summaryrefslogtreecommitdiff
path: root/apps/plugins/video.c
blob: de05ba4af42fdd8686851bf0a2415811cd2f21e7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/***************************************************************************
*             __________               __   ___.
*   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
*   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
*   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
*   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
*                     \/            \/     \/    \/            \/
* $Id$
*
* Plugin for video playback
* Reads raw image data + audio data from a file
* !!!!!!!!!! Code Police free zone !!!!!!!!!!
*
* Copyright (C) 2003-2004 Jörg Hohensohn aka [IDC]Dragon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/


/****************** imports ******************/

#include "plugin.h"
#include "sh7034.h"
#include "system.h"
#include "../apps/recorder/widgets.h" // not in search path, booh

#ifndef SIMULATOR // not for simulator by now
#ifdef HAVE_LCD_BITMAP // and definitely not for the Player, haha

/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define VIDEO_STOP_SEEK BUTTON_PLAY
#define VIDEO_RESUME BUTTON_PLAY
#define VIDEO_DEBUG BUTTON_F1
#define VIDEO_CONTRAST_DOWN BUTTON_F2
#define VIDEO_CONTRAST_UP BUTTON_F3

#elif CONFIG_KEYPAD == ONDIO_PAD
#define VIDEO_STOP_SEEK_PRE BUTTON_MENU
#define VIDEO_STOP_SEEK (BUTTON_MENU | BUTTON_REL)
#define VIDEO_RESUME BUTTON_RIGHT
#define VIDEO_CONTRAST_DOWN (BUTTON_MENU | BUTTON_DOWN)
#define VIDEO_CONTRAST_UP (BUTTON_MENU | BUTTON_UP)

#endif
/****************** constants ******************/

#define INT_MAX ((int)(~(unsigned)0 >> 1))
#define INT_MIN (-INT_MAX-1)

#define SCREENSIZE (LCD_WIDTH*LCD_HEIGHT/8) // in bytes
#define FPS 68 // default fps for headerless (old video-only) file
#define MAX_ACC 20 // maximum FF/FR speedup
#define FF_TICKS 3000; // experimentally found nice

// trigger levels, we need about 80 kB/sec
#define SPINUP_INIT 5000 // from what level on to refill, in milliseconds
#define SPINUP_SAFETY 700 // how much on top of the measured spinup time
#define CHUNK (1024*32) // read size


/****************** prototypes ******************/
void timer4_isr(void); // IMIA4 ISR
int check_button(void); // determine next relative frame


/****************** data types ******************/

// plugins don't introduce headers, so structs are repeated from rvf_format.h

#define HEADER_MAGIC 0x52564668 // "RVFh" at file start 
#define AUDIO_MAGIC  0x41756446 // "AudF" for each audio block
#define FILEVERSION  100 // 1.00

// format type definitions
#define VIDEOFORMAT_NO_VIDEO       0
#define VIDEOFORMAT_RAW            1
#define AUDIOFORMAT_NO_AUDIO       0
#define AUDIOFORMAT_MP3            1
#define AUDIOFORMAT_MP3_BITSWAPPED 2

// bit flags
#define FLAG_LOOP 0x00000001 // loop the playback, e.g. for stills

typedef struct // contains whatever might be useful to the player
{
    // general info (16 entries = 64 byte)
    unsigned long magic; // HEADER_MAGIC
    unsigned long version; // file version
    unsigned long flags; // combination of FLAG_xx
    unsigned long blocksize; // how many bytes per block (=video frame)
    unsigned long bps_average; // bits per second of the whole stream
    unsigned long bps_peak; // max. of above (audio may be VBR)
    unsigned long resume_pos; // file position to resume to
    unsigned long reserved[9]; // reserved, should be zero

    // video info (16 entries = 64 byte)
    unsigned long video_format; // one of VIDEOFORMAT_xxx
    unsigned long video_1st_frame; // byte position of first video frame
    unsigned long video_duration; // total length of video part, in ms
    unsigned long video_payload_size; // total amount of video data, in bytes
    unsigned long video_bitrate; // derived from resolution and frame time, in bps
    unsigned long video_frametime; // frame interval in 11.0592 MHz clocks
    long video_preroll; // video is how much ahead, in 11.0592 MHz clocks
    unsigned long video_width; // in pixels
    unsigned long video_height; // in pixels
    unsigned long video_reserved[7]; // reserved, should be zero

    // audio info (16 entries = 64 byte)
    unsigned long audio_format; // one of AUDIOFORMAT_xxx
    unsigned long audio_1st_frame; // byte position of first video frame
    unsigned long audio_duration; // total length of audio part, in ms
    unsigned long audio_payload_size; // total amount of audio data, in bytes
    unsigned long audio_avg_bitrate; // average audio bitrate, in bits per second
    unsigned long audio_peak_bitrate; // maximum bitrate
    unsigned long audio_headersize; // offset to payload in audio frames
    long audio_min_associated; // minimum offset to video frame, in bytes
    long audio_max_associated; // maximum offset to video frame, in bytes
    unsigned long audio_reserved[7]; // reserved, should be zero

   // more to come... ?

