summaryrefslogtreecommitdiff
path: root/firmware/drivers/lcd.c
AgeCommit message (Expand)Author
2002-07-27Removed some debugging codeLinus Nielsen Feltzing
2002-07-25Oh, those simulator compiler errors...Linus Nielsen Feltzing
2002-07-25Faster display updates on recorder, 36ms instead of 54msLinus Nielsen Feltzing
2002-07-24Scroll garbage bug fix by Stuart TedfordLinus Nielsen Feltzing
2002-07-23Still more simulator compiler error killingLinus Nielsen Feltzing
2002-07-23Killed simulator compile errorLinus Nielsen Feltzing
2002-07-22Added icon functions for the Player modelLinus Nielsen Feltzing
2002-07-16Only one pixel clearing necessaryBjörn Stenberg
2002-07-15Added thread namesLinus Nielsen Feltzing
2002-07-04Increased the scroll thread stackLinus Nielsen Feltzing
2002-07-03Increased the scroll line buffer to 257Linus Nielsen Feltzing
2002-06-27lcd_putspropxy() now clears drawing area before drawingBjörn Stenberg
2002-06-26fixed lcd_bitmapFelix Arends
2002-06-24fixed propfonts bug which was related to illegal memory accesing of lcd_bitma...Felix Arends
2002-06-24fixed a missing unsignedDaniel Stenberg
2002-06-24strings should be 'unsigned char *' or we will get problemosDaniel Stenberg
2002-06-24more proportional font fixesDaniel Stenberg
2002-06-24the scroll loop could end up scrolling forever!Daniel Stenberg
2002-06-24slightly improved fix for proportional font scrolling, but it still isn'tDaniel Stenberg
2002-06-24made the putspropxy() use the exetended charset Magnus has made, forgotDaniel Stenberg
2002-06-21fixed the horizontal scroll graphics errorFelix Arends
2002-06-21nx was undefined for the first execution of the while statementFelix Arends
2002-06-20extended charset by Magnus ÖmanDaniel Stenberg
2002-06-20Clear area for proportional scrollBjörn Stenberg
2002-06-20added lcd_getstringsize() within the propfonts test defineDaniel Stenberg
2002-06-20Magnus Oman brought a test set proportional fontDaniel Stenberg
2002-06-19when simulating a player, move down the text 8 pixels to make room forDaniel Stenberg
2002-06-15Added lcd_clearline() - the opposite of drawline. We need this to make funnyDaniel Stenberg
2002-06-12typecast array indexing to int from char to prevent compiler warningDaniel Stenberg
2002-06-12Fixed tighter looping scroll.Björn Stenberg
2002-06-12Tighter scrollingBjörn Stenberg
2002-06-11Skip initing LCD. Make scroll delay 1s.Björn Stenberg
2002-06-11Removed leftover intBjörn Stenberg
2002-06-11Changed to new chartable arraysBjörn Stenberg
2002-06-11Don't scroll lines shorter than the screenBjörn Stenberg
2002-06-10Slower scroll speedLinus Nielsen Feltzing
2002-06-10lcd_init() for player tooBjörn Stenberg
2002-06-10Added #include <thread.h>Björn Stenberg
2002-06-10Added delay before starting scrollBjörn Stenberg
2002-06-10Moved declarations to topBjörn Stenberg
2002-06-10Added scrollingBjörn Stenberg
2002-06-07Changed default contrast to power-on defaultLinus Nielsen Feltzing
2002-06-06the truncate lcd_puts() stuff in simulator only concerns player-style LCDsDaniel Stenberg
2002-06-06when doing lcd_puts() on a simulated player, we now truncate the string atDaniel Stenberg
2002-05-31Untranslated chars should be pass-throughBjörn Stenberg
2002-05-30removed char(un)def.h includesDaniel Stenberg
2002-05-30lcd_clear_display() now works when player-simulated the same way theDaniel Stenberg
2002-05-30when building a simulator for the player, we do lcd_update() from withinDaniel Stenberg
2002-05-30lcd_getfontsize() now takes an unsigned font size as first argumentDaniel Stenberg
2002-05-30The recorder's lcd_putsxy() will now output '?' instead of just skippingDaniel Stenberg