summaryrefslogtreecommitdiff
path: root/apps/gui/splash.c
blob: 72279a371d92090171ff5798c17cfef0616db1fc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) Daniel Stenberg (2002)
 *
 * All files in this archive are subject to the GNU General Public License.
 * See the file COPYING in the source tree root for full license agreement.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "stdarg.h"
#include "string.h"
#include "rbunicode.h"
#include "stdio.h"
#include "kernel.h"
#include "screen_access.h"

#ifndef MAX
#define MAX(a, b) (((a)>(b))?(a):(b))
#endif

#ifdef HAVE_LCD_BITMAP

#define MAXLINES  (LCD_HEIGHT/6)
#define MAXBUFFER 512

#else /* HAVE_LCD_CHARCELLS */

#define MAXLINES  2
#define MAXBUFFER 64

#endif

static void splash(struct screen * screen, const char *fmt, va_list ap)
{
    char splash_buf[MAXBUFFER];
    short widths[MAXLINES];
    char *lines[MAXLINES];

    char *next;
    char *lastbreak = NULL;
    char *store = NULL;
    int line = 0;
    int x = 0;
    int y, i;
    int space_w, w, h;
#ifdef HAVE_LCD_BITMAP
    int maxw = 0;
#if LCD_DEPTH > 1
    unsigned prevfg = 0;
#endif

    screen->getstringsize(" ", &space_w, &h);
#else /* HAVE_LCD_CHARCELLS */

    space_w = h = 1;
    screen->double_height (false);
#endif
    y = h;

    vsnprintf(splash_buf, sizeof(splash_buf), fmt, ap);
    va_end(ap);

    /* break splash string into display lines, doing proper word wrap */

    next = strtok_r(splash_buf, " ", &store);
    if (!next)
        return;  /* nothing to display */

    lines[0] = next;
    while (true)
    {
#ifdef HAVE_LCD_BITMAP
        screen->getstringsize(next, &w, NULL);
#else
        w = utf8length(next);
#endif
        if (lastbreak)
        {
            if (x + (next - lastbreak) * space_w + w > screen->width)
            {   /* too wide, wrap */
                widths[line] = x;
#ifdef HAVE_LCD_BITMAP
                if (x > maxw)
                    maxw = x;
#endif
                if ((y + h > screen->height) || (line >= (MAXLINES-1)))
                    break;  /* screen full or out of lines */
                x = 0;
                y += h;
                lines[++line] = next;
            }
            else
            {
                /*  restore & calculate spacing */
                *lastbreak = ' ';
                x += (next - lastbreak) * space_w;
            }
        }
        x += w;
        lastbreak = next + strlen(next);
        next = strtok_r(NULL, " ", &store);
        if (!next)
        {   /* no more words */
            widths[line] = x;
#ifdef HAVE_LCD_BITMAP
            if (x > maxw)
                maxw = x;
#endif
            break;
        }
    }

    /* prepare screen */

    screen->stop_scroll();

#ifdef HAVE_LCD_BITMAP
    /* If we center the display, then just clear the box we need and put
       a nice little frame and put the text in there! */
    y = (screen->height - y) / 2;  /* height => y start position */
    x = (screen->width - maxw) / 2 - 2;

#if LCD_DEPTH > 1
    if (screen->depth > 1)
    {
        prevfg = screen->get_foreground();
        screen->set_drawmode(DRMODE_FG);
        screen->set_foreground(
            SCREEN_COLOR_TO_NATIVE(screen, LCD_LIGHTGRAY));
    }
    else
#endif
        screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);

    screen->fillrect(x, y-2, maxw+4, screen->height-y*2+4);

#if LCD_DEPTH > 1
    if (screen->depth > 1)
        screen->set_foreground(SCREEN_COLOR_TO_NATIVE(screen, LCD_BLACK));
    else
#endif
        screen->set_drawmode(DRMODE_SOLID);

    screen->drawrect(x, y-2, maxw+4, screen->height-y*2+4);
#else /* HAVE_LCD_CHARCELLS */
    y = 0;    /* vertical centering on 2 lines would be silly */
    x = 0;
    screen->clear_display();
#endif

    /* print the message to screen */

    for (i = 0; i <= line; i++)
    {
        x = MAX((screen->width - widths[i]) / 2, 0);

#ifdef HAVE_LCD_BITMAP
        screen->putsxy(x, y, lines[i]);
#else
        screen->puts(x, y, lines[i]);
#endif
        y += h;
    }

#if defined(HAVE_LCD_BITMAP) && (LCD_DEPTH > 1)
    if (screen->depth > 1)
    {
        screen->set_foreground(prevfg);
        screen->set_drawmode(DRMODE_SOLID);
    }
#endif
    screen->update();
}

void gui_splash(struct screen * screen, int ticks, 
                const unsigned char *fmt, ...)
{
    va_list ap;
    va_start( ap, fmt );
    splash(screen, fmt, ap);
    va_end( ap );

    if(ticks)
        sleep(ticks);
}

void gui_syncsplash(int ticks, const unsigned char *fmt, ...)
{
    va_list ap;
    int i;
    va_start( ap, fmt );
    FOR_NB_SCREENS(i)
        splash(&(screens[i]), fmt, ap);
    va_end( ap );

    if(ticks)
        sleep(ticks);
}