Age | Commit message (Collapse) | Author |
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Change-Id: I13a7b067e60eabe27be1fe983a7cced3ae8b18e3
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It was barely even a stub, and hasn't seen any development since 2009
Change-Id: I0aa15d9a7b90ae8c771924d9f401380d4cc0fab9
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Change-Id: Ifd20fb14a22489cdb99154c01f69809a1e70d0c5
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This uses an equivalent algorithm but with a different initial value
than we normally use (all bits off vs all bits on). Use the new crc_32r
to replace the original MI4 crc32 implementation.
This frees up some extra space on mi4 targets which gives us more
room on a few very space constrained targets (sansa c200/e200, etc).
Change-Id: Iaaac3ae353b30566156b1404cbf31ca32926203d
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Change-Id: I8562af8a11a22cd9edec149b2519ac0205d2b2dc
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Take into account the size of the pointer in the loop termination
condition.
Change-Id: Ib4f7625ef143149a0d691a2109bad67aece6241c
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Use of IF_COP_CORE was mistakenly introduced as part of 89acde6af2,
effectively short-circuiting multiple tests resulting in the code
paths always being executed, on both cores.
Use the correct macro, so per-CPU paths are handled properly.
Change-Id: Id346cf759fc1b06b7d56694d7af1f469caf785a4
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This appears to finally fix the issue
turns out the status register we were writing was only for the CPU
COP cache flush wiped out the CPU cache
--
Added some defines to cut down on the magic numbers
Added some comments explaining such
Set the address to full 20 bit address
0x1FFFFF which is then left shifted 11 internally -- somewhere around 4GB?
Link explains the cache status bits
https://daniel.haxx.se/sansa/memory_controller.txt
Change-Id: I57b7187c2f71a5b54ce145bf3a21ed492a8993cb
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ATA DMA was enabled for all PP502x targets in d118f47 after previously reported instabilities were thought to have been fixed. The iPod 4G target remains unstable when UDMA 2 is enabled. File system corruption will eventually occur even using stock hardware in normal usage, according to both my own experience and that of several other forum users. UDMA 1 appears to be stable.
Change-Id: I8526bad9e879f5dad5174cfe07cd8828d8b72406
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* pcm_get_bytes_remaining()
* pcm_calculate_peaks()
* pcm_get_peak_buffer()
Nothing in-tree uses these at all (except for the lua plugin wrapper)
Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
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Some mSATA adapters seem to have trouble working with Rockbox using our
normal PIO timings; the timing value we use is probably out of spec and
is different to the OF. Switch to using the OF's timings according to
which PIO mode we select. This may not completely resolve problems with
these adapters but allows Rockbox to boot and play audio.
Change-Id: If73210700eb4af01864b373709ee1d15c775fb11
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Nothing in the core has used it for some time. It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.
This allows us to get rid of pcm_play_dma_pause() from all audio drivers
Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
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Change-Id: I0940f2cd5fc914d6d5061b5798b1a636009649b7
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Allow IPod 3rd generation to recognize when USB is connected and reboot into disk mode.
This problem is listed at the bottom of the Ipod status page https://www.rockbox.org/wiki/IpodStatus
Change-Id: I8f32afd065d3a91cddc56fe63454bd082bfa29b9
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(They show up when building with gcc494)
Change-Id: Id5e2bccf18114ed78a557ac1b369f46b4f07d042
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For reasons that are still unclear, the 'ncbss' region was overlapping
the "audiobuffer" when linked with 2.21, but okay with 2.20.
Fixed it by making the audiobuffer explcitly use the current position
instead of relying on it being implicit.
With this change, portalplayer-based targets generate working binaries
when built with binutils 2.21 or newer.
This bug also theoretically affects imx233/imx31 targets as they
also have NOCACHE_BASE games in their linker scripts, but I lack
access to one to test with.
Change-Id: Idb38ab20f03599b9ed3d4bc0eafe519f38677438
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The pp502x cache init code tries to flush the cache by reading
a block of DRAM. Change the starting point from 0x0 to 0x1000
so the compiler doesn't helpfully insert an undefined instruction
to deliberately crash the target.
(This behavior is intentional on the part of GCC, and was triggered
by using -Os with my experimental 4.9.4 toolchain)
Change-Id: I2d2719615a1164a035f3dac8a56dd3737bbab1d5
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* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.
* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.
* Each has an event callback called by the storage thread.
* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.
* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.
* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).
* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.
* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.
* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.
Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
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Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.
Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.
(We'll see what's in fact pointless in a moment ;)
Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
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1. Slightly revised and regularized internal interface. Callback is used
for read and write to provide completion signal instead of having two
mechanisms.
2. Lower overhead for asynchronous or alterate completion callbacks. We
now only init what is required by the transfer. A couple unneeded
structure members were also nixed.
3. Fixes a bug that would neglect a semaphore wait if pumping the I2C
interrupts in a loop when not in thread state or interrupts are masked.
4. Corrects broken initialization order by defining KDEV_INIT, which
makes kernel_init() call kernel_device_init() to initialize additional
devices _after_ the kernel, threading and synchronization objects are
safe to use.
5. Locking set_cpu_frequency has to be done at the highest level in
system.c to ensure the boost counter and the frequency are both set in
agreement. Reconcile the locking inteface between PP and AMS (the only
two currently using locking there) to keep it clean.
Now works fine with voltages in GIT HEAD on my Fuze v2, type 0.
Previously, everything crashed and died instantly. action.c calling
set_cpu_frequency from a tick was part of it. The rest may have been
related to 3. and 4. Honestly, I'm not certain!
Testing by Mihail Zenkov indicates it solves our problems. This will
get the developer builds running again after the kernel assert code
push.
Change-Id: Ie245994fb3e318dd5ef48e383ce61fdd977224d4
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Change-Id: I5ddb6e6b4f84e036a7464b142fa9496446708beb
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Change-Id: I8e7ccbcf8a856bc3e08145a795695fb675794495
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Change-Id: Iaec43120ef213d9a3c77201bdf50ebbedd1c5b76
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seems more logical to me, and is more consistent, since
"SAMSUNG_YH92X_PAD" is already used in the tex files.
Change-Id: Ie9a9d850ea86155a7dcf86c88a22a420a10a3837
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This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
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Abstracts threading from itself a bit, changes the way its queues are
handled and does type hiding for that as well.
Do alot here due to already required major brain surgery.
Threads may now be on a run queue and a wait queue simultaneously so
that the expired timer only has to wake the thread but not remove it
from the wait queue which simplifies the implicit wake handling.
List formats change for wait queues-- doubly-linked, not circular.
Timeout queue is now singly-linked. The run queue is still circular
as before.
Adds a better thread slot allocator that may keep the slot marked as
used regardless of the thread state. Assists in dumping special tasks
that switch_thread was tasked to perform (blocking tasks).
Deletes alot of code yet surprisingly, gets larger than expected.
Well, I'm not not minding that for the time being-- omlettes and break
a few eggs and all that.
Change-Id: I0834d7bb16b2aecb2f63b58886eeda6ae4f29d59
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* HWCODEC bootloaders
* Remove references to thread structures outside the kernel. They are
private and should not be used elsewhere. The mrobe-100 is an offender
that gets squashed.
* The ata.c hack stuff for large sector disks on iPod Video gets squashed
for the same reason. I will no longer maintain it, period; please find
the real reason for its difficulties.
Change-Id: Iae1a675beac887754eb3cc59b560c941077523f5
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* Seal away private thread and kernel definitions and declarations
into the internal headers in order to better hide internal structure.
* Add a thread-common.c file that keeps shared functions together.
List functions aren't messed with since that's about to be changed to
different ones.
* It is necessary to modify some ARM/PP stuff since GCC was complaining
about constant pool distance and I would rather not force dump it. Just
bl the cache calls in the startup and exit code and let it use veneers
if it must.
* Clean up redundant #includes in relevant areas and reorganize them.
* Expunge useless and dangerous stuff like remove_thread().
Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
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Remote buttons are bound to the standard buttons in button-target.h, but they can
have a separate buttonmap, if someone wants.
Change-Id: Id8c78a3dfec0005bf588dc16416870b4c7c56836
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OF doesn't do such thing. Values in mV are converted proportionally, so no change
to the battery meter.
Change-Id: Ic545b0514535e7f17f0379ed02f6bdf515f69ac6
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Change-Id: I894eb6bad600bd059fe9a5ea1103737a736d4005
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The "percent_to_volt_charge" values are quite arbitrary
and may need some more tweaking.
