summaryrefslogtreecommitdiff
path: root/apps/plugins/goban/goban.h
blob: ac02d74f502ef5b0c7361250e9fa1b775357fb69 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2007-2009 Joshua Simmons <mud at majidejima dot com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#ifndef GOBAN_MAIN_H
#define GOBAN_MAIN_H

/* Enable this to run test mode.  (see the end of util.c) */
#if 0
#define GBN_TEST
#endif

#include "types.h"
#include "util.h"


/* Colors of various things.  The colors on mono bitmap targets is fixed
   based on the background/foreground color. */
#ifdef HAVE_LCD_COLOR
#define BOARD_COLOR LCD_RGBPACK(184,136,72)
#define WHITE_COLOR LCD_RGBPACK(255,255,255)
#define BLACK_COLOR LCD_RGBPACK(0,0,0)
#define LINE_COLOR LCD_RGBPACK(0,0,0)
#define BACKGROUND_COLOR LCD_RGBPACK(41,104,74)
#define CURSOR_COLOR LCD_RGBPACK(222,0,0)
#define MARK_COLOR LCD_RGBPACK(0,0,255)
#elif LCD_DEPTH > 1             /* grayscale */
#define BOARD_COLOR     LCD_LIGHTGRAY
#define WHITE_COLOR     LCD_WHITE
#define BLACK_COLOR     LCD_BLACK
#define LINE_COLOR      LCD_BLACK
#define BACKGROUND_COLOR    LCD_DARKGRAY
#define CURSOR_COLOR    LCD_DARKGRAY
#define MARK_COLOR  LCD_DARKGRAY
#endif

/* Key setups */
#ifdef HAVE_TOUCHSCREEN
#define  GBN_BUTTON_UP                 BUTTON_TOPMIDDLE
#define  GBN_BUTTON_DOWN               BUTTON_BOTTOMMIDDLE
#define  GBN_BUTTON_LEFT               BUTTON_MIDLEFT
#define  GBN_BUTTON_RIGHT              BUTTON_MIDRIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_BOTTOMLEFT
#define  GBN_BUTTON_ADVANCE            BUTTON_BOTTOMRIGHT
#define  GBN_BUTTON_MENU               BUTTON_TOPLEFT
#define  GBN_BUTTON_PLAY               BUTTON_CENTER | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_CENTER | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_TOPRIGHT

#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
   || (CONFIG_KEYPAD == IPOD_3G_PAD) \
   || (CONFIG_KEYPAD == IPOD_4G_PAD)
#define  GBN_BUTTON_UP                 BUTTON_MENU
#define  GBN_BUTTON_DOWN               BUTTON_PLAY
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_SCROLL_BACK
#define  GBN_BUTTON_ADVANCE            BUTTON_SCROLL_FWD
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_MENU               BUTTON_SELECT | BUTTON_REPEAT
/* no context */
/* no next var */

#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_SCROLL_BACK
#define  GBN_BUTTON_ADVANCE            BUTTON_SCROLL_FWD
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_REC

#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_SCROLL_BACK
#define  GBN_BUTTON_ADVANCE            BUTTON_SCROLL_FWD
#define  GBN_BUTTON_MENU               (BUTTON_HOME|BUTTON_REPEAT)
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
/* No next var */

#elif (CONFIG_KEYPAD == SANSA_C200_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_REC

#elif (CONFIG_KEYPAD == SANSA_CLIP_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_HOME

#elif (CONFIG_KEYPAD == SANSA_M200_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
/* No next var */

#elif (CONFIG_KEYPAD == SANSA_CONNECT_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_NEXT


#elif (CONFIG_KEYPAD == CREATIVEZVM_PAD) \
   || (CONFIG_KEYPAD == CREATIVEZV_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_BACK
#define  GBN_BUTTON_ADVANCE            BUTTON_CUSTOM
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_PLAY

#elif (CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP | BUTTON_REL
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_BACK
#define  GBN_BUTTON_RIGHT              BUTTON_MENU
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT

