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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __SETTINGSLIST_H
#define __SETTINGSLIST_H
#include <stdio.h>
#include <stddef.h>
#include <stdbool.h>
#include <limits.h>
#include "inttypes.h"
typedef int (*_isfunc_type)(void);
union storage_type {
int int_;
unsigned int uint_;
bool bool_;
char *charptr;
unsigned char *ucharptr;
_isfunc_type func;
void* custom;
};
/* the variable type for the setting */
#define F_T_INT 1
#define F_T_UINT 2
#define F_T_BOOL 3
#define F_T_CHARPTR 4
#define F_T_UCHARPTR 5
#define F_T_CUSTOM 6 /* MUST use struct custom_setting below */
#define F_T_MASK 0x7
struct sound_setting {
int setting; /* from the enum in firmware/sound.h */
};
#define F_T_SOUND 0x8 /* this variable uses the set_sound stuff, \
| with one of the above types (usually F_T_INT) \
These settings get the default from sound_default(setting); */
struct bool_setting {
void (*option_callback)(bool);
int lang_yes;
int lang_no;
};
#define F_BOOL_SETTING (F_T_BOOL|0x10)
#define F_RGB 0x20
struct filename_setting {
const char* prefix;
const char* suffix;
int max_len;
};
#define F_FILENAME 0x40
struct int_setting {
void (*option_callback)(int);
int unit;
int min;
int max;
int step;
const char* (*formatter)(char*, size_t, int, const char*);
int32_t (*get_talk_id)(int, int);
};
#define F_INT_SETTING 0x80
struct choice_setting {
void (*option_callback)(int);
int count;
union {
const unsigned char **desc;
const int *talks;
};
};
#define F_CHOICE_SETTING 0x100
#define F_CHOICETALKS 0x200 /* uses .talks in the above struct for the talks */
/* and cfg_vals for the strings to display */
struct table_setting {
void (*option_callback)(int);
const char* (*formatter)(char*, size_t, int, const char*);
int32_t (*get_talk_id)(int, int);
int unit;
int count;
const int * values;
};
#define F_TABLE_SETTING 0x2000
#define F_ALLOW_ARBITRARY_VALS 0x4000
#define F_CB_ON_SELECT_ONLY 0x20000
/* these use the _isfunc_type type for the function */
/* typedef int (*_isfunc_type)(void); */
#define F_MIN_ISFUNC 0x100000 /* min(above) is function pointer to above type */
#define F_MAX_ISFUNC 0x200000 /* max(above) is function pointer to above type */
#define F_DEF_ISFUNC 0x400000 /* default_val is function pointer to above type */
/* The next stuff is used when none of the other types work.
Should really only be used if the value you want to store in global_settings
is very different to the string you want to use in the config. */
#define F_CUSTOM_SETTING 0x8000
struct custom_setting {
/* load the saved value from the .cfg
setting: pointer into global_settings
value: the text from the .cfg
*/
void (*load_from_cfg)(void* setting, char*value);
/* store the value into a .cfg
setting: pointer into global_settings
buf/buf_len: buffer and length to write the string into.
Returns the string.
*/
char* (*write_to_cfg)(void* setting, char*buf, int buf_len);
/* Check if the setting has been changed from the default.
setting: pointer into global_settings
defaultval: the value given in the settings_list.c macro
Return true if the setting was changed
*/
bool (*is_changed)(void* setting, void* defaultval);
/* Set the setting back to its default value.
setting: pointer into global_settings
defaultval: the value given in the settings_list.c macro
*/
void (*set_default)(void* setting, void* defaultval);
};
#define F_TIME_SETTING 0x10000 /* int,table format hh:mm:ss.mss auto ranged */
#define F_THEMESETTING 0x0800000
#define F_RECSETTING 0x1000000
#define F_EQSETTING 0x2000000
#define F_SOUNDSETTING 0x4000000
#define F_NVRAM_BYTES_MASK 0xE0000 /*0-4 bytes can be stored */
#define F_NVRAM_MASK_SHIFT 17
#define NVRAM_CONFIG_VERSION 8
/* Above define should be bumped if
- a new NVRAM setting is added between 2 other NVRAM settings
- number of bytes for a NVRAM setting is changed
- a NVRAM setting is removed
*/
#define F_TEMPVAR 0x0400 /* used if the setting should be set using a temp var */
#define F_PADTITLE 0x800 /* pad the title with spaces to force it to scroll */
#define F_NO_WRAP 0x1000 /* used if the list should not wrap */
#define F_BANFROMQS 0x80000000 /* ban the setting from the quickscreen items */
#define F_DEPRECATED 0x40000000 /* DEPRECATED setting, don't write to .cfg */
struct settings_list {
uint32_t flags; /* BD__ _SER TFFF NNN_ _ATW PTVC IFRB STTT */
void *setting;
int lang_id; /* -1 for none */
union storage_type default_val;
const char *cfg_name; /* this settings name in the cfg file */
const char *cfg_vals; /*comma seperated legal values, or NULL */
/* used with F_T_UCHARPTR this is the folder prefix */
union {
const void *RESERVED; /* to stop compile errors, will be removed */
const struct sound_setting *sound_setting; /* use F_T_SOUND for this */
const struct bool_setting *bool_setting; /* F_BOOL_SETTING */
const struct filename_setting *filename_setting; /* use F_FILENAME */
const struct int_setting *int_setting; /* use F_INT_SETTING */
const struct choice_setting *choice_setting; /* F_CHOICE_SETTING */
const struct table_setting *table_setting; /* F_TABLE_SETTING */
const struct custom_setting *custom_setting; /* F_CUSTOM_SETTING */
};
};
const struct settings_list* get_settings_list(int*count);
#ifndef PLUGIN
/* not needed for plugins and just causes compile error,
possibly fix proberly later */
extern const struct settings_list settings[];
extern const int nb_settings;
#endif
#endif
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