    // Note: padding up to 'blocksize' with zero following this header
} tFileHeader;

typedef struct // the little header for all audio blocks
{
    unsigned long magic; // AUDIO_MAGIC indicates an audio block
	unsigned char previous_block; // previous how many blocks backwards
    unsigned char next_block; // next how many blocks forward
	short associated_video; // offset to block with corresponding video
    unsigned short frame_start; // offset to first frame starting in this block
    unsigned short frame_end; // offset to behind last frame ending in this block
} tAudioFrameHeader;



/****************** globals ******************/

static struct plugin_api* rb; /* here is a global api struct pointer */
static char gPrint[32]; /* a global printf buffer, saves stack */


// playstate
static struct 
{
    enum 
    {
        paused,
        playing,
    } state;
    bool bAudioUnderrun;
    bool bVideoUnderrun;
    bool bHasAudio;
    bool bHasVideo;
    int nTimeOSD; // OSD should stay for this many frames
    bool bDirtyOSD; // OSD needs redraw
    bool bRefilling; // set if refilling buffer
    bool bSeeking;
    int nSeekAcc; // accelleration value for seek
    int nSeekPos; // current file position for seek
    bool bDiskSleep; // disk is suspended
#if FREQ == 12000000 /* Ondio speed kludge */
    int nFrameTimeAdjusted;
#endif
} gPlay;

// buffer information
static struct
{
    int bufsize;
    int granularity; // common multiple of block and sector size
    unsigned char* pBufStart; // start of ring buffer
    unsigned char* pBufEnd; // end of ring buffer
    unsigned char* pOSD; // OSD memory (112 bytes for 112*8 pixels)

    int vidcount; // how many video blocks are known in a row
    unsigned char* pBufFill; // write pointer for disk, owned by main task
    unsigned char* pReadVideo; // video readout, maintained by timer ISR
    unsigned char* pReadAudio; // audio readout, maintained by demand ISR
    bool bEOF; // flag for end of file
    int low_water; // reload threshold 
    int high_water; // end of reload threshold
    int spinup_safety; // safety margin when recalculating low_water
    int nReadChunk; // how much data for normal buffer fill
    int nSeekChunk; // how much data while seeking
} gBuf;

// statistics
static struct
{
    int minAudioAvail;
    int minVideoAvail;
    int nAudioUnderruns;
    int nVideoUnderruns;
    long minSpinup;
    long maxSpinup;
} gStats;

tFileHeader gFileHdr; // file header

/****************** implementation ******************/

// tool function: return how much playable audio/video is left
int Available(unsigned char* pSnapshot)
{
    if (pSnapshot <= gBuf.pBufFill)
        return gBuf.pBufFill - pSnapshot;
    else
        return gBuf.bufsize - (pSnapshot - gBuf.pBufFill);
}

// debug function to draw buffer indicators
void DrawBuf(void)
{
    int fill, video, audio;

    rb->memset(gBuf.pOSD, 0x10, LCD_WIDTH); // draw line
    gBuf.pOSD[0] = gBuf.pOSD[LCD_WIDTH-1] = 0xFE; // ends

    // calculate new tick positions
    fill = 1 + ((gBuf.pBufFill - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
    video = 1 + ((gBuf.pReadVideo - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
    audio = 1 + ((gBuf.pReadAudio - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;

    gBuf.pOSD[fill] |= 0x20; // below the line, two pixels
    gBuf.pOSD[video] |= 0x08; // one above
    gBuf.pOSD[audio] |= 0x04; // two above

    if (gPlay.state == paused) // we have to draw ourselves
        rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
    else
        gPlay.bDirtyOSD = true; // redraw it with next timer IRQ
}


// helper function to draw a position indicator
void DrawPosition(int pos, int total)
{
    int w,h;
    int sec; // estimated seconds


