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#include "clock_counter.h"
#include "clock_bitmap_strings.h"
void counter_init(struct counter* counter){
counter->ticks_since_started=0;
counter->ticks_at_last_unpause=0;
counter->paused=true;
}
int counter_get_ticks_since_last_pause(struct counter* counter){
if(!counter->paused)
return(*rb->current_tick - counter->ticks_at_last_unpause);
return(0);
}
void counter_toggle(struct counter* counter){
counter_pause(counter, !counter->paused);
}
void counter_pause(struct counter* counter, bool pause){
if(pause){
counter->ticks_since_started+=counter_get_ticks_since_last_pause(counter);
}else{
counter->ticks_at_last_unpause=*rb->current_tick;
}
counter->paused=pause;
}
void counter_get_elapsed_time(struct counter* counter, struct time* elapsed_time){
int total_time=counter_get_ticks_since_last_pause(counter);
total_time+=counter->ticks_since_started;
total_time/=HZ;/* converts ticks to seconds */
elapsed_time->second = total_time%60;
elapsed_time->minute = (total_time%3600) / 60;
elapsed_time->hour = total_time / 3600;
/* not yet ! */
elapsed_time->day=0;
elapsed_time->month=0;
elapsed_time->year=0;
}
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