summaryrefslogtreecommitdiff
path: root/apps/codecs/libspc/spc_codec.h
blob: f4f69dd758e9779ee6b0af44655fb204043b5a30 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2007-2008 Michael Sevakis (jhMikeS)
 * Copyright (C) 2006-2007 Adam Gashlin (hcs)
 * Copyright (C) 2004-2007 Shay Green (blargg)
 * Copyright (C) 2002 Brad Martin
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

/* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
/* DSP Based on Brad Martin's OpenSPC DSP emulator */
/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */

#ifndef _SPC_CODEC_H_
#define _SPC_CODEC_H_

/* rather than comment out asserts, just define NDEBUG */
#ifndef NDEBUG
#define NDEBUG
#endif
#include <assert.h>

/** Basic configuration options **/

#ifndef ARM_ARCH
#define ARM_ARCH 0
#endif

#define SPC_DUAL_CORE 1

#if !defined(SPC_DUAL_CORE) || NUM_CORES == 1
#undef  SPC_DUAL_CORE
#define SPC_DUAL_CORE 0
#endif

/* Only some targets are fast enough for gaussian and realtime BRR decode */
#if CONFIG_CPU == S3C2440 || CONFIG_CPU == IMX31L || \
    CONFIG_CPU == AS3525 || CONFIG_CPU == AS3525v2 || \
    (CONFIG_PLATFORM & PLATFORM_HOSTED) || MEMORYSIZE <= 2
    /* Don't cache BRR waves */
    #define SPC_BRRCACHE 0 
    
    /* Allow gaussian interpolation */
    #define SPC_NOINTERP 0

    /* Allow echo processing */
    #define SPC_NOECHO 0
#elif defined(CPU_COLDFIRE)
    /* Cache BRR waves */
    #define SPC_BRRCACHE 1 
    
    /* Disable gaussian interpolation */
    #define SPC_NOINTERP 1

    /* Allow echo processing */
    #define SPC_NOECHO 0
#elif defined (CPU_PP) && SPC_DUAL_CORE
    /* Cache BRR waves */
    #define SPC_BRRCACHE 1 
    
    /* Disable gaussian interpolation */
    #define SPC_NOINTERP 1

    /* Allow echo processing */
    #define SPC_NOECHO 0
#else
    /* Cache BRR waves */
    #define SPC_BRRCACHE 1 
    
    /* Disable gaussian interpolation */
    #define SPC_NOINTERP 1

    /* Disable echo processing */
    #define SPC_NOECHO 1
#endif

#ifdef CPU_ARM

#if CONFIG_CPU != PP5002
    #undef  ICODE_ATTR
    #define ICODE_ATTR

    #undef  IDATA_ATTR
    #define IDATA_ATTR

    #undef  ICONST_ATTR
    #define ICONST_ATTR

    #undef  IBSS_ATTR
    #define IBSS_ATTR
#endif

#if SPC_DUAL_CORE
    #undef SHAREDBSS_ATTR
    #define SHAREDBSS_ATTR __attribute__ ((section(".ibss")))
    #undef SHAREDDATA_ATTR
    #define SHAREDDATA_ATTR __attribute__((section(".idata")))
#endif
#endif

/* Samples per channel per iteration */
#if defined(CPU_PP) && NUM_CORES == 1
#define WAV_CHUNK_SIZE 2048
#else
#define WAV_CHUNK_SIZE 1024
#endif

/**************** Little-endian handling ****************/

static inline unsigned get_le16( void const* p )
{
    return  ((unsigned char const*) p) [1] * 0x100u +
            ((unsigned char const*) p) [0];
}

static inline int get_le16s( void const* p )
{
    return  ((signed char const*) p) [1] * 0x100 +
            ((unsigned char const*) p) [0];
}

static inline void set_le16( void* p, unsigned n )
{
    ((unsigned char*) p) [1] = (unsigned char) (n >> 8);
    ((unsigned char*) p) [0] = (unsigned char) n;
}

