debug.h"
#include "rtc.h"
#include "usb.h"
#include "power.h"
#include "system.h"
#include "button.h"
#include "timer.h"
#include "backlight.h"
#include "lcd.h"
#include "screendump.h"

#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#ifndef SIMULATOR
#include "backlight-target.h"
#endif

#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
#include "backlight-sw-fading.h"
#endif
#ifdef SIMULATOR

static inline void _backlight_on(void)
{
    sim_backlight(100);
}

static inline void _backlight_off(void)
{
    sim_backlight(0);
}

static inline void _backlight_set_brightness(int val)
{
    (void)val;
}

static inline void _buttonlight_on(void)
{
}

static inline void _buttonlight_off(void)
{
}

static inline void _buttonlight_set_brightness(int val)
{
    (void)val;
}
#ifdef HAVE_REMOTE_LCD
static inline void _remote_backlight_on(void)
{
    sim_remote_backlight(100);
}

static inline void _remote_backlight_off(void)
{
    sim_remote_backlight(0);
}
#endif /* HAVE_REMOTE_LCD */

#endif /* SIMULATOR */

#if defined(HAVE_BACKLIGHT) && defined(BACKLIGHT_FULL_INIT)

#define BACKLIGHT_THREAD_TIMEOUT HZ

enum {
    BACKLIGHT_ON,
    BACKLIGHT_OFF,
    BACKLIGHT_TMO_CHANGED,
#ifdef HAVE_REMOTE_LCD
    REMOTE_BACKLIGHT_ON,
    REMOTE_BACKLIGHT_OFF,
    REMOTE_BACKLIGHT_TMO_CHANGED,
#endif
#if defined(_BACKLIGHT_FADE_BOOST) || defined(_BACKLIGHT_FADE_ENABLE)
    BACKLIGHT_FADE_FINISH,
#endif
#ifdef HAVE_LCD_SLEEP
    LCD_SLEEP,
#endif
#ifdef HAVE_BUTTON_LIGHT
    BUTTON_LIGHT_ON,
    BUTTON_LIGHT_OFF,
    BUTTON_LIGHT_TMO_CHANGED,
#endif
#ifdef BACKLIGHT_DRIVER_CLOSE
    BACKLIGHT_QUIT,
#endif
};

static void backlight_thread(void);
static long backlight_stack[DEFAULT_STACK_SIZE/sizeof(long)];
static const char backlight_thread_name[] = "backlight";
static struct event_queue backlight_queue;
#ifdef BACKLIGHT_DRIVER_CLOSE
static unsigned int backlight_thread_id = 0;
#endif

#ifdef HAVE_BACKLIGHT_BRIGHTNESS
int backlight_brightness = DEFAULT_BRIGHTNESS_SETTING;
#endif
static int backlight_timer SHAREDBSS_ATTR;
static int backlight_timeout_normal = 5*HZ;
#if CONFIG_CHARGING
static int backlight_timeout_plugged = 5*HZ;
#endif
#ifdef HAS_BUTTON_HOLD
static int backlight_on_button_hold = 0;
#endif
static void backlight_timeout_handler(void);

#ifdef HAVE_BUTTON_LIGHT
static int buttonlight_timer;
static int buttonlight_timeout = 5*HZ;

/* Update state of buttonlight according to timeout setting */
static void buttonlight_update_state(void)
{
    buttonlight_timer = buttonlight_timeout;

    /* Buttonlight == OFF in the setting? */
    if (buttonlight_timer < 0)
    {
        buttonlight_timer = 0; /* Disable the timeout */
        _buttonlight_off();
    }
    else
        _buttonlight_on();
}

/* external interface */
void buttonlight_on(void)
{
    queue_remove_from_head(&backlight_queue, BUTTON_LIGHT_ON);
    queue_post(&backlight_queue, BUTTON_LIGHT_ON, 0);
}

void buttonlight_off(void)
{
    queue_post(&backlight_queue, BUTTON_LIGHT_OFF, 0);
}

void buttonlight_set_timeout(int value)
{
    buttonlight_timeout = HZ * value;
    queue_post(&backlight_queue, BUTTON_LIGHT_TMO_CHANGED, 0);
}

int buttonlight_get_current_timeout(void)
{
    return buttonlight_timeout;
}

#endif /* HAVE_BUTTON_LIGHT */

#ifdef HAVE_REMOTE_LCD
static int remote_backlight_timer;
static int remote_backlight_timeout_normal = 5*HZ;
#if CONFIG_CHARGING
static int remote_backlight_timeout_plugged = 5*HZ;
#endif
#ifdef HAS_REMOTE_BUTTON_HOLD
static int remote_backlight_on_button_hold = 0;
#endif
#endif /* HAVE_REMOTE_LCD */

