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#ifdef HAVE_LCD_BITMAP

/* Bubbles */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
bubbles_bubble.112x64x1.bmp
#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
bubbles_bubble.132x80x16.bmp
#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128)) || \
      ((LCD_WIDTH == 128) && (LCD_HEIGHT == 128))
bubbles_bubble.160x128x1.bmp
#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132)
bubbles_bubble.160x128x1.bmp
#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
bubbles_bubble.138x110x1.bmp
#elif ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176)) || \
      ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220))
bubbles_bubble.220x176x1.bmp
#elif ((LCD_WIDTH == 320) && (LCD_HEIGHT == 240)) || \
      ((LCD_WIDTH == 240) && (LCD_HEIGHT == 320))
bubbles_bubble.320x240x1.bmp
#endif

/* Rockblox */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
rockblox_background.112x64x1.bmp
#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
rockblox_background.128x64x1.bmp
#endif

/* Flip it */
#ifndef HAVE_LCD_COLOR
#if LCD_WIDTH >= 140 && LCD_HEIGHT >= 122
flipit_cursor.28x28x1.bmp
#elif LCD_WIDTH >= 125 && LCD_HEIGHT >= 110
flipit_cursor.25x25x1.bmp
#elif LCD_WIDTH >= 80 && LCD_HEIGHT >= 62
flipit_cursor.16x13x1.bmp
#endif
#endif

/* MPEGplayer */
mpegplayer_status_icons_8x8x1.bmp
mpegplayer_status_icons_12x12x1.bmp
mpegplayer_status_icons_16x16x1.bmp

#if LCD_WIDTH == 160 && LCD_HEIGHT == 128 && LCD_DEPTH < 16
superdom_boarditems.160x128x1.bmp
#endif

#endif /* HAVE_LCD_BITMAP */
#if defined(SIMULATOR) && defined(__APPLE__)
osx.dummy.bmp
#endif