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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2006 Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for iriver h100/h300 target */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "action.h"
#include "button.h"
#include "lcd-remote.h" /* for remote_type() */
#include "settings.h"
/*
* The format of the list is as follows
* { Action Code, Button code, Prereq button code }
* if there's no need to check the previous button's value, use BUTTON_NONE
* Insert LAST_ITEM_IN_LIST at the end of each mapping
*/
/* CONTEXT_CUSTOM's used in this file...
CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
*/
struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
{ ACTION_STD_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
{ ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_ON|BUTTON_REL, BUTTON_ON },
{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
{ ACTION_WPS_NEXTDIR, BUTTON_ON|BUTTON_RIGHT, BUTTON_ON },
{ ACTION_WPS_PREVDIR, BUTTON_ON|BUTTON_LEFT, BUTTON_ON },
{ ACTION_WPS_STOP, BUTTON_OFF, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
{ ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_REPEAT, BUTTON_ON },
{ ACTION_WPS_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
{ ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPSAB_RESET, BUTTON_ON|BUTTON_SELECT, BUTTON_ON },
LAST_ITEM_IN_LIST
}; /* button_context_wps */
struct button_mapping button_context_listtree[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP, BUTTON_ON },
{ ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_ON|BUTTON_UP },
{ ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP|BUTTON_REPEAT, BUTTON_ON|BUTTON_UP },
{ ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON|BUTTON_UP },
{ ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_ON|BUTTON_DOWN },
{ ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_ON|BUTTON_DOWN },
LAST_ITEM_IN_LIST
}; /* button_context_listtree */
struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_ON|BUTTON_REL, BUTTON_ON },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_listtree */
struct button_mapping button_context_listtree_scroll_with_combo[] = {
{ ACTION_NONE, BUTTON_ON, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_ON },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_ON|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
{ ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_ON|BUTTON_LEFT },
{ ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_ON },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_ON|BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_ON|BUTTON_RIGHT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|1),
};
struct button_mapping button_context_listtree_scroll_without_combo[] = {
{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|1),
};
struct button_mapping button_context_settings[] = {
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_settings */
struct button_mapping button_context_settingsgraphical[] = {
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
LAST_ITEM_IN_LIST
}; /* button_context_settingsgraphical */
struct button_mapping button_context_yesno[] = {
{ ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_YESNO_ACCEPT, BUTTON_RC_ON, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_settings_yesno */
struct button_mapping button_context_bmark[] = {
{ ACTION_BMARK_DELETE, BUTTON_REC, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_SELECT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGSGRAPHICAL),
}; /* button_context_settings_bmark */
struct button_mapping button_context_quickscreen[] = {
{ ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
{ ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
{ ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
{ ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
{ ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
{ ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_quickscreen */
/*****************************************************************************
* Remote control mappings
*****************************************************************************/
/********* H100 LCD remote ******/
struct button_mapping button_context_standard_h100lcdremote[] = {
{ ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
{ ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
{ ACTION_STD_OK, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_STD_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
{ ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_STD_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
{ ACTION_STD_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
{ ACTION_STD_OK, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
LAST_ITEM_IN_LIST
}; /* button_context_standard_h100lcdremote */
struct button_mapping button_context_wps_h100lcdremote[] = {
{ ACTION_WPS_PLAY, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
{ ACTION_WPS_STOP, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_RC_VOL_DOWN },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_RC_VOL_UP },
{ ACTION_WPS_NEXTDIR, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_WPS_PREVDIR, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RC_ON|BUTTON_REPEAT, BUTTON_RC_ON },
