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path: root/apps/onplay.c
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/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 Björn Stenberg
 *
 * All files in this archive are subject to the GNU General Public License.
 * See the file COPYING in the source tree root for full license agreement.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>

#include "debug.h"
#include "sprintf.h"
#include "lcd.h"
#include "dir.h"
#include "file.h"
#include "mpeg.h"
#include "menu.h"
#include "lang.h"
#include "playlist.h"
#include "button.h"
#include "kernel.h"
#include "keyboard.h"
#include "mp3data.h"
#include "id3.h"
#include "screens.h"
#include "tree.h"
#include "buffer.h"
#include "settings.h"
#include "status.h"
#include "playlist_viewer.h"
#include "talk.h"
#include "onplay.h"
#include "filetypes.h"

static char* selected_file = NULL;
static int selected_file_attr = 0;
static int onplay_result = ONPLAY_OK;

static bool list_viewers(void)
{
    struct menu_item menu[8];
    int m, i, result;

    i=filetype_load_menu(menu,sizeof(menu)/sizeof(*menu));
    if (i)
    {
        m = menu_init( menu, i, NULL, NULL, NULL, NULL );
        result = menu_show(m);
        menu_exit(m);
        if (result >= 0)
            filetype_load_plugin(menu[result].desc,selected_file);
    }
    else
    {
        splash(HZ*2, true, "No viewers found");
    }
    return false;
}

/* For playlist options */
struct playlist_args {
    int position;
    bool queue;
};

static bool add_to_playlist(int position, bool queue)
{
    bool new_playlist = !(mpeg_status() & MPEG_STATUS_PLAY);

    if (new_playlist)
        playlist_create(NULL, NULL);

    if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA)
        playlist_insert_track(NULL, selected_file, position, queue);
    else if (selected_file_attr & ATTR_DIRECTORY)
    {
        bool recurse = false;

        if (global_settings.recursive_dir_insert != RECURSE_ASK)
            recurse = (bool)global_settings.recursive_dir_insert;
        else
        {
            /* Ask if user wants to recurse directory */
            bool exit = false;
            
            lcd_clear_display();
            lcd_puts_scroll(0,0,str(LANG_RECURSE_DIRECTORY_QUESTION));
            lcd_puts_scroll(0,1,selected_file);
            
#ifdef HAVE_LCD_BITMAP
            lcd_puts(0,3,str(LANG_CONFIRM_WITH_PLAY_RECORDER));
            lcd_puts(0,4,str(LANG_CANCEL_WITH_ANY_RECORDER)); 
#endif
            
            lcd_update();
            
            while (!exit) {
                int btn = button_get(true);
                switch (btn) {
                case BUTTON_PLAY:
                    recurse = true;
                    exit = true;
                    break;
                default:
                    /* ignore button releases */
                    if (!(btn & BUTTON_REL))
                        exit = true;
                    break;
                }
            }
        }

        playlist_insert_directory(NULL, selected_file, position, queue,
            recurse);
    }
    else if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U)
        playlist_insert_playlist(NULL, selected_file, position, queue);

    if (new_playlist && (playlist_amount() > 0))
    {
        /* nothing is currently playing so begin playing what we just
           inserted */
        if (global_settings.playlist_shuffle)
            playlist_shuffle(current_tick, -1);
        playlist_start(0,0);
        status_draw(false);
        onplay_result = ONPLAY_START_PLAY;
    }

    return false;
}

static bool view_playlist(void)
{
    bool was_playing = mpeg_status() & MPEG_STATUS_PLAY;
    bool result;

    result = playlist_viewer_ex(selected_file);

    if (!was_playing && (mpeg_status() & MPEG_STATUS_PLAY) &&
        onplay_result == ONPLAY_OK)
        /* playlist was started from viewer */
        onplay_result = ONPLAY_START_PLAY;

    return result;
}

/* Sub-menu for playlist options */
static bool playlist_options(void)
{
    struct menu_item items[7]; 
    struct playlist_args args[7]; /* increase these 2 if you add entries! */
    int m, i=0, pstart=0, result;
    bool ret = false;

