summaryrefslogtreecommitdiff
path: root/apps/gui/wps.c
blob: b97f6bcf5140ed7bbccfc6b8efd78a60796242ab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 Jerome Kuptz
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"

#include "system.h"
#include "file.h"
#include "lcd.h"
#include "font.h"
#include "backlight.h"
#include "action.h"
#include "kernel.h"
#include "filetypes.h"
#include "settings.h"
#include "skin_engine/skin_engine.h"
#include "mp3_playback.h"
#include "audio.h"
#include "usb.h"
#include "status.h"
#include "storage.h"
#include "screens.h"
#include "playlist.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#include "peakmeter.h"
#endif
#include "lang.h"
#include "bookmark.h"
#include "misc.h"
#include "sound.h"
#include "onplay.h"
#include "abrepeat.h"
#include "playback.h"
#include "splash.h"
#include "cuesheet.h"
#include "ata_idle_notify.h"
#include "root_menu.h"
#include "backdrop.h"
#include "quickscreen.h"
#include "pitchscreen.h"
#include "appevents.h"
#include "viewport.h"
#include "pcmbuf.h"
#include "option_select.h"
#include "dsp.h"
#include "playlist_viewer.h"
#include "wps.h"
#include "statusbar-skinned.h"

#define RESTORE_WPS_INSTANTLY       0l
#define RESTORE_WPS_NEXT_SECOND     ((long)(HZ+current_tick))

#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */ 
                                /* 3% of 30min file == 54s step size */
#define MIN_FF_REWIND_STEP 500

/* initial setup of wps_data  */
static void wps_state_init(void);
static void track_changed_callback(void *param);
static void nextid3available_callback(void* param);

#define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
#ifdef HAVE_REMOTE_LCD
#define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
#define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
                            WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
#else
#define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
#endif

char* wps_default_skin(enum screen_type screen)
{
    static char *skin_buf[NB_SCREENS] = {
#ifdef HAVE_LCD_BITMAP
#if LCD_DEPTH > 1
            "%X(d)\n"
#endif
            "%s%?it<%?in<%in. |>%it|%fn>\n"
            "%s%?ia<%ia|%?d(2)<%d(2)|%(root%)>>\n"
            "%s%?id<%id|%?d(1)<%d(1)|%(root%)>> %?iy<%(%iy%)|>\n\n"
            "%al%pc/%pt%ar[%pp:%pe]\n"
            "%fbkBit %?fv<avg|> %?iv<%(id3v%iv%)|%(no id3%)>\n"
            "%pb\n%pm\n",
#else
            "%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d(2)> - %?id<%id|%d(1)>\n"
            "%pc%?ps<*|/>%pt\n",
#endif
#ifdef HAVE_REMOTE_LCD
#if LCD_REMOTE_DEPTH > 1
            "%X(d)\n"
#endif
            "%s%?ia<%ia|%?d(2)<%d(2)|%(root%)>>\n"
            "%s%?it<%?in<%in. |>%it|%fn>\n"
            "%al%pc/%pt%ar[%pp:%pe]\n"
            "%fbkBit %?fv<avg|> %?iv<%(id3v%iv%)|%(no id3%)>\n"
            "%pb\n",
#endif
        };
    return skin_buf[screen];
}

void fade(bool fade_in, bool updatewps)
{
    int fp_global_vol = global_settings.volume << 8;
    int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
    int fp_step = (fp_global_vol - fp_min_vol) / 30;
    int i;
    skin_get_global_state()->is_fading = !fade_in;
    if (fade_in) {
        /* fade in */
        int fp_volume = fp_min_vol;

        /* zero out the sound */
        sound_set_volume(fp_min_vol >> 8);

        sleep(HZ/10); /* let audio thread run */
        audio_resume();
        
        while (fp_volume < fp_global_vol - fp_step) {
            fp_volume += fp_step;
            sound_set_volume(fp_volume >> 8);
            if (updatewps)
            {
                FOR_NB_SCREENS(i)
                    skin_update(WPS, i, SKIN_REFRESH_NON_STATIC);
            }
            sleep(1);
        }
        sound_set_volume(global_settings.volume);
    }
    else {
        /* fade out */
        int fp_volume = fp_global_vol;

        while (fp_volume > fp_min_vol + fp_step) {
            fp_volume -= fp_step;
            sound_set_volume(fp_volume >> 8);
            if (updatewps)
            {
                FOR_NB_SCREENS(i)
                    skin_update(WPS, i, SKIN_REFRESH_NON_STATIC);
            }
            sleep(1);
        }
        audio_pause();
        skin_get_global_state()->is_fading = false;
#if CONFIG_CODEC != SWCODEC
#ifndef SIMULATOR
        /* let audio thread run and wait for the mas to run out of data */
        while (!mp3_pause_done())
#endif
            sleep(HZ/10);
#endif

