summaryrefslogtreecommitdiff
path: root/apps/plugins/beatbox/beatbox.c
blob: 0974dc3d05c85da5f18394f6b18b8912c48dc86b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2005 Karl Kurbjun based on midi2wav by Stepan Moskovchenko
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#include "plugin.h"
#include "midi/guspat.h"
#include "midi/midiutil.h"
#include "midi/synth.h"
#include "midi/sequencer.h"
#include "midi/midifile.h"

PLUGIN_HEADER
PLUGIN_IRAM_DECLARE

/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define BTN_QUIT     BUTTON_OFF
#define BTN_RIGHT    BUTTON_RIGHT
#define BTN_UP       BUTTON_UP
#define BTN_DOWN     BUTTON_DOWN

#elif CONFIG_KEYPAD == ONDIO_PAD
#define BTN_QUIT         BUTTON_OFF
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_UP
#define BTN_DOWN         BUTTON_DOWN

#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define BTN_QUIT         BUTTON_OFF
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_UP
#define BTN_DOWN         BUTTON_DOWN

#define BTN_RC_QUIT      BUTTON_RC_STOP

#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
      (CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define BTN_QUIT         (BUTTON_SELECT | BUTTON_MENU)
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_SCROLL_FWD
#define BTN_DOWN         BUTTON_SCROLL_BACK

#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
#define BTN_QUIT         BUTTON_POWER
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_UP
#define BTN_DOWN         BUTTON_DOWN

#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD)
#define BTN_QUIT         BUTTON_POWER
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_UP
#define BTN_DOWN         BUTTON_DOWN


#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define BTN_QUIT         BUTTON_POWER
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_UP
#define BTN_DOWN         BUTTON_DOWN

#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define BTN_QUIT         BUTTON_POWER
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_SCROLL_UP
#define BTN_DOWN         BUTTON_SCROLL_DOWN

#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define BTN_QUIT         BUTTON_PLAY
#define BTN_RIGHT        BUTTON_RIGHT
#define BTN_UP           BUTTON_UP
#define BTN_DOWN         BUTTON_DOWN

#endif



#define FRACTSIZE 10

#ifndef SIMULATOR

#if (HW_SAMPR_CAPS & SAMPR_CAP_22)
#define SAMPLE_RATE SAMPR_22  // 44100 22050 11025
#else
#define SAMPLE_RATE SAMPR_44  // 44100 22050 11025
#endif

#define MAX_VOICES 20   // Note: 24 midi channels is the minimum general midi
                        // spec implementation

#else	// Simulator requires 44100, and we can afford to use more voices

#define SAMPLE_RATE SAMPR_44
#define MAX_VOICES 48

#endif


#define BUF_SIZE 256
#define NBUF   2

#undef SYNC

#ifdef SIMULATOR
	#define SYNC
#endif

struct MIDIfile * mf IBSS_ATTR;

int numberOfSamples IBSS_ATTR;
long bpm IBSS_ATTR;

const unsigned char * drumNames[]={
    "Bass Drum 2    ",
    "Bass Drum 1    ",
    "Side Stick     ",
    "Snare Drum 1   ",
    "Hand Clap      ",
    "Snare Drum 2   ",
    "Low Tom 2      ",
    "Closed Hi-hat  ",
    "Low Tom 1      ",
    "Pedal Hi-hat   ",
    "Mid Tom 2      ",
    "Open Hi-hat    ",
    "Mid Tom 1      ",
    "High Tom 2     ",
    "Crash Cymbal 1 ",
    "High Tom 1     ",
    "Ride Cymbal 1  ",
    "Chinese Cymbal ",
    "Ride Bell      ",
    "Tambourine     ",
    "Splash Cymbal  ",
    "Cowbell        ",
    "Crash Cymbal 2 ",
    "Vibra Slap     ",
    "Ride Cymbal 2  ",
    "High Bongo     ",
    "Low Bongo      ",
    "Mute High Conga",
    "Open High Conga",
    "Low Conga      ",
    "High Timbale   ",
    "Low Timbale    ",
    "High Agogo     ",
    "Low Agogo      ",
    "Cabasa         ",
    "Maracas        ",
    "Short Whistle  ",
    "Long Whistle   ",
    "Short Guiro    ",
    "Long Guiro     ",
    "Claves         ",
    "High Wood Block",
    "Low Wood Block ",
    "Mute Cuica     ",
    "Open Cuica     ",
    "Mute Triangle  ",
    "Open Triangle  ",
    "Shaker         ",
    "Jingle Bell    ",
    "Bell Tree      ",
    "Castenets      ",
    "Mute Surdo     ",
    "Open Surdo     "
};

long gmbuf[BUF_SIZE*NBUF];

int quit=0;

