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# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
PUZZLES_SRCDIR = $(APPSDIR)/plugins/puzzles
PUZZLES_OBJDIR = $(BUILDDIR)/apps/plugins/puzzles
# define this as "yes" to do a monolithic build -- remember to also
# uncomment the sgt-puzzles loader in apps/plugins/SOURCES
PUZZLES_COMBINED =
ifdef PUZZLES_COMBINED
PUZZLES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES, -DCOMBINED)
else
PUZZLES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES)
endif
ifndef PUZZLES_COMBINED
PUZZLES_SHARED_OBJ := $(call c2obj, $(PUZZLES_SRC))
endif
PUZZLES_GAMES_SRC := $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES.games)
PUZZLES_SRC += $(PUZZLES_GAMES_SRC)
PUZZLES_OBJ := $(call c2obj, $(PUZZLES_SRC))
OTHER_SRC += $(PUZZLES_SRC)
ifdef PUZZLES_COMBINED
ifndef APP_TYPE
ROCKS += $(PUZZLES_OBJDIR)/puzzles.ovl
PUZZLES_OUTLDS = $(PUZZLES_OBJDIR)/puzzles.link
PUZZLES_OVLFLAGS = -T$(PUZZLES_OUTLDS) -Wl,--gc-sections -Wl,-Map,$(basename $@).map
else
ROCKS += $(PUZZLES_OBJDIR)/puzzles.rock
endif
else
PUZZLES_ROCKS := $(addprefix $(PUZZLES_OBJDIR)/sgt-, $(notdir $(PUZZLES_GAMES_SRC:.c=.rock)))
ROCKS += $(PUZZLES_ROCKS)
endif
PUZZLESOPTIMIZE := -O2
ifeq ($(MODELNAME), sansac200v2)
PUZZLESOPTIMIZE := -Os
endif
# we suppress all warnings
PUZZLESFLAGS = $(filter-out -O%,$(PLUGINFLAGS)) $(PUZZLESOPTIMIZE) \
-Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing -w \
-DFOR_REAL -I$(PUZZLES_SRCDIR)
ifdef PUZZLES_COMBINED
PUZZLESFLAGS += -DCOMBINED
endif
ifdef PUZZLES_COMBINED
$(PUZZLES_OBJDIR)/puzzles.rock: $(PUZZLES_OBJ) $(TLSFLIB)
$(PUZZLES_OBJDIR)/puzzles.refmap: $(PUZZLES_OBJ) $(TLSFLIB)
$(PUZZLES_OUTLDS): $(PLUGIN_LDS) $(PUZZLES_OBJDIR)/puzzles.refmap
$(call PRINTS,PP $(@F))$(call preprocess2file,$<,$@,-DOVERLAY_OFFSET=$(shell \
$(TOOLSDIR)/ovl_offset.pl $(PUZZLES_OBJDIR)/puzzles.refmap))
$(PUZZLES_OBJDIR)/puzzles.ovl: $(PUZZLES_OBJ) $(PUZZLES_OUTLDS) $(TLSFLIB)
$(SILENT)$(CC) $(PLUGINFLAGS) -o $(basename $@).elf \
$(filter %.o, $^) \
$(filter %.a, $+) \
-lgcc $(PUZZLES_OVLFLAGS)
$(call PRINTS,LD $(@F))$(call objcopy,$(basename $@).elf,$@)
else
$(PUZZLES_OBJDIR)/sgt-%.rock: $(PUZZLES_OBJDIR)/%.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
$(call PRINTS,LD $(@F))$(CC) $(PLUGINFLAGS) -o $(BUILDDIR)/$*.elf \
$(filter %.o, $^) \
$(filter %.a, $+) \
-lgcc $(PLUGINLDFLAGS)
$(SILENT)$(call objcopy,$(BUILDDIR)/$*.elf,$@)
endif
# special pattern rule for compiling puzzles with extra flags
$(PUZZLES_OBJDIR)/%.o: $(PUZZLES_SRCDIR)/%.c $(PUZZLES_SRCDIR)/puzzles.make
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@
$(PUZZLES_OBJDIR)/unfinished/%.o: $(PUZZLES_SRCDIR)/unfinished/%.c $(PUZZLES_SRCDIR)/puzzles.make
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@
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