        /* reset volume to what it was before the fade */
        sound_set_volume(global_settings.volume);
    }
}

static bool update_onvol_change(enum screen_type screen)
{
    skin_update(WPS, screen, SKIN_REFRESH_NON_STATIC);

#ifdef HAVE_LCD_CHARCELLS
    splashf(0, "Vol: %3d dB",
               sound_val2phys(SOUND_VOLUME, global_settings.volume));
    return true;
#endif
    return false;
}


#ifdef HAVE_TOUCHSCREEN
static int skintouch_to_wps(struct wps_data *data)
{
    int offset = 0;
    struct touchregion *region;
    int button = skin_get_touchaction(data, &offset, &region);
    switch (button)
    {
        case ACTION_STD_PREV:
            return ACTION_WPS_SKIPPREV;
        case ACTION_STD_PREVREPEAT:
            return ACTION_WPS_SEEKBACK;
        case ACTION_STD_NEXT:
            return ACTION_WPS_SKIPNEXT;
        case ACTION_STD_NEXTREPEAT:
            return ACTION_WPS_SEEKFWD;
        case ACTION_STD_MENU:
            return ACTION_WPS_MENU;
        case ACTION_STD_CONTEXT:
            return ACTION_WPS_CONTEXT;
        case ACTION_STD_QUICKSCREEN:
            return ACTION_WPS_QUICKSCREEN;
#ifdef HAVE_HOTKEY
        case ACTION_STD_HOTKEY:
            return ACTION_WPS_HOTKEY;
#endif
        case WPS_TOUCHREGION_SCROLLBAR:
            skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->length*offset/100;
            if (!skin_get_global_state()->paused)
#if (CONFIG_CODEC == SWCODEC)
                audio_pre_ff_rewind();
#else
                audio_pause();
#endif
            audio_ff_rewind(skin_get_global_state()->id3->elapsed);
#if (CONFIG_CODEC != SWCODEC)
            if (!skin_get_global_state()->paused)
                audio_resume();
#endif
            return ACTION_TOUCHSCREEN;
        case WPS_TOUCHREGION_VOLUME:
        {
            const int min_vol = sound_min(SOUND_VOLUME);
            const int max_vol = sound_max(SOUND_VOLUME);
            global_settings.volume = (offset * (max_vol - min_vol)) / 100;
            global_settings.volume += min_vol;
            setvol();
        }
        return ACTION_TOUCHSCREEN;
    }
    return button;
}
#endif /* HAVE_TOUCHSCREEN */

bool ffwd_rew(int button)
{
    unsigned int step = 0;     /* current ff/rewind step */ 
    unsigned int max_step = 0; /* maximum ff/rewind step */ 
    int ff_rewind_count = 0;   /* current ff/rewind count (in ticks) */
    int direction = -1;         /* forward=1 or backward=-1 */
    bool exit = false;
    bool usb = false;
    int i = 0;
    const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);

    if (button == ACTION_NONE)
    {
        status_set_ffmode(0);
        return usb;
    }
    while (!exit)
    {
        switch ( button )
        {
            case ACTION_WPS_SEEKFWD:
                 direction = 1;
            case ACTION_WPS_SEEKBACK:
                if (skin_get_global_state()->ff_rewind)
                {
                    if (direction == 1)
                    {
                        /* fast forwarding, calc max step relative to end */
                        max_step = (skin_get_global_state()->id3->length - 
                                    (skin_get_global_state()->id3->elapsed +
                                     ff_rewind_count)) *
                                     FF_REWIND_MAX_PERCENT / 100;
                    }
                    else
                    {
                        /* rewinding, calc max step relative to start */
                        max_step = (skin_get_global_state()->id3->elapsed + ff_rewind_count) *
                                    FF_REWIND_MAX_PERCENT / 100;
                    }

                    max_step = MAX(max_step, MIN_FF_REWIND_STEP);

                    if (step > max_step)
                        step = max_step;

                    ff_rewind_count += step * direction;

