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|
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* mpegplayer main entrypoint and UI implementation
*
* Copyright (c) 2007 Michael Sevakis
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/****************************************************************************
* NOTES:
*
* mpegplayer is structured as follows:
*
* +-->Video Thread-->Video Output-->LCD
* |
* UI-->Stream Manager-->+-->Audio Thread-->PCM buffer--Audio Device
* | | | | (ref. clock)
* | | +-->Buffer Thread |
* Stream Data | | (clock intf./
* Requests | File Cache drift adj.)
* | Disk I/O
* Stream services
* (timing, etc.)
*
* Thread list:
* 1) The main thread - Handles user input, settings, basic playback control
* and USB connect.
*
* 2) Stream Manager thread - Handles playback state, events from streams
* such as when a stream is finished, stream commands, PCM state. The
* layer in which this thread run also handles arbitration of data
* requests between the streams and the disk buffer. The actual specific
* transport layer code may get moved out to support multiple container
* formats.
*
* 3) Buffer thread - Buffers data in the background, generates notifications
* to streams when their data has been buffered, and watches streams'
* progress to keep data available during playback. Handles synchronous
* random access requests when the file cache is missed.
*
* 4) Video thread (running on the COP for PortalPlayer targets) - Decodes
* the video stream and renders video frames to the LCD. Handles
* miscellaneous video tasks like frame and thumbnail printing.
*
* 5) Audio thread (running on the main CPU to maintain consistency with the
* audio FIQ hander on PP) - Decodes audio frames and places them into
* the PCM buffer for rendering by the audio device.
*
* Streams are neither aware of one another nor care about one another. All
* streams shall have their own thread (unless it is _really_ efficient to
* have a single thread handle a couple minor streams). All coordination of
* the streams is done through the stream manager. The clocking is controlled
* by and exposed by the stream manager to other streams and implemented at
* the PCM level.
*
* Notes about MPEG files:
*
* MPEG System Clock is 27MHz - i.e. 27000000 ticks/second.
*
* FPS is represented in terms of a frame period - this is always an
* integer number of 27MHz ticks.
*
* e.g. 29.97fps (30000/1001) NTSC video has an exact frame period of
* 900900 27MHz ticks.
*
* In libmpeg2, info->sequence->frame_period contains the frame_period.
*
* Working with Rockbox's 100Hz tick, the common frame rates would need
* to be as follows (1):
*
* FPS | 27Mhz | 100Hz | 44.1KHz | 48KHz
* --------|-----------------------------------------------------------
* 10* | 2700000 | 10 | 4410 | 4800
* 12* | 2250000 | 8.3333 | 3675 | 4000
* 15* | 1800000 | 6.6667 | 2940 | 3200
* 23.9760 | 1126125 | 4.170833333 | 1839.3375 | 2002
* 24 | 1125000 | 4.166667 | 1837.5 | 2000
* 25 | 1080000 | 4 | 1764 | 1920
* 29.9700 | 900900 | 3.336667 | 1471,47 | 1601.6
* 30 | 900000 | 3.333333 | 1470 | 1600
*
* *Unofficial framerates
*
* (1) But we don't really care since the audio clock is used anyway and has
* very fine resolution ;-)
*****************************************************************************/
#include "plugin.h"
#include "mpegplayer.h"
#include "lib/helper.h"
#include "mpeg_settings.h"
#include "mpeg2.h"
#include "video_out.h"
#include "stream_thread.h"
#include "stream_mgr.h"
PLUGIN_HEADER
PLUGIN_IRAM_DECLARE
/* button definitions */
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define MPEG_MENU BUTTON_MODE
#define MPEG_STOP BUTTON_OFF
#define MPEG_PAUSE BUTTON_ON
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define MPEG_MENU BUTTON_MENU
#define MPEG_PAUSE (BUTTON_PLAY | BUTTON_REL)
#define MPEG_STOP (BUTTON_PLAY | BUTTON_REPEAT)
#define MPEG_VOLDOWN BUTTON_SCROLL_BACK
#define MPEG_VOLUP BUTTON_SCROLL_FWD
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define MPEG_MENU (BUTTON_REC | BUTTON_REL)
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_PAUSE2 BUTTON_A
#define MPEG_VOLDOWN BUTTON_LEFT
#define MPEG_VOLUP BUTTON_RIGHT
#define MPEG_VOLDOWN2 BUTTON_VOL_DOWN
#define MPEG_VOLUP2 BUTTON_VOL_UP
#define MPEG_RW BUTTON_UP
#define MPEG_FF BUTTON_DOWN
#define MPEG_RC_MENU BUTTON_RC_DSP
#define MPEG_RC_STOP (BUTTON_RC_PLAY | BUTTON_REPEAT)
#define MPEG_RC_PAUSE (BUTTON_RC_PLAY | BUTTON_REL)
#define MPEG_RC_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_RC_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RC_RW BUTTON_RC_REW
#define MPEG_RC_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_PAUSE2 BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_LEFT
#define MPEG_VOLUP BUTTON_RIGHT
#define MPEG_VOLDOWN2 BUTTON_VOL_DOWN
#define MPEG_VOLUP2 BUTTON_VOL_UP
#define MPEG_RW BUTTON_UP
#define MPEG_FF BUTTON_DOWN
#define MPEG_RC_MENU BUTTON_RC_DSP
#define MPEG_RC_STOP (BUTTON_RC_PLAY | BUTTON_REPEAT)
#define MPEG_RC_PAUSE (BUTTON_RC_PLAY | BUTTON_REL)
#define MPEG_RC_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_RC_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RC_RW BUTTON_RC_REW
#define MPEG_RC_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define MPEG_MENU BUTTON_LEFT
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_SCROLL_DOWN
#define MPEG_VOLUP BUTTON_SCROLL_UP
#define MPEG_RW BUTTON_REW
#define MPEG_FF BUTTON_FF
#elif CONFIG_KEYPAD == SANSA_E200_PAD \
|| CONFIG_KEYPAD == SANSA_FUZE_PAD
#define MPEG_MENU BUTTON_SELECT
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_UP
#define MPEG_VOLDOWN BUTTON_SCROLL_BACK
#define MPEG_VOLUP BUTTON_SCROLL_FWD
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == SANSA_C200_PAD || \
CONFIG_KEYPAD == SANSA_CLIP_PAD || \
CONFIG_KEYPAD == SANSA_M200_PAD
#define MPEG_MENU BUTTON_SELECT
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_UP
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == MROBE500_PAD
#define MPEG_MENU BUTTON_RC_HEART
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_TOUCHSCREEN
#define MPEG_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RW BUTTON_RC_REW
#define MPEG_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == MROBE100_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define MPEG_MENU BUTTON_RC_MENU
#define MPEG_STOP BUTTON_RC_REC
#define MPEG_PAUSE BUTTON_RC_PLAY
#define MPEG_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RW BUTTON_RC_REW
#define MPEG_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == COWOND2_PAD
#define MPEG_MENU (BUTTON_MENU|BUTTON_REL)
//#define MPEG_STOP BUTTON_POWER
#define MPEG_VOLDOWN BUTTON_MINUS
#define MPEG_VOLUP BUTTON_PLUS
#elif CONFIG_KEYPAD == IAUDIO67_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_STOP
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_VOLDOWN
#define MPEG_VOLUP BUTTON_VOLUP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_BACK
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_UP
#define MPEG_VOLUP BUTTON_DOWN
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#else
#error No keymap defined!