    /* print the estimated position */   
    sec = pos / (gFileHdr.bps_average/8);
    if (sec < 100*60) /* fits into mm:ss format */
        rb->snprintf(gPrint, sizeof(gPrint), "%02d:%02dm", sec/60, sec%60);
    else /* a very long clip, hh:mm format */
        rb->snprintf(gPrint, sizeof(gPrint), "%02d:%02dh", sec/3600, (sec/60)%60);
    rb->lcd_puts(0, 7, gPrint);

    /* draw a slider over the rest of the line */
    rb->lcd_getstringsize(gPrint, &w, &h);
    w++;
    rb->scrollbar(w, LCD_HEIGHT-7, LCD_WIDTH-w, 7, total, 0, pos, HORIZONTAL);

    if (gPlay.state == paused) // we have to draw ourselves
        rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
    else // let the display time do it
    {
        gPlay.nTimeOSD = 70;
        gPlay.bDirtyOSD = true; // redraw it with next timer IRQ
    }
}


// helper function to change the volume by a certain amount, +/-
void ChangeVolume(int delta)
{
    int vol = rb->global_settings->volume + delta;

    if (vol > 100) vol = 100;
    else if (vol < 0) vol = 0;
    if (vol != rb->global_settings->volume)
    {
        rb->mpeg_sound_set(SOUND_VOLUME, vol);
        rb->global_settings->volume = vol;
        rb->snprintf(gPrint, sizeof(gPrint), "Vol: %d", vol);
        rb->lcd_puts(0, 7, gPrint);
        if (gPlay.state == paused) // we have to draw ourselves
            rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
        else // let the display time do it
        {
            gPlay.nTimeOSD = 50; // display it for 50 frames
            gPlay.bDirtyOSD = true; // let the refresh copy it to LCD
        }
    }
}


// helper function to change the LCD contrast by a certain amount, +/-
void ChangeContrast(int delta)
{
    static int mycontrast = -1; /* the "permanent" value while running */
    int contrast; /* updated value */

    if (mycontrast == -1)
        mycontrast = rb->global_settings->contrast;

    contrast = mycontrast + delta;
    if (contrast > 63) contrast = 63;
    else if (contrast < 5) contrast = 5;
    if (contrast != mycontrast)
    {
        rb->lcd_set_contrast(contrast);
        mycontrast = contrast;
        rb->snprintf(gPrint, sizeof(gPrint), "Contrast: %d", contrast);
        rb->lcd_puts(0, 7, gPrint);
        if (gPlay.state == paused) // we have to draw ourselves
            rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
        else // let the display time do it
        {
            gPlay.nTimeOSD = 50; // display it for 50 frames
            gPlay.bDirtyOSD = true; // let the refresh copy it to LCD
        }
    }
}


// sync the video to the current audio
void SyncVideo(void)
{
    tAudioFrameHeader* pAudioBuf;

    pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadAudio);
    if (pAudioBuf->magic == AUDIO_MAGIC)
    {
        gBuf.vidcount = 0; // nothing known
        // sync the video position
        gBuf.pReadVideo = gBuf.pReadAudio + 
            (long)pAudioBuf->associated_video * (long)gFileHdr.blocksize;
    
        // handle possible wrap
        if (gBuf.pReadVideo >= gBuf.pBufEnd)
            gBuf.pReadVideo -= gBuf.bufsize;
        else if (gBuf.pReadVideo < gBuf.pBufStart)
            gBuf.pReadVideo += gBuf.bufsize;
    }
}


// timer interrupt handler to display a frame
void timer4_isr(void)
{
    int available;
    tAudioFrameHeader* pAudioBuf;
    int height; // height to display

    // reduce height if we have OSD on
    height = gFileHdr.video_height/8;        
    if (gPlay.nTimeOSD > 0)
    {
        gPlay.nTimeOSD--;
        height = MIN(LCD_HEIGHT/8-1, height); // reserve bottom line
        if (gPlay.bDirtyOSD)
        {   // OSD to bottom line
            rb->lcd_blit(gBuf.pOSD, 0, LCD_HEIGHT/8-1, 
                LCD_WIDTH, 1, LCD_WIDTH);
            gPlay.bDirtyOSD = false;
        }
    }

    rb->lcd_blit(gBuf.pReadVideo, 0, 0, 
        gFileHdr.video_width, height, gFileHdr.video_width);

    available = Available(gBuf.pReadVideo);