#ifdef HAVE_LCD_SLEEP
#ifdef HAVE_LCD_SLEEP_SETTING
const signed char lcd_sleep_timeout_value[10] =
{
    -1, 0, 5, 10, 15, 20, 30, 45, 60, 90
};
static int lcd_sleep_timeout = 10*HZ;
#else
/* Target defines needed value */
#define lcd_sleep_timeout LCD_SLEEP_TIMEOUT
#endif

static int lcd_sleep_timer SHAREDDATA_ATTR = 0;

static void backlight_lcd_sleep_countdown(bool start)
{
    if (!start)
    {
        /* Cancel the LCD sleep countdown */
        lcd_sleep_timer = 0;
        return;
    }

    /* Start LCD sleep countdown */
    if (lcd_sleep_timeout < 0)
    {
        lcd_sleep_timer = 0; /* Setting == Always */
        /* Ensure lcd_sleep() is called from backlight_thread() */
#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_PWM)
        queue_post(&backlight_queue, LCD_SLEEP, 0);
#else
        lcd_sleep();
#endif
    }
    else
    {
        lcd_sleep_timer = lcd_sleep_timeout;
    }
}
#endif /* HAVE_LCD_SLEEP */

#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
static int backlight_fading_type = (FADING_UP|FADING_DOWN);
static int backlight_fading_state = NOT_FADING;
#endif


/* backlight fading */
#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_PWM)
#define BL_PWM_INTERVAL 5  /* Cycle interval in ms */
#define BL_PWM_BITS     8
#define BL_PWM_COUNT    (1<<BL_PWM_BITS)

/* s15.16 fixed point variables */
static int32_t bl_fade_in_step  = ((BL_PWM_INTERVAL*BL_PWM_COUNT)<<16)/300;
static int32_t bl_fade_out_step = ((BL_PWM_INTERVAL*BL_PWM_COUNT)<<16)/2000;
static int32_t bl_dim_fraction  = 0;     

static int bl_dim_target  = 0;
static int bl_dim_current = 0;
static enum {DIM_STATE_START, DIM_STATE_MAIN} bl_dim_state = DIM_STATE_START;
static bool bl_timer_active = false;

static void backlight_isr(void)
{
    int timer_period = (TIMER_FREQ*BL_PWM_INTERVAL/1000);
    bool idle = false;

    switch (bl_dim_state)
    {
      /* New cycle */
      case DIM_STATE_START:
        bl_dim_current = bl_dim_fraction >> 16;

        if (bl_dim_current > 0 && bl_dim_current < BL_PWM_COUNT)
        {
            _backlight_on_isr();
            timer_period = (timer_period * bl_dim_current) >> BL_PWM_BITS;
            bl_dim_state = DIM_STATE_MAIN;
        }
        else
        {
            if (bl_dim_current)
                _backlight_on_isr();
            else
                _backlight_off_isr();
            if (bl_dim_current == bl_dim_target)
                idle = true;
        }
        if (bl_dim_current < bl_dim_target)
        {
            bl_dim_fraction = MIN(bl_dim_fraction + bl_fade_in_step,
                                  (BL_PWM_COUNT<<16));
        }
        else if (bl_dim_current > bl_dim_target)
        {
            bl_dim_fraction = MAX(bl_dim_fraction - bl_fade_out_step, 0);
        }
        break;

      /* Dim main screen */
      case DIM_STATE_MAIN:
        _backlight_off_isr();
        timer_period = (timer_period * (BL_PWM_COUNT - bl_dim_current))
                     >> BL_PWM_BITS;
        bl_dim_state = DIM_STATE_START;
        break ;
    }
    if (idle)
    {
#if defined(_BACKLIGHT_FADE_BOOST) || defined(_BACKLIGHT_FADE_ENABLE)
        queue_post(&backlight_queue, BACKLIGHT_FADE_FINISH, 0);
#endif
        timer_unregister();
        bl_timer_active = false;