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef MPEG_MENU
#define MPEG_MENU (BUTTON_TOPRIGHT|BUTTON_REL)
#endif
#ifndef MPEG_STOP
#define MPEG_STOP BUTTON_TOPLEFT
#endif
#ifndef MPEG_PAUSE
#define MPEG_PAUSE BUTTON_CENTER
#endif
#ifndef MPEG_VOLDOWN
#define MPEG_VOLDOWN BUTTON_TOPMIDDLE
#endif
#ifndef MPEG_VOLUP
#define MPEG_VOLUP BUTTON_BOTTOMMIDDLE
#endif
#ifndef MPEG_RW
#define MPEG_RW BUTTON_MIDLEFT
#endif
#ifndef MPEG_FF
#define MPEG_FF BUTTON_MIDRIGHT
#endif
#endif
/* One thing we can do here for targets with remotes is having a display
* always on the remote instead of always forcing a popup on the main display */
#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
/* 3% of 30min file == 54s step size */
#define MIN_FF_REWIND_STEP (TS_SECOND/2)
#define WVS_MIN_UPDATE_INTERVAL (HZ/2)
/* WVS status - same order as icon array */
enum wvs_status_enum
{
WVS_STATUS_STOPPED = 0,
WVS_STATUS_PAUSED,
WVS_STATUS_PLAYING,
WVS_STATUS_FF,
WVS_STATUS_RW,
WVS_STATUS_COUNT,
WVS_STATUS_MASK = 0x7
};
enum wvs_bits
{
WVS_REFRESH_DEFAULT = 0x0000, /* Only refresh elements when due */
/* Refresh the... */
WVS_REFRESH_VOLUME = 0x0001, /* ...volume display */
WVS_REFRESH_TIME = 0x0002, /* ...time display+progress */
WVS_REFRESH_STATUS = 0x0004, /* ...playback status icon */
WVS_REFRESH_BACKGROUND = 0x0008, /* ...background (implies ALL) */
WVS_REFRESH_VIDEO = 0x0010, /* ...video image upon timeout */
WVS_REFRESH_RESUME = 0x0020, /* Resume playback upon timeout */
WVS_NODRAW = 0x8000, /* OR bitflag - don't draw anything */
WVS_SHOW = 0x4000, /* OR bitflag - show the WVS */
WVS_HP_PAUSE = 0x2000,
WVS_HIDE = 0x0000, /* hide the WVS (aid readability) */
WVS_REFRESH_ALL = 0x000f, /* Only immediate graphical elements */
};
/* Status icons selected according to font height */
extern const unsigned char mpegplayer_status_icons_8x8x1[];
extern const unsigned char mpegplayer_status_icons_12x12x1[];
extern const unsigned char mpegplayer_status_icons_16x16x1[];
/* Main border areas that contain WVS elements */
#define WVS_BDR_L 2
#define WVS_BDR_T 2
#define WVS_BDR_R 2
#define WVS_BDR_B 2
struct wvs
{
long hide_tick;
long show_for;
long print_tick;
long print_delay;
long resume_tick;
long resume_delay;
long next_auto_refresh;
int x;
int y;
int width;
int height;
unsigned fgcolor;
unsigned bgcolor;
unsigned prog_fillcolor;
struct vo_rect update_rect;
struct vo_rect prog_rect;
struct vo_rect time_rect;
struct vo_rect dur_rect;
struct vo_rect vol_rect;
const unsigned char *icons;
struct vo_rect stat_rect;
int status;
uint32_t curr_time;
unsigned auto_refresh;
unsigned flags;
};
static struct wvs wvs;
static void wvs_show(unsigned show);
#ifdef LCD_LANDSCAPE
#define _X (x + wvs.x)
#define _Y (y + wvs.y)
#define _W width
#define _H height
#else
#define _X (LCD_WIDTH - (y + wvs.y) - height)
#define _Y (x + wvs.x)
#define _W height
#define _H width
#endif
#ifdef HAVE_LCD_COLOR
/* Blend two colors in 0-100% (0-255) mix of c2 into c1 */
static unsigned draw_blendcolor(unsigned c1, unsigned c2, unsigned char amount)
{
int r1 = RGB_UNPACK_RED(c1);
int g1 = RGB_UNPACK_GREEN(c1);
int b1 = RGB_UNPACK_BLUE(c1);
int r2 = RGB_UNPACK_RED(c2);
int g2 = RGB_UNPACK_GREEN(c2);
int b2 = RGB_UNPACK_BLUE(c2);
return LCD_RGBPACK(amount*(r2 - r1) / 255 + r1,
amount*(g2 - g1) / 255 + g1,
amount*(b2 - b1) / 255 + b1);
}
#endif
/* Drawing functions that operate rotated on LCD_PORTRAIT displays -
* most are just wrappers of lcd_* functions with transforms applied.