                    /* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
                    step += step >> ff_rw_accel;
                }
                else
                {
                    if ( (audio_status() & AUDIO_STATUS_PLAY) &&
                          skin_get_global_state()->id3 && skin_get_global_state()->id3->length )
                    {
                        if (!skin_get_global_state()->paused)
#if (CONFIG_CODEC == SWCODEC)
                            audio_pre_ff_rewind();
#else
                            audio_pause();
#endif
#if CONFIG_KEYPAD == PLAYER_PAD
                        FOR_NB_SCREENS(i)
                            skin_get_gwps(WPS, i)->display->stop_scroll();
#endif
                        if (direction > 0) 
                            status_set_ffmode(STATUS_FASTFORWARD);
                        else
                            status_set_ffmode(STATUS_FASTBACKWARD);

                        skin_get_global_state()->ff_rewind = true;

                        step = 1000 * global_settings.ff_rewind_min_step;
                    }
                    else
                        break;
                }

                if (direction > 0) {
                    if ((skin_get_global_state()->id3->elapsed + ff_rewind_count) >
                        skin_get_global_state()->id3->length)
                        ff_rewind_count = skin_get_global_state()->id3->length -
                            skin_get_global_state()->id3->elapsed;
                }
                else {
                    if ((int)(skin_get_global_state()->id3->elapsed + ff_rewind_count) < 0)
                        ff_rewind_count = -skin_get_global_state()->id3->elapsed;
                }

                /* set the wps state ff_rewind_count so the progess info
                   displays corectly */
                skin_get_global_state()->ff_rewind_count = ff_rewind_count;

                FOR_NB_SCREENS(i)
                {
                    skin_update(WPS, i,
                                SKIN_REFRESH_PLAYER_PROGRESS |
                                SKIN_REFRESH_DYNAMIC);
                }

                break;

            case ACTION_WPS_STOPSEEK:
                skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->elapsed+ff_rewind_count;
                audio_ff_rewind(skin_get_global_state()->id3->elapsed);
                skin_get_global_state()->ff_rewind_count = 0;
                skin_get_global_state()->ff_rewind = false;
                status_set_ffmode(0);
#if (CONFIG_CODEC != SWCODEC)
                if (!skin_get_global_state()->paused)
                    audio_resume();
#endif
#ifdef HAVE_LCD_CHARCELLS
                FOR_NB_SCREENS(i)
                    skin_update(WPS, i, SKIN_REFRESH_ALL);
#endif
                exit = true;
                break;

            default:
                if(default_event_handler(button) == SYS_USB_CONNECTED) {
                    status_set_ffmode(0);
                    usb = true;
                    exit = true;
                }
                break;
        }
        if (!exit)
        {
            button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
#ifdef HAVE_TOUCHSCREEN
            if (button == ACTION_TOUCHSCREEN)
                button = skintouch_to_wps(skin_get_gwps(WPS, SCREEN_MAIN)->data);
            if (button != ACTION_WPS_SEEKFWD &&
                button != ACTION_WPS_SEEKBACK)
                button = ACTION_WPS_STOPSEEK;
#endif
        }
    }
    return usb;
}


void display_keylock_text(bool locked)
{
    int i;
    FOR_NB_SCREENS(i)
        skin_get_gwps(WPS, i)->display->stop_scroll();

    splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
}




#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
static void gwps_caption_backlight(struct wps_state *state)
{
    if (state && state->id3)
    {
#ifdef HAVE_BACKLIGHT
        if (global_settings.caption_backlight)
        {
            /* turn on backlight n seconds before track ends, and turn it off n
               seconds into the new track. n == backlight_timeout, or 5s */
            int n = global_settings.backlight_timeout * 1000;

            if ( n < 1000 )
                n = 5000; /* use 5s if backlight is always on or off */