#elif (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_VIEW

#elif (CONFIG_KEYPAD == PHILIPS_HDD6330_PAD)
#define GBN_BUTTON_UP                  BUTTON_UP
#define GBN_BUTTON_DOWN                BUTTON_DOWN
#define GBN_BUTTON_LEFT                BUTTON_LEFT
#define GBN_BUTTON_RIGHT               BUTTON_RIGHT
#define GBN_BUTTON_RETREAT             BUTTON_VOL_DOWN
#define GBN_BUTTON_ADVANCE             BUTTON_VOL_UP
#define GBN_BUTTON_MENU                BUTTON_MENU
#define GBN_BUTTON_PLAY                BUTTON_PLAY | BUTTON_REL
#define GBN_BUTTON_CONTEXT             BUTTON_PLAY | BUTTON_REPEAT
#define GBN_BUTTON_NEXT_VAR            BUTTON_NEXT

#elif (CONFIG_KEYPAD == PHILIPS_SA9200_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_PREV
#define  GBN_BUTTON_RIGHT              BUTTON_NEXT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_RIGHT

#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_A

#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_PLAY

#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
#define  GBN_BUTTON_UP                 BUTTON_SCROLL_UP
#define  GBN_BUTTON_DOWN               BUTTON_SCROLL_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_FF
#define  GBN_BUTTON_ADVANCE            BUTTON_REW
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
/* No next var */

#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
      (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_OFF
#define  GBN_BUTTON_ADVANCE            BUTTON_ON
#define  GBN_BUTTON_MENU               BUTTON_MODE
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_REC

#elif (CONFIG_KEYPAD == MROBE100_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_MENU
#define  GBN_BUTTON_ADVANCE            BUTTON_PLAY
#define  GBN_BUTTON_MENU               BUTTON_DISPLAY
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_POWER

#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_PLAY
#define  GBN_BUTTON_ADVANCE            BUTTON_REC
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_SELECT | BUTTON_REPEAT
/* no next var */

#elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
/* TODO: these are basically complete guesses, I have no manual to go by */
#define  GBN_BUTTON_UP                 BUTTON_RC_VOL_UP
#define  GBN_BUTTON_DOWN               BUTTON_RC_VOL_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_RC_REW
#define  GBN_BUTTON_RIGHT              BUTTON_RC_FF
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_MODE
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
/* no next var */

#elif (CONFIG_KEYPAD == SAMSUNG_YH92X_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_FFWD | BUTTON_LEFT
#define  GBN_BUTTON_ADVANCE            BUTTON_FFWD | BUTTON_RIGHT
#define  GBN_BUTTON_MENU               BUTTON_REW
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_FFWD | BUTTON_UP

#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_REC | BUTTON_LEFT
#define  GBN_BUTTON_ADVANCE            BUTTON_REC | BUTTON_RIGHT
#define  GBN_BUTTON_MENU               BUTTON_REW
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_REC | BUTTON_UP

#elif (CONFIG_KEYPAD == PBELL_VIBE500_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_PREV
#define  GBN_BUTTON_RIGHT              BUTTON_NEXT
#define  GBN_BUTTON_RETREAT            (BUTTON_OK | BUTTON_PREV)
#define  GBN_BUTTON_ADVANCE            (BUTTON_OK | BUTTON_NEXT)
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_PLAY               BUTTON_PLAY
#define  GBN_BUTTON_CONTEXT            BUTTON_OK
#define  GBN_BUTTON_NEXT_VAR           BUTTON_CANCEL

#elif (CONFIG_KEYPAD == MPIO_HD200_PAD)
#define  GBN_BUTTON_UP                 BUTTON_REW
#define  GBN_BUTTON_DOWN               BUTTON_FF
#define  GBN_BUTTON_LEFT               BUTTON_VOL_DOWN
#define  GBN_BUTTON_RIGHT              BUTTON_VOL_UP
#define  GBN_BUTTON_RETREAT            (BUTTON_REC | BUTTON_REW)
#define  GBN_BUTTON_ADVANCE            (BUTTON_REC | BUTTON_FF)
#define  GBN_BUTTON_PLAY               (BUTTON_FUNC | BUTTON_REL)
#define  GBN_BUTTON_MENU               BUTTON_PLAY
#define  GBN_BUTTON_CONTEXT            (BUTTON_FUNC | BUTTON_REPEAT)
#define  GBN_BUTTON_NEXT_VAR           BUTTON_REC