    if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U)
    {
        items[i].desc = str(LANG_VIEW);
        items[i].voice_id = LANG_VIEW;
        items[i].function = view_playlist;
        i++;
        pstart++;
    }

    if (mpeg_status() & MPEG_STATUS_PLAY)
    {
        items[i].desc = str(LANG_INSERT);
        items[i].voice_id = LANG_INSERT;
        args[i].position = PLAYLIST_INSERT;
        args[i].queue = false;
        i++;
        
        items[i].desc = str(LANG_INSERT_FIRST);
        items[i].voice_id = LANG_INSERT_FIRST;
        args[i].position = PLAYLIST_INSERT_FIRST;
        args[i].queue = false;
        i++;
        
        items[i].desc = str(LANG_INSERT_LAST);
        items[i].voice_id = LANG_INSERT_LAST;
        args[i].position = PLAYLIST_INSERT_LAST;
        args[i].queue = false;
        i++;
        
        items[i].desc = str(LANG_QUEUE);
        items[i].voice_id = LANG_QUEUE;
        args[i].position = PLAYLIST_INSERT;
        args[i].queue = true;
        i++;
        
        items[i].desc = str(LANG_QUEUE_FIRST);
        items[i].voice_id = LANG_QUEUE_FIRST;
        args[i].position = PLAYLIST_INSERT_FIRST;
        args[i].queue = true;
        i++;
        
        items[i].desc = str(LANG_QUEUE_LAST);
        items[i].voice_id = LANG_QUEUE_LAST;
        args[i].position = PLAYLIST_INSERT_LAST;
        args[i].queue = true;
        i++;
    }
    else if (((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) ||
             (selected_file_attr & ATTR_DIRECTORY))
    {
        items[i].desc = str(LANG_INSERT);
        items[i].voice_id = LANG_INSERT;
        args[i].position = PLAYLIST_INSERT;
        args[i].queue = false;
        i++;
    }

    m = menu_init( items, i, NULL, NULL, NULL, NULL );
    result = menu_show(m);
    if (result >= 0 && result < pstart)
        ret = items[result].function();
    else if (result >= pstart)
        ret = add_to_playlist(args[result].position, args[result].queue);
    menu_exit(m);

    return ret;
}


/* helper function to remove a non-empty directory */
static int remove_dir(char* dirname, int len)
{
    int result = 0;
    DIR* dir;
    int dirlen = strlen(dirname);
    
    dir = opendir(dirname);
    if (!dir)
        return -1; /* open error */

    while(true)
    {
        struct dirent* entry;
        /* walk through the directory content */
        entry = readdir(dir);
        if (!entry)
            break;

        /* append name to current directory */
        snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name);

        if (entry->attribute & ATTR_DIRECTORY) 
        {   /* remove a subdirectory */
            if (!strcmp(entry->d_name, ".") ||
                !strcmp(entry->d_name, ".."))
                continue; /* skip these */

            result = remove_dir(dirname, len); /* recursion */
            if (result) 
                break; /* or better continue, delete what we can? */
        }
        else 
        {   /* remove a file */
            result = remove(dirname);
        }
    }
    closedir(dir);

    if (!result)
    {   /* remove the now empty directory */
        dirname[dirlen] = '\0'; /* terminate to original length */
        
        result = rmdir(dirname);
    }

    return result;
}


/* share code for file and directory deletion, saves space */
static bool delete_handler(bool is_dir)
{
    bool exit = false;
    int res;

    lcd_clear_display();
    lcd_puts(0,0,str(LANG_REALLY_DELETE));
    lcd_puts_scroll(0,1,selected_file);