#define GET_LE16( addr )        get_le16( addr )
#define GET_LE16A( addr )       get_le16( addr )
#define SET_LE16( addr, data )  set_le16( addr, data )
#define INT16A( addr ) (*(uint16_t*) (addr))
#define INT16SA( addr ) (*(int16_t*) (addr))

#ifdef ROCKBOX_LITTLE_ENDIAN
    #define GET_LE16SA( addr )      (*( int16_t*) (addr))
    #define SET_LE16A( addr, data ) (void) (*(uint16_t*) (addr) = (data))
#else
    #define GET_LE16SA( addr )      get_le16s( addr )
    #define SET_LE16A( addr, data ) set_le16 ( addr, data )
#endif

struct Spc_Emu;
#define THIS struct Spc_Emu* const this

/* The CPU portion (shock!) */

struct cpu_regs_t
{
    long pc; /* more than 16 bits to allow overflow detection */
    uint8_t a;
    uint8_t x;
    uint8_t y;
    uint8_t status;
    uint8_t sp;
};

struct src_dir
{
    uint16_t start;
    uint16_t loop;
};

struct cpu_ram_t
{
    union {
        uint8_t padding1 [0x100];
        uint16_t align;
    } padding1 [1];
    union {
        uint8_t ram       [0x10000];
        struct src_dir sd [0x10000/sizeof(struct src_dir)];
    };
    uint8_t padding2 [0x100];
};

#undef RAM
#define RAM ram.ram
extern struct cpu_ram_t ram;

long CPU_run( THIS, long start_time ) ICODE_ATTR;
void CPU_Init( THIS );

/* The DSP portion (awe!) */
enum { VOICE_COUNT = 8 };
enum { REGISTER_COUNT = 128 };

struct raw_voice_t
{
    int8_t  volume [2];
    uint8_t rate [2];
    uint8_t waveform;
    uint8_t adsr [2];   /* envelope rates for attack, decay, and sustain */
    uint8_t gain;       /* envelope gain (if not using ADSR) */
    int8_t  envx;       /* current envelope level */
    int8_t  outx;       /* current sample */
    int8_t  unused [6];
};
    
struct globals_t
{
    int8_t  unused1 [12];
    int8_t  volume_0;         /* 0C   Main Volume Left (-.7) */
    int8_t  echo_feedback;    /* 0D   Echo Feedback (-.7) */
    int8_t  unused2 [14];
    int8_t  volume_1;         /* 1C   Main Volume Right (-.7) */
    int8_t  unused3 [15];
    int8_t  echo_volume_0;    /* 2C   Echo Volume Left (-.7) */
    uint8_t pitch_mods;       /* 2D   Pitch Modulation on/off for each voice */
    int8_t  unused4 [14];
    int8_t  echo_volume_1;    /* 3C   Echo Volume Right (-.7) */
    uint8_t noise_enables;    /* 3D   Noise output on/off for each voice */
    int8_t  unused5 [14];
    uint8_t key_ons;          /* 4C   Key On for each voice */
    uint8_t echo_ons;         /* 4D   Echo on/off for each voice */
    int8_t  unused6 [14];
    uint8_t key_offs;         /* 5C   key off for each voice
                                      (instantiates release mode) */
    uint8_t wave_page;        /* 5D   source directory (wave table offsets) */
    int8_t  unused7 [14];
    uint8_t flags;            /* 6C   flags and noise freq */
    uint8_t echo_page;        /* 6D */
    int8_t  unused8 [14];
    uint8_t wave_ended;       /* 7C */
    uint8_t echo_delay;       /* 7D   ms >> 4 */
    char    unused9 [2];
};

enum state_t
{  /* -1, 0, +1 allows more efficient if statements */
    state_decay   = -1,
    state_sustain = 0,
    state_attack  = +1,
    state_release = 2
};

struct cache_entry_t
{
    int16_t const* samples;
    unsigned end; /* past-the-end position */
    unsigned loop; /* number of samples in loop */
    unsigned start_addr;
};