            if (((state->id3->elapsed < 1000) ||
                 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
                (state->paused == false))
                backlight_on();
        }
#endif
#ifdef HAVE_REMOTE_LCD
        if (global_settings.remote_caption_backlight)
        {
            /* turn on remote backlight n seconds before track ends, and turn it
               off n seconds into the new track. n == remote_backlight_timeout,
               or 5s */
            int n = global_settings.remote_backlight_timeout * 1000;

            if ( n < 1000 )
                n = 5000; /* use 5s if backlight is always on or off */

            if (((state->id3->elapsed < 1000) ||
                 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
                (state->paused == false))
                remote_backlight_on();
        }
#endif
    }
}
#endif


static void change_dir(int direction)
{
    if (global_settings.prevent_skip)
        return;

    if (direction < 0)
        audio_prev_dir();
    else if (direction > 0)
        audio_next_dir();
    /* prevent the next dir to immediatly start being ffw'd */    
    action_wait_for_release();     
}

static void prev_track(unsigned long skip_thresh)
{
    struct wps_state *state = skin_get_global_state();
    if (state->id3->elapsed < skip_thresh)
    {
        audio_prev();
        return;
    }
    else
    {
        if (state->id3->cuesheet)
        {
            curr_cuesheet_skip(state->id3->cuesheet, -1, state->id3->elapsed);
            return;
        }

        if (!state->paused)
#if (CONFIG_CODEC == SWCODEC)
            audio_pre_ff_rewind();
#else
            audio_pause();
#endif

        audio_ff_rewind(0);

#if (CONFIG_CODEC != SWCODEC)
        if (!state->paused)
            audio_resume();
#endif
    }
}

static void next_track(void)
{
    struct wps_state *state = skin_get_global_state();
    /* take care of if we're playing a cuesheet */
    if (state->id3->cuesheet)
    {
        if (curr_cuesheet_skip(state->id3->cuesheet, 1, state->id3->elapsed))
        {
            /* if the result was false, then we really want
               to skip to the next track */
            return;
        }
    }

    audio_next();
}

static void play_hop(int direction)
{
    struct wps_state *state = skin_get_global_state();
    long step = global_settings.skip_length*1000;
    long elapsed = state->id3->elapsed;
    long remaining = state->id3->length - elapsed;

    if (step < 0)
    {
        if (direction < 0)
        {
            prev_track(DEFAULT_SKIP_TRESH);
            return;
        }
        else if (remaining < DEFAULT_SKIP_TRESH*2)
        {
            next_track();
            return;
        }
        else
            elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
    }
    else if (!global_settings.prevent_skip &&
           (!step ||
            (direction > 0 && step >= remaining) ||
            (direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
    {   /* Do normal track skipping */
        if (direction > 0)
            next_track();
        else if (direction < 0)
            prev_track(DEFAULT_SKIP_TRESH);
        return;
    }
    else if (direction == 1 && step >= remaining)
    {
#if CONFIG_CODEC == SWCODEC
        if(global_settings.beep)
            pcmbuf_beep(1000, 150, 1500*global_settings.beep);
#endif
        return;
    }
    else if ((direction == -1 && elapsed < step))
    {
        elapsed = 0;
    }
    else
    {
        elapsed += step * direction;
    }
    if((audio_status() & AUDIO_STATUS_PLAY) && !state->paused)
    {
#if (CONFIG_CODEC == SWCODEC)
        audio_pre_ff_rewind();
#else
        audio_pause();
#endif
    }
    audio_ff_rewind(state->id3->elapsed = elapsed);
#if (CONFIG_CODEC != SWCODEC)
    if (!state->paused)
        audio_resume();
#endif
}


#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
/*
 * If the user is unable to see the wps, because the display is deactivated,
 * we suppress updates until the wps is activated again (the lcd driver will
 * call this hook to issue an instant update)
 * */
static void wps_lcd_activation_hook(void *param)
{
    (void)param;
    skin_request_full_update(WPS);
    /* force timeout in wps main loop, so that the update is instantly */
    queue_post(&button_queue, BUTTON_NONE, 0);
}
#endif

static void gwps_leave_wps(void)
{
    int i;

    FOR_NB_SCREENS(i)
    {
        skin_get_gwps(WPS, i)->display->stop_scroll();
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
        skin_backdrop_show(sb_get_backdrop(i));
#endif
        viewportmanager_theme_undo(i, skin_has_sbs(i, skin_get_gwps(WPS, i)->data));
        
