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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
#include "skin_engine/skin_engine.h"
#include "settings.h"
#include "radio.h"
#include "action.h"
#include "appevents.h"
#include "statusbar-skinned.h"
#include "option_select.h"
extern struct wps_state wps_state; /* from wps.c */
static struct gui_wps fms_skin[NB_SCREENS] = {{ .data = NULL }};
static struct wps_data fms_skin_data[NB_SCREENS] = {{ .wps_loaded = 0 }};
static struct wps_sync_data fms_skin_sync_data = { .do_full_update = false };
void fms_data_load(enum screen_type screen, const char *buf, bool isfile)
{
struct wps_data *data = fms_skin[screen].data;
int success;
success = buf && skin_data_load(screen, data, buf, isfile);
if (!success ) /* load the default */
{
const char default_fms[] = "%s%?Ti<%Ti. |>%?Tn<%Tn|%Tf>\n"
"%Sx(Station:) %tf MHz\n"
"%?St(force fm mono)<%Sx(Force Mono)|%?ts<%Sx(Stereo)|%Sx(Mono)>>\n"
"%Sx(Mode:) %?tm<%Sx(Scan)|%Sx(Preset)>\n"
#if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR)
"%?Rr<%Sx(Time:) %Rh:%Rn:%Rs|%?St(prerecording time)<%pm|%Sx(Prerecord Time) %Rs>>\n"
#endif
"%pb\n"
#ifdef HAVE_RDS_CAP
"\n%s%ty\n"
"%s%tz\n"
#endif
;
skin_data_load(screen, data, default_fms, false);
}
}
void fms_fix_displays(enum fms_exiting toggle_state)
{
int i;
FOR_NB_SCREENS(i)
{
if (toggle_state == FMS_ENTER)
{
viewportmanager_theme_enable(i, skin_has_sbs(i, fms_skin[i].data), NULL);
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
screens[i].backdrop_show(fms_skin[i].data->backdrop);
#endif
screens[i].clear_display();
/* force statusbar/skin update since we just cleared the whole screen */
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
}
else
{
screens[i].stop_scroll();
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
screens[i].backdrop_show(sb_get_backdrop(i));
#endif
viewportmanager_theme_undo(i, skin_has_sbs(i, fms_skin[i].data));
}
}
#ifdef HAVE_TOUCHSCREEN
if (!fms_skin[SCREEN_MAIN].data->touchregions)
touchscreen_set_mode(toggle_state == FMS_ENTER ?
TOUCHSCREEN_BUTTON : global_settings.touch_mode);
#endif
}
void fms_skin_init(void)
{
int i;
FOR_NB_SCREENS(i)
{
#ifdef HAVE_ALBUMART
fms_skin_data[i].albumart = NULL;
fms_skin_data[i].playback_aa_slot = -1;
#endif
fms_skin[i].data = &fms_skin_data[i];
fms_skin[i].display = &screens[i];
/* Currently no seperate wps_state needed/possible
so use the only available ( "global" ) one */
fms_skin[i].state = &wps_state;
fms_skin[i].sync_data = &fms_skin_sync_data;
}
}
int fms_do_button_loop(bool update_screen)
{
int button = skin_wait_for_action(fms_skin, CONTEXT_FM,
update_screen ? TIMEOUT_NOBLOCK : HZ/5);
#ifdef HAVE_TOUCHSCREEN
struct touchregion *region;
int offset;
if (button == ACTION_TOUCHSCREEN)
button = skin_get_touchaction(&fms_skin_data[SCREEN_MAIN], &offset, ®ion);
switch (button)
{
case ACTION_WPS_STOP:
return ACTION_FM_STOP;
case ACTION_STD_CANCEL:
return ACTION_FM_EXIT;
case ACTION_WPS_VOLUP:
return ACTION_SETTINGS_INC;
case ACTION_WPS_VOLDOWN:
return ACTION_SETTINGS_DEC;
case ACTION_WPS_PLAY:
return ACTION_FM_PLAY;
case ACTION_STD_MENU:
return ACTION_FM_MENU;
case WPS_TOUCHREGION_SCROLLBAR:
/* TODO */
break;
case ACTION_SETTINGS_INC:
case ACTION_SETTINGS_DEC:
{
const struct settings_list *setting = region->extradata;
option_select_next_val(setting, button == ACTION_SETTINGS_DEC, true);
}
return ACTION_REDRAW;
}
#endif
return button;
}
struct gui_wps *fms_get(enum screen_type screen)
{
return &fms_skin[screen];
}
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