1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "lcd.h"
#include "debug.h"
#include "kernel.h"
#include "power.h"
#include "thread.h"
#include "settings.h"
#include "status.h"
#include "mpeg.h"
static enum playmode current_mode;
void status_init(void)
{
status_set_playmode(STATUS_STOP);
}
void status_set_playmode(enum playmode mode)
{
current_mode = mode;
}
void status_draw(void)
{
#if defined(HAVE_LCD_CHARCELLS) && !defined(SIMULATOR)
int battlevel = battery_level();
int volume = mpeg_val2phys(SOUND_VOLUME, global_settings.volume);
lcd_icon(ICON_BATTERY, true);
if(battlevel > 25)
lcd_icon(ICON_BATTERY_1, true);
else
lcd_icon(ICON_BATTERY_1, false);
if(battlevel > 50)
lcd_icon(ICON_BATTERY_2, true);
else
lcd_icon(ICON_BATTERY_2, false);
if(battlevel > 75)
lcd_icon(ICON_BATTERY_3, true);
else
lcd_icon(ICON_BATTERY_3, false);
lcd_icon(ICON_VOLUME, true);
if(volume > 10)
lcd_icon(ICON_VOLUME_1, true);
else
lcd_icon(ICON_VOLUME_1, false);
if(volume > 30)
lcd_icon(ICON_VOLUME_2, true);
else
lcd_icon(ICON_VOLUME_2, false);
if(volume > 50)
lcd_icon(ICON_VOLUME_3, true);
else
lcd_icon(ICON_VOLUME_3, false);
if(volume > 70)
lcd_icon(ICON_VOLUME_4, true);
else
lcd_icon(ICON_VOLUME_4, false);
if(volume > 90)
lcd_icon(ICON_VOLUME_5, true);
else
lcd_icon(ICON_VOLUME_5, false);
switch(current_mode)
{
case STATUS_PLAY:
lcd_icon(ICON_PLAY, true);
lcd_icon(ICON_PAUSE, false);
break;
case STATUS_STOP:
lcd_icon(ICON_PLAY, false);
lcd_icon(ICON_PAUSE, false);
break;
case STATUS_PAUSE:
lcd_icon(ICON_PLAY, false);
lcd_icon(ICON_PAUSE, true);
break;
}
#endif
}
|