* The origin is the upper-left corner of the WVS area */
static void draw_update_rect(int x, int y, int width, int height)
{
lcd_(update_rect)(_X, _Y, _W, _H);
}
static void draw_clear_area(int x, int y, int width, int height)
{
#ifdef HAVE_LCD_COLOR
rb->screen_clear_area(rb->screens[SCREEN_MAIN], _X, _Y, _W, _H);
#else
int oldmode = grey_get_drawmode();
grey_set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
grey_fillrect(_X, _Y, _W, _H);
grey_set_drawmode(oldmode);
#endif
}
static void draw_clear_area_rect(const struct vo_rect *rc)
{
int x = rc->l;
int y = rc->t;
int width = rc->r - rc->l;
int height = rc->b - rc->t;
#ifdef HAVE_LCD_COLOR
rb->screen_clear_area(rb->screens[SCREEN_MAIN], _X, _Y, _W, _H);
#else
int oldmode = grey_get_drawmode();
grey_set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
grey_fillrect(_X, _Y, _W, _H);
grey_set_drawmode(oldmode);
#endif
}
static void draw_fillrect(int x, int y, int width, int height)
{
lcd_(fillrect)(_X, _Y, _W, _H);
}
static void draw_hline(int x1, int x2, int y)
{
#ifdef LCD_LANDSCAPE
lcd_(hline)(x1 + wvs.x, x2 + wvs.x, y + wvs.y);
#else
y = LCD_WIDTH - (y + wvs.y) - 1;
lcd_(vline)(y, x1 + wvs.x, x2 + wvs.x);
#endif
}
static void draw_vline(int x, int y1, int y2)
{
#ifdef LCD_LANDSCAPE
lcd_(vline)(x + wvs.x, y1 + wvs.y, y2 + wvs.y);
#else
y1 = LCD_WIDTH - (y1 + wvs.y) - 1;
y2 = LCD_WIDTH - (y2 + wvs.y) - 1;
lcd_(hline)(y1, y2, x + wvs.x);
#endif
}
static void draw_scrollbar_draw(int x, int y, int width, int height,
uint32_t min, uint32_t max, uint32_t val)
{
unsigned oldfg = lcd_(get_foreground)();
draw_hline(x + 1, x + width - 2, y);
draw_hline(x + 1, x + width - 2, y + height - 1);
draw_vline(x, y + 1, y + height - 2);
draw_vline(x + width - 1, y + 1, y + height - 2);
val = muldiv_uint32(width - 2, val, max - min);
val = MIN(val, (uint32_t)(width - 2));
draw_fillrect(x + 1, y + 1, val, height - 2);
lcd_(set_foreground)(wvs.prog_fillcolor);
draw_fillrect(x + 1 + val, y + 1, width - 2 - val, height - 2);
lcd_(set_foreground)(oldfg);
}
static void draw_scrollbar_draw_rect(const struct vo_rect *rc, int min,
int max, int val)
{
draw_scrollbar_draw(rc->l, rc->t, rc->r - rc->l, rc->b - rc->t,
min, max, val);
}
#ifdef LCD_PORTRAIT
/* Portrait displays need rotated text rendering */
/* Limited function that only renders in DRMODE_FG and uses absolute screen
* coordinates */
static void draw_oriented_mono_bitmap_part(const unsigned char *src,
int src_x, int src_y,
int stride, int x, int y,
int width, int height)
{
const unsigned char *src_end;
fb_data *dst, *dst_end;
unsigned fg_pattern, bg_pattern;
if (x + width > SCREEN_WIDTH)
width = SCREEN_WIDTH - x; /* Clip right */
if (x < 0)
width += x, x = 0; /* Clip left */
if (width <= 0)
return; /* nothing left to do */
if (y + height > SCREEN_HEIGHT)
height = SCREEN_HEIGHT - y; /* Clip bottom */
if (y < 0)
height += y, y = 0; /* Clip top */
if (height <= 0)
return; /* nothing left to do */
fg_pattern = rb->lcd_get_foreground();
bg_pattern = rb->lcd_get_background();
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
src_end = src + width;
dst = rb->lcd_framebuffer + (LCD_WIDTH - y) + x*LCD_WIDTH;
do
{
const unsigned char *src_col = src++;
unsigned data = *src_col >> src_y;
int numbits = 8 - src_y;
fb_data *dst_col = dst;
dst_end = dst_col - height;
dst += LCD_WIDTH;
do
{
dst_col--;
if (data & 1)
*dst_col = fg_pattern;
#if 0
else
*dst_col = bg_pattern;
#endif
data >>= 1;
if (--numbits == 0) {
src_col += stride;
data = *src_col;
numbits = 8;
}
}
while (dst_col > dst_end);
}
while (src < src_end);
}
static void draw_putsxy_oriented(int x, int y, const char *str)
{
unsigned short ch;
unsigned short *ucs;
int ofs = MIN(x, 0);
struct font* pf = rb->font_get(FONT_UI);
ucs = rb->bidi_l2v(str, 1);
x += wvs.x;
y += wvs.y;
while ((ch = *ucs++) != 0 && x < SCREEN_WIDTH)
{
int width;
const unsigned char *bits;
/* get proportional width and glyph bits */
width = rb->font_get_width(pf, ch);
if (ofs > width) {
ofs -= width;
continue;
}
bits = rb->font_get_bits(pf, ch);
draw_oriented_mono_bitmap_part(bits, ofs, 0, width, x, y,
width - ofs, pf->height);
x += width - ofs;
ofs = 0;
}
}
#else
static void draw_oriented_mono_bitmap_part(const unsigned char *src,
int src_x, int src_y,
int stride, int x, int y,
int width, int height)
{
int mode = lcd_(get_drawmode)();
lcd_(set_drawmode)(DRMODE_FG);
lcd_(mono_bitmap_part)(src, src_x, src_y, stride, x, y, width, height);
lcd_(set_drawmode)(mode);
}
static void draw_putsxy_oriented(int x, int y, const char *str)
{
int mode = lcd_(get_drawmode)();
lcd_(set_drawmode)(DRMODE_FG);
lcd_(putsxy)(x + wvs.x, y + wvs.y, str);
lcd_(set_drawmode)(mode);
}
#endif /* LCD_PORTRAIT */
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