#elif (CONFIG_KEYPAD == MPIO_HD300_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_REW
#define  GBN_BUTTON_RIGHT              BUTTON_FF
#define  GBN_BUTTON_RETREAT            (BUTTON_REC | BUTTON_REW)
#define  GBN_BUTTON_ADVANCE            (BUTTON_REC | BUTTON_FF)
#define  GBN_BUTTON_PLAY               (BUTTON_ENTER | BUTTON_REL)
#define  GBN_BUTTON_CONTEXT            (BUTTON_ENTER | BUTTON_REPEAT)
#define  GBN_BUTTON_MENU               BUTTON_MENU
#define  GBN_BUTTON_NEXT_VAR           BUTTON_REC

#elif (CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT
#define  GBN_BUTTON_RETREAT            BUTTON_BACK
#define  GBN_BUTTON_ADVANCE            BUTTON_PLAYPAUSE
#define  GBN_BUTTON_CONTEXT            BUTTON_BOTTOMLEFT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_BOTTOMRIGHT

#elif (CONFIG_KEYPAD == SAMSUNG_YPR0_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_RETREAT            BUTTON_BACK
#define  GBN_BUTTON_ADVANCE            BUTTON_USER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT
#define  GBN_BUTTON_MENU               BUTTON_MENU

#elif CONFIG_KEYPAD == SONY_NWZ_PAD
#define GBN_BUTTON_UP                  BUTTON_UP
#define GBN_BUTTON_DOWN                BUTTON_DOWN
#define GBN_BUTTON_LEFT                BUTTON_LEFT
#define GBN_BUTTON_RIGHT               BUTTON_RIGHT
#define GBN_BUTTON_PLAY                BUTTON_PLAY
#define GBN_BUTTON_MENU                BUTTON_BACK

#elif CONFIG_KEYPAD == CREATIVE_ZEN_PAD
#define GBN_BUTTON_UP                  BUTTON_UP
#define GBN_BUTTON_DOWN                BUTTON_DOWN
#define GBN_BUTTON_LEFT                BUTTON_LEFT
#define GBN_BUTTON_RIGHT               BUTTON_RIGHT
#define GBN_BUTTON_PLAY                BUTTON_SELECT
#define GBN_BUTTON_MENU                BUTTON_MENU

#elif (CONFIG_KEYPAD == HM60X_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT
#define  GBN_BUTTON_RETREAT            (BUTTON_POWER | BUTTON_LEFT)
#define  GBN_BUTTON_ADVANCE            (BUTTON_POWER | BUTTON_UP)
#define  GBN_BUTTON_CONTEXT            (BUTTON_POWER | BUTTON_DOWN)
#define  GBN_BUTTON_NEXT_VAR           (BUTTON_POWER | BUTTON_RIGHT)

#elif (CONFIG_KEYPAD == HM801_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_SELECT
#define  GBN_BUTTON_RETREAT            BUTTON_PREV
#define  GBN_BUTTON_ADVANCE            (BUTTON_POWER | BUTTON_PLAY)
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY
#define  GBN_BUTTON_NEXT_VAR           BUTTON_NEXT

#elif (CONFIG_KEYPAD == DX50_PAD)
#define  GBN_BUTTON_MENU               (BUTTON_POWER|BUTTON_REL)

#elif (CONFIG_KEYPAD == AGPTEK_ROCKER_PAD)
#define  GBN_BUTTON_UP                 BUTTON_UP
#define  GBN_BUTTON_DOWN               BUTTON_DOWN
#define  GBN_BUTTON_LEFT               BUTTON_LEFT
#define  GBN_BUTTON_RIGHT              BUTTON_RIGHT
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               (BUTTON_SELECT | BUTTON_REL)
#define  GBN_BUTTON_NAV_MODE           BUTTON_VOLUP

#elif (CONFIG_KEYPAD == XDUOO_X3_PAD)
#define  GBN_BUTTON_UP                 BUTTON_HOME
#define  GBN_BUTTON_DOWN               BUTTON_OPTION
#define  GBN_BUTTON_LEFT               BUTTON_PREV
#define  GBN_BUTTON_RIGHT              BUTTON_NEXT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_HOME | BUTTON_PWRALT

