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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: jackpot.c 14034 2007-07-28 05:42:55Z kevin $
*
* Copyright (C) 2007 Copyright Kévin Ferrare
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "clock_draw_binary.h"
#include "clock_bitmap_strings.h"
#include "clock_bitmaps.h"
#include "picture.h"
const struct picture* binary_skin[]={binary,digits,segments};
void print_binary(char* buffer, int number, int nb_bits){
int i;
int mask=1;
buffer[nb_bits]='\0';
for(i=0; i<nb_bits; i++){
if((number & mask) !=0)
buffer[nb_bits-i-1]='1';
else
buffer[nb_bits-i-1]='0';
mask=mask<<1;
}
}
void binary_clock_draw(struct screen* display, struct time* time, int skin){
int lines_values[]={
time->hour,time->minute,time->second
};
char buffer[9];
int i;
const struct picture* binary_bitmaps = &(binary_skin[skin][display->screen_type]);
int y_offset=(display->height-(binary_bitmaps->height*3))/2;
int x_offset=(display->width-(binary_bitmaps->width*6))/2;
for(i=0;i<3;i++){
print_binary(buffer, lines_values[i], 6);
draw_string(display, binary_bitmaps, buffer, x_offset,
binary_bitmaps->height*i+y_offset);
}
}
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