/* So we can refresh the overlay */
static void wvs_lcd_enable_hook(void)
{
rb->queue_post(rb->button_queue, LCD_ENABLE_EVENT_1, 0);
}
#endif
static void wvs_backlight_on_video_mode(bool video_on)
{
if (video_on) {
/* Turn off backlight timeout */
/* backlight control in lib/helper.c */
backlight_force_on();
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
rb->lcd_activation_set_hook(NULL);
#endif
} else {
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
rb->lcd_activation_set_hook(wvs_lcd_enable_hook);
#endif
/* Revert to user's backlight settings */
backlight_use_settings();
}
}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
static void wvs_backlight_brightness_video_mode(bool video_on)
{
if (settings.backlight_brightness < 0)
return;
mpeg_backlight_update_brightness(
video_on ? settings.backlight_brightness : -1);
}
#else
#define wvs_backlight_brightness_video_mode(video_on)
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
static void wvs_text_init(void)
{
struct hms hms;
char buf[32];
int phys;
int spc_width;
lcd_(setfont)(FONT_UI);
wvs.x = 0;
wvs.width = SCREEN_WIDTH;
vo_rect_clear(&wvs.time_rect);
vo_rect_clear(&wvs.stat_rect);
vo_rect_clear(&wvs.prog_rect);
vo_rect_clear(&wvs.vol_rect);
ts_to_hms(stream_get_duration(), &hms);
hms_format(buf, sizeof (buf), &hms);
lcd_(getstringsize)(buf, &wvs.time_rect.r, &wvs.time_rect.b);
/* Choose well-sized bitmap images relative to font height */
if (wvs.time_rect.b < 12) {
wvs.icons = mpegplayer_status_icons_8x8x1;
wvs.stat_rect.r = wvs.stat_rect.b = 8;
} else if (wvs.time_rect.b < 16) {
wvs.icons = mpegplayer_status_icons_12x12x1;
wvs.stat_rect.r = wvs.stat_rect.b = 12;
} else {
wvs.icons = mpegplayer_status_icons_16x16x1;
wvs.stat_rect.r = wvs.stat_rect.b = 16;
}
if (wvs.stat_rect.b < wvs.time_rect.b) {
vo_rect_offset(&wvs.stat_rect, 0,
(wvs.time_rect.b - wvs.stat_rect.b) / 2 + WVS_BDR_T);
vo_rect_offset(&wvs.time_rect, WVS_BDR_L, WVS_BDR_T);
} else {
vo_rect_offset(&wvs.time_rect, WVS_BDR_L,
wvs.stat_rect.b - wvs.time_rect.b + WVS_BDR_T);
vo_rect_offset(&wvs.stat_rect, 0, WVS_BDR_T);
}
wvs.dur_rect = wvs.time_rect;
phys = rb->sound_val2phys(SOUND_VOLUME, rb->sound_min(SOUND_VOLUME));
rb->snprintf(buf, sizeof(buf), "%d%s", phys,
rb->sound_unit(SOUND_VOLUME));
lcd_(getstringsize)(" ", &spc_width, NULL);
lcd_(getstringsize)(buf, &wvs.vol_rect.r, &wvs.vol_rect.b);
wvs.prog_rect.r = SCREEN_WIDTH - WVS_BDR_L - spc_width -
wvs.vol_rect.r - WVS_BDR_R;
wvs.prog_rect.b = 3*wvs.stat_rect.b / 4;
vo_rect_offset(&wvs.prog_rect, wvs.time_rect.l,
wvs.time_rect.b);
vo_rect_offset(&wvs.stat_rect,
(wvs.prog_rect.r + wvs.prog_rect.l - wvs.stat_rect.r) / 2,
0);
vo_rect_offset(&wvs.dur_rect,
wvs.prog_rect.r - wvs.dur_rect.r, 0);
vo_rect_offset(&wvs.vol_rect, wvs.prog_rect.r + spc_width,
(wvs.prog_rect.b + wvs.prog_rect.t - wvs.vol_rect.b) / 2);
wvs.height = WVS_BDR_T + MAX(wvs.prog_rect.b, wvs.vol_rect.b) -
MIN(wvs.time_rect.t, wvs.stat_rect.t) + WVS_BDR_B;
#ifdef HAVE_LCD_COLOR
wvs.height = ALIGN_UP(wvs.height, 2);
#endif
wvs.y = SCREEN_HEIGHT - wvs.height;
lcd_(setfont)(FONT_SYSFIXED);
}
static void wvs_init(void)
{
wvs.flags = 0;
wvs.show_for = HZ*4;
wvs.print_delay = 75*HZ/100;
wvs.resume_delay = HZ/2;
#ifdef HAVE_LCD_COLOR
wvs.bgcolor = LCD_RGBPACK(0x73, 0x75, 0xbd);
wvs.fgcolor = LCD_WHITE;
wvs.prog_fillcolor = LCD_BLACK;
#else
wvs.bgcolor = GREY_LIGHTGRAY;
wvs.fgcolor = GREY_BLACK;
wvs.prog_fillcolor = GREY_WHITE;
#endif
wvs.curr_time = 0;
wvs.status = WVS_STATUS_STOPPED;
wvs.auto_refresh = WVS_REFRESH_TIME;
wvs.next_auto_refresh = *rb->current_tick;
wvs_text_init();
}
static void wvs_schedule_refresh(unsigned refresh)
{
long tick = *rb->current_tick;
if (refresh & WVS_REFRESH_VIDEO)
wvs.print_tick = tick + wvs.print_delay;
if (refresh & WVS_REFRESH_RESUME)
wvs.resume_tick = tick + wvs.resume_delay;
wvs.auto_refresh |= refresh;
}
static void wvs_cancel_refresh(unsigned refresh)
{
wvs.auto_refresh &= ~refresh;
}
/* Refresh the background area */
static void wvs_refresh_background(void)
{
char buf[32];
struct hms hms;
unsigned bg = lcd_(get_background)();
lcd_(set_drawmode)(DRMODE_SOLID | DRMODE_INVERSEVID);
#ifdef HAVE_LCD_COLOR
/* Draw a "raised" area for our graphics */
lcd_(set_background)(draw_blendcolor(bg, DRAW_WHITE, 192));
draw_hline(0, wvs.width, 0);
lcd_(set_background)(draw_blendcolor(bg, DRAW_WHITE, 80));
draw_hline(0, wvs.width, 1);
lcd_(set_background)(draw_blendcolor(bg, DRAW_BLACK, 48));
draw_hline(0, wvs.width, wvs.height-2);
lcd_(set_background)(draw_blendcolor(bg, DRAW_BLACK, 128));
draw_hline(0, wvs.width, wvs.height-1);
lcd_(set_background)(bg);
draw_clear_area(0, 2, wvs.width, wvs.height - 4);
#else
/* Give contrast with the main background */
lcd_(set_background)(GREY_WHITE);