    // loop to skip audio frame(s)
    while(1)
    {
        // just for the statistics
        if (!gBuf.bEOF && available < gStats.minVideoAvail)
            gStats.minVideoAvail = available;

        if (available <= (int)gFileHdr.blocksize)
        {   // no data for next frame

            if (gBuf.bEOF && (gFileHdr.flags & FLAG_LOOP))
            {   // loop now, assuming the looped clip fits in memory
                gBuf.pReadVideo = gBuf.pBufStart + gFileHdr.video_1st_frame;
                // FixMe: pReadVideo is incremented below
            }
            else
            {
                gPlay.bVideoUnderrun = true;
                rb->plugin_unregister_timer(); // disable ourselves
                return; // no data available
            }
        }
        else // normal advance for next time
        {
            gBuf.pReadVideo += gFileHdr.blocksize;
            if (gBuf.pReadVideo >= gBuf.pBufEnd)
                gBuf.pReadVideo -= gBuf.bufsize; // wraparound
            available -= gFileHdr.blocksize;
        }

        if (!gPlay.bHasAudio)
            break; // no need to skip any audio
        
        if (gBuf.vidcount)
        {   
            // we know the next is a video frame
            gBuf.vidcount--;
            break; // exit the loop
        }
        
        pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadVideo);
        if (pAudioBuf->magic == AUDIO_MAGIC)
        {   // we ran into audio, can happen after seek
            gBuf.vidcount = pAudioBuf->next_block;
            if (gBuf.vidcount)
                gBuf.vidcount--; // minus the audio block
        }
    } // while
}


// ISR function to get more mp3 data
void GetMoreMp3(unsigned char** start, int* size)
{
    int available;
    int advance;

    tAudioFrameHeader* pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadAudio);

    advance = pAudioBuf->next_block * gFileHdr.blocksize;

    available = Available(gBuf.pReadAudio);

    // just for the statistics
    if (!gBuf.bEOF && available < gStats.minAudioAvail)
        gStats.minAudioAvail = available;
    
    if (available < advance + (int)gFileHdr.blocksize || advance == 0)
    {
        gPlay.bAudioUnderrun = true;
        return; // no data available
    }

    gBuf.pReadAudio += advance;
    if (gBuf.pReadAudio >= gBuf.pBufEnd)
        gBuf.pReadAudio -= gBuf.bufsize; // wraparound

    *start = gBuf.pReadAudio + gFileHdr.audio_headersize;
    *size = gFileHdr.blocksize - gFileHdr.audio_headersize;
}


int WaitForButton(void)
{
    int button;
    
    do
    {
        button = rb->button_get(true);
        rb->default_event_handler(button);
    } while ((button & BUTTON_REL) && button != SYS_USB_CONNECTED);
    
    return button;
}


bool WantResume(int fd)
{
    int button;

    rb->lcd_puts(0, 0, "Resume to this");
    rb->lcd_puts(0, 1, "last position?");
    rb->lcd_puts(0, 2, "PLAY = yes");
    rb->lcd_puts(0, 3, "Any Other = no");
    rb->lcd_puts(0, 4, " (plays from start)");
    DrawPosition(gFileHdr.resume_pos, rb->filesize(fd));
    rb->lcd_update();

    button = WaitForButton();
    return (button == VIDEO_RESUME);
}


int SeekTo(int fd, int nPos)
{
    int read_now, got_now;

    if (gPlay.bHasAudio)
        rb->mp3_play_stop(); // stop audio ISR
    if (gPlay.bHasVideo)
        rb->plugin_unregister_timer(); // stop the timer

    rb->lseek(fd, nPos, SEEK_SET);

    gBuf.pBufFill = gBuf.pBufStart; // all empty
    gBuf.pReadVideo = gBuf.pReadAudio = gBuf.pBufStart;

    read_now = gBuf.low_water - 1; // less than low water, so loading will continue
    read_now -= read_now % gBuf.granularity; // round down to granularity
    got_now = rb->read(fd, gBuf.pBufFill, read_now);
    gBuf.bEOF = (read_now != got_now);
    gBuf.pBufFill += got_now;

    if (nPos == 0)
    {   // we seeked to the start
        if (gPlay.bHasVideo)
            gBuf.pReadVideo += gFileHdr.video_1st_frame;

        if (gPlay.bHasAudio)
            gBuf.pReadAudio += gFileHdr.audio_1st_frame;
    }
    else
    {   // we have to search for the positions
        if (gPlay.bHasAudio) // prepare audio playback, if contained
        {
            // search for audio frame
            while (((tAudioFrameHeader*)(gBuf.pReadAudio))->magic != AUDIO_MAGIC)
                gBuf.pReadAudio += gFileHdr.blocksize;
            
            if (gPlay.bHasVideo)
                SyncVideo(); // pick the right video for that
        }
    }

