summaryrefslogtreecommitdiff
path: root/apps/gui/list.h
blob: 84673d866c0e94be140f8a3f0d28d627009ed862 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2005 by Kevin Ferrare
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#ifndef _GUI_LIST_H_
#define _GUI_LIST_H_

#include "config.h"
#include "icon.h"
#include "screen_access.h"

#define SCROLLBAR_WIDTH global_settings.scrollbar_width

enum list_wrap {
    LIST_WRAP_ON = 0,
    LIST_WRAP_OFF,
    LIST_WRAP_UNLESS_HELD,
};

/*
 * The gui_list is based on callback functions, if you want the list
 * to display something you have to provide it a function that
 * tells it what to display.
 * There are three callback function :
 * one to get the text, one to get the icon and one to get the color
 */

/*
 * Icon callback
 *  - selected_item : an integer that tells the number of the item to display
 *  - data : a void pointer to the data you gave to the list when you
 *           initialized it
 *  Returns a pointer to the icon, the value inside it is used to display the
 *          icon after the function returns.
 * Note : we use the ICON type because the real type depends of the plateform
 */
typedef enum themable_icons list_get_icon(int selected_item, void * data);
/*
 * Text callback
 *  - selected_item : an integer that tells the number of the item to display
 *  - data : a void pointer to the data you gave to the list when you
 *           initialized it
 *  - buffer : a buffer to put the resulting text on it
 *             (The content of the buffer may not be used by the list, we use
 *             the return value of the function in all cases to avoid filling
 *             a buffer when it's not necessary)
 *  - buffer_len : length of the buffer
 * Returns a pointer to a string that contains the text to display
 */
typedef const char * list_get_name(int selected_item, void * data,
                                   char * buffer, size_t buffer_len);
/*
 * Voice callback
 *  - selected_item : an integer that tells the number of the item to speak
 *  - data : a void pointer to the data you gave to the list when you
 *           initialized it
 * Returns an integer, 0 means success, ignored really...
 */
typedef int list_speak_item(int selected_item, void * data);
#ifdef HAVE_LCD_COLOR
/*
 * Color callback
 *  - selected_item : an integer that tells the number of the item to display
 *  - data : a void pointer to the data you gave to the list when you
 *           initialized it
 *  Returns an int with the lower 16 bits representing the color to display the
 *          selected item, negative value for default coloring.
 */
typedef int list_get_color(int selected_item, void * data);
#endif

struct gui_synclist
{
    /* defines wether the list should stop when reaching the top/bottom
     * or should continue (by going to bottom/top) */
    bool limit_scroll;
    /* wether the text of the whole items of the list have to be
     * scrolled or only for the selected item */
    bool scroll_all;
    int nb_items;
    int selected_item;
    int start_item[NB_SCREENS]; /* the item that is displayed at the top of the screen */
    /* the number of lines that are selected at the same time */
    int selected_size;
#ifdef HAVE_LCD_BITMAP
    int offset_position[NB_SCREENS]; /* the list's screen scroll placement in pixels */
#endif
    long scheduled_talk_tick, last_talked_tick;

    list_get_icon *callback_get_item_icon;
    list_get_name *callback_get_item_name;
    list_speak_item *callback_speak_item;

    /* The data that will be passed to the callback function YOU implement */
    void * data;
    /* The optional title, set to NULL for none */
    char * title;
    /* Optional title icon */
    enum themable_icons title_icon;
    bool show_selection_marker; /* set to true by default */

#ifdef HAVE_LCD_COLOR
    int title_color;
    list_get_color *callback_get_item_color;
#endif
    struct viewport *parent[NB_SCREENS];
};


#ifdef HAVE_LCD_BITMAP
extern void list_init(void);
/* parse global setting to static int */
extern void gui_list_screen_scroll_step(int ofs);

/* parse global setting to static bool */
extern void gui_list_screen_scroll_out_of_view(bool enable);
#endif /* HAVE_LCD_BITMAP */

extern void gui_synclist_init(
    struct gui_synclist * lists,
    list_get_name callback_get_item_name,
    void * data,
    bool scroll_all,
    int selected_size,
    struct viewport parent[NB_SCREENS] /* NOTE: new screens should NOT set this to NULL */
    );
extern void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items);
extern void gui_synclist_set_icon_callback(struct gui_synclist * lists, list_get_icon icon_callback);
extern void gui_synclist_set_voice_callback(struct gui_synclist * lists, list_speak_item voice_callback);
#ifdef HAVE_LCD_COLOR
extern void gui_synclist_set_color_callback(struct gui_synclist * lists, list_get_color color_callback);
#endif
extern void gui_synclist_speak_item(struct gui_synclist * lists);
extern int gui_synclist_get_nb_items(struct gui_synclist * lists);

