Age | Commit message (Collapse) | Author |
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Accomplish this by setting CCACHE_DISABLE=true
Change-Id: Ie930fc4e828ebb7a29234c1a8f371980489d5668
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Compiling the plugins takes quite a long time and is unnecessary
if you're only working on the core code. Having an option is nicer
than having to edit the configure script by hand.
Change-Id: I401867355d897ce3fd899d9daf25ea9afcc380f0
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It was barely even a stub, and hasn't seen any development since 2009
Change-Id: I0aa15d9a7b90ae8c771924d9f401380d4cc0fab9
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It has only a couple GB of onboard flash storage with no storage
driver in Rockbox. It hasn't seen any meaningful development since
its initial commit, it's not on the build farm, and the bootloader
build is broken by other refactoring.
Change-Id: Idd9e3c46fac9b96f416ce444182f97a50770e747
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What works:
- LCD: 16-bit RGB565
- all buttons, including scrollwheel
- SD Card
- Battery level and charging/not charging status
- USB
- audio
- sample rate switching
- HP / LO detect, with "safe" fixed LO volume -
LO volume will only be put to user-defined max volume
if headphones are not present.
- rtc
- Plugins build, tried a couple and they seem OK
- Bootloader, installable to nand via usbboot
What doesn't work:
- Dual Boot
- power on/off has intermittent, low volume audio click
(sometimes it's completely silent, sometimes there's
a click)
- Audio uses 16-bit volume scaling, so clicking/popping
is pretty bad at lower volumes - need 32 bit volume
scaling, 24 bit I2S data
- USB HID keys not yet defined
- no jztool support
Unknowns:
- Stereo Switch pins: Direction select, AC_DC
(probably not even hooked up)
- What is the actual purpose of the Stereo Swtich?
- How does the bluetooth module connect?
"Someday" stuff:
- get LCD working at higher bit depth
- Bluetooth
Change-Id: I70dda8fc092c6e3f4352f2245e4164193f803c33
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- Audio playback works
- Touchscreen and buttons work
- Bootloader works and is capable of dual boot
- Plugins are working
- Cabbiev2 theme has been ported
- Stable for general usage
Thanks to Marc Aarts for porting Cabbiev2 and plugin bitmaps.
There's a few minor known issues:
- Bootloader must be installed manually using 'usbboot' as there is
no support in jztool yet.
- Keymaps may be lacking, need further testing and feedback.
- Some plugins may not be fully adapted to the screen size and could
benefit from further tweaking.
- LCD shows abnormal effects under some circumstances: for example,
after viewing a mostly black screen an afterimage appears briefly
when going back to a brightly-lit screen. Sudden power-off without
proper shutdown of the backlight causes a "dissolving" effect.
- CW2015 battery reporting driver is buggy, and disabled for now.
Battery reporting is currently voltage-based using the AXP192.
Change-Id: I635e83f02a880192c5a82cb0861ad3a61c137c3a
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(If you don't have espeak, festival, or flite installed)
Change-Id: I5820535c55cc02e32bf31f3e30070b2c1e68ff87
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Change-Id: If5fd9a8f15200fca9a89999605394f7527387a2b
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Change-Id: Icb81c72fbcfcdad624112a386ba38a40a830d18f
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SPL and UCL-compressed bootloader are now packed into one output,
bootloader.m3k, eliminating the separate SPL build phase.
The Rockbox bootloader now has a recovery menu, accessible by
holding VOL+ when booting, that lets you back up, restore, and
update the bootloader from the device.
Change-Id: I642c6e5fb83587a013ab2fbfd1adab439561ced2
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It never worked, and hasn't compiled in something like a decade, Given
the HW capabilities (limited onboard flash, no expandability) there's
really no point in trying to fix/complete it.
Change-Id: I7d175089840396f8891645bd10010d730dd5bfdc
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They were never finished, never saw any release ever, and haven't
compiled for the better part of a decade. Given their HW capabilities [1],
they are not worth trying to fix.
[1] 1-2MB RAM, ~256MB onboard flash, no expandability
Change-Id: I7b2a5806d687114c22156bb0458d4a10a9734190
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The default font was very small and hard to read.
Change-Id: Id6d8ec49a700dcad65903b92c09ec42840c1f6e5
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Change-Id: Id3b281e62487858120aae97cd5ee0ef888cf89a0
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Change-Id: I6df7e63b1820296a280faa0925ad4781637b879b
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Change-Id: I7517e7d5459e129dcfc9465c6fbd708619888fbe
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This way we only rebuild the world if something relevant changed.