    // synchronous start
    gPlay.state = playing;
    if (gPlay.bHasAudio)
    {
        gPlay.bAudioUnderrun = false;
        rb->mp3_play_data(gBuf.pReadAudio + gFileHdr.audio_headersize,
                gFileHdr.blocksize - gFileHdr.audio_headersize, GetMoreMp3);
        rb->mp3_play_pause(true); // kickoff audio
    }
    if (gPlay.bHasVideo)
    {
        gPlay.bVideoUnderrun = false;
        // start display interrupt
#if FREQ == 12000000 /* Ondio speed kludge */
        rb->plugin_register_timer(gPlay.nFrameTimeAdjusted, 1, timer4_isr);
#else
        rb->plugin_register_timer(gFileHdr.video_frametime, 1, timer4_isr);
#endif
    }

    return 0;
}

// called from default_event_handler_ex() or at end of playback
void Cleanup(void *fd)
{
    rb->close(*(int*)fd); // close the file

    if (gPlay.bHasVideo)
        rb->plugin_unregister_timer(); // stop video ISR, now I can use the display again

    if (gPlay.bHasAudio)
        rb->mp3_play_stop(); // stop audio ISR

    // restore normal backlight setting
    rb->backlight_set_timeout(rb->global_settings->backlight_timeout);

    // restore normal contrast
    rb->lcd_set_contrast(rb->global_settings->contrast);
}

// returns >0 if continue, =0 to stop, <0 to abort (USB)
int PlayTick(int fd)
{
    int button;
    static int lastbutton = 0;
    int avail_audio = -1, avail_video = -1;
    int retval = 1;
    int filepos;

    // check buffer level
    
    if (gPlay.bHasAudio)
        avail_audio = Available(gBuf.pReadAudio);
    if (gPlay.bHasVideo)
        avail_video = Available(gBuf.pReadVideo);

    if ((gPlay.bHasAudio && avail_audio < gBuf.low_water)
     || (gPlay.bHasVideo && avail_video < gBuf.low_water))
    {
        gPlay.bRefilling = true; /* go to refill mode */
    }

    if ((!gPlay.bHasAudio || gPlay.bAudioUnderrun)
     && (!gPlay.bHasVideo || gPlay.bVideoUnderrun)
     && gBuf.bEOF)
    {
        if (gFileHdr.resume_pos)
        {   // we played til the end, clear resume position
            gFileHdr.resume_pos = 0;
            rb->lseek(fd, 0, SEEK_SET); // save resume position
            rb->write(fd, &gFileHdr, sizeof(gFileHdr));
        }
        return 0; // all expired
    }

    if (!gPlay.bRefilling || gBuf.bEOF)
    {   // nothing to do
        button = rb->button_get_w_tmo(HZ/10);
    }
    else
    {   // refill buffer
        int read_now, got_now;
        int buf_free;
        long spinup; // measure the spinup time
        
        // how much can we reload, don't fill completely, would appear empty
        buf_free = gBuf.bufsize - MAX(avail_audio, avail_video) - gBuf.high_water;
        if (buf_free < 0)
            buf_free = 0; // just for safety
        buf_free -= buf_free % gBuf.granularity; // round down to granularity

        // in one piece max. up to buffer end (wrap after that)
        read_now = MIN(buf_free, gBuf.pBufEnd - gBuf.pBufFill);

        // load piecewise, to stay responsive
        read_now = MIN(read_now, gBuf.nReadChunk);

        if (read_now == buf_free)
            gPlay.bRefilling = false; // last piece requested

        spinup = *rb->current_tick; // in case this is interesting below
        
        got_now = rb->read(fd, gBuf.pBufFill, read_now);
        if (got_now != read_now || read_now == 0)
        {
            gBuf.bEOF = true;
            gPlay.bRefilling = false;
        }

        if (gPlay.bDiskSleep) // statistics about the spinup time
        {
            spinup = *rb->current_tick - spinup;
            gPlay.bDiskSleep = false;
            if (spinup > gStats.maxSpinup)
                gStats.maxSpinup = spinup;
            if (spinup < gStats.minSpinup)
                gStats.minSpinup = spinup;