enum { BRR_BLOCK_SIZE = 16 };
enum { BRR_CACHE_SIZE = 0x20000 + 32} ;

struct voice_t
{
#if SPC_BRRCACHE
    int16_t const* samples;
    long wave_end;
    int wave_loop;
#else
    int16_t samples [3 + BRR_BLOCK_SIZE + 1];
    int block_header; /* header byte from current block */
#endif
    uint8_t const* addr;
    short volume [2];
    long position;/* position in samples buffer, with 12-bit fraction */
    short envx;
    short env_mode;
    short env_timer;
    short key_on_delay;
};

#if SPC_BRRCACHE
/* a little extra for samples that go past end */
extern int16_t BRRcache [BRR_CACHE_SIZE];
#endif

enum { FIR_BUF_HALF = 8 };

#if defined(CPU_COLDFIRE)
/* global because of the large aligment requirement for hardware masking -
 * L-R interleaved 16-bit samples for easy loading and mac.w use.
 */
enum
{
    FIR_BUF_CNT   = FIR_BUF_HALF,
    FIR_BUF_SIZE  = FIR_BUF_CNT * sizeof ( int32_t ),
    FIR_BUF_ALIGN = FIR_BUF_SIZE * 2,
    FIR_BUF_MASK  = ~((FIR_BUF_ALIGN / 2) | (sizeof ( int32_t ) - 1))
};
#elif defined (CPU_ARM)
#if ARM_ARCH >= 6
enum
{
    FIR_BUF_CNT   = FIR_BUF_HALF * 2,
    FIR_BUF_SIZE  = FIR_BUF_CNT * sizeof ( int32_t ),
    FIR_BUF_ALIGN = FIR_BUF_SIZE,
    FIR_BUF_MASK  = ~((FIR_BUF_ALIGN / 2) | (sizeof ( int32_t ) - 1))
};
#else
enum
{
    FIR_BUF_CNT   = FIR_BUF_HALF * 2 * 2,
    FIR_BUF_SIZE  = FIR_BUF_CNT * sizeof ( int32_t ),
    FIR_BUF_ALIGN = FIR_BUF_SIZE,
    FIR_BUF_MASK  = ~((FIR_BUF_ALIGN / 2) | (sizeof ( int32_t ) * 2 - 1))
};
#endif /* ARM_ARCH */
#endif /* CPU_* */

struct Spc_Dsp
{
    union
    {
        struct raw_voice_t voice [VOICE_COUNT];
        uint8_t reg [REGISTER_COUNT];
        struct globals_t g;
        int16_t align;
    } r;
    
    unsigned echo_pos;
    int keys_down;
    int noise_count;
    uint16_t noise; /* also read as int16_t */
    
#if defined(CPU_COLDFIRE)
    /* FIR history is interleaved. Hardware handles wrapping by mask.
     * |LR|LR|LR|LR|LR|LR|LR|LR| */
    int32_t *fir_ptr;
    /* wrapped address just behind current position -
       allows mac.w to increment and mask fir_ptr */
    int32_t *last_fir_ptr;
    /* copy of echo FIR constants as int16_t for use with mac.w */
    int16_t fir_coeff [VOICE_COUNT];
#elif defined (CPU_ARM)
   /* fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code */
    int32_t *fir_ptr;
#if ARM_ARCH >= 6
    /* FIR history is interleaved with guard to eliminate wrap checking
     * when convolving.
     * |LR|LR|LR|LR|LR|LR|LR|LR|--|--|--|--|--|--|--|--| */
    /* copy of echo FIR constants as int16_t, loaded as int32 for
     * halfword, packed multiples */
    int16_t fir_coeff [VOICE_COUNT];
#else
    /* FIR history is interleaved with guard to eliminate wrap checking
     * when convolving.
     * |LL|RR|LL|RR|LL|RR|LL|RR|LL|RR|LL|RR|LL|RR|LL|RR|...
     * |--|--|--|--|--|--|--|--|--|--|--|--|--|--|--|--| */
    /* copy of echo FIR constants as int32_t, for faster access */
    int32_t fir_coeff [VOICE_COUNT]; 
#endif /* ARM_ARCH */
#else /* Unoptimized CPU */
    /* fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code */
    int fir_pos; /* (0 to 7) */
    int fir_buf [FIR_BUF_HALF * 2] [2];
    /* copy of echo FIR constants as int, for faster access */
    int fir_coeff [VOICE_COUNT]; 
#endif
    
