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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Dave Chapman
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#ifdef HAVE_LCD_COLOR
#define BGCOLOR_1 LCD_RGBPACK(255,255,0)
#define BGCOLOR_2 LCD_RGBPACK(0,255,0)
#define FGCOLOR_1 LCD_RGBPACK(0,0,255)
#elif LCD_DEPTH > 1
#define BGCOLOR_1 LCD_DARKGRAY
#define BGCOLOR_2 LCD_LIGHTGRAY
#define FGCOLOR_1 LCD_WHITE
#endif
static struct viewport vp0 =
{
.x = 0,
.y = 0,
.width = LCD_WIDTH/ 2 + LCD_WIDTH / 3,
.height = 20,
.font = FONT_UI,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = BGCOLOR_1,
#endif
};
static struct viewport vp1 =
{
.x = LCD_WIDTH / 10,
.y = 20,
.width = LCD_WIDTH / 3,
.height = LCD_HEIGHT / 2,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = LCD_DEFAULT_BG,
#endif
};
static struct viewport vp2 =
{
.x = LCD_WIDTH / 2,
.y = 40,
.width = LCD_WIDTH / 3,
.height = (LCD_HEIGHT / 2),
.font = FONT_UI,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = FGCOLOR_1,
.bg_pattern = BGCOLOR_2,
#endif
};
static struct viewport vp3 =
{
.x = LCD_WIDTH / 4,
.y = (5 * LCD_HEIGHT) / 8,
.width = LCD_WIDTH / 2,
.height = (LCD_HEIGHT / 4),
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = LCD_BLACK,
.bg_pattern = LCD_WHITE,
#endif
};
#ifdef HAVE_REMOTE_LCD
static struct viewport rvp0 =
{
.x = 0,
.y = 10,
.width = LCD_REMOTE_WIDTH / 3,
.height = LCD_REMOTE_HEIGHT - 10,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_REMOTE_DEPTH > 1
.fg_pattern = LCD_REMOTE_BLACK,
.bg_pattern = LCD_REMOTE_LIGHTGRAY,
#endif
};
static struct viewport rvp1 =
{
.x = LCD_REMOTE_WIDTH / 2,
.y = 0,
.width = LCD_REMOTE_WIDTH / 3,
.height = LCD_REMOTE_HEIGHT - 10,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_REMOTE_DEPTH > 1
.fg_pattern = LCD_REMOTE_DEFAULT_FG,
.bg_pattern = LCD_REMOTE_DEFAULT_BG
#endif
};
#endif
static void *test_address_fn(int x, int y)
{
/* Address lookup function
* core will use this to get an address from x/y coord
* depending on the lcd function core sometimes uses this for
* only the first and last address
* and handles subsequent address based on stride */
struct frame_buffer_t *fb = vp0.buffer;
/* LCD_STRIDEFORMAT & LCD_NATIVE_STRIDE macros allow Horiz screens to work with RB */
#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
#else
size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
#endif
/* use mod fb->elems to protect from buffer ovfl */
return fb->fb_ptr + (element % fb->elems);
}
enum plugin_status plugin_start(const void* parameter)
{
(void)parameter;
char buf[80];
int i,y;
size_t plugin_buf_len;
void* plugin_buf = (unsigned char *)rb->plugin_get_buffer(&plugin_buf_len);
/* Here we will test if viewports of non standard size work with the rb core */
struct frame_buffer_t fb;
rb->font_getstringsize("W", NULL, &vp0.height, vp0.font);
fb.elems = LCD_NBELEMS(vp0.width, vp0.height);
/* set stride based on the with or height of our buffer (macro picks the proper one) */
fb.stride = STRIDE_MAIN(vp0.width, vp0.height);
/*set the framebuffer pointer to our buffer (union - pick appropriate data type) */
fb.data = plugin_buf;
/* Valid data types for fb union
void* - data
char* - ch_ptr,
fb_data* - fb_ptr,
fb_remote_data - fb_remote_ptr;
*/
if (fb.elems * sizeof(fb_data) > plugin_buf_len)
return PLUGIN_ERROR;
plugin_buf += fb.elems * sizeof(fb_data);
plugin_buf_len -= fb.elems * sizeof(fb_data); /* buffer bookkeeping */
/* set a frame buffer address lookup function */
fb.get_address_fn = &test_address_fn;
/* set our newly built buffer to the viewport */
rb->viewport_set_buffer(&vp0, &fb, SCREEN_MAIN);
rb->screens[SCREEN_MAIN]->set_viewport(&vp0);
rb->screens[SCREEN_MAIN]->clear_viewport();
rb->screens[SCREEN_MAIN]->puts_scroll(0,0,"Viewport testing plugin - this is a scrolling title");
rb->screens[SCREEN_MAIN]->set_viewport(&vp1);
rb->screens[SCREEN_MAIN]->clear_viewport();
for (i = 0 ; i < 3; i++)
{
rb->snprintf(buf,sizeof(buf),"Left text, scrolling_line %d",i);
rb->screens[SCREEN_MAIN]->puts_scroll(0,i,buf);
}
rb->screens[SCREEN_MAIN]->set_viewport(&vp2);
rb->screens[SCREEN_MAIN]->clear_viewport();
for (i = 1 ; i < 3; i++)
{
rb->snprintf(buf,sizeof(buf),"Right text, scrolling line %d",i);
rb->screens[SCREEN_MAIN]->puts_scroll(1,i,buf);
}
y = -10;
for (i = -10; i < vp2.width + 10; i += 5)
{
rb->screens[SCREEN_MAIN]->drawline(i, y, i, vp2.height - y);
}
rb->screens[SCREEN_MAIN]->set_viewport(&vp3);
rb->screens[SCREEN_MAIN]->clear_viewport();
for (i = 1 ; i < 2; i++)
{
rb->snprintf(buf,sizeof(buf),"Bottom text, a scrolling line %d",i);
rb->screens[SCREEN_MAIN]->puts_scroll(2,i,buf);
}
rb->screens[SCREEN_MAIN]->puts_scroll(4,i,"Short line");
rb->screens[SCREEN_MAIN]->update();
#ifdef HAVE_REMOTE_LCD
rb->screens[SCREEN_REMOTE]->set_viewport(&rvp0);
rb->screens[SCREEN_REMOTE]->clear_viewport();
for (i = 0 ; i < 5; i++)
{
rb->snprintf(buf,sizeof(buf),"Left text, scrolling_line %d",i);
rb->screens[SCREEN_REMOTE]->puts_scroll(0,i,buf);
}
rb->screens[SCREEN_REMOTE]->puts(1,i,"Static");
rb->screens[SCREEN_REMOTE]->set_viewport(&rvp1);
rb->screens[SCREEN_REMOTE]->clear_viewport();
for (i = 1 ; i < 3; i++)
{
rb->snprintf(buf,sizeof(buf),"Right text, scrolling line %d",i);
rb->screens[SCREEN_REMOTE]->puts_scroll(1,i,buf);
}
y = -10;
for (i = -10; i < rvp1.width + 10; i += 5)
{
rb->screens[SCREEN_REMOTE]->drawline(i, y, i, rvp1.height - y);
}
rb->screens[SCREEN_REMOTE]->update();
#endif
rb->button_clear_queue();
while(rb->button_get(true) <= BUTTON_NONE)
{;;}
rb->button_get(true);
/* Restore the default viewport */
rb->screens[SCREEN_MAIN]->set_viewport(NULL);
#ifdef HAVE_REMOTE_LCD
rb->screens[SCREEN_REMOTE]->set_viewport(NULL);
#endif
return PLUGIN_OK;
}
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