    }

#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
    /* Play safe and unregister the hook */
    remove_event(LCD_EVENT_ACTIVATION, wps_lcd_activation_hook);
#endif
    /* unhandle statusbar update delay */
    sb_skin_set_update_delay(DEFAULT_UPDATE_DELAY);
#ifdef HAVE_TOUCHSCREEN
    touchscreen_set_mode(global_settings.touch_mode);
#endif
}

/*
 * display the wps on entering or restoring */
static void gwps_enter_wps(void)
{
    int i;
    struct gui_wps *gwps;
    struct screen *display;
    FOR_NB_SCREENS(i)
    {
        gwps = skin_get_gwps(WPS, i);
        display = gwps->display;
        display->stop_scroll();
        viewportmanager_theme_enable(i, skin_has_sbs(i, skin_get_gwps(WPS, i)->data), NULL);

        /* Update the values in the first (default) viewport - in case the user
           has modified the statusbar or colour settings */
#if LCD_DEPTH > 1
        if (display->depth > 1)
        {
            struct skin_viewport *svp = skin_find_item(VP_DEFAULT_LABEL, 
                                                       SKIN_FIND_VP, gwps->data);
            if (svp)
            {
                struct viewport *vp = &svp->vp;
                vp->fg_pattern = display->get_foreground();
                vp->bg_pattern = display->get_background();
            }
        }
#endif
        /* make the backdrop actually take effect */
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
        skin_backdrop_show(gwps->data->backdrop_id);
#endif
        display->clear_display();
        skin_update(WPS, i, SKIN_REFRESH_ALL);

    }
#ifdef HAVE_TOUCHSCREEN
    gwps = skin_get_gwps(WPS, SCREEN_MAIN);
    skin_disarm_touchregions(gwps->data);
    if (!gwps->data->touchregions)
        touchscreen_set_mode(TOUCHSCREEN_BUTTON);
#endif
    /* force statusbar/skin update since we just cleared the whole screen */
    send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
}

/* The WPS can be left in two ways:
 *      a)  call a function, which draws over the wps. In this case, the wps
 *          will be still active (i.e. the below function didn't return)
 *      b)  return with a value evaluated by root_menu.c, in this case the wps
 *          is really left, and root_menu will handle the next screen
 *
 * In either way, call gwps_leave_wps(), in order to restore the correct
 * "main screen" backdrops and statusbars
 */
long gui_wps_show(void)
{
    long button = 0;
    bool restore = true;
    long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
    bool exit = false;
    bool bookmark = false;
    bool update = false;
    bool vol_changed = false;
    int i;
    long last_left = 0, last_right = 0;
    struct wps_state *state = skin_get_global_state();

#ifdef HAVE_LCD_CHARCELLS
    status_set_audio(true);
    status_set_param(false);
#endif

#ifdef AB_REPEAT_ENABLE
    ab_repeat_init();
    ab_reset_markers();
#endif
    wps_state_init();
    
    while ( 1 )
    {
        bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;

        /* did someone else (i.e power thread) change audio pause mode? */
        if (state->paused != audio_paused) {
            state->paused = audio_paused;

            /* if another thread paused audio, we are probably in car mode,
               about to shut down. lets save the settings. */
            if (state->paused) {
                settings_save();
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
                call_storage_idle_notifys(true);
#endif
            }
        }
        button = skin_wait_for_action(WPS, CONTEXT_WPS|ALLOW_SOFTLOCK, 
                                      restore ? 1 : HZ/5);

