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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Thom Johansen
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <config.h>
#ifndef _DSP_ASM_H
#define _DSP_ASM_H
/* Set the appropriate #defines based on CPU or whatever matters */
#if defined(CPU_ARM)
#define DSP_HAVE_ASM_APPLY_GAIN
#define DSP_HAVE_ASM_RESAMPLING
#define DSP_HAVE_ASM_CROSSFEED
#define DSP_HAVE_ASM_SOUND_CHAN_MONO
#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
#elif defined (CPU_COLDFIRE)
#define DSP_HAVE_ASM_APPLY_GAIN
#define DSP_HAVE_ASM_RESAMPLING
#define DSP_HAVE_ASM_CROSSFEED
#define DSP_HAVE_ASM_SOUND_CHAN_MONO
#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
#endif /* CPU_COLDFIRE */
/* Declare prototypes based upon what's #defined above */
#ifdef DSP_HAVE_ASM_CROSSFEED
void apply_crossfeed(int count, int32_t *buf[]);
#endif
#ifdef DSP_HAVE_ASM_APPLY_GAIN
void dsp_apply_gain(int count, struct dsp_data *data, int32_t *buf[]);
#endif /* DSP_HAVE_ASM_APPLY_GAIN* */
#ifdef DSP_HAVE_ASM_RESAMPLING
int dsp_upsample(int count, struct dsp_data *data,
const int32_t *src[], int32_t *dst[]);
int dsp_downsample(int count, struct dsp_data *data,
const int32_t *src[], int32_t *dst[]);
#endif /* DSP_HAVE_ASM_RESAMPLING */
#ifdef DSP_HAVE_ASM_SOUND_CHAN_MONO
void channels_process_sound_chan_mono(int count, int32_t *buf[]);
#endif
#ifdef DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
void channels_process_sound_chan_custom(int count, int32_t *buf[]);
#endif
#ifdef DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
void channels_process_sound_chan_karaoke(int count, int32_t *buf[]);
#endif
#ifdef DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
void sample_output_stereo(int count, struct dsp_data *data,
const int32_t *src[], int16_t *dst);
#endif
#ifdef DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
void sample_output_mono(int count, struct dsp_data *data,
const int32_t *src[], int16_t *dst);
#endif
#endif /* _DSP_ASM_H */
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