Change-Id: Ia7d104cadec185a3227acbf330bb3b359296f0fb
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Mainly a straight replacement of FIIO_M3K -> FIIO_M3K_LINUX.
Change-Id: Id07c84f8150991d1b6851540c2c3f8f67e3f12c2
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It seems that 'toolset=' in tools/configure was set but not used, with
the build system only generating a hardcoded set of tools. This change
fixes the issue by exporting the required tools in the TOOLSET variable,
and having root.make append those to the TOOLS list.
Change-Id: I07024bdf1dd2260c32cfeecaba0d3bb5bf00346d
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And explicitly disable USB_ENABLE_SERIAL when HAVE_USBSTACK is not define
Change-Id: Ieb4176b02a60eb1b9db81f0b8c69403898a76ca1
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Change-Id: Ic568755afcccc6db1b6e791b1ed0d2588b90356f
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* arm failures in lua, wolf3d, quake, flac
* m68k failures in lua, wmapro
* mips ???
I still think that most of these are actually due to latent bugs or
ambiguous code.
Change-Id: I4c9751d2b5c7a66253b313bfbc75fcd721b118d6
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And size elements horizaontally based on SYSFONT_WIDTH
Unfortunately we need 16px icons to make 16px statusbar look right
but at least it _works_ properly now.
Also: all targets currently use 8-px SYSFONT, except some hosted bootloaders
Change-Id: I0cdf97e6ef47ec49693ef79667b200595b4fe075
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Change-Id: I6e0985de370609bae98ba6eab487bf43eb4191b6
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Change-Id: Ic114d8d26209d37133ffa48d232ab278a0309dcd
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Change-Id: I2cedc68ca408a805815954a205ba43c3c9e970cb
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GCC 4.9.4 was already used for MIPS and all hosted targets; this enables
it across the board for everything (ie m68k and arm native)
Other changes:
* Use '-Os' as the default optiomization for all targets
(was only disabled for arm native)
* Enable -funit-at-a-time and -Wextra
* Drop all obsolete toolchain patches
* Update ARM multilib/exception patch
* Bump toolchain libs (gmp, mpfr, mpc) to recommended versions, and
add 'isl' to enable better optimization & vectorization opportunities.
(Will revisit optimization for the codecs and plugins at a later date)
Confirmed working:
* armv4t (ipodmini2g and many other PP502x targets)
* arm >= v5 (sansaclipplus, ipod6g, ipodnano2g, sansafuzeplus)
* m68k (ihp100)
Change-Id: If9ed405ae0f289d9adea46d4cf46bfefc2f4250d
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The Q and K have a slightly different case, but the hardware under the
shell is completely identical.
These models are rebadged versions:
* Hifiwalker H2 (== Q)
* AGPTek H3 (== K)
* Surfans F20 (== K)
Other notes:
* Significant improvements in the shared Hiby-platform launcher/loader
* SD card can theoretically be hot-swapped now
* Support external USB mass storage!
* Some consolidation of Hiby-platform targets
* Some consolidation of plugin keymaps
Todo/known issues:
* Keymaps need to be gone over properly
* Convert to HAVE_SCROLLWHEEL?
Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
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Most credit goes to: Roman Skylarov
Additional integration and refactoring by myself.
*** COMPLETELY UNTESTED ***
Change-Id: Ia64c36d92e0214c6b15f7a868df286f8113ea27b
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This codec requires floating point.
Original author: Peter Sovietov
Ported to Rockbox: Roman Skylarov
Further integration and bugfixes: Solomon Peachy
Change-Id: I781ecd3592dfcdbbc694063334350342534f1d6c
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Change-Id: Ic20f4085d2a135f6596d3e80be8ff1017c6b7480
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..It's already the default UI font on those targets
Change-Id: If8cb44da650d19882e4bd4b641af2f4fa59c1cd1
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'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
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This removes all code specific to SH targets
Change-Id: I7980523785d2596e65c06430f4638eec74a06061
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* get rid of $(LANGUAGE) in top-level makefile (and configure script)
* un-hardcode English-as-primary-language in a couple more places
* allow DEFAULT_VOICE_LANG to be overriden
To actually change the primary from English, one must change:
* $english in voice.pl
* hardcoded 'english' in rbutil
* $ENGLISH in apps/lang/lang.make
* DEFAULT_VOICE_LANG in apps/talk.c
* configure script (default prompt)
Of course, if one wants to change the default UI language, it's simpler
to change the default language setting variable at compile time, or
perhaps by adding a configuration file with the desired value into the
.rockbox directory when the .zip is assembled.