            // recalculate the low water mark from real measurements
            gBuf.low_water = (gStats.maxSpinup + gBuf.spinup_safety) 
                             * gFileHdr.bps_peak / 8 / HZ;
        }

        if (!gPlay.bRefilling 
            && rb->global_settings->disk_spindown < 20) // condition for test only
        {
            rb->ata_sleep(); // no point in leaving the disk run til timeout
            gPlay.bDiskSleep = true;
        }

        gBuf.pBufFill += got_now;
        if (gBuf.pBufFill >= gBuf.pBufEnd)
            gBuf.pBufFill = gBuf.pBufStart; // wrap

        rb->yield(); // have mercy with the other threads
        button = rb->button_get(false);
    }

    // check keypresses

    if (button != BUTTON_NONE)
    {
        filepos = rb->lseek(fd, 0, SEEK_CUR);

        if (gPlay.bHasVideo) // video position is more accurate
            filepos -= Available(gBuf.pReadVideo); // take video position
        else
            filepos -= Available(gBuf.pReadAudio); // else audio
            
        switch (button)
        {   // set exit conditions
        case BUTTON_OFF:
            if (gFileHdr.magic == HEADER_MAGIC // only if file has header
                && !(gFileHdr.flags & FLAG_LOOP)) // not for stills
            {
                gFileHdr.resume_pos = filepos;
                rb->lseek(fd, 0, SEEK_SET); // save resume position
                rb->write(fd, &gFileHdr, sizeof(gFileHdr));
            }
            Cleanup(&fd);
            retval = 0; // signal "stopped" to caller
            break;
        case VIDEO_STOP_SEEK:
#ifdef VIDEO_STOP_SEEK_PRE
            if (lastbutton != VIDEO_STOP_SEEK_PRE)
                break;
#endif
            if (gPlay.bSeeking)
            {
                gPlay.bSeeking = false;
                gPlay.state = playing;
                SeekTo(fd, gPlay.nSeekPos);
            }
            else if (gPlay.state == playing)
            {
                gPlay.state = paused;
                if (gPlay.bHasAudio)
                    rb->mp3_play_pause(false); // pause audio
                if (gPlay.bHasVideo)
                    rb->plugin_unregister_timer(); // stop the timer
            }
            else if (gPlay.state == paused)
            {
                gPlay.state = playing;
                if (gPlay.bHasAudio)
                {
                    if (gPlay.bHasVideo)
                        SyncVideo();
                    rb->mp3_play_pause(true); // play audio
                }
                if (gPlay.bHasVideo)
                {   // start the video
#if FREQ == 12000000 /* Ondio speed kludge */
                    rb->plugin_register_timer(
                        gPlay.nFrameTimeAdjusted, 1, timer4_isr);
#else
                    rb->plugin_register_timer(
                        gFileHdr.video_frametime, 1, timer4_isr);
#endif
                }
            }
            break;
        case BUTTON_UP:
        case BUTTON_UP | BUTTON_REPEAT:
            if (gPlay.bHasAudio)
                ChangeVolume(1);
            break;
        case BUTTON_DOWN:
        case BUTTON_DOWN | BUTTON_REPEAT:
            if (gPlay.bHasAudio)
                ChangeVolume(-1);
            break;
        case BUTTON_LEFT:
        case BUTTON_LEFT | BUTTON_REPEAT:
            if (!gPlay.bSeeking) // prepare seek
            {
                gPlay.nSeekPos = filepos;
                gPlay.bSeeking = true;
                gPlay.nSeekAcc = 0;
            }
            else if (gPlay.nSeekAcc > 0) // other direction, stop sliding
                gPlay.nSeekAcc = 0;
            else
                gPlay.nSeekAcc--;
            break;
        case BUTTON_RIGHT:
        case BUTTON_RIGHT | BUTTON_REPEAT:
            if (!gPlay.bSeeking) // prepare seek
            {
                gPlay.nSeekPos = filepos;
                gPlay.bSeeking = true;
                gPlay.nSeekAcc = 0;
            }
            else if (gPlay.nSeekAcc < 0) // other direction, stop sliding
                gPlay.nSeekAcc = 0;
            else
                gPlay.nSeekAcc++;
            break;
#ifdef VIDEO_DEBUG
        case VIDEO_DEBUG: // debug key
        case VIDEO_DEBUG | BUTTON_REPEAT:
            DrawBuf(); // show buffer status
            gPlay.nTimeOSD = 30;
            gPlay.bDirtyOSD = true;
            break;
#endif
        case VIDEO_CONTRAST_DOWN: // contrast down
        case VIDEO_CONTRAST_DOWN | BUTTON_REPEAT:
            if (gPlay.bHasVideo)
                ChangeContrast(-1);
            break;
        case VIDEO_CONTRAST_UP: // contrast up
        case VIDEO_CONTRAST_UP | BUTTON_REPEAT:
            if (gPlay.bHasVideo)
                ChangeContrast(1);
            break;
        default:
            if (rb->default_event_handler_ex(button, Cleanup, &fd)
                == SYS_USB_CONNECTED)
                retval = -1; // signal "aborted" to caller
            break;
        }