Change-Id: I9f177d46681030d615fe2c2e78cf9bd2dde026af
Reviewed-on: http://gerrit.rockbox.org/824
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
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It's not integrated with key click option for now.
Change-Id: Ib0769b02bfebe7c55eca7b7ea61df5d6dd83cdd3
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This doesn't touch external tools as I see no need for.
Change-Id: Ia69248c4b6a033c3772916525257e3540bddcffa
Reviewed-on: http://gerrit.rockbox.org/891
Tested: Sebastian Leonhardt <sebastian.leonhardt@web.de>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
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crc32gentab() which initilizes crc table was called in bootloader
but not in main binary. Fix this temporary by always calling it in
load_mi4(). The proper fix probably to switch to const table and
drop runtime initialization.
Change-Id: I8b0c2c791642f56ed56189d156647661935a815d
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There is no simple method to detect radio through the 3-wire interface, so it's
not implemented for the YH-925 for now. YH-920 always has a radio.
Change-Id: Iea484d752915fcd40dbbbd7dbbf13e81aaf548db
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Although both players basically have the same keys, the
differences in the layout is rather big, so I think both
deserve their own keymaps.
(On the yh820 the FFWD/PLAY/REW buttons are located above the
direction keys, on the yh920 at the side of the player.
Furthermore the yh920/925 has a REC switch, whereas
yh820 has a push button.)
Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15
Reviewed-on: http://gerrit.rockbox.org/814
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
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bootloader.
Change-Id: I748a49f4b48385f328946e861d1f9a026b1efd7d
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Change-Id: I4327740bae17054131feb917abdd58846c451988
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dir.
No code changed, just shuffling stuff around. This should make it easier to
build only select parts kernel and use different implementations.
Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
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system.h doesn't need it on its own and this change makes it less
dependant on Rockbox internals.
Change-Id: I4e1e4108a52a7b599627a829204eb82b392fc6d6
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This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.
As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.
Change-Id: I52123012208d04967876a304451d634e2bef3a33
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Tested on iPod Mini 1G.
Change-Id: I67ac9b7ed84c34533107136d0aa72e5ce3bcc5bc
Reviewed-on: http://gerrit.rockbox.org/668
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
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Originally written and uploaded by Lalufu (Ralf Ertzinger) in Feb 2012.
They have been condensed into a single patch and some further additions
by Andy Potter.
Currently includes Authentication V2 support from iPod to Accessory,
RF/BlueTooth transmitter support, selecting a playlist and selecting a
track from the current playlist. Does not support uploading Album Art
or podcasts. Has been tested on the following iPods,
4th Gen Grayscale, 4th Gen Color/Photo, Mini 2nd Gen, Nano 1st Gen and
Video 5.5Gen.
Change-Id: Ie8fc098361844132f0228ecbe3c48da948726f5e
Co-Authored by: Andy Potter <liveboxandy@gmail.com>
Reviewed-on: http://gerrit.rockbox.org/533
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
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When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.
Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
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I wonder why it didn't cause more mayhem.
Change-Id: I4a585367d650417b4be3af2a0fe6235d8066c895
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These nearly identical files are multiplying like rabbits as PP targets
are added and make SoC-related changes a PITA. Just include the master
.lds file from the target one as was done for bootloader USB.
Change-Id: I65e9e653030f0688b1728e32ada16abf2932e029
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The idea is to share loading code between bootloaders and rolo().
Change-Id: I1656ed91946d7a05cb7c9fa7a16793c3c862a5cd
Reviewed-on: http://gerrit.rockbox.org/190
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
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This causes data_abort_handler from lib/unwarminder/safe_read.S to be
used instead. It allows unwarminder to avoid data aborts when
displaying the backtrace. A data_abort_handler remains in system-arm.c,
but it is not used because it is declared as a weak symbol.
Change-Id: I832066ed514347fe697e219872e90fbdd937f477
Reviewed-on: http://gerrit.rockbox.org/475
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Tested-by: Boris Gjenero <boris.gjenero@gmail.com>
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'Twas an idiosyncrasy of detecting a host upon bus reset, which is
obsolete.
Change-Id: I0adb25e1805022544f52cd0cb766819a367dbde4
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