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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Grayscale framework
*
* This is a generic framework to use grayscale display within Rockbox
* plugins. It obviously does not work for the player.
*
* Copyright (C) 2004 Jens Arnold
* gray_setfont() function
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef SIMULATOR /* not for simulator by now */
#include "plugin.h"
#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
#include "gray.h"
/*---------------------------------------------------------------------------
Set font for the font routines
----------------------------------------------------------------------------
newfont can be FONT_SYSFIXED or FONT_UI the same way as with the Rockbox
core routines
Default after initialization: FONT_SYSFIXED
*/
void gray_setfont(int newfont)
{
_graybuf->curfont = _gray_rb->font_get(newfont);
}
#endif // #ifdef HAVE_LCD_BITMAP
#endif // #ifndef SIMULATOR
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