1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
|
# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
INCLUDES = -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I$(FIRMDIR)/common \
-I$(FIRMDIR)/drivers -I$(APPSDIR) -Ilib -I$(BUILDDIR)
CFLAGS = $(INCLUDES) $(GCCOPTS) $(TARGET_INC) $(TARGET) $(EXTRA_DEFINES) \
-DTARGET_ID=$(TARGET_ID) -DMEM=${MEMORYSIZE} -DCODEC
ifdef APPEXTRA
INCLUDES += $(patsubst %,-I$(APPSDIR)/%,$(subst :, ,$(APPEXTRA)))
endif
ifdef SOFTWARECODECS
CODECLIBS = -lspc -lmad -la52 -lffmpegFLAC -lTremor -lwavpack -lmusepack -lalac -lfaad -lm4a -lspeex -ldemac -lwma
OUTPUT = libspc libmad liba52 libffmpegFLAC libwma libTremor libwavpack libmusepack libalac libfaad libm4a libspeex libdemac
endif
# we "borrow" the plugin LDS file
LDS := $(APPSDIR)/plugins/plugin.lds
LINKCODEC := $(OBJDIR)/codeclink.lds
DEPFILE = $(OBJDIR)/dep-codecs
# This sets up 'SRC' based on the files mentioned in SOURCES
include $(TOOLSDIR)/makesrc.inc
ROCKS := $(SRC:%.c=$(OBJDIR)/%.codec)
SOURCES = $(SRC)
ELFS := $(SRC:%.c=$(OBJDIR)/%.elf)
OBJS := $(SRC:%.c=$(OBJDIR)/%.o)
# as created by the cross-compiler for win32:
DEFS := $(SRC:%.c=$(OBJDIR)/%.def)
DIRS = .
CODECDEPS = $(LINKCODEC) $(BUILDDIR)/libcodec.a
.PHONY: libspc libmad liba52 libffmpegFLAC libTremor libspeex libwavpack libmusepack libalac libfaad libm4a libdemac libwma
all: $(LINKCODEC) $(ROCKS)
ifndef SIMVER
$(BUILDDIR)/%.a : % $(CODECDEPS)
$(OBJDIR)/wav.elf : $(OBJDIR)/wav.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/sid.elf : $(OBJDIR)/sid.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/adx.elf : $(OBJDIR)/adx.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/nsf.elf : $(OBJDIR)/nsf.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/spc.elf : $(OBJDIR)/spc.o $(BUILDDIR)/libspc.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/aiff.elf : $(OBJDIR)/aiff.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/mpa.elf : $(OBJDIR)/mpa.o $(BUILDDIR)/libmad.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/a52.elf : $(OBJDIR)/a52.o $(BUILDDIR)/liba52.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/flac.elf : $(OBJDIR)/flac.o $(BUILDDIR)/libffmpegFLAC.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/vorbis.elf : $(OBJDIR)/vorbis.o $(BUILDDIR)/libTremor.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/speex.elf : $(OBJDIR)/speex.o $(BUILDDIR)/libspeex.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/mpc.elf : $(OBJDIR)/mpc.o $(BUILDDIR)/libmusepack.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/wavpack.elf : $(OBJDIR)/wavpack.o $(BUILDDIR)/libwavpack.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/alac.elf : $(OBJDIR)/alac.o $(BUILDDIR)/libalac.a $(BUILDDIR)/libm4a.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/aac.elf : $(OBJDIR)/aac.o $(BUILDDIR)/libfaad.a $(BUILDDIR)/libm4a.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/shorten.elf : $(OBJDIR)/shorten.o $(BUILDDIR)/libffmpegFLAC.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/ape.elf : $(OBJDIR)/ape.o $(BUILDDIR)/libdemac.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/wma.elf : $(OBJDIR)/wma.o $(BUILDDIR)/libwma.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/aiff_enc.elf: $(OBJDIR)/aiff_enc.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/mp3_enc.elf: $(OBJDIR)/mp3_enc.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/wav_enc.elf: $(OBJDIR)/wav_enc.o $(OBJDIR)/codec_crt0.o