#ifdef HAVE_LCD_BITMAP
    lcd_puts(0,3,str(LANG_CONFIRM_WITH_PLAY_RECORDER));
    lcd_puts(0,4,str(LANG_CANCEL_WITH_ANY_RECORDER)); 
#endif

    lcd_update();

    while (!exit) {
        int btn = button_get(true);
        switch (btn) {
        case BUTTON_PLAY:
            if (is_dir)
            {
                char pathname[MAX_PATH]; /* space to go deep */
                strncpy(pathname, selected_file, sizeof pathname);
                res = remove_dir(pathname, sizeof(pathname));
            }
            else
            {
                res = remove(selected_file);
            }

            if (!res) {
                onplay_result = ONPLAY_RELOAD_DIR;
                lcd_clear_display();
                lcd_puts(0,0,str(LANG_DELETED));
                lcd_puts_scroll(0,1,selected_file);
                lcd_update();
                sleep(HZ);
                exit = true;
            }
            break;

        default:
            /* ignore button releases */
            if (!(btn & BUTTON_REL))
                exit = true;
            break;
        }
    }
    return false;
}


static bool delete_file(void)
{
    return delete_handler(false);
}

static bool delete_dir(void)
{
    return delete_handler(true);
}

static bool rename_file(void)
{
    char newname[MAX_PATH];
    char* ptr = strrchr(selected_file, '/') + 1;
    int pathlen = (ptr - selected_file);
    strncpy(newname, selected_file, sizeof newname);
    if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) {
        if (!strlen(selected_file+pathlen) ||
            (rename(selected_file, newname) < 0)) {
            lcd_clear_display();
            lcd_puts(0,0,str(LANG_RENAME));
            lcd_puts(0,1,str(LANG_FAILED));
            lcd_update();
            sleep(HZ*2);
        }
        else
            onplay_result = ONPLAY_RELOAD_DIR;
    }

    return false;
}

bool create_dir(void)
{
    char dirname[MAX_PATH];
    char *cwd;
    int rc;
    int pathlen;

    cwd = getcwd(NULL, 0);
    memset(dirname, 0, sizeof dirname);
    
    snprintf(dirname, sizeof dirname, "%s/",
             cwd[1] ? cwd : "");

    pathlen = strlen(dirname);
    rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen);
    if(rc < 0)
        return false;

    rc = mkdir(dirname, 0);
    if(rc < 0) {
        splash(HZ, true, "%s %s", str(LANG_CREATE_DIR), str(LANG_FAILED));
    } else {
        onplay_result = ONPLAY_RELOAD_DIR;
    }

    return true;
}

int onplay(char* file, int attr)
{
    struct menu_item items[6]; /* increase this if you add entries! */
    int m, i=0, result;

    onplay_result = ONPLAY_OK;

    if(file)
    {
        selected_file = file;
        selected_file_attr = attr;
        
        if (!(attr & ATTR_DIRECTORY))
        {
            items[i].desc = str(LANG_ONPLAY_OPEN_WITH);
            items[i].voice_id = LANG_ONPLAY_OPEN_WITH;
            items[i].function = list_viewers;
            i++;
        }
        
        if (((attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) ||
            (attr & ATTR_DIRECTORY) ||
            ((attr & TREE_ATTR_MASK) == TREE_ATTR_M3U))
        {
            items[i].desc = str(LANG_PLAYINDICES_PLAYLIST);
            items[i].voice_id = LANG_PLAYINDICES_PLAYLIST;
            items[i].function = playlist_options;
            i++;
        }
        
        items[i].desc = str(LANG_RENAME);
        items[i].voice_id = LANG_RENAME;
        items[i].function = rename_file;
        i++;
        
        if (!(attr & ATTR_DIRECTORY))
        {
            items[i].desc = str(LANG_DELETE);
            items[i].voice_id = LANG_DELETE;
            items[i].function = delete_file;
            i++;
        }
        else
        {
            items[i].desc = str(LANG_DELETE_DIR);
            items[i].voice_id = LANG_DELETE_DIR;
            items[i].function = delete_dir;
            i++;
        }
    }

    items[i].desc = str(LANG_CREATE_DIR);
    items[i].voice_id = LANG_CREATE_DIR;
    items[i].function = create_dir;
    i++;

    /* DIY menu handling, since we want to exit after selection */
    m = menu_init( items, i, NULL, NULL, NULL, NULL );
    result = menu_show(m);
    if (result >= 0)
        items[result].function();
    menu_exit(m);

    return onplay_result;
}