1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Stepan Moskovchenko
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "midiutil.h"
extern struct plugin_api * rb;
int chVol[16] IBSS_ATTR; /* Channel volume */
int chPan[16] IBSS_ATTR; /* Channel panning */
int chPat[16] IBSS_ATTR; /* Channel patch */
int chPW[16] IBSS_ATTR; /* Channel pitch wheel, MSB only */
struct GPatch * gusload(char *);
struct GPatch * patchSet[128];
struct GPatch * drumSet[128];
struct SynthObject voices[MAX_VOICES] IBSS_ATTR;
void *alloc(int size)
{
static char *offset = NULL;
static ssize_t totalSize = 0;
char *ret;
int remainder = size % 4;
size = size + 4-remainder;
if (offset == NULL)
{
offset = rb->plugin_get_audio_buffer((size_t *)&totalSize);
}
if (size + 4 > totalSize)
{
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
/* We've made our point. */
return NULL;
}
ret = offset + 4;
*((unsigned int *)offset) = size;
offset += size + 4;
totalSize -= size + 4;
return ret;
}
/* Rick's code */
/*
void *alloc(int size)
{
static char *offset = NULL;
static ssize_t totalSize = 0;
char *ret;
if (offset == NULL)
{
offset = rb->plugin_get_audio_buffer((size_t *)&totalSize);
}
if (size + 4 > totalSize)
{
return NULL;
}
ret = offset + 4;
*((unsigned int *)offset) = size;
offset += size + 4;
totalSize -= size + 4;
return ret;
}
*/
#define malloc(n) my_malloc(n)
void * my_malloc(int size)
{
return alloc(size);
}
unsigned char readChar(int file)
{
char buf[2];
rb->read(file, &buf, 1);
return buf[0];
}
unsigned char * readData(int file, int len)
{
unsigned char * dat = malloc(len);
rb->read(file, dat, len);
return dat;
}
int eof(int fd)
{
int curPos = rb->lseek(fd, 0, SEEK_CUR);
int size = rb->lseek(fd, 0, SEEK_END);
rb->lseek(fd, curPos, SEEK_SET);
return size+1 == rb->lseek(fd, 0, SEEK_CUR);
}
// Here is a hacked up printf command to get the output from the game.
int printf(const char *fmt, ...)
{
static int p_xtpt = 0;
char p_buf[50];
bool ok;
va_list ap;
va_start(ap, fmt);
ok = rb->vsnprintf(p_buf,sizeof(p_buf), fmt, ap);
va_end(ap);
rb->lcd_putsxy(1,p_xtpt, (unsigned char *)p_buf);
rb->lcd_update();
p_xtpt+=8;
if(p_xtpt>LCD_HEIGHT-8)
{
p_xtpt=0;
rb->lcd_clear_display();
}
return 1;
}
void exit(int code)
{
code = code; /* Stub function, kill warning for now */
}
|