1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
|
/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Mission begin melt/wipe screen special effect.
*
*-----------------------------------------------------------------------------
*/
#include "rockmacros.h"
#include "z_zone.h"
#include "doomdef.h"
#include "i_video.h"
#include "v_video.h"
#include "m_random.h"
#include "f_wipe.h"
//
// SCREEN WIPE PACKAGE
//
// CPhipps - macros for the source and destination screens
#define SRC_SCR 2
#define DEST_SCR 3
static byte *wipe_scr_start;
static byte *wipe_scr_end;
static byte *wipe_scr;
static void wipe_shittyColMajorXform(short *array, int width, int height)
{
short *dest = Z_Malloc(width*height*sizeof(short), PU_STATIC, 0);
int x, y;
for(y=0;y<height;y++)
for(x=0;x<width;x++)
dest[x*height+y] = array[y*width+x];
memcpy(array, dest, width*height*sizeof(short));
Z_Free(dest);
}
static int *y;
static int wipe_initMelt(int width, int height, int ticks)
{
(void)ticks;
int i;
// copy start screen to main screen
memcpy(wipe_scr, wipe_scr_start, width*height);
// makes this wipe faster (in theory)
// to have stuff in column-major format
wipe_shittyColMajorXform((short*)wipe_scr_start, width/2, height);
wipe_shittyColMajorXform((short*)wipe_scr_end, width/2, height);
// setup initial column positions (y<0 => not ready to scroll yet)
y = (int *) malloc(width*sizeof(int));
y[0] = -(M_Random()%16);
for (i=1;i<width;i++)
{
int r = (M_Random()%3) - 1;
y[i] = y[i-1] + r;
if (y[i] > 0)
y[i] = 0;
else
if (y[i] == -16)
y[i] = -15;
}
return 0;
}
static int wipe_doMelt(int width, int height, int ticks)
{
boolean done = true;
int i;
width /= 2;
while (ticks--)
for (i=0;i<width;i++)
if (y[i]<0)
{
y[i]++;
done = false;
}
else
if (y[i] < height)
{
short *s, *d;
int j, dy, idx;
dy = (y[i] < 16) ? y[i]+1 : 8;
if (y[i]+dy >= height)
dy = height - y[i];
s = &((short *)wipe_scr_end)[i*height+y[i]];
d = &((short *)wipe_scr)[y[i]*width+i];
idx = 0;
for (j=dy;j;j--)
{
d[idx] = *(s++);
idx += width;
}
y[i] += dy;
s = &((short *)wipe_scr_start)[i*height];
d = &((short *)wipe_scr)[y[i]*width+i];
idx = 0;
for (j=height-y[i];j;j--)
{
d[idx] = *(s++);
idx += width;
}
done = false;
}
return done;
}
// CPhipps - modified to allocate and deallocate d_screens[2 to 3] as needed, saving memory
static int wipe_exitMelt(int width, int height, int ticks)
{
(void)width;
(void)height;
(void)ticks;
free(y);
free(wipe_scr_start);
free(wipe_scr_end);
// Paranoia
y = NULL;
wipe_scr_start = wipe_scr_end = d_screens[SRC_SCR] = d_screens[DEST_SCR] = NULL;
return 0;
}
int wipe_StartScreen(int x, int y, int width, int height)
{
wipe_scr_start = d_screens[SRC_SCR] = malloc(SCREENWIDTH * SCREENHEIGHT);
V_CopyRect(x, y, 0, width, height, x, y, SRC_SCR, VPT_NONE ); // Copy start screen to buffer
return 0;
}
int wipe_EndScreen(int x, int y, int width, int height)
{
wipe_scr_end = d_screens[DEST_SCR] = malloc(SCREENWIDTH * SCREENHEIGHT);
V_CopyRect(x, y, 0, width, height, x, y, DEST_SCR, VPT_NONE); // Copy end screen to buffer
V_CopyRect(x, y, SRC_SCR, width, height, x, y, 0 , VPT_NONE); // restore start screen
return 0;
}
// killough 3/5/98: reformatted and cleaned up
int wipe_ScreenWipe(int x, int y, int width, int height, int ticks)
{
(void)x;
(void)y;
static boolean go; // when zero, stop the wipe
if (!go) // initial stuff
{
go = 1;
wipe_scr = d_screens[0];
wipe_initMelt(width, height, ticks);
}
V_MarkRect(0, 0, width, height); // do a piece of wipe-in
if (wipe_doMelt(width, height, ticks)) // final stuff
{
wipe_exitMelt(width, height, ticks);
go = 0;
}
return !go;
}
|