#define STATE_STOPPED 0
#define STATE_PAUSED 1
#define STATE_PLAYING 2


#define BEATBOX_UP      BUTTON_UP
#define BEATBOX_DOWN    BUTTON_DOWN
#define BEATBOX_LEFT    BUTTON_LEFT
#define BEATBOX_RIGHT   BUTTON_RIGHT
#define BEATBOX_SELECT  BUTTON_SELECT


#define BEATBOX_PLAY BUTTON_ON
#define BEATBOX_STOP BUTTON_OFF


#define VAL_NONE    0
#define VAL_ENABLED 1
#define VAL_LOOP    2

#define H_NUMCELLS  24
#define V_NUMCELLS  8

#define HILIGHT_NONE 0
#define HILIGHT_PLAY 1
#define HILIGHT_USER 2

#define CELL_XSIZE 9
#define CELL_YSIZE 9

#define GRID_XPOS 2
#define GRID_YPOS 10


#define COLOR_NAME_TEXT LCD_RGBPACK(0xFF,0xFF,0xFF)
#define COLOR_NORMAL    LCD_RGBPACK(0xFF,0xFF,0xFF)
#define COLOR_PLAY      LCD_RGBPACK(0xFF,0xFF,0x00)
#define COLOR_DISABLED  LCD_RGBPACK(0xA0,0xA0,0xA0)
#define COLOR_LOOPCELL  LCD_RGBPACK(0xC0,0xC0,0xC0)
#define COLOR_EDIT      LCD_RGBPACK(0x30,0x30,0xFF)
#define COLOR_GRID      LCD_RGBPACK(0xD0,0xD0,0xD0)

#define EDITSTATE_PATTERN 0

int xCursor=0, yCursor=0;

int editState=EDITSTATE_PATTERN;

int playState=STATE_STOPPED, stepFlag=0;


enum plugin_status plugin_start(const void* parameter)
{
    int retval = 0;

    PLUGIN_IRAM_INIT(rb)

    rb->lcd_setfont(0);

#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
    rb->cpu_boost(true);
#endif

#ifdef RB_PROFILE
    rb->profile_thread();
#endif
    if (initSynth(NULL, ROCKBOX_DIR "/patchset/patchset.cfg",
        ROCKBOX_DIR "/patchset/drums.cfg") == -1)
    {
        printf("\nINIT ERROR\n");
        return -1;
    }
//#ifndef SIMULATOR
    rb->pcm_play_stop();
#if INPUT_SRC_CAPS != 0
    /* Select playback */
    rb->audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
    rb->audio_set_output_source(AUDIO_SRC_PLAYBACK);
#endif
    rb->pcm_set_frequency(SAMPLE_RATE); // 44100 22050 11025


    retval = beatboxmain();

#ifdef RB_PROFILE
    rb->profstop();
#endif

    rb->pcm_play_stop();
    rb->pcm_set_frequency(HW_SAMPR_DEFAULT);

#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
    rb->cpu_boost(false);
#endif


    if(retval == -1)
        return PLUGIN_ERROR;
    return PLUGIN_OK;
}

bool swap=0;
bool lastswap=1;

inline void synthbuf(void)
{
   long *outptr;
   register int i;
   static int currentSample=0;
   int synthtemp[2];

#ifndef SYNC
   if(lastswap==swap) return;
   lastswap=swap;

   outptr=(swap ? gmbuf : gmbuf+BUF_SIZE);
#else
   outptr=gmbuf;
#endif

   for(i=0; i<BUF_SIZE/2; i++)
   {
      synthSample(&synthtemp[0], &synthtemp[1]);
      currentSample++;
      *outptr=((synthtemp[0]&0xFFFF) << 16) | (synthtemp[1]&0xFFFF);
      outptr++;
      if(currentSample==numberOfSamples)
      {
            if(playState == STATE_PLAYING)
            {
                stepFlag=1;
            }

            currentSample=0;
      }
   }
}





unsigned char trackPos[V_NUMCELLS];
unsigned char trackData[H_NUMCELLS][V_NUMCELLS];
unsigned char trackMap[V_NUMCELLS] = {38, 39, 40, 41, 42, 43, 44, 56};


struct Cell
{
    unsigned char val;
    int color;
};

struct Cell pattern[H_NUMCELLS][V_NUMCELLS];
struct Cell dispPattern[H_NUMCELLS][V_NUMCELLS];


void advancePosition()
{
    int i=0;
    for(i=0; i<V_NUMCELLS; i++)
    {
        trackPos[i]++;
        if(trackPos[i] == H_NUMCELLS || trackData[trackPos[i]][i] == VAL_LOOP)
            trackPos[i]=0;
    }
}


void sendEvents()
{
    int i;
    for(i=0; i<V_NUMCELLS; i++)
    {
        if(trackData[trackPos[i]][i] == VAL_ENABLED)
            pressNote(9, trackMap[i], 127);
    }
}