        /* Exit if audio has stopped playing. This happens e.g. at end of
           playlist or if using the sleep timer. */
        if (!(audio_status() & AUDIO_STATUS_PLAY))
            exit = true;
#ifdef HAVE_TOUCHSCREEN
        if (button == ACTION_TOUCHSCREEN)
            button = skintouch_to_wps(skin_get_gwps(WPS, SCREEN_MAIN)->data);
#endif
/* The iPods/X5/M5 use a single button for the A-B mode markers,
   defined as ACTION_WPSAB_SINGLE in their config files. */
#ifdef ACTION_WPSAB_SINGLE
        if (!global_settings.party_mode && ab_repeat_mode_enabled())
        {
            static int wps_ab_state = 0;
            if (button == ACTION_WPSAB_SINGLE)
            {
                switch (wps_ab_state)
                {
                    case 0: /* set the A spot */
                        button = ACTION_WPS_ABSETA_PREVDIR;
                        break;
                    case 1: /* set the B spot */
                        button = ACTION_WPS_ABSETB_NEXTDIR;
                        break;
                    case 2:
                        button = ACTION_WPS_ABRESET;
                        break;
                }
                wps_ab_state = (wps_ab_state+1) % 3;
            }
        }
#endif
        switch(button)
        {
#ifdef HAVE_HOTKEY
            case ACTION_WPS_HOTKEY:
                if (!global_settings.hotkey_wps)
                    break;
                /* fall through */
#endif
            case ACTION_WPS_CONTEXT:
            {
                bool hotkey = button == ACTION_WPS_HOTKEY;
                gwps_leave_wps();
                int retval = onplay(state->id3->path, 
                           FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey);
                /* if music is stopped in the context menu we want to exit the wps */
                if (retval == ONPLAY_MAINMENU 
                    || !audio_status())
                    return GO_TO_ROOT;
                else if (retval == ONPLAY_PLAYLIST)
                    return GO_TO_PLAYLIST_VIEWER;
#ifdef HAVE_PICTUREFLOW_INTEGRATION
                else if (retval == ONPLAY_PICTUREFLOW)
                    return GO_TO_PICTUREFLOW;                 
#endif
                restore = true;
            }
            break;

            case ACTION_WPS_BROWSE:
#ifdef HAVE_LCD_CHARCELLS
                status_set_record(false);
                status_set_audio(false);
#endif
                gwps_leave_wps();
                return GO_TO_PREVIOUS_BROWSER;
                break;

                /* play/pause */
            case ACTION_WPS_PLAY:
                if (global_settings.party_mode)
                    break;
                if ( state->paused )
                {
                    state->paused = false;
                    if ( global_settings.fade_on_stop )
                        fade(true, true);
                    else
                        audio_resume();
                }
                else
                {
                    state->paused = true;
                    if ( global_settings.fade_on_stop )
                        fade(false, true);
                    else
                        audio_pause();
                    settings_save();
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
                    call_storage_idle_notifys(true);   /* make sure resume info is saved */
#endif
                }
                break;

            case ACTION_WPS_VOLUP:
                global_settings.volume++;
                vol_changed = true;
                break;
            case ACTION_WPS_VOLDOWN:
                global_settings.volume--;
                vol_changed = true;
                break;
            /* fast forward 
                OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
            case ACTION_WPS_SEEKFWD:
                if (global_settings.party_mode)
                    break;
                if (current_tick -last_right < HZ)
                {
                    if (state->id3->cuesheet)
                    {
                        audio_next();
                    }
                    else
                    {
                        change_dir(1);
                    }
                }
                else
                    ffwd_rew(ACTION_WPS_SEEKFWD);
                last_right = last_left = 0;
                break;
            /* fast rewind 
                OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
            case ACTION_WPS_SEEKBACK:
                if (global_settings.party_mode)
                    break;
                if (current_tick -last_left < HZ)
                {
                    if (state->id3->cuesheet)
                    {
                        if (!state->paused)
#if (CONFIG_CODEC == SWCODEC)
                            audio_pre_ff_rewind();
#else
                            audio_pause();
#endif
                        audio_ff_rewind(0);
                    }
                    else
                    {
                        change_dir(-1);
                    }
                }
                else
                    ffwd_rew(ACTION_WPS_SEEKBACK);
                last_left = last_right = 0;
                break;

                /* prev / restart */
            case ACTION_WPS_SKIPPREV:
                if (global_settings.party_mode)
                    break;
                last_left = current_tick;
#ifdef AB_REPEAT_ENABLE
                /* if we're in A/B repeat mode and the current position
                   is past the A marker, jump back to the A marker... */
                if ( ab_repeat_mode_enabled() )
                {
                    if ( ab_after_A_marker(state->id3->elapsed) )
                    {
                        ab_jump_to_A_marker();
                        break;
                    }
                }
                else
                /* ...otherwise, do it normally */
#endif
                    play_hop(-1);
                break;