draw_hline(0, wvs.width, 0);
lcd_(set_background)(GREY_DARKGRAY);
draw_hline(0, wvs.width, wvs.height-1);
lcd_(set_background)(bg);
draw_clear_area(0, 1, wvs.width, wvs.height - 2);
#endif
vo_rect_set_ext(&wvs.update_rect, 0, 0, wvs.width, wvs.height);
lcd_(set_drawmode)(DRMODE_SOLID);
if (stream_get_duration() != INVALID_TIMESTAMP) {
/* Draw the movie duration */
ts_to_hms(stream_get_duration(), &hms);
hms_format(buf, sizeof (buf), &hms);
draw_putsxy_oriented(wvs.dur_rect.l, wvs.dur_rect.t, buf);
}
/* else don't know the duration */
}
/* Refresh the current time display + the progress bar */
static void wvs_refresh_time(void)
{
char buf[32];
struct hms hms;
uint32_t duration = stream_get_duration();
draw_scrollbar_draw_rect(&wvs.prog_rect, 0, duration,
wvs.curr_time);
ts_to_hms(wvs.curr_time, &hms);
hms_format(buf, sizeof (buf), &hms);
draw_clear_area_rect(&wvs.time_rect);
draw_putsxy_oriented(wvs.time_rect.l, wvs.time_rect.t, buf);
vo_rect_union(&wvs.update_rect, &wvs.update_rect,
&wvs.prog_rect);
vo_rect_union(&wvs.update_rect, &wvs.update_rect,
&wvs.time_rect);
}
/* Refresh the volume display area */
static void wvs_refresh_volume(void)
{
char buf[32];
int width;
int volume = rb->global_settings->volume;
rb->snprintf(buf, sizeof (buf), "%d%s",
rb->sound_val2phys(SOUND_VOLUME, volume),
rb->sound_unit(SOUND_VOLUME));
lcd_(getstringsize)(buf, &width, NULL);
/* Right-justified */
draw_clear_area_rect(&wvs.vol_rect);
draw_putsxy_oriented(wvs.vol_rect.r - width, wvs.vol_rect.t, buf);
vo_rect_union(&wvs.update_rect, &wvs.update_rect, &wvs.vol_rect);
}
/* Refresh the status icon */
static void wvs_refresh_status(void)
{
int icon_size = wvs.stat_rect.r - wvs.stat_rect.l;
draw_clear_area_rect(&wvs.stat_rect);
#ifdef HAVE_LCD_COLOR
/* Draw status icon with a drop shadow */
unsigned oldfg = lcd_(get_foreground)();
int i = 1;
lcd_(set_foreground)(draw_blendcolor(lcd_(get_background)(),
DRAW_BLACK, 96));
while (1)
{
draw_oriented_mono_bitmap_part(wvs.icons,
icon_size*wvs.status,
0,
icon_size*WVS_STATUS_COUNT,
wvs.stat_rect.l + wvs.x + i,
wvs.stat_rect.t + wvs.y + i,
icon_size, icon_size);
if (--i < 0)
break;
lcd_(set_foreground)(oldfg);
}
vo_rect_union(&wvs.update_rect, &wvs.update_rect, &wvs.stat_rect);
#else
draw_oriented_mono_bitmap_part(wvs.icons,
icon_size*wvs.status,
0,
icon_size*WVS_STATUS_COUNT,
wvs.stat_rect.l + wvs.x,
wvs.stat_rect.t + wvs.y,
icon_size, icon_size);
vo_rect_union(&wvs.update_rect, &wvs.update_rect, &wvs.stat_rect);
#endif
}
/* Update the current status which determines which icon is displayed */
static bool wvs_update_status(void)
{
int status;
switch (stream_status())
{
default:
status = WVS_STATUS_STOPPED;
break;
case STREAM_PAUSED:
/* If paused with a pending resume, coerce it to WVS_STATUS_PLAYING */
status = (wvs.auto_refresh & WVS_REFRESH_RESUME) ?
WVS_STATUS_PLAYING : WVS_STATUS_PAUSED;
break;
case STREAM_PLAYING:
status = WVS_STATUS_PLAYING;
break;
}
if (status != wvs.status) {
/* A refresh is needed */
wvs.status = status;
return true;
}
return false;
}
/* Update the current time that will be displayed */
static void wvs_update_time(void)
{
uint32_t start;
wvs.curr_time = stream_get_seek_time(&start);
wvs.curr_time -= start;
}
/* Refresh various parts of the WVS - showing it if it is hidden */
static void wvs_refresh(int hint)
{
long tick;
unsigned oldbg, oldfg;
tick = *rb->current_tick;
if (hint == WVS_REFRESH_DEFAULT) {
/* The default which forces no updates */
/* Make sure Rockbox doesn't turn off the player because of
too little activity */
if (wvs.status == WVS_STATUS_PLAYING)
rb->reset_poweroff_timer();
/* Redraw the current or possibly extract a new video frame */
if ((wvs.auto_refresh & WVS_REFRESH_VIDEO) &&
TIME_AFTER(tick, wvs.print_tick)) {
wvs.auto_refresh &= ~WVS_REFRESH_VIDEO;
stream_draw_frame(false);
}
/* Restart playback if the timout was reached */
if ((wvs.auto_refresh & WVS_REFRESH_RESUME) &&
TIME_AFTER(tick, wvs.resume_tick)) {
wvs.auto_refresh &= ~(WVS_REFRESH_RESUME | WVS_REFRESH_VIDEO);
stream_resume();
}
/* If not visible, return */
if (!(wvs.flags & WVS_SHOW))
return;
/* Hide if the visibility duration was reached */
if (TIME_AFTER(tick, wvs.hide_tick)) {
wvs_show(WVS_HIDE);
return;
}
} else {
/* A forced update of some region */
/* Show if currently invisible */
if (!(wvs.flags & WVS_SHOW)) {
/* Avoid call back into this function - it will be drawn */
wvs_show(WVS_SHOW | WVS_NODRAW);
hint = WVS_REFRESH_ALL;
}
/* Move back timeouts for frame print and hide */
wvs.print_tick = tick + wvs.print_delay;
wvs.hide_tick = tick + wvs.show_for;
}
if (TIME_AFTER(tick, wvs.next_auto_refresh)) {
/* Refresh whatever graphical elements are due automatically */
wvs.next_auto_refresh = tick + WVS_MIN_UPDATE_INTERVAL;