{ ACTION_WPS_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
{ ACTION_WPS_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
{ ACTION_WPS_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
{ ACTION_WPS_BROWSE, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
LAST_ITEM_IN_LIST
}; /* button_context_wps_h100lcdremote */
struct button_mapping button_context_listtree_h100lcdremote[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_LISTTREE_PGUP, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_RC_SOURCE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_RC_BITRATE },
{ ACTION_TREE_WPS, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_TREE_STOP, BUTTON_RC_STOP, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_listtree_h100lcdremote */
/* Not needed? _std_ actions seem to be fine */
struct button_mapping button_context_settings_h100lcdremote[] = {
LAST_ITEM_IN_LIST
};/* button_context_settings_h100lcdremote */
/********* H300 LCD remote ******/
struct button_mapping button_context_standard_h300lcdremote[] = {
{ ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_RC_VOL_UP },
{ ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_RC_VOL_DOWN },
{ ACTION_STD_OK, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
{ ACTION_STD_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
{ ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_STD_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
{ ACTION_STD_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
{ ACTION_STD_OK, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
{ ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE},
LAST_ITEM_IN_LIST
}; /* button_context_standard */
/* the mapping of the 2 LCD remotes in the WPS screen should be the same */
struct button_mapping *button_context_wps_h300lcdremote =
button_context_wps_h100lcdremote;
/* FIXME: the same as h100 ?? */
struct button_mapping *button_context_listtree_h300lcdremote =
button_context_listtree_h100lcdremote;
/* FIXME: the same as h100 ?? */
struct button_mapping *button_context_settings_h300lcdremote =
button_context_settings_h100lcdremote;
/* FIXME: non lcd remotes need mappings.. ?? */
/* the actual used tables */
static struct button_mapping
*remote_button_context_std = button_context_standard_h100lcdremote,
*remote_button_context_wps = button_context_wps_h100lcdremote,
*remote_button_context_listtree = button_context_listtree_h100lcdremote,
*remote_button_context_settings = button_context_settings_h100lcdremote;
static int _remote_type = 0;
static void remap_remote(void)
{
_remote_type = remote_type();
switch(_remote_type)
{
case REMOTETYPE_UNPLUGGED:
remote_button_context_std = NULL;
remote_button_context_wps = NULL;
remote_button_context_listtree = NULL;
remote_button_context_settings = NULL;
break;
case REMOTETYPE_H100_LCD:
remote_button_context_std = button_context_standard_h100lcdremote;
remote_button_context_wps = button_context_wps_h100lcdremote;
remote_button_context_listtree = button_context_listtree_h100lcdremote;
remote_button_context_settings = button_context_settings_h100lcdremote;
break;
case REMOTETYPE_H300_LCD:
remote_button_context_std = button_context_standard_h300lcdremote;
remote_button_context_wps = button_context_wps_h300lcdremote;
remote_button_context_listtree = button_context_listtree_h300lcdremote;
remote_button_context_settings = button_context_settings_h300lcdremote;
break;
case REMOTETYPE_H300_NONLCD: /* FIXME: add its tables */
remote_button_context_std = button_context_standard_h300lcdremote;
remote_button_context_wps = button_context_wps_h300lcdremote;
remote_button_context_listtree = button_context_listtree_h300lcdremote;
remote_button_context_settings = button_context_settings_h300lcdremote;
break;
}
}
struct button_mapping* get_context_mapping_remote(int context)
{
if(remote_type() != _remote_type)
remap_remote();
context ^= CONTEXT_REMOTE;
switch (context)
{
case CONTEXT_STD:
case CONTEXT_MAINMENU:
case CONTEXT_SETTINGS:
return remote_button_context_std;
case CONTEXT_WPS:
return remote_button_context_wps;
case CONTEXT_TREE:
case CONTEXT_LIST:
return remote_button_context_listtree;
case CONTEXT_YESNOSCREEN:
case CONTEXT_BOOKMARKSCREEN:
; /* fall out of the switch */
}
return remote_button_context_std;
}
struct button_mapping* get_context_mapping(int context)
{
if (context&CONTEXT_REMOTE)
return get_context_mapping_remote(context);
switch (context)
{
case CONTEXT_STD:
case CONTEXT_MAINMENU:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
case CONTEXT_LIST:
return button_context_listtree;
case CONTEXT_TREE:
if (global_settings.hold_lr_for_scroll_in_list)
return button_context_listtree_scroll_without_combo;
else return button_context_listtree_scroll_with_combo;
case CONTEXT_CUSTOM|1:
return button_context_tree;
case CONTEXT_SETTINGSGRAPHICAL:
return button_context_settingsgraphical;
case CONTEXT_SETTINGS:
return button_context_settings;
case CONTEXT_YESNOSCREEN:
return button_context_yesno;
case CONTEXT_BOOKMARKSCREEN:
return button_context_bmark;
case CONTEXT_QUICKSCREEN:
return button_context_quickscreen;
}
return button_context_standard;
}
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