#ifdef HAVE_LCD_SLEEP
        if (bl_dim_current == 0)
            backlight_lcd_sleep_countdown(true);
#endif
    }
    else
        timer_set_period(timer_period);
}

static void backlight_switch(void)
{
    if (bl_dim_target > (BL_PWM_COUNT/2))
    {
        _backlight_on_normal();
        bl_dim_fraction = (BL_PWM_COUNT<<16);
    }
    else
    {
        _backlight_off_normal();
        bl_dim_fraction = 0;

#ifdef HAVE_LCD_SLEEP
        backlight_lcd_sleep_countdown(true);
#endif
    }
}

static void backlight_release_timer(void)
{
#ifdef _BACKLIGHT_FADE_BOOST
    cpu_boost(false);
#endif
    timer_unregister();
    bl_timer_active = false;
    backlight_switch();
}

static void backlight_dim(int value)
{
    /* protect from extraneous calls with the same target value */
    if (value == bl_dim_target)
        return;

    bl_dim_target = value;

    if (bl_timer_active)
        return ;

    if (timer_register(0, backlight_release_timer, 2, 0, backlight_isr
                       IF_COP(, CPU)))
    {
#ifdef _BACKLIGHT_FADE_BOOST
        /* Prevent cpu frequency changes while dimming. */
        cpu_boost(true);
#endif
        bl_timer_active = true;
    }
    else
        backlight_switch();
}

static void _backlight_on(void)
{
#ifdef HAVE_LCD_SLEEP
    backlight_lcd_sleep_countdown(false);
#endif

    if (bl_fade_in_step > 0)
    {
#ifdef _BACKLIGHT_FADE_ENABLE
        _backlight_hw_enable(true);
#endif
        backlight_dim(BL_PWM_COUNT);
    }
    else
    {
        bl_dim_target = BL_PWM_COUNT;
        bl_dim_fraction = (BL_PWM_COUNT<<16);
        _backlight_on_normal();
    }
}

static void _backlight_off(void)
{
    if (bl_fade_out_step > 0)
    {
        backlight_dim(0);
    }
    else
    {
        bl_dim_target = bl_dim_fraction = 0;
        _backlight_off_normal();

#ifdef HAVE_LCD_SLEEP
        backlight_lcd_sleep_countdown(true);
#endif
    }
}

void backlight_set_fade_in(int value)
{
    if (value > 0)
        bl_fade_in_step = ((BL_PWM_INTERVAL*BL_PWM_COUNT)<<16) / value;
    else
        bl_fade_in_step = 0;
}

void backlight_set_fade_out(int value)
{
    if (value > 0)
        bl_fade_out_step = ((BL_PWM_INTERVAL*BL_PWM_COUNT)<<16) / value;
    else
        bl_fade_out_step = 0;
}

#elif  (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)

void backlight_set_fade_out(bool value)
{
    if(value) /* on */
        backlight_fading_type |= FADING_DOWN;
    else
        backlight_fading_type &= FADING_UP;
}

void backlight_set_fade_in(bool value)
{
    if(value) /* on */
        backlight_fading_type |= FADING_UP;
    else
        backlight_fading_type &= FADING_DOWN;
}

static void backlight_setup_fade_up(void)
{
    if (backlight_fading_type & FADING_UP)
    {
        if (backlight_fading_state == NOT_FADING)
        {
            /* make sure the backlight is at lowest level */
            _backlight_on();
        }
        backlight_fading_state = FADING_UP;
    }
    else
    {
        backlight_fading_state = NOT_FADING;
        _backlight_fade_update_state(backlight_brightness);
        _backlight_on();
        _backlight_set_brightness(backlight_brightness);
    }
}

static void backlight_setup_fade_down(void)
{
    if (backlight_fading_type & FADING_DOWN)
    {
        backlight_fading_state = FADING_DOWN;
    }
    else
    {
        backlight_fading_state = NOT_FADING;
        _backlight_fade_update_state(MIN_BRIGHTNESS_SETTING-1);
        _backlight_off();
#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
        /* write the lowest brightness level to the hardware so that
         * fading up is glitch free */
        _backlight_set_brightness(MIN_BRIGHTNESS_SETTING);
#endif
    }
}
#endif /* CONFIG_BACKLIGHT_FADING */