        lastbutton = button;
    } /*  if (button != BUTTON_NONE) */

    
    // handle seeking
    
    if (gPlay.bSeeking) // seeking?
    {
        if (gPlay.nSeekAcc < -MAX_ACC)
            gPlay.nSeekAcc = -MAX_ACC;
        else if (gPlay.nSeekAcc > MAX_ACC)
            gPlay.nSeekAcc = MAX_ACC;
        
        gPlay.nSeekPos += gPlay.nSeekAcc * gBuf.nSeekChunk;
        if (gPlay.nSeekPos < 0)
            gPlay.nSeekPos = 0;
        if (gPlay.nSeekPos > rb->filesize(fd) - gBuf.granularity)
        {
            gPlay.nSeekPos = rb->filesize(fd);
            gPlay.nSeekPos -= gPlay.nSeekPos % gBuf.granularity;
        }
        DrawPosition(gPlay.nSeekPos, rb->filesize(fd));
    }


    // check + recover underruns
    
    if ((gPlay.bAudioUnderrun || gPlay.bVideoUnderrun) && !gBuf.bEOF)
    {
        gBuf.spinup_safety += HZ/2; // add extra spinup time for the future
        filepos = rb->lseek(fd, 0, SEEK_CUR);

        if (gPlay.bHasVideo && gPlay.bVideoUnderrun)
        {
            gStats.nVideoUnderruns++;
            filepos -= Available(gBuf.pReadVideo); // take video position
            SeekTo(fd, filepos);
        }
        else if (gPlay.bHasAudio && gPlay.bAudioUnderrun)
        {
            gStats.nAudioUnderruns++;
            filepos -= Available(gBuf.pReadAudio); // else audio
            SeekTo(fd, filepos);
        }
    }

    return retval;
}


int main(char* filename)
{
    int file_size;
    int fd; /* file descriptor handle */
    int read_now, got_now;
    int button = 0;
    int retval;

    // try to open the file
    fd = rb->open(filename, O_RDWR);
    if (fd < 0)
        return PLUGIN_ERROR;
    file_size =  rb->filesize(fd);

    // init statistics
    rb->memset(&gStats, 0, sizeof(gStats));
    gStats.minAudioAvail = gStats.minVideoAvail = INT_MAX;
    gStats.minSpinup = INT_MAX;

    // init playback state
    rb->memset(&gPlay, 0, sizeof(gPlay));

    // init buffer
    rb->memset(&gBuf, 0, sizeof(gBuf));
    gBuf.pOSD = rb->lcd_framebuffer + LCD_WIDTH*7; // last screen line
    gBuf.pBufStart = rb->plugin_get_mp3_buffer(&gBuf.bufsize);
    //gBuf.bufsize = 1700*1024; // test, like 2MB version!!!!
    gBuf.pBufFill = gBuf.pBufStart; // all empty

    // load file header
    read_now = sizeof(gFileHdr);
    got_now = rb->read(fd, &gFileHdr, read_now);
    rb->lseek(fd, 0, SEEK_SET); // rewind to restart sector-aligned
    if (got_now != read_now)
    {
        rb->close(fd);
        return (PLUGIN_ERROR);
    }

    // check header
    if (gFileHdr.magic != HEADER_MAGIC)
    {   // old file, use default info
        rb->memset(&gFileHdr, 0, sizeof(gFileHdr));
        gFileHdr.blocksize = SCREENSIZE;
        if (file_size < SCREENSIZE * FPS) // less than a second
            gFileHdr.flags |= FLAG_LOOP;
        gFileHdr.video_format = VIDEOFORMAT_RAW;
        gFileHdr.video_width = LCD_WIDTH;
        gFileHdr.video_height = LCD_HEIGHT;
        gFileHdr.video_frametime = 11059200 / FPS;
        gFileHdr.bps_peak = gFileHdr.bps_average = LCD_WIDTH * LCD_HEIGHT * FPS;
    }