if (wvs.auto_refresh & WVS_REFRESH_STATUS) {
if (wvs_update_status())
hint |= WVS_REFRESH_STATUS;
}
if (wvs.auto_refresh & WVS_REFRESH_TIME) {
wvs_update_time();
hint |= WVS_REFRESH_TIME;
}
}
if (hint == 0)
return; /* No drawing needed */
/* Set basic drawing params that are used. Elements that perform variations
* will restore them. */
oldfg = lcd_(get_foreground)();
oldbg = lcd_(get_background)();
lcd_(setfont)(FONT_UI);
lcd_(set_foreground)(wvs.fgcolor);
lcd_(set_background)(wvs.bgcolor);
vo_rect_clear(&wvs.update_rect);
if (hint & WVS_REFRESH_BACKGROUND) {
wvs_refresh_background();
hint |= WVS_REFRESH_ALL; /* Requires a redraw of everything */
}
if (hint & WVS_REFRESH_TIME) {
wvs_refresh_time();
}
if (hint & WVS_REFRESH_VOLUME) {
wvs_refresh_volume();
}
if (hint & WVS_REFRESH_STATUS) {
wvs_refresh_status();
}
/* Go back to defaults */
lcd_(setfont)(FONT_SYSFIXED);
lcd_(set_foreground)(oldfg);
lcd_(set_background)(oldbg);
/* Update the dirty rectangle */
vo_lock();
draw_update_rect(wvs.update_rect.l,
wvs.update_rect.t,
wvs.update_rect.r - wvs.update_rect.l,
wvs.update_rect.b - wvs.update_rect.t);
vo_unlock();
}
/* Show/Hide the WVS */
static void wvs_show(unsigned show)
{
if (((show ^ wvs.flags) & WVS_SHOW) == 0)
{
if (show & WVS_SHOW) {
wvs.hide_tick = *rb->current_tick + wvs.show_for;
}
return;
}
if (show & WVS_SHOW) {
/* Clip away the part of video that is covered */
struct vo_rect rc = { 0, 0, SCREEN_WIDTH, wvs.y };
wvs.flags |= WVS_SHOW;
if (wvs.status != WVS_STATUS_PLAYING) {
/* Not playing - set brightness to mpegplayer setting */
wvs_backlight_brightness_video_mode(true);
}
stream_vo_set_clip(&rc);
if (!(show & WVS_NODRAW))
wvs_refresh(WVS_REFRESH_ALL);
} else {
/* Uncover clipped video area and redraw it */
wvs.flags &= ~WVS_SHOW;
draw_clear_area(0, 0, wvs.width, wvs.height);
if (!(show & WVS_NODRAW)) {
vo_lock();
draw_update_rect(0, 0, wvs.width, wvs.height);
vo_unlock();
stream_vo_set_clip(NULL);
stream_draw_frame(false);
} else {
stream_vo_set_clip(NULL);
}
if (wvs.status != WVS_STATUS_PLAYING) {
/* Not playing - restore backlight brightness */
wvs_backlight_brightness_video_mode(false);
}
}
}
/* Set the current status - update screen if specified */
static void wvs_set_status(int status)
{
bool draw = (status & WVS_NODRAW) == 0;
status &= WVS_STATUS_MASK;
if (wvs.status != status) {
wvs.status = status;
if (draw)
wvs_refresh(WVS_REFRESH_STATUS);
}
}
/* Get the current status value */
static int wvs_get_status(void)
{
return wvs.status & WVS_STATUS_MASK;
}
/* Handle Fast-forward/Rewind keys using WPS settings (and some nicked code ;) */
static uint32_t wvs_ff_rw(int btn, unsigned refresh)
{
unsigned int step = TS_SECOND*rb->global_settings->ff_rewind_min_step;
const long ff_rw_accel = (rb->global_settings->ff_rewind_accel + 3);
uint32_t start;
uint32_t time = stream_get_seek_time(&start);
const uint32_t duration = stream_get_duration();
unsigned int max_step = 0;
uint32_t ff_rw_count = 0;
unsigned status = wvs.status;
wvs_cancel_refresh(WVS_REFRESH_VIDEO | WVS_REFRESH_RESUME |
WVS_REFRESH_TIME);
time -= start; /* Absolute clock => stream-relative */
switch (btn)
{
case MPEG_FF:
#ifdef MPEG_RC_FF
case MPEG_RC_FF:
#endif
wvs_set_status(WVS_STATUS_FF);
break;
case MPEG_RW:
#ifdef MPEG_RC_RW
case MPEG_RC_RW:
#endif
wvs_set_status(WVS_STATUS_RW);
break;
default:
btn = -1;
}
btn |= BUTTON_REPEAT;
while (1)
{
stream_keep_disk_active();
switch (btn)
{
case BUTTON_NONE:
wvs_refresh(WVS_REFRESH_DEFAULT);
break;
case MPEG_FF | BUTTON_REPEAT:
case MPEG_RW | BUTTON_REPEAT:
#ifdef MPEG_RC_FF
case MPEG_RC_FF | BUTTON_REPEAT:
case MPEG_RC_RW | BUTTON_REPEAT:
#endif
break;
case MPEG_FF | BUTTON_REL:
case MPEG_RW | BUTTON_REL:
#ifdef MPEG_RC_FF
case MPEG_RC_FF | BUTTON_REL:
case MPEG_RC_RW | BUTTON_REL:
#endif
if (wvs.status == WVS_STATUS_FF)
time += ff_rw_count;
else if (wvs.status == WVS_STATUS_RW)
time -= ff_rw_count;
/* Fall-through */
case -1:
default:
wvs_schedule_refresh(refresh);
wvs_set_status(status);
wvs_schedule_refresh(WVS_REFRESH_TIME);
return time;
}
if (wvs.status == WVS_STATUS_FF) {
/* fast forwarding, calc max step relative to end */
max_step = muldiv_uint32(duration - (time + ff_rw_count),
FF_REWIND_MAX_PERCENT, 100);
} else {
/* rewinding, calc max step relative to start */
max_step = muldiv_uint32(time - ff_rw_count,
FF_REWIND_MAX_PERCENT, 100);
}
max_step = MAX(max_step, MIN_FF_REWIND_STEP);
if (step > max_step)
step = max_step;
ff_rw_count += step;
/* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
step += step >> ff_rw_accel;
if (wvs.status == WVS_STATUS_FF) {
if (duration - time <= ff_rw_count)
ff_rw_count = duration - time;
wvs.curr_time = time + ff_rw_count;
} else {
if (time <= ff_rw_count)
ff_rw_count = time;