/* Update state of backlight according to timeout setting */
static void backlight_update_state(void)
{

    int timeout = backlight_get_current_timeout();

    /* Backlight == OFF in the setting? */
    if (UNLIKELY(timeout < 0))
    {
        backlight_timer = 0; /* Disable the timeout */
#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
        backlight_setup_fade_down();
        /* necessary step to issue fading down when the setting is selected */
        queue_post(&backlight_queue, SYS_TIMEOUT, 0);
#else
        _backlight_off();
#ifdef HAVE_LCD_SLEEP
        backlight_lcd_sleep_countdown(true); /* start sleep countdown */
#endif
#endif
    }
    else
    {
        backlight_timer = timeout;

#ifdef HAVE_LCD_SLEEP
        backlight_lcd_sleep_countdown(false); /* wake up lcd */
#endif

#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
        backlight_setup_fade_up();
#else
        _backlight_on();
#endif
    }
}

#ifdef HAVE_REMOTE_LCD
/* Update state of remote backlight according to timeout setting */
static void remote_backlight_update_state(void)
{
    int timeout = remote_backlight_get_current_timeout();
    /* Backlight == OFF in the setting? */
    if (timeout < 0)
    {
        remote_backlight_timer = 0; /* Disable the timeout */
        _remote_backlight_off();
    }
    else
    {
        remote_backlight_timer = timeout;
        _remote_backlight_on();
    }
}
#endif /* HAVE_REMOTE_LCD */
static inline void do_backlight_off(void)
{
    backlight_timer = 0;
#if  (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
    backlight_setup_fade_down();
#else
    _backlight_off();
#endif /* CONFIG_BACKLIGHT_FADING */
}

void backlight_thread(void)
{
    struct queue_event ev;
    bool locked = false;

    while(1)
    {
#if  (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
        if (backlight_fading_state != NOT_FADING)
            queue_wait_w_tmo(&backlight_queue, &ev, FADE_DELAY);
        else
#endif
            queue_wait_w_tmo(&backlight_queue, &ev, BACKLIGHT_THREAD_TIMEOUT);
        switch(ev.id)
        {   /* These events must always be processed */
#ifdef _BACKLIGHT_FADE_BOOST
            case BACKLIGHT_FADE_FINISH:
                cpu_boost(false);
                break;
#endif
#ifdef _BACKLIGHT_FADE_ENABLE
            case BACKLIGHT_FADE_FINISH:
                _backlight_hw_enable((bl_dim_current|bl_dim_target) != 0);
                break;
#endif

#ifndef SIMULATOR
            /* Here for now or else the aggressive init messes up scrolling */
#ifdef HAVE_REMOTE_LCD
            case SYS_REMOTE_PLUGGED:
                lcd_remote_on();
                lcd_remote_update();
                break;

            case SYS_REMOTE_UNPLUGGED:
                lcd_remote_off();
                break;
#elif defined HAVE_REMOTE_LCD_AS_MAIN
            case SYS_REMOTE_PLUGGED:
                lcd_on();
                lcd_update();
                break;

            case SYS_REMOTE_UNPLUGGED:
                lcd_off();
                break;
#endif /* HAVE_REMOTE_LCD/ HAVE_REMOTE_LCD_AS_MAIN */
#endif /* !SIMULATOR */
            case SYS_USB_CONNECTED:
                usb_acknowledge(SYS_USB_CONNECTED_ACK);
                break;

            case SYS_USB_DISCONNECTED:
                usb_acknowledge(SYS_USB_DISCONNECTED_ACK);
                break;