extern int  gui_synclist_get_sel_pos(struct gui_synclist * lists);

extern void gui_synclist_draw(struct gui_synclist * lists);
extern void gui_synclist_scroll_stop(struct gui_synclist *lists);
extern void gui_synclist_select_item(struct gui_synclist * lists,
                                     int item_number);
extern void gui_synclist_add_item(struct gui_synclist * lists);
extern void gui_synclist_del_item(struct gui_synclist * lists);
extern void gui_synclist_limit_scroll(struct gui_synclist * lists, bool scroll);
extern void gui_synclist_set_title(struct gui_synclist * lists, char * title,
                                   enum themable_icons icon);
extern void gui_synclist_hide_selection_marker(struct gui_synclist *lists,
                                                bool hide);
extern bool gui_synclist_item_is_onscreen(struct gui_synclist *lists,
                                          enum screen_type screen, int item);
/*
 * Do the action implied by the given button,
 * returns true if the action was handled.
 * NOTE: *action may be changed regardless of return value
 */
extern bool gui_synclist_do_button(struct gui_synclist * lists,
                                       int *action,
                                       enum list_wrap);

#if  defined(HAVE_TOUCHSCREEN)
/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
extern unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list);
/* only for private use in gui/list.c */
extern void _gui_synclist_stop_kinetic_scrolling(void);
#endif

/* If the list has a pending postponed scheduled announcement, that
   may become due before the next get_action tmieout. This function
   adjusts the get_action timeout appropriately. */
extern int list_do_action_timeout(struct gui_synclist *lists, int timeout);
/* This one combines a get_action call (with timeout overridden by
   list_do_action_timeout) with the gui_synclist_do_button call, for
   convenience. */
extern bool list_do_action(int context, int timeout,
                           struct gui_synclist *lists, int *action,
                           enum list_wrap wrap);


/** Simplelist implementation.
    USe this if you dont need to reimplement the list code, 
    and just need to show a list 
 **/

struct simplelist_info {
    char *title; /* title to show on the list */
    int  count; /* number of items in the list, each item is selection_size high */
    int selection_size; /* list selection size, usually 1 */
    bool hide_selection;
    bool scroll_all;
    int  timeout;
    int  selection; /* the item to select when the list is first displayed */
                    /* when the list is exited, this will be set to the
                       index of the last item selected, or -1 if the list
                       was exited with ACTION_STD_CANCEL                  */
    int (*action_callback)(int action, struct gui_synclist *lists); /* can be NULL */
        /* action_callback notes:
            action == the action pressed by the user 
                _after_ gui_synclist_do_button returns.
            lists == the lists sturct so the callack can get selection and count etc. */
    list_get_icon *get_icon; /* can be NULL */
    list_get_name *get_name; /* NULL if you're using simplelist_addline() */
    list_speak_item *get_talk; /* can be NULL to not speak */
    void *callback_data; /* data for callbacks */
};

#define SIMPLELIST_MAX_LINES 32
#define SIMPLELIST_MAX_LINELENGTH 32

/** The next three functions are used if the text is mostly static.
    These should be called in the action callback for the list.
 **/
/* set the amount of lines shown in the list
   Only needed if simplelist_info.get_name == NULL */
void simplelist_set_line_count(int lines);
/* get the current amount of lines shown */
int simplelist_get_line_count(void);
/* add/edit a line in the list.
   if line_number > number of lines shown it adds the line, else it edits the line */
#define SIMPLELIST_ADD_LINE (SIMPLELIST_MAX_LINES+1)
void simplelist_addline(int line_number, const char *fmt, ...);

/* setup the info struct. members not setup in this function need to be assigned manually
   members set in this function:
    info.selection_size = 1;
    info.hide_selection = false;
    info.scroll_all = false;
    info.action_callback = NULL;
    info.get_icon = NULL;
    info.get_name = NULL;
    info.get_voice = NULL;
    info.timeout = HZ/10;
    info.selection = 0;
*/
void simplelist_info_init(struct simplelist_info *info, char* title,
                          int count, void* data);

/* show a list.
   if list->action_callback != NULL it is called with the action ACTION_REDRAW
    before the list is dislplayed for the first time */
bool simplelist_show_list(struct simplelist_info *info);

#endif /* _GUI_LIST_H_ */