summaryrefslogtreecommitdiff
path: root/apps/gui/skin_engine/skin_touchsupport.c
blob: 3206579adfd8d6c58f4847065e82adc3c3eb7dd5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2009 - Jonathan Gordon
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
 
#include "config.h"
#include <stdio.h>
#include "action.h"
#include "skin_engine.h"
#include "wps_internals.h"
#include "misc.h"
#include "option_select.h"
#include "sound.h"


/** Disarms all touchregions. */
void skin_disarm_touchregions(struct wps_data *data)
{
    struct skin_token_list *regions = data->touchregions;
    while (regions)
    {
        ((struct touchregion *)regions->token->value.data)->armed = false;
        regions = regions->next;
    }
}

/* Get the touched action.
 * egde_offset is a percentage value for the position of the touch
 * inside the bar for regions which arnt WPS_TOUCHREGION_ACTION type.
 */
int skin_get_touchaction(struct wps_data *data, int* edge_offset,
                         struct touchregion **retregion)
{
    int returncode = ACTION_NONE;
    short x,y;
    short vx, vy;
    int type = action_get_touchscreen_press(&x, &y);
    static int last_action = ACTION_NONE;
    struct touchregion *r, *temp = NULL;
    bool repeated = (type == BUTTON_REPEAT);
    bool released = (type == BUTTON_REL);
    bool pressed = (type == BUTTON_TOUCHSCREEN);
    struct skin_token_list *regions = data->touchregions;

    while (regions)
    {
        r = (struct touchregion *)regions->token->value.data;
        /* make sure this region's viewport is visible */
        if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
        {
            regions = regions->next;
            continue;
        }
        /* check if it's inside this viewport */
        if (viewport_point_within_vp(&(r->wvp->vp), x, y))
        {   /* reposition the touch inside the viewport since touchregions
             * are relative to a preceding viewport */
            vx = x - r->wvp->vp.x;
            vy = y - r->wvp->vp.y;
            /* now see if the point is inside this region */
            if (vx >= r->x && vx < r->x+r->width &&
                vy >= r->y && vy < r->y+r->height)
            {
                /* reposition the touch within the area */
                vx -= r->x;
                vy -= r->y;
                

                switch(r->type)
                {
                    case WPS_TOUCHREGION_ACTION:
                        if (r->armed && ((repeated && r->repeat) || (released && !r->repeat)))
                        {
                            last_action = r->action;
                            returncode = r->action;
                            temp = r;
                        }
                        if (pressed)
                        {
                            r->armed = true;
                            r->last_press = current_tick;
                        }
                        break;
                    default:
                        if (edge_offset)
                        {
                            if(r->width > r->height)
                                *edge_offset = vx*100/r->width;
                            else
                                *edge_offset = vy*100/r->height;
                            if (r->reverse_bar)
                                *edge_offset = 100 - *edge_offset;
                        }
                        returncode = r->type;
                        temp = r;
                        break;
                }
            }
        }
        regions = regions->next;
    }

    /* On release, all regions are disarmed. */
    if (released)
        skin_disarm_touchregions(data);
    if (retregion && temp)
        *retregion = temp;
    
    if (returncode != ACTION_NONE)
    {
        switch (returncode)
        {
            case ACTION_SETTINGS_INC:
            case ACTION_SETTINGS_DEC:
            {
                const struct settings_list *setting = temp->data;
                option_select_next_val(setting, returncode == ACTION_SETTINGS_DEC, true);
                returncode = ACTION_REDRAW;
            }
            break;
            case ACTION_TOUCH_MUTE:
            {
                const int min_vol = sound_min(SOUND_VOLUME);
                if (global_settings.volume == min_vol)
                    global_settings.volume = temp->value;
                else
                {
                    temp->value = global_settings.volume;
                    global_settings.volume = min_vol;
                }
                setvol();
                returncode = ACTION_REDRAW;
            }
            break;
        }
        return returncode;
    }
        
    last_action = ACTION_TOUCHSCREEN;
    return ACTION_TOUCHSCREEN;
}