#ifdef BACKLIGHT_DRIVER_CLOSE
            /* Get out of here */
            case BACKLIGHT_QUIT:
                return;
#endif
        }
        if (locked)
            continue;

        switch(ev.id)
        {   /* These events are only processed if backlight isn't locked */
#ifdef HAVE_REMOTE_LCD
            case REMOTE_BACKLIGHT_TMO_CHANGED:
            case REMOTE_BACKLIGHT_ON:
                remote_backlight_update_state();
                break;

            case REMOTE_BACKLIGHT_OFF:
                remote_backlight_timer = 0; /* Disable the timeout */
                _remote_backlight_off();
                break;
#endif /* HAVE_REMOTE_LCD */

            case BACKLIGHT_TMO_CHANGED:
            case BACKLIGHT_ON:
                backlight_update_state();
                break;

            case BACKLIGHT_OFF:
                do_backlight_off();
                break;
#ifdef HAVE_LCD_SLEEP
            case LCD_SLEEP:
                lcd_sleep();
                break;
#endif
#ifdef HAVE_BUTTON_LIGHT
            case BUTTON_LIGHT_TMO_CHANGED:
            case BUTTON_LIGHT_ON:
                buttonlight_update_state();
                break;

            case BUTTON_LIGHT_OFF:
                buttonlight_timer = 0;
                _buttonlight_off();
                break;
#endif

            case SYS_POWEROFF:  /* Lock backlight on poweroff so it doesn't */
                locked = true;      /* go off before power is actually cut. */
                /* fall through */
#if CONFIG_CHARGING
            case SYS_CHARGER_CONNECTED:
            case SYS_CHARGER_DISCONNECTED:
#endif
                backlight_update_state();
#ifdef HAVE_REMOTE_LCD
                remote_backlight_update_state();
#endif
                break;
            case SYS_TIMEOUT:
#if  (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
                if (backlight_fading_state != NOT_FADING)
                {
                    if ((_backlight_fade_step(backlight_fading_state)))
                    {   /* finished fading */
#ifdef HAVE_LCD_SLEEP
                        if (backlight_fading_state == FADING_DOWN)
                        {   /* start sleep countdown */
                             backlight_lcd_sleep_countdown(true);
                        }
#endif
                        backlight_fading_state = NOT_FADING;
                    }
                }
                else
#endif /* CONFIG_BACKLIGHT_FADING */
                    backlight_timeout_handler();
                break;
        }
    } /* end while */
}

static void backlight_timeout_handler(void)
{
    if(backlight_timer > 0)
    {
        backlight_timer -= BACKLIGHT_THREAD_TIMEOUT;
        if(backlight_timer <= 0)
        {
            do_backlight_off();
        }
    }
#ifdef HAVE_LCD_SLEEP
    else if(lcd_sleep_timer > 0)
    {
        lcd_sleep_timer -= BACKLIGHT_THREAD_TIMEOUT;
        if(lcd_sleep_timer <= 0)
        {
            lcd_sleep();
        }
    }
#endif /* HAVE_LCD_SLEEP */
#ifdef HAVE_REMOTE_LCD
    if(remote_backlight_timer > 0)
    {
        remote_backlight_timer -= BACKLIGHT_THREAD_TIMEOUT;
        if(remote_backlight_timer <= 0)
        {
            _remote_backlight_off();
        }
    }
#endif /* HAVE_REMOVE_LCD */
#ifdef HAVE_BUTTON_LIGHT
    if (buttonlight_timer > 0)
    {
        buttonlight_timer -= BACKLIGHT_THREAD_TIMEOUT;
        if (buttonlight_timer <= 0)
        {
            _buttonlight_off();
        }
    }
#endif /* HAVE_BUTTON_LIGHT */
}

void backlight_init(void)
{
    queue_init(&backlight_queue, true);

#ifndef SIMULATOR
    if (_backlight_init())
    {
#if (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_PWM)
        /* If backlight is already on, don't fade in. */
        bl_dim_target = BL_PWM_COUNT;
        bl_dim_fraction = (BL_PWM_COUNT<<16);
#endif
    }
#endif
    /* Leave all lights as set by the bootloader here. The settings load will
     * call the appropriate backlight_set_*() functions, only changing light
     * status if necessary. */
#ifdef BACKLIGHT_DRIVER_CLOSE
    backlight_thread_id =
#endif
    create_thread(backlight_thread, backlight_stack,
                  sizeof(backlight_stack), 0, backlight_thread_name
                  IF_PRIO(, PRIORITY_USER_INTERFACE)
                  IF_COP(, CPU));
}