wvs.curr_time = time - ff_rw_count;
}
wvs_refresh(WVS_REFRESH_TIME);
btn = rb->button_get_w_tmo(WVS_MIN_UPDATE_INTERVAL);
}
}
static int wvs_status(void)
{
int status = stream_status();
/* Coerce to STREAM_PLAYING if paused with a pending resume */
if (status == STREAM_PAUSED) {
if (wvs.auto_refresh & WVS_REFRESH_RESUME)
status = STREAM_PLAYING;
}
return status;
}
/* Change the current audio volume by a specified amount */
static void wvs_set_volume(int delta)
{
int vol = rb->global_settings->volume;
int limit;
vol += delta;
if (delta < 0) {
/* Volume down - clip to lower limit */
limit = rb->sound_min(SOUND_VOLUME);
if (vol < limit)
vol = limit;
} else {
/* Volume up - clip to upper limit */
limit = rb->sound_max(SOUND_VOLUME);
if (vol > limit)
vol = limit;
}
/* Sync the global settings */
if (vol != rb->global_settings->volume) {
rb->sound_set(SOUND_VOLUME, vol);
rb->global_settings->volume = vol;
}
/* Update the volume display */
wvs_refresh(WVS_REFRESH_VOLUME);
}
/* Begin playback at the specified time */
static int wvs_play(uint32_t time)
{
int retval;
wvs_cancel_refresh(WVS_REFRESH_VIDEO | WVS_REFRESH_RESUME);
retval = stream_seek(time, SEEK_SET);
if (retval >= STREAM_OK) {
wvs_backlight_on_video_mode(true);
wvs_backlight_brightness_video_mode(true);
stream_show_vo(true);
retval = stream_play();
if (retval >= STREAM_OK)
wvs_set_status(WVS_STATUS_PLAYING | WVS_NODRAW);
}
return retval;
}
/* Halt playback - pause engine and return logical state */
static int wvs_halt(void)
{
int status = stream_pause();
/* Coerce to STREAM_PLAYING if paused with a pending resume */
if (status == STREAM_PAUSED) {
if (wvs_get_status() == WVS_STATUS_PLAYING)
status = STREAM_PLAYING;
}
/* Cancel some auto refreshes - caller will restart them if desired */
wvs_cancel_refresh(WVS_REFRESH_VIDEO | WVS_REFRESH_RESUME);
/* No backlight fiddling here - callers does the right thing */
return status;
}
/* Pause playback if playing */
static int wvs_pause(void)
{
unsigned refresh = wvs.auto_refresh;
int status = wvs_halt();
if (status == STREAM_PLAYING && (refresh & WVS_REFRESH_RESUME)) {
/* Resume pending - change to a still video frame update */
wvs_schedule_refresh(WVS_REFRESH_VIDEO);
}
wvs_set_status(WVS_STATUS_PAUSED);
wvs_backlight_on_video_mode(false);
/* Leave brightness alone and restore it when WVS is hidden */
return status;
}
/* Resume playback if halted or paused */
static void wvs_resume(void)
{
/* Cancel video and resume auto refresh - the resyc when starting
* playback will perform those tasks */
wvs_backlight_on_video_mode(true);
wvs_backlight_brightness_video_mode(true);
wvs_cancel_refresh(WVS_REFRESH_VIDEO | WVS_REFRESH_RESUME);
wvs_set_status(WVS_STATUS_PLAYING);
stream_resume();
}
/* Stop playback - remember the resume point if not closed */
static void wvs_stop(void)
{
uint32_t resume_time;
wvs_cancel_refresh(WVS_REFRESH_VIDEO | WVS_REFRESH_RESUME);
wvs_set_status(WVS_STATUS_STOPPED | WVS_NODRAW);
wvs_show(WVS_HIDE | WVS_NODRAW);
stream_stop();
resume_time = stream_get_resume_time();
if (resume_time != INVALID_TIMESTAMP)
settings.resume_time = resume_time;
wvs_backlight_on_video_mode(false);
wvs_backlight_brightness_video_mode(false);
}
/* Perform a seek if seeking is possible for this stream - if playing, a delay
* will be inserted before restarting in case the user decides to seek again */
static void wvs_seek(int btn)
{
int status;
unsigned refresh;
uint32_t time;
if (!stream_can_seek())
return;
/* Halt playback - not strictly nescessary but nice */
status = wvs_halt();
if (status == STREAM_STOPPED)
return;
wvs_show(WVS_SHOW);
if (status == STREAM_PLAYING)
refresh = WVS_REFRESH_RESUME; /* delay resume if playing */
else
refresh = WVS_REFRESH_VIDEO; /* refresh if paused */
/* Obtain a new playback point */
time = wvs_ff_rw(btn, refresh);
/* Tell engine to resume at that time */
stream_seek(time, SEEK_SET);
}
#ifdef HAVE_HEADPHONE_DETECTION
/* Handle SYS_PHONE_PLUGGED/UNPLUGGED */
static void wvs_handle_phone_plug(bool inserted)
{
if (rb->global_settings->unplug_mode == 0)
return;
/* Wait for any incomplete state transition to complete first */
stream_wait_status();
int status = wvs_status();
if (inserted) {
if (rb->global_settings->unplug_mode > 1) {
if (status == STREAM_PAUSED) {
wvs_resume();
}
}
} else {
if (status == STREAM_PLAYING) {
wvs_pause();
if (stream_can_seek() && rb->global_settings->unplug_rw) {
stream_seek(-rb->global_settings->unplug_rw*TS_SECOND,
SEEK_CUR);
wvs_schedule_refresh(WVS_REFRESH_VIDEO);
/* Update time display now */
wvs_update_time();
wvs_refresh(WVS_REFRESH_TIME);
}
}
}
}
#endif
static void button_loop(void)
{
rb->lcd_setfont(FONT_SYSFIXED);
rb->lcd_clear_display();
rb->lcd_update();
#if (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_YUV);