$(OBJDIR)/wavpack_enc.elf: $(OBJDIR)/wavpack_enc.o $(BUILDDIR)/libwavpack.a $(OBJDIR)/codec_crt0.o
$(OBJDIR)/%.elf: $(OBJDIR)/codec_crt0.o
$(call PRINTS,LD $(@F))$(CC) $(CFLAGS) -o $@ $^ -L$(BUILDDIR) -lcodec -lgcc \
-T$(LINKCODEC) -Wl,-Map,$(OBJDIR)/$*.map
$(OBJDIR)/%.codec : $(OBJDIR)/%.elf
$(call PRINTS,OBJCOPY $(@F))$(OC) -O binary $< $@
else
ifeq ($(SIMVER), x11)
###################################################
# This is the X11 simulator version
$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(OBJDIR)/codec_crt0.o $(BUILDDIR)/libcodec.a $(OUTPUT)
$(call PRINTS,LD $(@F))$(CC) $(CFLAGS) $(SHARED_FLAG) $< $(OBJDIR)/codec_crt0.o -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@
ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
# 'x' must be kept or you'll have "Win32 error 5"
# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
# #define ERROR_ACCESS_DENIED 5L
else
$(SILENT)chmod -x $@
endif
else # end of x11-simulator
ifeq ($(SIMVER), sdl)
###################################################
# This is the SDL simulator version
$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(OBJDIR)/codec_crt0.o $(BUILDDIR)/libcodec.a $(OUTPUT)
$(call PRINTS,LD $(@F))$(CC) $(CFLAGS) $(SHARED_FLAG) $< $(OBJDIR)/codec_crt0.o -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@
ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
# 'x' must be kept or you'll have "Win32 error 5"
# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
# #define ERROR_ACCESS_DENIED 5L
else
$(SILENT)chmod -x $@
endif
else # end of sdl-simulator
###################################################
# This is the win32 simulator version
DLLTOOLFLAGS = --export-all
DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin
$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(OBJDIR)/codec_crt0.o $(BUILDDIR)/libcodec.a $(OUTPUT)
$(call PRINTS,DLL $(@F))$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $< $(OBJDIR)/codec_crt0.o
$(SILENT)$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< $(OBJDIR)/codec_crt0.o\
$(BUILDDIR)/libcodec.a $(patsubst -l%,$(BUILDDIR)/lib%.a,$(CODECLIBS)) \
-o $@
ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
# 'x' must be kept or you'll have "Win32 error 5"
# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
# #define ERROR_ACCESS_DENIED 5L
else
$(SILENT)chmod -x $@
endif
endif # end of win32-simulator
endif
endif # end of simulator section
include $(TOOLSDIR)/make.inc
$(BUILDDIR)/libcodec.a:
$(SILENT)mkdir -p $(OBJDIR)/lib
$(call PRINTS,MAKE in codecs/lib)$(MAKE) -C lib OBJDIR=$(OBJDIR)/lib
$(LINKCODEC): $(LDS)
$(call PRINTS,build $(@F))cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) -DCODEC $(INCLUDES) $(TARGET) $(DEFINES) -E -P - >$@
$(BUILDDIR)/libspc.a: libspc
libspc:
$(SILENT)mkdir -p $(OBJDIR)/spc
$(call PRINTS,MAKE in spc)$(MAKE) -C spc OBJDIR=$(OBJDIR)/spc OUTPUT=$(BUILDDIR)/libspc.a
$(BUILDDIR)/libmad.a: libmad
libmad:
$(SILENT)mkdir -p $(OBJDIR)/libmad
$(call PRINTS,MAKE in libmad)$(MAKE) -C libmad OBJDIR=$(OBJDIR)/libmad OUTPUT=$(BUILDDIR)/libmad.a
$(BUILDDIR)/liba52.a: liba52
liba52:
$(SILENT)mkdir -p $(OBJDIR)/liba52
$(call PRINTS,MAKE in liba52)$(MAKE) -C liba52 OBJDIR=$(OBJDIR)/liba52 OUTPUT=$(BUILDDIR)/liba52.a
$(BUILDDIR)/libwma.a: libwma