#ifdef BACKLIGHT_DRIVER_CLOSE
void backlight_close(void)
{
    unsigned int thread = backlight_thread_id;

    /* Wait for thread to exit */
    if (thread == 0)
        return;

    backlight_thread_id = 0;

    queue_post(&backlight_queue, BACKLIGHT_QUIT, 0);
    thread_wait(thread);
}
#endif /* BACKLIGHT_DRIVER_CLOSE */

void backlight_on(void)
{
    queue_remove_from_head(&backlight_queue, BACKLIGHT_ON);
    queue_post(&backlight_queue, BACKLIGHT_ON, 0);
}

void backlight_off(void)
{
    queue_post(&backlight_queue, BACKLIGHT_OFF, 0);
}

/* returns true when the backlight is on,
 * and optionally when it's set to always off. */
bool is_backlight_on(bool ignore_always_off)
{
    int timeout = backlight_get_current_timeout();
    return (backlight_timer > 0)   /* countdown */
        || (timeout == 0) /* always on */
        || ((timeout < 0) && !ignore_always_off);
}

/* return value in ticks; 0 means always on, <0 means always off */
int backlight_get_current_timeout(void)
{
#ifdef HAS_BUTTON_HOLD
    if ((backlight_on_button_hold != 0)
#ifdef HAVE_REMOTE_LCD_AS_MAIN
        && remote_button_hold()
#else
        && button_hold()
#endif
        )
        return (backlight_on_button_hold == 2) ? 0 : -1;
        /* always on or always off */
    else
#endif
#if CONFIG_CHARGING
        if (power_input_present())
            return backlight_timeout_plugged;
        else
#endif
            return backlight_timeout_normal;
}

void backlight_set_timeout(int value)
{
    backlight_timeout_normal = HZ * value;
    queue_post(&backlight_queue, BACKLIGHT_TMO_CHANGED, 0);
}

#if CONFIG_CHARGING
void backlight_set_timeout_plugged(int value)
{
    backlight_timeout_plugged = HZ * value;
    queue_post(&backlight_queue, BACKLIGHT_TMO_CHANGED, 0);
}
#endif /* CONFIG_CHARGING */

#ifdef HAS_BUTTON_HOLD
/* Hold button change event handler. */
void backlight_hold_changed(bool hold_button)
{
    if (!hold_button || (backlight_on_button_hold > 0))
        /* if unlocked or override in effect */
        backlight_on();
}

void backlight_set_on_button_hold(int index)
{
    if ((unsigned)index >= 3)
        /* if given a weird value, use default */
        index = 0;

    backlight_on_button_hold = index;
    queue_post(&backlight_queue, BACKLIGHT_TMO_CHANGED, 0);
}
#endif /* HAS_BUTTON_HOLD */

#ifdef HAVE_LCD_SLEEP_SETTING
void lcd_set_sleep_after_backlight_off(int index)
{
    if ((unsigned)index >= sizeof(lcd_sleep_timeout_value))
        /* if given a weird value, use default */
        index = 3;

    lcd_sleep_timeout = HZ * lcd_sleep_timeout_value[index];

    if (is_backlight_on(true))
        /* Timer will be set when bl turns off or bl set to on. */
        return;

    /* Backlight is Off */
    if (lcd_sleep_timeout < 0)
        lcd_sleep_timer = 1; /* Always - sleep next tick */
    else
        lcd_sleep_timer = lcd_sleep_timeout; /* Never, other */
}
#endif /* HAVE_LCD_SLEEP_SETTING */

#ifdef HAVE_REMOTE_LCD
void remote_backlight_on(void)
{
    queue_post(&backlight_queue, REMOTE_BACKLIGHT_ON, 0);
}

void remote_backlight_off(void)
{
    queue_post(&backlight_queue, REMOTE_BACKLIGHT_OFF, 0);
}

void remote_backlight_set_timeout(int value)
{
    remote_backlight_timeout_normal = HZ * value;
    queue_post(&backlight_queue, REMOTE_BACKLIGHT_TMO_CHANGED, 0);
}

