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// Emacs style mode select   -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// $Log$
// Revision 1.1  2006/03/28 15:44:01  dave
// Patch #2969 - Doom!  Currently only working on the H300.
//
//
// DESCRIPTION:
//  DoomDef - basic defines for DOOM, e.g. Version, game mode
//   and skill level, and display parameters.
//
//-----------------------------------------------------------------------------


#ifdef __GNUG__
#pragma implementation "doomdef.h"
#endif
#include "doomdef.h"

// Location for any defines turned variables.
#if(LCD_HEIGHT>LCD_WIDTH)
bool rotate_screen=0;
int SCREENWIDTH;
int SCREENHEIGHT;
#endif