#define NAME_POSX 10
#define NAME_POSY 100
void showDrumName(int trackNum)
{
    rb->lcd_set_foreground(COLOR_NAME_TEXT);
    rb->lcd_putsxy(NAME_POSX, NAME_POSY, drumNames[trackMap[trackNum]-35]);
}

void updateDisplay()
{
    int i, j;
    int grayOut=0;

    for(j=0; j<V_NUMCELLS; j++)
    {
        grayOut=0;
        for(i=0; i<H_NUMCELLS; i++)
        {
            pattern[i][j].color = COLOR_NORMAL;
            pattern[i][j].val = trackData[i][j];

            if(trackPos[j] == i)
                pattern[i][j].color = COLOR_PLAY;

            if(grayOut)
                pattern[i][j].color = COLOR_DISABLED;

            if(trackData[i][j] == VAL_LOOP)
            {
                pattern[i][j].color = COLOR_LOOPCELL;
                grayOut=1;
            }

            if(xCursor == i && yCursor == j && editState == EDITSTATE_PATTERN)
                pattern[i][j].color = COLOR_EDIT;
        }
    }

}

void resetPosition()
{
    int i;
    for(i=0; i<V_NUMCELLS; i++)
        trackPos[i]=0;
}

void clearCells()
{
    int i,j;
    for(i=0; i<H_NUMCELLS; i++)
        for(j=0; j<V_NUMCELLS; j++)
        {
            pattern[i][j].val=VAL_NONE;
            dispPattern[i][j].val=VAL_NONE;
            pattern[i][j].color = 0;
            dispPattern[i][j].color = 0;
        }
}




void drawGrid()
{
    int i, j;

    rb->lcd_set_foreground(COLOR_GRID);

    for(i=0; i<H_NUMCELLS+1; i++)
        rb->lcd_vline(i*CELL_XSIZE+GRID_XPOS, GRID_YPOS, GRID_YPOS+CELL_YSIZE*V_NUMCELLS);

    for(i=0; i<V_NUMCELLS+1; i++)
        rb->lcd_hline(GRID_XPOS, GRID_XPOS+CELL_XSIZE*H_NUMCELLS, GRID_YPOS+i*CELL_YSIZE);


    rb->lcd_update();
}

void drawCell(int i, int j)
{
    int cellX, cellY;

    cellX = GRID_XPOS + CELL_XSIZE*i+1;
    cellY = GRID_YPOS + CELL_YSIZE*j+1;

    rb->lcd_set_foreground(pattern[i][j].color);
    rb->lcd_fillrect(cellX, cellY, CELL_XSIZE-1, CELL_YSIZE-1);

    rb->lcd_set_foreground(0);

    if(pattern[i][j].val == VAL_LOOP)
    {
        rb->lcd_drawline(cellX, cellY, cellX+CELL_XSIZE-2, cellY+CELL_YSIZE-2);
    }

    if(pattern[i][j].val == VAL_ENABLED)
    {
        rb->lcd_fillrect(cellX+1, cellY+1, CELL_XSIZE-3, CELL_YSIZE-3);
    }

}

void redrawScreen(unsigned char force)
{
    int i, j;

    for(i=0; i<H_NUMCELLS; i++)
    {
        for(j=0; j<V_NUMCELLS; j++)
        {
            if(force || (pattern[i][j].val != dispPattern[i][j].val || pattern[i][j].color != dispPattern[i][j].color))
            {
                drawCell(i, j);
                dispPattern[i][j].val = pattern[i][j].val;
                dispPattern[i][j].color = pattern[i][j].color;
            }
        }
    }
    rb->lcd_update();
}

void get_more(unsigned char** start, size_t* size)
{
#ifndef SYNC
    if(lastswap!=swap)
    {
//        printf("Buffer miss!"); // Comment out the printf to make missses less noticable.
    }

#else
    synthbuf();  // For some reason midiplayer crashes when an update is forced
#endif

    *size = BUF_SIZE*sizeof(short);
#ifndef SYNC
    *start = (unsigned char*)((swap ? gmbuf : gmbuf + BUF_SIZE));
    swap=!swap;
#else
    *start = (unsigned char*)(gmbuf);
#endif
}

int beatboxmain()
{
    int vol=0;


    numberOfSamples=44100/10;
    synthbuf();
    rb->pcm_play_data(&get_more, NULL, 0);

    rb->lcd_set_background(0x000000);
    rb->lcd_clear_display();

    resetPosition();

    int i, j;

    /* Start at 16 cells/loop for now. User can un-loop if more are needed */
    for(i=0; i<V_NUMCELLS; i++)
        trackData[16][i] = VAL_LOOP;