#if CONFIG_CHARGING
void remote_backlight_set_timeout_plugged(int value)
{
    remote_backlight_timeout_plugged = HZ * value;
    queue_post(&backlight_queue, REMOTE_BACKLIGHT_TMO_CHANGED, 0);
}
#endif /* CONFIG_CHARGING */

#ifdef HAS_REMOTE_BUTTON_HOLD
/* Remote hold button change event handler. */
void remote_backlight_hold_changed(bool rc_hold_button)
{
    if (!rc_hold_button || (remote_backlight_on_button_hold > 0))
        /* if unlocked or override */
        remote_backlight_on();
}

void remote_backlight_set_on_button_hold(int index)
{
    if ((unsigned)index >= 3)
        /* if given a weird value, use default */
        index = 0;

    remote_backlight_on_button_hold = index;
    queue_post(&backlight_queue, REMOTE_BACKLIGHT_TMO_CHANGED, 0);
}
#endif /* HAS_REMOTE_BUTTON_HOLD */

/* return value in ticks; 0 means always on, <0 means always off */
int remote_backlight_get_current_timeout(void)
{
#ifdef HAS_REMOTE_BUTTON_HOLD
    if (remote_button_hold() && (remote_backlight_on_button_hold != 0))
        return (remote_backlight_on_button_hold == 2)
                                 ? 0 : -1;  /* always on or always off */
    else
#endif
#if CONFIG_CHARGING
        if (power_input_present())
            return remote_backlight_timeout_plugged;
        else
#endif
            return remote_backlight_timeout_normal;
}

/* returns true when the backlight is on, and
 * optionally  when it's set to always off */
bool is_remote_backlight_on(bool ignore_always_off)
{
    int timeout = remote_backlight_get_current_timeout();
    return (remote_backlight_timer > 0)   /* countdown */
        || (timeout == 0) /* always on */
        || ((timeout < 0) && !ignore_always_off);
}

#endif /* HAVE_REMOTE_LCD */

#ifdef HAVE_BACKLIGHT_BRIGHTNESS
void backlight_set_brightness(int val)
{
    if (val < MIN_BRIGHTNESS_SETTING)
        val = MIN_BRIGHTNESS_SETTING;
    else if (val > MAX_BRIGHTNESS_SETTING)
        val = MAX_BRIGHTNESS_SETTING;

    backlight_brightness = val;
    _backlight_set_brightness(val);
#if  (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_SETTING) \
    || (CONFIG_BACKLIGHT_FADING == BACKLIGHT_FADING_SW_HW_REG)
    /* receive backlight brightness */
    _backlight_fade_update_state(val);
#endif
}
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */

#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
void buttonlight_set_brightness(int val)
{
    if (val < MIN_BRIGHTNESS_SETTING)
        val = MIN_BRIGHTNESS_SETTING;
    else if (val > MAX_BRIGHTNESS_SETTING)
        val = MAX_BRIGHTNESS_SETTING;

    _buttonlight_set_brightness(val);
}
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */

#else /* !defined(HAVE_BACKLIGHT) || !defined(BACKLIGHT_FULL_INIT)
    -- no backlight, empty dummy functions */

#if defined(HAVE_BACKLIGHT) && !defined(BACKLIGHT_FULL_INIT)
void backlight_init(void)
{
    (void)_backlight_init();
    _backlight_on();
}
#endif

void backlight_on(void) {}
void backlight_off(void) {}
void buttonlight_on(void) {}
void backlight_set_timeout(int value) {(void)value;}

bool is_backlight_on(bool ignore_always_off)
{
    (void)ignore_always_off;
    return true;
}
#ifdef HAVE_REMOTE_LCD
void remote_backlight_on(void) {}
void remote_backlight_off(void) {}
void remote_backlight_set_timeout(int value) {(void)value;}

bool is_remote_backlight_on(bool ignore_always_off)
{
    (void)ignore_always_off;
    return true;
}
#endif /* HAVE_REMOTE_LCD */
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
void backlight_set_brightness(int val) { (void)val; }
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
void buttonlight_set_brightness(int val) { (void)val; }
#endif
#endif /* defined(HAVE_BACKLIGHT) && defined(BACKLIGHT_FULL_INIT) */