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lcd.c
Age
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Author
2002-07-27
Removed some debugging code
Linus Nielsen Feltzing
2002-07-25
Oh, those simulator compiler errors...
Linus Nielsen Feltzing
2002-07-25
Faster display updates on recorder, 36ms instead of 54ms
Linus Nielsen Feltzing
2002-07-24
Scroll garbage bug fix by Stuart Tedford
Linus Nielsen Feltzing
2002-07-23
Still more simulator compiler error killing
Linus Nielsen Feltzing
2002-07-23
Killed simulator compile error
Linus Nielsen Feltzing
2002-07-22
Added icon functions for the Player model
Linus Nielsen Feltzing
2002-07-16
Only one pixel clearing necessary
Björn Stenberg
2002-07-15
Added thread names
Linus Nielsen Feltzing
2002-07-04
Increased the scroll thread stack
Linus Nielsen Feltzing
2002-07-03
Increased the scroll line buffer to 257
Linus Nielsen Feltzing
2002-06-27
lcd_putspropxy() now clears drawing area before drawing
Björn Stenberg
2002-06-26
fixed lcd_bitmap
Felix Arends
2002-06-24
fixed propfonts bug which was related to illegal memory accesing of lcd_bitma...
Felix Arends
2002-06-24
fixed a missing unsigned
Daniel Stenberg
2002-06-24
strings should be 'unsigned char *' or we will get problemos
Daniel Stenberg
2002-06-24
more proportional font fixes
Daniel Stenberg
2002-06-24
the scroll loop could end up scrolling forever!
Daniel Stenberg
2002-06-24
slightly improved fix for proportional font scrolling, but it still isn't
Daniel Stenberg
2002-06-24
made the putspropxy() use the exetended charset Magnus has made, forgot
Daniel Stenberg
2002-06-21
fixed the horizontal scroll graphics error
Felix Arends
2002-06-21
nx was undefined for the first execution of the while statement
Felix Arends
2002-06-20
extended charset by Magnus Öman
Daniel Stenberg
2002-06-20
Clear area for proportional scroll
Björn Stenberg
2002-06-20
added lcd_getstringsize() within the propfonts test define
Daniel Stenberg
2002-06-20
Magnus Oman brought a test set proportional font
Daniel Stenberg
2002-06-19
when simulating a player, move down the text 8 pixels to make room for
Daniel Stenberg
2002-06-15
Added lcd_clearline() - the opposite of drawline. We need this to make funny
Daniel Stenberg
2002-06-12
typecast array indexing to int from char to prevent compiler warning
Daniel Stenberg
2002-06-12
Fixed tighter looping scroll.
Björn Stenberg
2002-06-12
Tighter scrolling
Björn Stenberg
2002-06-11
Skip initing LCD. Make scroll delay 1s.
Björn Stenberg
2002-06-11
Removed leftover int
Björn Stenberg
2002-06-11
Changed to new chartable arrays
Björn Stenberg
2002-06-11
Don't scroll lines shorter than the screen
Björn Stenberg
2002-06-10
Slower scroll speed
Linus Nielsen Feltzing
2002-06-10
lcd_init() for player too
Björn Stenberg
2002-06-10
Added #include <thread.h>
Björn Stenberg
2002-06-10
Added delay before starting scroll
Björn Stenberg
2002-06-10
Moved declarations to top
Björn Stenberg
2002-06-10
Added scrolling
Björn Stenberg
2002-06-07
Changed default contrast to power-on default
Linus Nielsen Feltzing
2002-06-06
the truncate lcd_puts() stuff in simulator only concerns player-style LCDs
Daniel Stenberg
2002-06-06
when doing lcd_puts() on a simulated player, we now truncate the string at
Daniel Stenberg
2002-05-31
Untranslated chars should be pass-through
Björn Stenberg
2002-05-30
removed char(un)def.h includes
Daniel Stenberg
2002-05-30
lcd_clear_display() now works when player-simulated the same way the
Daniel Stenberg
2002-05-30
when building a simulator for the player, we do lcd_update() from within
Daniel Stenberg
2002-05-30
lcd_getfontsize() now takes an unsigned font size as first argument
Daniel Stenberg
2002-05-30
The recorder's lcd_putsxy() will now output '?' instead of just skipping
Daniel Stenberg
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