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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Core thinker processing prototypes.
*-----------------------------------------------------------------------------*/
#ifndef __P_TICK__
#define __P_TICK__
#include "d_think.h"
#ifdef __GNUG__
#pragma interface
#endif
/* Called by C_Ticker, can call G_PlayerExited.
* Carries out all thinking of monsters and players. */
void P_Ticker(void);
extern thinker_t thinkercap; // Both the head and tail of the thinker list
void P_InitThinkers(void);
void P_AddThinker(thinker_t *thinker);
void P_RemoveThinker(thinker_t *thinker);
void P_RemoveThinkerDelayed(thinker_t *thinker); // killough 4/25/98
void P_UpdateThinker(thinker_t *thinker); // killough 8/29/98
void P_SetTarget(mobj_t **mo, mobj_t *target); // killough 11/98
// killough 8/29/98: threads of thinkers, for more efficient searches
enum {
th_misc,
th_friends,
th_enemies,
NUMTHCLASS
};
typedef unsigned th_class;
extern thinker_t thinkerclasscap[];
#endif
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