#if FREQ == 12000000 /* Ondio speed kludge, 625 / 576 == 12000000 / 11059200 */
    gPlay.nFrameTimeAdjusted = (gFileHdr.video_frametime * 625) / 576;
#endif

    // continue buffer init: align the end, calc low water, read sizes
    gBuf.granularity = gFileHdr.blocksize;
    while (gBuf.granularity % 512) // common multiple of sector size
        gBuf.granularity *= 2;
    gBuf.bufsize -= gBuf.bufsize % gBuf.granularity; // round down
    gBuf.pBufEnd = gBuf.pBufStart + gBuf.bufsize;
    gBuf.low_water = SPINUP_INIT * gFileHdr.bps_peak / 8000;
    gBuf.spinup_safety = SPINUP_SAFETY * HZ / 1000; // in time ticks
    if (gFileHdr.audio_min_associated < 0)
        gBuf.high_water = 0 - gFileHdr.audio_min_associated;
    else
        gBuf.high_water = 1; // never fill buffer completely, would appear empty
    gBuf.nReadChunk = (CHUNK + gBuf.granularity - 1); // round up
    gBuf.nReadChunk -= gBuf.nReadChunk % gBuf.granularity;// and align
    gBuf.nSeekChunk = rb->filesize(fd) / FF_TICKS;
    gBuf.nSeekChunk += gBuf.granularity - 1; // round up
    gBuf.nSeekChunk -= gBuf.nSeekChunk % gBuf.granularity; // and align

    // prepare video playback, if contained
    if (gFileHdr.video_format == VIDEOFORMAT_RAW)
    {
        gPlay.bHasVideo = true;
        if (rb->global_settings->backlight_timeout > 0)
            rb->backlight_set_timeout(1); // keep the light on
    }

    // prepare audio playback, if contained
    if (gFileHdr.audio_format == AUDIOFORMAT_MP3_BITSWAPPED)
    {
        gPlay.bHasAudio = true;
    }

    // start playback by seeking to zero or resume position
    if (gFileHdr.resume_pos && WantResume(fd)) // ask the user
        SeekTo(fd, gFileHdr.resume_pos);
    else
        SeekTo(fd, 0);

    // all that's left to do is keep the buffer full
    do // the main loop
    {
        retval = PlayTick(fd);
    } while (retval > 0);

    if (retval < 0) // aborted?
    {
        return PLUGIN_USB_CONNECTED;
    }

#ifndef DEBUG // for release compilations, only display the stats in case of error
    if (gStats.nAudioUnderruns || gStats.nVideoUnderruns)
#endif
    {
        // display statistics
        rb->lcd_clear_display();
        rb->snprintf(gPrint, sizeof(gPrint), "%d Audio Underruns", gStats.nAudioUnderruns);
        rb->lcd_puts(0, 0, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "%d Video Underruns", gStats.nVideoUnderruns);
        rb->lcd_puts(0, 1, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "%d MinAudio bytes", gStats.minAudioAvail);
        rb->lcd_puts(0, 2, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "%d MinVideo bytes", gStats.minVideoAvail);
        rb->lcd_puts(0, 3, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "MinSpinup %d.%02d", gStats.minSpinup/HZ, gStats.minSpinup%HZ);
        rb->lcd_puts(0, 4, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "MaxSpinup %d.%02d", gStats.maxSpinup/HZ, gStats.maxSpinup%HZ);
        rb->lcd_puts(0, 5, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "LowWater: %d", gBuf.low_water);
        rb->lcd_puts(0, 6, gPrint);
        rb->snprintf(gPrint, sizeof(gPrint), "HighWater: %d", gBuf.high_water);
        rb->lcd_puts(0, 7, gPrint);
 
        rb->lcd_update();
        button = WaitForButton();
    }
    return (button == SYS_USB_CONNECTED) ? PLUGIN_USB_CONNECTED : PLUGIN_OK;
}


/***************** Plugin Entry Point *****************/

enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
{
    /* this macro should be called as the first thing you do in the plugin.
    it test that the api version and model the plugin was compiled for
    matches the machine it is running on */
    TEST_PLUGIN_API(api);
    
    rb = api; // copy to global api pointer
    
    if (parameter == NULL)
    {
        rb->splash(HZ*2, true, "Play .rvf file!");
        return PLUGIN_ERROR;
    }

    // now go ahead and have fun!
    return main((char*) parameter);
}

#endif // #ifdef HAVE_LCD_BITMAP
#endif // #ifndef SIMULATOR