libwma:
$(SILENT)mkdir -p $(OBJDIR)/libwma
$(call PRINTS,MAKE in libwma)$(MAKE) -C libwma OBJDIR=$(OBJDIR)/libwma OUTPUT=$(BUILDDIR)/libwma.a
$(BUILDDIR)/libffmpegFLAC.a: libffmpegFLAC
libffmpegFLAC:
$(SILENT)mkdir -p $(OBJDIR)/libffmpegFLAC
$(call PRINTS,MAKE in libffmpegFLAC)$(MAKE) -C libffmpegFLAC OBJDIR=$(OBJDIR)/libffmpegFLAC OUTPUT=$(BUILDDIR)/libffmpegFLAC.a
$(BUILDDIR)/libTremor.a: libTremor
libTremor:
$(SILENT)mkdir -p $(OBJDIR)/Tremor
$(call PRINTS,MAKE in Tremor)$(MAKE) -C Tremor OBJDIR=$(OBJDIR)/Tremor OUTPUT=$(BUILDDIR)/libTremor.a
$(BUILDDIR)/libspeex.a: libspeex
libspeex:
$(SILENT)mkdir -p $(OBJDIR)/libspeex
$(call PRINTS,MAKE in libspeex)$(MAKE) -C libspeex OBJDIR=$(OBJDIR)/libspeex OUTPUT=$(BUILDDIR)/libspeex.a
$(BUILDDIR)/libwavpack.a: libwavpack
libwavpack:
$(SILENT)mkdir -p $(OBJDIR)/libwavpack
$(call PRINTS,MAKE in libwavpack)$(MAKE) -C libwavpack OBJDIR=$(OBJDIR)/libwavpack OUTPUT=$(BUILDDIR)/libwavpack.a
$(BUILDDIR)/libmusepack.a: libmusepack
libmusepack:
$(SILENT)mkdir -p $(OBJDIR)/libmusepack
$(call PRINTS,MAKE in libmusepack)$(MAKE) -C libmusepack OBJDIR=$(OBJDIR)/libmusepack OUTPUT=$(BUILDDIR)/libmusepack.a
$(BUILDDIR)/libalac.a: libalac
libalac:
$(SILENT)mkdir -p $(OBJDIR)/libalac
$(call PRINTS,MAKE in libalac)$(MAKE) -C libalac OBJDIR=$(OBJDIR)/libalac OUTPUT=$(BUILDDIR)/libalac.a
$(BUILDDIR)/libm4a.a: libm4a
libm4a:
$(SILENT)mkdir -p $(OBJDIR)/libm4a
$(call PRINTS,MAKE in libm4a)$(MAKE) -C libm4a OBJDIR=$(OBJDIR)/libm4a OUTPUT=$(BUILDDIR)/libm4a.a
$(BUILDDIR)/libfaad.a: libfaad
libfaad:
$(SILENT)mkdir -p $(OBJDIR)/libfaad
$(call PRINTS,MAKE in libfaad)$(MAKE) -C libfaad OBJDIR=$(OBJDIR)/libfaad OUTPUT=$(BUILDDIR)/libfaad.a
$(BUILDDIR)/libdemac.a: libdemac
libdemac:
$(SILENT)mkdir -p $(OBJDIR)/libdemac
$(call PRINTS,MAKE in libdemac)$(MAKE) -C demac/libdemac OBJDIR=$(OBJDIR)/libdemac OUTPUT=$(BUILDDIR)/libdemac.a
clean:
$(call PRINTS,cleaning codecs)rm -fr $(OBJDIR)/spc $(BUILDDIR)/libspc.a $(OBJDIR)/libmad $(BUILDDIR)/libmad.a $(OBJDIR)/liba52 $(BUILDDIR)/liba52.a $(OBJDIR)/libffmpegFLAC $(BUILDDIR)/libffmpegFLAC.a $(OBJDIR)/Tremor $(BUILDDIR)/libTremor.a $(OBJDIR)/libspeex $(BUILDDIR)/libSpeex.a $(OBJDIR)/libwavpack $(BUILDDIR)/libwavpack.a $(OBJDIR)/libmusepack $(BUILDDIR)/libmusepack.a $(OBJDIR)/libalac $(BUILDDIR)/libalac.a $(OBJDIR)/libfaad $(BUILDDIR)/libfaad.a $(OBJDIR)/libm4a $(BUILDDIR)/libm4a.a $(OBJDIR)/libdemac $(BUILDDIR)/libdemac.a $(OBJDIR)/libwma $(BUILDDIR)/libwma.a
$(SILENT)$(MAKE) -C spc clean OBJDIR=$(OBJDIR)/spc
$(SILENT)$(MAKE) -C libmad clean OBJDIR=$(OBJDIR)/libmad
$(SILENT)$(MAKE) -C liba52 clean OBJDIR=$(OBJDIR)/liba52
$(SILENT)$(MAKE) -C libffmpegFLAC clean OBJDIR=$(OBJDIR)/libffmpegFLAC
$(SILENT)$(MAKE) -C Tremor clean OBJDIR=$(OBJDIR)/Tremor
$(SILENT)$(MAKE) -C libspeex clean OBJDIR=$(OBJDIR)/libspeex
$(SILENT)$(MAKE) -C libwavpack clean OBJDIR=$(OBJDIR)/libwavpack
$(SILENT)$(MAKE) -C libmusepack clean OBJDIR=$(OBJDIR)/libmusepack
$(SILENT)$(MAKE) -C libalac clean OBJDIR=$(OBJDIR)/libalac
$(SILENT)$(MAKE) -C libfaad clean OBJDIR=$(OBJDIR)/libfaad
$(SILENT)$(MAKE) -C libm4a clean OBJDIR=$(OBJDIR)/libm4a
$(SILENT)$(MAKE) -C demac/libdemac clean OBJDIR=$(OBJDIR)/libdemac
$(SILENT)$(MAKE) -C libwma clean OBJDIR=$(OBJDIR)/libwma
$(SILENT)$(MAKE) -C lib clean OBJDIR=$(OBJDIR)/lib
ifneq ($(MAKECMDGOALS),clean)
-include $(DEPFILE)
endif
|