    struct voice_t voice_state [VOICE_COUNT];
    
#if SPC_BRRCACHE
    uint8_t oldsize;
    struct cache_entry_t wave_entry     [256];
    struct cache_entry_t wave_entry_old [256];
#endif
};

void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf ) ICODE_ATTR;
void DSP_reset( struct Spc_Dsp* this );

static inline void DSP_run( struct Spc_Dsp* this, long count, int32_t* out )
{
    /* Should we just fill the buffer with silence? Flags won't be cleared */
    /* during this run so it seems it should keep resetting every sample. */
    if ( this->r.g.flags & 0x80 )
        DSP_reset( this );
    
    DSP_run_( this, count, out );
}

/**************** SPC emulator ****************/
/* 1.024 MHz clock / 32000 samples per second */
enum { CLOCKS_PER_SAMPLE = 32 }; 

enum { EXTRA_CLOCKS = CLOCKS_PER_SAMPLE / 2 };

/* using this disables timer (since this will always be in the future) */
enum { TIMER_DISABLED_TIME = 127 };

enum { ROM_SIZE = 64 };
enum { ROM_ADDR = 0xFFC0 };

enum { TIMER_COUNT = 3 };

struct Timer
{
    long next_tick;
    int period;
    int count;
    int shift;
    int enabled;
    int counter;
};

void Timer_run_( struct Timer* t, long time ) ICODE_ATTR;

static inline void Timer_run( struct Timer* t, long time )
{
    if ( time >= t->next_tick )
        Timer_run_( t, time );
}

struct Spc_Emu
{
    uint8_t cycle_table [0x100];
    struct cpu_regs_t r;
    
    int32_t* sample_buf;
    long next_dsp;
    int rom_enabled;
    int extra_cycles;
    
    struct Timer timer [TIMER_COUNT];
    
    /* large objects at end */
    struct Spc_Dsp dsp;
    uint8_t extra_ram [ROM_SIZE];
    uint8_t boot_rom  [ROM_SIZE];
};

enum { SPC_FILE_SIZE = 0x10180 };

struct spc_file_t
{
    char    signature [27];
    char    unused [10];
    uint8_t pc [2];
    uint8_t a;
    uint8_t x;
    uint8_t y;
    uint8_t status;
    uint8_t sp;
    char    unused2 [212];
    uint8_t ram [0x10000];
    uint8_t dsp [128];
    uint8_t ipl_rom [128];
};

void SPC_Init( THIS );

int SPC_load_spc( THIS, const void* data, long size );

/**************** DSP interaction ****************/
void DSP_write( struct Spc_Dsp* this, int i, int data ) ICODE_ATTR;

static inline int DSP_read( struct Spc_Dsp* this, int i )
{
    assert( (unsigned) i < REGISTER_COUNT );
    return this->r.reg [i];
}

void SPC_run_dsp_( THIS, long time ) ICODE_ATTR;

static inline void SPC_run_dsp( THIS, long time )
{
    if ( time >= this->next_dsp )
        SPC_run_dsp_( this, time );
}

int SPC_read( THIS, unsigned addr, long const time ) ICODE_ATTR;
void SPC_write( THIS, unsigned addr, int data, long const time ) ICODE_ATTR;

/**************** Sample generation ****************/
int SPC_play( THIS, long count, int32_t* out ) ICODE_ATTR;

#endif /* _SPC_CODEC_H_ */