Change-Id: If5cf76019d416e838628a2eccd4ec7d6cbaeeb74
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* configure: allow use of full tts engine names when making selection
* voice.pl: fixes for espeak-ng
* build.pm: Add a list of "standard" voices for tooling use
The latter will be used by the nightly builder infrastructure to
determine what voices to generate.
Change-Id: Iff55288f94a30fbe08d8345b730969b7264b5e0f
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* espeak vs espeak-ng (prefer the latter!)
* voicepool was busted for most non-english strings
Change-Id: Iae6df0f5426155b7b1f444160814ff9ef4581f21
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festival: english and spanish only
gtts: all but nederlands
espeak: all (need espeak-ng for czech, greek, and japanese)
Change-Id: I7df1b3235b48f352b0af3c13e3742e85432bc692
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Uses the 'gtts-cli' command line client. Supports a wide variety of
languages, including all "Complete" and "Good" Rockbox translations.
Additional changes:
* voice synth script can accept pre-encoded mp3 files
* Move language->synth options mapping into the voice script
* Additional cleanups
Change-Id: I9523e2bca87cbcee2d8c4111f9892e8e458c7419
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There were two problems on my system:
* MinGW-gcc returns version "7.3-win32" => the "-win32"-part must be
stripped off
* gcc -dumpversion returns only the major version number => use
both -dumpfullversion and -dumpversion (in this order) as described here:
https://stackoverflow.com/questions/45168516/gcc-7-1-1-on-fedora-26-dumpversion-now-only-includes-major-version-by-default
Change-Id: I74fa1c572426aab2525a00a80170d859c166e31c
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...It generates decent voice files in 1/10th the time of festival.
Change-Id: I1bf9271633a8a0e9c483761b8685f296d2f303b8
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DX50/DX90 has a Cortex-A9 with NEON, use those specific flags
for speed.
Generic Android targets is for v4.4 (API 19) which doesn't support
pre-v7 ARM CPUs, so target generic armv7-a with hardfp support.
(This patch includes a rearrangement of the android toolchain helpers to
allow target-specific GCCOPTS. Huzzah)
Change-Id: I696051ef3fae25e1569c7b904decb7a3a0c6b674
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It's even missing a config header file. Just shoot it in the head.
Change-Id: I4c5cdb4fb63361a4e4fc893e93d73d3890fe17df
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The oldest verison of the NDK one can still download today is version
10e from mid-2015, which comes with GCC 4.9, and no longer supports
32-bit hosts.
With this, one can actually compile the iBasso DX50/DX90 targets again,
as well as the generic android target, as long as one has the correct
SDK platforms (v16 for ibasso, v19 for generic) and SDK tools installed.
Change-Id: I62f2e742d5cfc13133244aeff75a928a7294ac91
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Provided by Roman Stolyarov
Integration, Refactoring, and Upstreaming by Solomon Peachy
X3II confirmed working by forum tester, X20 is nearly identical.
This includes bootloader, main firmware, and the flash image patcher.
Eventual Todo:
* Further refactor AGPTek Rocker & xduoo hiby bootloaders
* Further refactor AGPTek Rocker & xduoo hosted platform code
Change-Id: I34a674051d368efcc75d1d18c725971fe46c3eee
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I use this to test duke3d in the sim, because it does some nasty pointer
arithmetic with 32-bit ints.
Should be useful for other things as well.
Change-Id: I807c81b32c61538de9edc3fca77fde193dc4e617
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Change-Id: Iccdb109329cec2de477e1f96f30335dbdea535ad
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Taken from the xvortex fork (Roman Stolyarov)
Ported, rebased, and cleaned up by myself.
Change-Id: I7b2bca2d29502f2e4544e42f3d122786dd4b7978
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(Full credit to Igor Poretsky)
Change-Id: Ib9c5d2748cd7e0543b7fd110e83b4656089254b8
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I realized there was a better way to do this..
Instead of specifying a path just have gcc run the preprocessor (-E) on
an input file consisting of only '#include <byteswap.h>' if it succeeds
then we can use it if not then don't define OS_USE_BYTESWAP_H
Change-Id: I0de8e469445221bc1b5ad8cc032de5b89a85ab66
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