                /* next
                   OR if skip length set, hop by predetermined amount. */
            case ACTION_WPS_SKIPNEXT:
                if (global_settings.party_mode)
                    break;
                last_right = current_tick;
#ifdef AB_REPEAT_ENABLE
                /* if we're in A/B repeat mode and the current position is
                   before the A marker, jump to the A marker... */
                if ( ab_repeat_mode_enabled() )
                {
                    if ( ab_before_A_marker(state->id3->elapsed) )
                    {
                        ab_jump_to_A_marker();
                        break;
                    }
                }
                else
                /* ...otherwise, do it normally */
#endif
                    play_hop(1);
                break;
                /* next / prev directories */
                /* and set A-B markers if in a-b mode */
            case ACTION_WPS_ABSETB_NEXTDIR:
                if (global_settings.party_mode)
                    break;
#if defined(AB_REPEAT_ENABLE)
                if (ab_repeat_mode_enabled())
                {
                    ab_set_B_marker(state->id3->elapsed);
                    ab_jump_to_A_marker();
                }
                else
#endif
                {
                    change_dir(1);
                }
                break;
            case ACTION_WPS_ABSETA_PREVDIR:
                if (global_settings.party_mode)
                    break;
#if defined(AB_REPEAT_ENABLE)
                if (ab_repeat_mode_enabled())
                    ab_set_A_marker(state->id3->elapsed);
                else
#endif
                {
                    change_dir(-1);
                }
                break;
            /* menu key functions */
            case ACTION_WPS_MENU:
                gwps_leave_wps();
                return GO_TO_ROOT;
                break;


#ifdef HAVE_QUICKSCREEN
            case ACTION_WPS_QUICKSCREEN:
            {
                gwps_leave_wps();
                if (quick_screen_quick(button))
                    return GO_TO_ROOT;
                restore = true;
            }
            break;
#endif /* HAVE_QUICKSCREEN */

                /* screen settings */
#ifdef BUTTON_F3
            case ACTION_F3:
            {
                gwps_leave_wps();
                if (quick_screen_f3(BUTTON_F3))
                    return GO_TO_ROOT;
                restore = true;
            }
            break;
#endif /* BUTTON_F3 */

                /* pitch screen */
#ifdef HAVE_PITCHSCREEN
            case ACTION_WPS_PITCHSCREEN:
            {
                gwps_leave_wps();
                if (1 == gui_syncpitchscreen_run())
                    return GO_TO_ROOT;
                restore = true;
            }
            break;
#endif /* HAVE_PITCHSCREEN */

#ifdef AB_REPEAT_ENABLE
            /* reset A&B markers */
            case ACTION_WPS_ABRESET:
                if (ab_repeat_mode_enabled())
                {
                    ab_reset_markers();
                    update = true;
                }
                break;
#endif /* AB_REPEAT_ENABLE */

                /* stop and exit wps */
            case ACTION_WPS_STOP:
                if (global_settings.party_mode)
                    break;
                bookmark = true;
                exit = true;
                break;

            case ACTION_WPS_ID3SCREEN:
            {
                gwps_leave_wps();
                if (browse_id3())
                    return GO_TO_ROOT;
                restore = true;
            }
            break;
#ifdef HAVE_TOUCHSCREEN
            case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
            {
                global_settings.playlist_shuffle = 
                                                !global_settings.playlist_shuffle;
#if CONFIG_CODEC == SWCODEC
                dsp_set_replaygain();
#endif
                if (global_settings.playlist_shuffle)
                    playlist_randomise(NULL, current_tick, true);
                else
                    playlist_sort(NULL, true);
            }
            break;
            case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
            {
                const struct settings_list *rep_setting = 
                                find_setting(&global_settings.repeat_mode, NULL);
                option_select_next_val(rep_setting, false, true);
                audio_flush_and_reload_tracks();
            }
            break;
#endif /* HAVE_TOUCHSCREEN */
             /* this case is used by the softlock feature
              * it requests a full update here */
            case ACTION_REDRAW:
                skin_request_full_update(WPS);
                break;
            case ACTION_NONE: /* Timeout, do a partial update */
                update = true;
                ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
                break;
#ifdef HAVE_RECORDING
            case ACTION_WPS_REC:
                exit = true;
                break;
#endif
            case ACTION_WPS_VIEW_PLAYLIST:
                gwps_leave_wps();
                return GO_TO_PLAYLIST_VIEWER;
                break;
            default:
                switch(default_event_handler(button))
                {   /* music has been stopped by the default handler */
                    case SYS_USB_CONNECTED:
                    case SYS_CALL_INCOMING:
                    case BUTTON_MULTIMEDIA_STOP:
                        gwps_leave_wps();
                        return GO_TO_ROOT;
                }
                update = true;
                break;
        }