#elif (CONFIG_KEYPAD == XDUOO_X3II_PAD)
#define  GBN_BUTTON_UP                 BUTTON_HOME
#define  GBN_BUTTON_DOWN               BUTTON_OPTION
#define  GBN_BUTTON_LEFT               BUTTON_PREV
#define  GBN_BUTTON_RIGHT              BUTTON_NEXT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_HOME | BUTTON_POWER

#elif (CONFIG_KEYPAD == XDUOO_X20_PAD)
#define  GBN_BUTTON_UP                 BUTTON_HOME
#define  GBN_BUTTON_DOWN               BUTTON_OPTION
#define  GBN_BUTTON_LEFT               BUTTON_PREV
#define  GBN_BUTTON_RIGHT              BUTTON_NEXT
#define  GBN_BUTTON_RETREAT            BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_HOME | BUTTON_POWER

#elif (CONFIG_KEYPAD == IHIFI_770_PAD)

#define  GBN_BUTTON_UP                 BUTTON_PREV
#define  GBN_BUTTON_DOWN               BUTTON_NEXT
#define  GBN_BUTTON_LEFT               BUTTON_HOME
#define  GBN_BUTTON_RIGHT              BUTTON_VOL_DOWN
#define  GBN_BUTTON_RETREAT            BUTTON_POWER | BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_POWER | BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_POWER | BUTTON_HOME

#elif (CONFIG_KEYPAD == IHIFI_800_PAD)

#define  GBN_BUTTON_UP                 BUTTON_PREV
#define  GBN_BUTTON_DOWN               BUTTON_NEXT
#define  GBN_BUTTON_LEFT               BUTTON_HOME
#define  GBN_BUTTON_RIGHT              BUTTON_VOL_DOWN
#define  GBN_BUTTON_RETREAT            BUTTON_POWER | BUTTON_VOL_DOWN
#define  GBN_BUTTON_ADVANCE            BUTTON_POWER | BUTTON_VOL_UP
#define  GBN_BUTTON_MENU               BUTTON_POWER
#define  GBN_BUTTON_PLAY               BUTTON_PLAY | BUTTON_REL
#define  GBN_BUTTON_CONTEXT            BUTTON_PLAY | BUTTON_REPEAT
#define  GBN_BUTTON_NEXT_VAR           BUTTON_POWER | BUTTON_HOME

#else
#error Unsupported keypad
#endif


/* The smallest dimension of the LCD */
#define LCD_MIN_DIMENSION (LCD_HEIGHT > LCD_WIDTH ? LCD_WIDTH : LCD_HEIGHT)


/* Determine if we have a wide screen or a tall screen.  This is used to
   place the board and footer in acceptable locations also, set the
   LCD_BOARD_SIZE, making sure that we have at least 16 pixels for the
   "footer" on either the bottom or the right. */

#define FOOTER_RESERVE (16)

#if (LCD_WIDTH > LCD_HEIGHT)

#define GBN_WIDE_SCREEN

#define LCD_BOARD_WIDTH (LCD_WIDTH - FOOTER_RESERVE)
#define LCD_BOARD_HEIGHT LCD_HEIGHT

#else

#define GBN_TALL_SCREEN

#define LCD_BOARD_WIDTH LCD_WIDTH
#define LCD_BOARD_HEIGHT (LCD_HEIGHT - FOOTER_RESERVE)

#endif /* LCD_WIDTH > LCD_HEIGHT */


/* The directory we default to for saving crap */
#define DEFAULT_SAVE_DIR PLUGIN_GAMES_DIR "/goban"

/* The default file we save to */
#define DEFAULT_SAVE (DEFAULT_SAVE_DIR "/goban_d.sgf")

/* The size of the buffer we store filenames in (1 reserved for '\0') */
#define SAVE_FILE_LENGTH 256

/* The maximum setting for idle autosave time, in minutes */
#define MAX_AUTOSAVE (30)

/* On mono targets, draw while stones with a black outline so they are
   actually visibile instead of being white on white */
#if (LCD_DEPTH == 1)
#define OUTLINE_STONES
#endif

/* The current play mode */
extern enum play_mode_t play_mode;

/* Show comments when redoing onto a move? */
extern bool auto_show_comments;

/* A stack used for parsing/outputting as well as some board functions
   such as counting liberties and filling in/ removing stones */
extern struct stack_t parse_stack;

#endif