#endif
wvs_init();
/* Start playback at the specified starting time */
if (wvs_play(settings.resume_time) < STREAM_OK) {
rb->splash(HZ*2, "Playback failed");
return;
}
/* Gently poll the video player for EOS and handle UI */
while (stream_status() != STREAM_STOPPED)
{
int button;
mpeg_menu_sysevent_clear();
button = rb->button_get_w_tmo(WVS_MIN_UPDATE_INTERVAL);
button = mpeg_menu_sysevent_callback(button, -1);
switch (button)
{
case BUTTON_NONE:
{
wvs_refresh(WVS_REFRESH_DEFAULT);
continue;
} /* BUTTON_NONE: */
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
case LCD_ENABLE_EVENT_1:
{
/* Draw the current frame if prepared already */
stream_draw_frame(true);
break;
} /* LCD_ENABLE_EVENT_1: */
#endif
case MPEG_VOLUP:
case MPEG_VOLUP|BUTTON_REPEAT:
#ifdef MPEG_VOLUP2
case MPEG_VOLUP2:
case MPEG_VOLUP2|BUTTON_REPEAT:
#endif
#ifdef MPEG_RC_VOLUP
case MPEG_RC_VOLUP:
case MPEG_RC_VOLUP|BUTTON_REPEAT:
#endif
{
wvs_set_volume(+1);
break;
} /* MPEG_VOLUP*: */
case MPEG_VOLDOWN:
case MPEG_VOLDOWN|BUTTON_REPEAT:
#ifdef MPEG_VOLDOWN2
case MPEG_VOLDOWN2:
case MPEG_VOLDOWN2|BUTTON_REPEAT:
#endif
#ifdef MPEG_RC_VOLDOWN
case MPEG_RC_VOLDOWN:
case MPEG_RC_VOLDOWN|BUTTON_REPEAT:
#endif
{
wvs_set_volume(-1);
break;
} /* MPEG_VOLDOWN*: */
case MPEG_MENU:
#ifdef MPEG_RC_MENU
case MPEG_RC_MENU:
#endif
{
int state = wvs_halt(); /* save previous state */
int result;
/* Hide video output */
wvs_show(WVS_HIDE | WVS_NODRAW);
stream_show_vo(false);
wvs_backlight_brightness_video_mode(false);
#if (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_RGB565);
#endif
result = mpeg_menu(0);
/* The menu can change the font, so restore */
rb->lcd_setfont(FONT_SYSFIXED);
switch (result)
{
case MPEG_MENU_QUIT:
wvs_stop();
break;
default:
#if (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_YUV);
#endif
/* If not stopped, show video again */
if (state != STREAM_STOPPED) {
wvs_show(WVS_SHOW);
stream_show_vo(true);
}
/* If stream was playing, restart it */
if (state == STREAM_PLAYING) {
wvs_resume();
}
break;
}
break;
} /* MPEG_MENU: */
case MPEG_STOP:
#ifdef MPEG_RC_STOP
case MPEG_RC_STOP:
#endif
case ACTION_STD_CANCEL:
{
wvs_stop();
break;
} /* MPEG_STOP: */
case MPEG_PAUSE:
#ifdef MPEG_PAUSE2
case MPEG_PAUSE2:
#endif
#ifdef MPEG_RC_PAUSE
case MPEG_RC_PAUSE:
#endif
{
int status = wvs_status();
if (status == STREAM_PLAYING) {
/* Playing => Paused */
wvs_pause();
}
else if (status == STREAM_PAUSED) {
/* Paused => Playing */
wvs_resume();
}
break;
} /* MPEG_PAUSE*: */
case MPEG_RW:
case MPEG_FF:
#ifdef MPEG_RC_RW
case MPEG_RC_RW:
case MPEG_RC_FF:
#endif
{
wvs_seek(button);
break;
} /* MPEG_RW: MPEG_FF: */
#ifdef HAVE_HEADPHONE_DETECTION
case SYS_PHONE_PLUGGED:
case SYS_PHONE_UNPLUGGED:
{
wvs_handle_phone_plug(button == SYS_PHONE_PLUGGED);
break;
} /* SYS_PHONE_*: */
#endif
default:
{
rb->default_event_handler(button);
break;
} /* default: */
}
rb->yield();
} /* end while */
wvs_stop();
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
/* Be sure hook is removed before exiting since the stop will put it
* back because of the backlight restore. */
rb->lcd_activation_set_hook(NULL);
#endif
rb->lcd_setfont(FONT_UI);
}
enum plugin_status plugin_start(const void* parameter)
{
int status = PLUGIN_ERROR; /* assume failure */
int result;
int err;
const char *errstring;
if (parameter == NULL) {
/* No file = GTFO */
rb->splash(HZ*2, "No File");
return PLUGIN_ERROR;
}
/* Disable all talking before initializing IRAM */
rb->talk_disable(true);
/* Initialize IRAM - stops audio and voice as well */
PLUGIN_IRAM_INIT(rb)
#ifdef HAVE_LCD_COLOR
rb->lcd_set_backdrop(NULL);
rb->lcd_set_foreground(LCD_WHITE);
rb->lcd_set_background(LCD_BLACK);
#endif
rb->lcd_clear_display();
rb->lcd_update();
if (stream_init() < STREAM_OK) {
DEBUGF("Could not initialize streams\n");
} else {
rb->splash(0, "Loading...");
init_settings((char*)parameter);
err = stream_open((char *)parameter);
if (err >= STREAM_OK) {
/* start menu */
rb->lcd_clear_display();
rb->lcd_update();
result = mpeg_start_menu(stream_get_duration());
if (result != MPEG_START_QUIT) {
/* Enter button loop and process UI */
button_loop();
}
stream_close();
rb->lcd_clear_display();
rb->lcd_update();
save_settings(); /* Save settings (if they have changed) */
status = PLUGIN_OK;
mpeg_menu_sysevent_handle();
} else {
DEBUGF("Could not open %s\n", (char*)parameter);
switch (err)
{
case STREAM_UNSUPPORTED:
errstring = "Unsupported format";
break;
default:
errstring = "Error opening file: %d";
}
rb->splashf(HZ*2, errstring, err);
}
}
#if (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_RGB565);
#endif
stream_exit();
rb->talk_disable(false);
return status;
}
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