        if (vol_changed)
        {
            bool res = false;
            vol_changed = false;
            setvol();
            FOR_NB_SCREENS(i)
            {
                if(update_onvol_change(i))
                    res = true;
            }
            if (res) {
                restore = true;
                restoretimer = RESTORE_WPS_NEXT_SECOND;
            }
        }


        if (restore &&
            ((restoretimer == RESTORE_WPS_INSTANTLY) ||
             TIME_AFTER(current_tick, restoretimer)))
        {
            restore = false;
            restoretimer = RESTORE_WPS_INSTANTLY;
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
            add_event(LCD_EVENT_ACTIVATION, false, wps_lcd_activation_hook);
#endif
        /* we remove the update delay since it's not very usable in the wps,
         * e.g. during volume changing or ffwd/rewind */
            sb_skin_set_update_delay(0);
            skin_request_full_update(WPS);
            update = true;
            gwps_enter_wps();
        }
        else
        {
#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
            gwps_caption_backlight(state);
#endif
            FOR_NB_SCREENS(i)
            {
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
                /* currently, all remotes are readable without backlight
                 * so still update those */
                if (lcd_active() || (i != SCREEN_MAIN))
#endif
                {
                    bool full_update = skin_do_full_update(WPS, i);
                    if (update || full_update)
                    {
                        skin_update(WPS, i, full_update ?
                                     SKIN_REFRESH_ALL : SKIN_REFRESH_NON_STATIC);
                    }
                }
            }
            update = false;
        }

        if (exit) {
#ifdef HAVE_LCD_CHARCELLS
            status_set_record(false);
            status_set_audio(false);
#endif
            if (global_settings.fade_on_stop)
                fade(false, true);

            if (bookmark)
                bookmark_autobookmark(true);
            audio_stop();
#ifdef AB_REPEAT_ENABLE
            ab_reset_markers();
#endif
            gwps_leave_wps();
#ifdef HAVE_RECORDING
            if (button == ACTION_WPS_REC)
                return GO_TO_RECSCREEN;
#endif
            if (global_settings.browse_current)
                return GO_TO_PREVIOUS_BROWSER;
            return GO_TO_PREVIOUS;
        }

        if (button && !IS_SYSEVENT(button) )
            storage_spin();
    }
    return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
}

/* this is called from the playback thread so NO DRAWING! */
static void track_changed_callback(void *param)
{
    struct wps_state *state = skin_get_global_state();
    state->id3 = (struct mp3entry*)param;
    state->nid3 = audio_next_track();
    if (state->id3->cuesheet)
    {
        cue_find_current_track(state->id3->cuesheet, state->id3->elapsed);
    }
    skin_request_full_update(WPS);
}
static void nextid3available_callback(void* param)
{
    (void)param;
    skin_get_global_state()->nid3 = audio_next_track();
    skin_request_full_update(WPS);
}


static void wps_state_init(void)
{
    struct wps_state *state = skin_get_global_state();
    state->ff_rewind = false;
    state->paused = false;
    if(audio_status() & AUDIO_STATUS_PLAY)
    {
        state->id3 = audio_current_track();
        state->nid3 = audio_next_track();
    }
    else
    {
        state->id3 = NULL;
        state->nid3 = NULL;
    }
    /* We'll be updating due to restore initialized with true */
    skin_request_full_update(WPS);
    /* add the WPS track event callbacks */
    add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
    add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
}


#ifdef IPOD_ACCESSORY_PROTOCOL
bool is_wps_fading(void)
{
    return skin_get_global_state()->is_fading;
}

int wps_get_ff_rewind_count(void)
{
    return skin_get_global_state()->ff_rewind_count;
}
#endif