/*  Very very rough beat to 'Goodbye Horses'
    trackData[16][3] = VAL_LOOP;
    trackData[16][2] = VAL_LOOP;

    trackData[0][3] = 1;
    trackData[4][3] = 1;
    trackData[8][3] = 1;
    trackData[9][3] = 1;
    trackData[12][3] = 1;
    trackData[13][3] = 1;

    trackData[2][2] = 1;
    trackData[6][2] = 1;
    trackData[10][2] = 1;
    trackData[14][2] = 1;
*/

    drawGrid();
    showDrumName(yCursor);
    updateDisplay();
    redrawScreen(1);


    while(!quit)
    {
    #ifndef SYNC
        synthbuf();
    #endif
        rb->yield();

        if(stepFlag)
        {
            advancePosition();
            sendEvents();
            updateDisplay();
            redrawScreen(0);
            stepFlag=0;
        }

        /* Prevent idle poweroff */
        rb->reset_poweroff_timer();

        /* Code taken from Oscilloscope plugin */
        switch(rb->button_get(false))
        {
        /*
                case BTN_UP:
                case BTN_UP | BUTTON_REPEAT:
                    vol = rb->global_settings->volume;
                    if (vol < rb->sound_max(SOUND_VOLUME))
                    {
                        vol++;
                        rb->sound_set(SOUND_VOLUME, vol);
                        rb->global_settings->volume = vol;
                    }
                    break;

                case BTN_DOWN:
                case BTN_DOWN | BUTTON_REPEAT:
                    vol = rb->global_settings->volume;
                    if (vol > rb->sound_min(SOUND_VOLUME))
                    {
                        vol--;
                        rb->sound_set(SOUND_VOLUME, vol);
                        rb->global_settings->volume = vol;
                    }
                    break;

                case BTN_RIGHT:
                {
                    //pressNote(9, 40, 127);
                 //   resetPosition();
                    advancePosition();
                    sendEvents();
                    updateDisplay();
                    redrawScreen(0);
                    break;
                }

                case BUTTON_LEFT:
                {

//                    isPlaying=1;
                    resetPosition();
                    updateDisplay();
                    redrawScreen(0);
                    //pressNote(9, 39, 127);
                    break;
                }
*/

                case BEATBOX_UP:
                case BEATBOX_UP | BUTTON_REPEAT:
                {
                    if(editState == EDITSTATE_PATTERN)
                    {
                        if(yCursor > 0)
                        {
                            yCursor--;
                            showDrumName(yCursor);
                            updateDisplay();
                            redrawScreen(0);
                        }
                    }
                    break;
                }

                case BEATBOX_DOWN:
                case BEATBOX_DOWN | BUTTON_REPEAT:
                {
                    if(editState == EDITSTATE_PATTERN)
                    {
                        if(yCursor < V_NUMCELLS-1)
                        {
                            yCursor++;
                            showDrumName(yCursor);
                            updateDisplay();
                            redrawScreen(0);
                        }
                    }
                    break;
                }

                case BEATBOX_LEFT:
                case BEATBOX_LEFT | BUTTON_REPEAT:
                {
                    if(editState == EDITSTATE_PATTERN)
                    {
                        if(xCursor > 0)
                        {
                            xCursor--;
                            updateDisplay();
                            redrawScreen(0);
                        }
                    }
                    break;
                }

                case BEATBOX_RIGHT:
                case BEATBOX_RIGHT | BUTTON_REPEAT:
                {
                    if(editState == EDITSTATE_PATTERN)
                    {
                        if(xCursor < H_NUMCELLS-1)
                        {
                            xCursor++;
                            updateDisplay();
                            redrawScreen(0);
                        }
                    }
                    break;
                }

                case BEATBOX_SELECT:
                {
                    if(editState == EDITSTATE_PATTERN)
                    {
                        int cv = trackData[xCursor][yCursor];
                        cv++;
                        if(cv > VAL_LOOP)
                            cv = VAL_NONE;

                        trackData[xCursor][yCursor] = cv;

                        updateDisplay();
                        redrawScreen(0);
                    }
                    break;
                }


                case BEATBOX_PLAY:
                {
                    if(playState == STATE_PLAYING)
                        playState = STATE_PAUSED;
                    else
                    {
                        updateDisplay();
                        redrawScreen(0);
                        sendEvents();
                        playState = STATE_PLAYING;
                    }
                    break;
                }

                case BEATBOX_STOP:
                {
                    if(playState == STATE_STOPPED)
                    {
                        quit=1;
                    } else
                    {
                        playState =STATE_STOPPED;
                        resetPosition();
                        updateDisplay();
                        redrawScreen(0);
                    }
                    break;
                }
        }


    }

    return 0;
}